js/src/jit/shared/Assembler-shared.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/js/src/jit/shared/Assembler-shared.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,912 @@
     1.4 +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     1.5 + * vim: set ts=8 sts=4 et sw=4 tw=99:
     1.6 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#ifndef jit_shared_Assembler_shared_h
    1.11 +#define jit_shared_Assembler_shared_h
    1.12 +
    1.13 +#include "mozilla/PodOperations.h"
    1.14 +
    1.15 +#include <limits.h>
    1.16 +
    1.17 +#include "jsworkers.h"
    1.18 +
    1.19 +#include "jit/IonAllocPolicy.h"
    1.20 +#include "jit/Registers.h"
    1.21 +#include "jit/RegisterSets.h"
    1.22 +
    1.23 +#if defined(JS_CODEGEN_X64) || defined(JS_CODEGEN_ARM)
    1.24 +// JS_SMALL_BRANCH means the range on a branch instruction
    1.25 +// is smaller than the whole address space
    1.26 +#    define JS_SMALL_BRANCH
    1.27 +#endif
    1.28 +namespace js {
    1.29 +namespace jit {
    1.30 +
    1.31 +enum Scale {
    1.32 +    TimesOne = 0,
    1.33 +    TimesTwo = 1,
    1.34 +    TimesFour = 2,
    1.35 +    TimesEight = 3
    1.36 +};
    1.37 +
    1.38 +static inline unsigned
    1.39 +ScaleToShift(Scale scale)
    1.40 +{
    1.41 +    return unsigned(scale);
    1.42 +}
    1.43 +
    1.44 +static inline bool
    1.45 +IsShiftInScaleRange(int i)
    1.46 +{
    1.47 +    return i >= TimesOne && i <= TimesEight;
    1.48 +}
    1.49 +
    1.50 +static inline Scale
    1.51 +ShiftToScale(int i)
    1.52 +{
    1.53 +    JS_ASSERT(IsShiftInScaleRange(i));
    1.54 +    return Scale(i);
    1.55 +}
    1.56 +
    1.57 +static inline Scale
    1.58 +ScaleFromElemWidth(int shift)
    1.59 +{
    1.60 +    switch (shift) {
    1.61 +      case 1:
    1.62 +        return TimesOne;
    1.63 +      case 2:
    1.64 +        return TimesTwo;
    1.65 +      case 4:
    1.66 +        return TimesFour;
    1.67 +      case 8:
    1.68 +        return TimesEight;
    1.69 +    }
    1.70 +
    1.71 +    MOZ_ASSUME_UNREACHABLE("Invalid scale");
    1.72 +}
    1.73 +
    1.74 +// Used for 32-bit immediates which do not require relocation.
    1.75 +struct Imm32
    1.76 +{
    1.77 +    int32_t value;
    1.78 +
    1.79 +    explicit Imm32(int32_t value) : value(value)
    1.80 +    { }
    1.81 +
    1.82 +    static inline Imm32 ShiftOf(enum Scale s) {
    1.83 +        switch (s) {
    1.84 +          case TimesOne:
    1.85 +            return Imm32(0);
    1.86 +          case TimesTwo:
    1.87 +            return Imm32(1);
    1.88 +          case TimesFour:
    1.89 +            return Imm32(2);
    1.90 +          case TimesEight:
    1.91 +            return Imm32(3);
    1.92 +        };
    1.93 +        MOZ_ASSUME_UNREACHABLE("Invalid scale");
    1.94 +    }
    1.95 +
    1.96 +    static inline Imm32 FactorOf(enum Scale s) {
    1.97 +        return Imm32(1 << ShiftOf(s).value);
    1.98 +    }
    1.99 +};
   1.100 +
   1.101 +// Pointer-sized integer to be embedded as an immediate in an instruction.
   1.102 +struct ImmWord
   1.103 +{
   1.104 +    uintptr_t value;
   1.105 +
   1.106 +    explicit ImmWord(uintptr_t value) : value(value)
   1.107 +    { }
   1.108 +};
   1.109 +
   1.110 +#ifdef DEBUG
   1.111 +static inline bool
   1.112 +IsCompilingAsmJS()
   1.113 +{
   1.114 +    // asm.js compilation pushes an IonContext with a null JSCompartment.
   1.115 +    IonContext *ictx = MaybeGetIonContext();
   1.116 +    return ictx && ictx->compartment == nullptr;
   1.117 +}
   1.118 +#endif
   1.119 +
   1.120 +// Pointer to be embedded as an immediate in an instruction.
   1.121 +struct ImmPtr
   1.122 +{
   1.123 +    void *value;
   1.124 +
   1.125 +    explicit ImmPtr(const void *value) : value(const_cast<void*>(value))
   1.126 +    {
   1.127 +        // To make code serialization-safe, asm.js compilation should only
   1.128 +        // compile pointer immediates using AsmJSImmPtr.
   1.129 +        JS_ASSERT(!IsCompilingAsmJS());
   1.130 +    }
   1.131 +
   1.132 +    template <class R>
   1.133 +    explicit ImmPtr(R (*pf)())
   1.134 +      : value(JS_FUNC_TO_DATA_PTR(void *, pf))
   1.135 +    {
   1.136 +        JS_ASSERT(!IsCompilingAsmJS());
   1.137 +    }
   1.138 +
   1.139 +    template <class R, class A1>
   1.140 +    explicit ImmPtr(R (*pf)(A1))
   1.141 +      : value(JS_FUNC_TO_DATA_PTR(void *, pf))
   1.142 +    {
   1.143 +        JS_ASSERT(!IsCompilingAsmJS());
   1.144 +    }
   1.145 +
   1.146 +    template <class R, class A1, class A2>
   1.147 +    explicit ImmPtr(R (*pf)(A1, A2))
   1.148 +      : value(JS_FUNC_TO_DATA_PTR(void *, pf))
   1.149 +    {
   1.150 +        JS_ASSERT(!IsCompilingAsmJS());
   1.151 +    }
   1.152 +
   1.153 +    template <class R, class A1, class A2, class A3>
   1.154 +    explicit ImmPtr(R (*pf)(A1, A2, A3))
   1.155 +      : value(JS_FUNC_TO_DATA_PTR(void *, pf))
   1.156 +    {
   1.157 +        JS_ASSERT(!IsCompilingAsmJS());
   1.158 +    }
   1.159 +
   1.160 +    template <class R, class A1, class A2, class A3, class A4>
   1.161 +    explicit ImmPtr(R (*pf)(A1, A2, A3, A4))
   1.162 +      : value(JS_FUNC_TO_DATA_PTR(void *, pf))
   1.163 +    {
   1.164 +        JS_ASSERT(!IsCompilingAsmJS());
   1.165 +    }
   1.166 +
   1.167 +};
   1.168 +
   1.169 +// The same as ImmPtr except that the intention is to patch this
   1.170 +// instruction. The initial value of the immediate is 'addr' and this value is
   1.171 +// either clobbered or used in the patching process.
   1.172 +struct PatchedImmPtr {
   1.173 +    void *value;
   1.174 +
   1.175 +    explicit PatchedImmPtr()
   1.176 +      : value(nullptr)
   1.177 +    { }
   1.178 +    explicit PatchedImmPtr(const void *value)
   1.179 +      : value(const_cast<void*>(value))
   1.180 +    { }
   1.181 +};
   1.182 +
   1.183 +// Used for immediates which require relocation.
   1.184 +struct ImmGCPtr
   1.185 +{
   1.186 +    uintptr_t value;
   1.187 +
   1.188 +    explicit ImmGCPtr(const gc::Cell *ptr) : value(reinterpret_cast<uintptr_t>(ptr))
   1.189 +    {
   1.190 +        JS_ASSERT(!IsPoisonedPtr(ptr));
   1.191 +        JS_ASSERT_IF(ptr, ptr->isTenured());
   1.192 +
   1.193 +        // asm.js shouldn't be creating GC things
   1.194 +        JS_ASSERT(!IsCompilingAsmJS());
   1.195 +    }
   1.196 +
   1.197 +  protected:
   1.198 +    ImmGCPtr() : value(0) {}
   1.199 +};
   1.200 +
   1.201 +// Used for immediates which require relocation and may be traced during minor GC.
   1.202 +struct ImmMaybeNurseryPtr : public ImmGCPtr
   1.203 +{
   1.204 +    explicit ImmMaybeNurseryPtr(gc::Cell *ptr)
   1.205 +    {
   1.206 +        this->value = reinterpret_cast<uintptr_t>(ptr);
   1.207 +        JS_ASSERT(!IsPoisonedPtr(ptr));
   1.208 +
   1.209 +        // asm.js shouldn't be creating GC things
   1.210 +        JS_ASSERT(!IsCompilingAsmJS());
   1.211 +    }
   1.212 +};
   1.213 +
   1.214 +// Pointer to be embedded as an immediate that is loaded/stored from by an
   1.215 +// instruction.
   1.216 +struct AbsoluteAddress {
   1.217 +    void *addr;
   1.218 +
   1.219 +    explicit AbsoluteAddress(const void *addr)
   1.220 +      : addr(const_cast<void*>(addr))
   1.221 +    {
   1.222 +        // asm.js shouldn't be creating GC things
   1.223 +        JS_ASSERT(!IsCompilingAsmJS());
   1.224 +    }
   1.225 +
   1.226 +    AbsoluteAddress offset(ptrdiff_t delta) {
   1.227 +        return AbsoluteAddress(((uint8_t *) addr) + delta);
   1.228 +    }
   1.229 +};
   1.230 +
   1.231 +// The same as AbsoluteAddress except that the intention is to patch this
   1.232 +// instruction. The initial value of the immediate is 'addr' and this value is
   1.233 +// either clobbered or used in the patching process.
   1.234 +struct PatchedAbsoluteAddress {
   1.235 +    void *addr;
   1.236 +
   1.237 +    explicit PatchedAbsoluteAddress()
   1.238 +      : addr(nullptr)
   1.239 +    { }
   1.240 +    explicit PatchedAbsoluteAddress(const void *addr)
   1.241 +      : addr(const_cast<void*>(addr))
   1.242 +    { }
   1.243 +};
   1.244 +
   1.245 +// Specifies an address computed in the form of a register base and a constant,
   1.246 +// 32-bit offset.
   1.247 +struct Address
   1.248 +{
   1.249 +    Register base;
   1.250 +    int32_t offset;
   1.251 +
   1.252 +    Address(Register base, int32_t offset) : base(base), offset(offset)
   1.253 +    { }
   1.254 +
   1.255 +    Address() { mozilla::PodZero(this); }
   1.256 +};
   1.257 +
   1.258 +// Specifies an address computed in the form of a register base, a register
   1.259 +// index with a scale, and a constant, 32-bit offset.
   1.260 +struct BaseIndex
   1.261 +{
   1.262 +    Register base;
   1.263 +    Register index;
   1.264 +    Scale scale;
   1.265 +    int32_t offset;
   1.266 +
   1.267 +    BaseIndex(Register base, Register index, Scale scale, int32_t offset = 0)
   1.268 +      : base(base), index(index), scale(scale), offset(offset)
   1.269 +    { }
   1.270 +
   1.271 +    BaseIndex() { mozilla::PodZero(this); }
   1.272 +};
   1.273 +
   1.274 +class Relocation {
   1.275 +  public:
   1.276 +    enum Kind {
   1.277 +        // The target is immovable, so patching is only needed if the source
   1.278 +        // buffer is relocated and the reference is relative.
   1.279 +        HARDCODED,
   1.280 +
   1.281 +        // The target is the start of a JitCode buffer, which must be traced
   1.282 +        // during garbage collection. Relocations and patching may be needed.
   1.283 +        JITCODE
   1.284 +    };
   1.285 +};
   1.286 +
   1.287 +struct LabelBase
   1.288 +{
   1.289 +  protected:
   1.290 +    // offset_ >= 0 means that the label is either bound or has incoming
   1.291 +    // uses and needs to be bound.
   1.292 +    int32_t offset_ : 31;
   1.293 +    bool bound_   : 1;
   1.294 +
   1.295 +    // Disallow assignment.
   1.296 +    void operator =(const LabelBase &label);
   1.297 +  public:
   1.298 +    static const int32_t INVALID_OFFSET = -1;
   1.299 +
   1.300 +    LabelBase() : offset_(INVALID_OFFSET), bound_(false)
   1.301 +    { }
   1.302 +    LabelBase(const LabelBase &label)
   1.303 +      : offset_(label.offset_),
   1.304 +        bound_(label.bound_)
   1.305 +    { }
   1.306 +
   1.307 +    // If the label is bound, all incoming edges have been patched and any
   1.308 +    // future incoming edges will be immediately patched.
   1.309 +    bool bound() const {
   1.310 +        return bound_;
   1.311 +    }
   1.312 +    int32_t offset() const {
   1.313 +        JS_ASSERT(bound() || used());
   1.314 +        return offset_;
   1.315 +    }
   1.316 +    // Returns whether the label is not bound, but has incoming uses.
   1.317 +    bool used() const {
   1.318 +        return !bound() && offset_ > INVALID_OFFSET;
   1.319 +    }
   1.320 +    // Binds the label, fixing its final position in the code stream.
   1.321 +    void bind(int32_t offset) {
   1.322 +        JS_ASSERT(!bound());
   1.323 +        offset_ = offset;
   1.324 +        bound_ = true;
   1.325 +        JS_ASSERT(offset_ == offset);
   1.326 +    }
   1.327 +    // Marks the label as neither bound nor used.
   1.328 +    void reset() {
   1.329 +        offset_ = INVALID_OFFSET;
   1.330 +        bound_ = false;
   1.331 +    }
   1.332 +    // Sets the label's latest used position, returning the old use position in
   1.333 +    // the process.
   1.334 +    int32_t use(int32_t offset) {
   1.335 +        JS_ASSERT(!bound());
   1.336 +
   1.337 +        int32_t old = offset_;
   1.338 +        offset_ = offset;
   1.339 +        JS_ASSERT(offset_ == offset);
   1.340 +
   1.341 +        return old;
   1.342 +    }
   1.343 +};
   1.344 +
   1.345 +// A label represents a position in an assembly buffer that may or may not have
   1.346 +// already been generated. Labels can either be "bound" or "unbound", the
   1.347 +// former meaning that its position is known and the latter that its position
   1.348 +// is not yet known.
   1.349 +//
   1.350 +// A jump to an unbound label adds that jump to the label's incoming queue. A
   1.351 +// jump to a bound label automatically computes the jump distance. The process
   1.352 +// of binding a label automatically corrects all incoming jumps.
   1.353 +class Label : public LabelBase
   1.354 +{
   1.355 +  public:
   1.356 +    Label()
   1.357 +    { }
   1.358 +    Label(const Label &label) : LabelBase(label)
   1.359 +    { }
   1.360 +    ~Label()
   1.361 +    {
   1.362 +#ifdef DEBUG
   1.363 +        // The assertion below doesn't hold if an error occurred.
   1.364 +        if (OOM_counter > OOM_maxAllocations)
   1.365 +            return;
   1.366 +        if (MaybeGetIonContext() && GetIonContext()->runtime->hadOutOfMemory())
   1.367 +            return;
   1.368 +
   1.369 +        MOZ_ASSERT(!used());
   1.370 +#endif
   1.371 +    }
   1.372 +};
   1.373 +
   1.374 +// Label's destructor asserts that if it has been used it has also been bound.
   1.375 +// In the case long-lived labels, however, failed compilation (e.g. OOM) will
   1.376 +// trigger this failure innocuously. This Label silences the assertion.
   1.377 +class NonAssertingLabel : public Label
   1.378 +{
   1.379 +  public:
   1.380 +    ~NonAssertingLabel()
   1.381 +    {
   1.382 +#ifdef DEBUG
   1.383 +        if (used())
   1.384 +            bind(0);
   1.385 +#endif
   1.386 +    }
   1.387 +};
   1.388 +
   1.389 +class RepatchLabel
   1.390 +{
   1.391 +    static const int32_t INVALID_OFFSET = 0xC0000000;
   1.392 +    int32_t offset_ : 31;
   1.393 +    uint32_t bound_ : 1;
   1.394 +  public:
   1.395 +
   1.396 +    RepatchLabel() : offset_(INVALID_OFFSET), bound_(0) {}
   1.397 +
   1.398 +    void use(uint32_t newOffset) {
   1.399 +        JS_ASSERT(offset_ == INVALID_OFFSET);
   1.400 +        JS_ASSERT(newOffset != (uint32_t)INVALID_OFFSET);
   1.401 +        offset_ = newOffset;
   1.402 +    }
   1.403 +    bool bound() const {
   1.404 +        return bound_;
   1.405 +    }
   1.406 +    void bind(int32_t dest) {
   1.407 +        JS_ASSERT(!bound_);
   1.408 +        JS_ASSERT(dest != INVALID_OFFSET);
   1.409 +        offset_ = dest;
   1.410 +        bound_ = true;
   1.411 +    }
   1.412 +    int32_t target() {
   1.413 +        JS_ASSERT(bound());
   1.414 +        int32_t ret = offset_;
   1.415 +        offset_ = INVALID_OFFSET;
   1.416 +        return ret;
   1.417 +    }
   1.418 +    int32_t offset() {
   1.419 +        JS_ASSERT(!bound());
   1.420 +        return offset_;
   1.421 +    }
   1.422 +    bool used() const {
   1.423 +        return !bound() && offset_ != (INVALID_OFFSET);
   1.424 +    }
   1.425 +
   1.426 +};
   1.427 +// An absolute label is like a Label, except it represents an absolute
   1.428 +// reference rather than a relative one. Thus, it cannot be patched until after
   1.429 +// linking.
   1.430 +struct AbsoluteLabel : public LabelBase
   1.431 +{
   1.432 +  public:
   1.433 +    AbsoluteLabel()
   1.434 +    { }
   1.435 +    AbsoluteLabel(const AbsoluteLabel &label) : LabelBase(label)
   1.436 +    { }
   1.437 +    int32_t prev() const {
   1.438 +        JS_ASSERT(!bound());
   1.439 +        if (!used())
   1.440 +            return INVALID_OFFSET;
   1.441 +        return offset();
   1.442 +    }
   1.443 +    void setPrev(int32_t offset) {
   1.444 +        use(offset);
   1.445 +    }
   1.446 +    void bind() {
   1.447 +        bound_ = true;
   1.448 +
   1.449 +        // These labels cannot be used after being bound.
   1.450 +        offset_ = -1;
   1.451 +    }
   1.452 +};
   1.453 +
   1.454 +// A code label contains an absolute reference to a point in the code
   1.455 +// Thus, it cannot be patched until after linking
   1.456 +class CodeLabel
   1.457 +{
   1.458 +    // The destination position, where the absolute reference should get patched into
   1.459 +    AbsoluteLabel dest_;
   1.460 +
   1.461 +    // The source label (relative) in the code to where the
   1.462 +    // the destination should get patched to.
   1.463 +    Label src_;
   1.464 +
   1.465 +  public:
   1.466 +    CodeLabel()
   1.467 +    { }
   1.468 +    CodeLabel(const AbsoluteLabel &dest)
   1.469 +       : dest_(dest)
   1.470 +    { }
   1.471 +    AbsoluteLabel *dest() {
   1.472 +        return &dest_;
   1.473 +    }
   1.474 +    Label *src() {
   1.475 +        return &src_;
   1.476 +    }
   1.477 +};
   1.478 +
   1.479 +// Location of a jump or label in a generated JitCode block, relative to the
   1.480 +// start of the block.
   1.481 +
   1.482 +class CodeOffsetJump
   1.483 +{
   1.484 +    size_t offset_;
   1.485 +
   1.486 +#ifdef JS_SMALL_BRANCH
   1.487 +    size_t jumpTableIndex_;
   1.488 +#endif
   1.489 +
   1.490 +  public:
   1.491 +
   1.492 +#ifdef JS_SMALL_BRANCH
   1.493 +    CodeOffsetJump(size_t offset, size_t jumpTableIndex)
   1.494 +        : offset_(offset), jumpTableIndex_(jumpTableIndex)
   1.495 +    {}
   1.496 +    size_t jumpTableIndex() const {
   1.497 +        return jumpTableIndex_;
   1.498 +    }
   1.499 +#else
   1.500 +    CodeOffsetJump(size_t offset) : offset_(offset) {}
   1.501 +#endif
   1.502 +
   1.503 +    CodeOffsetJump() {
   1.504 +        mozilla::PodZero(this);
   1.505 +    }
   1.506 +
   1.507 +    size_t offset() const {
   1.508 +        return offset_;
   1.509 +    }
   1.510 +    void fixup(MacroAssembler *masm);
   1.511 +};
   1.512 +
   1.513 +class CodeOffsetLabel
   1.514 +{
   1.515 +    size_t offset_;
   1.516 +
   1.517 +  public:
   1.518 +    CodeOffsetLabel(size_t offset) : offset_(offset) {}
   1.519 +    CodeOffsetLabel() : offset_(0) {}
   1.520 +
   1.521 +    size_t offset() const {
   1.522 +        return offset_;
   1.523 +    }
   1.524 +    void fixup(MacroAssembler *masm);
   1.525 +
   1.526 +};
   1.527 +
   1.528 +// Absolute location of a jump or a label in some generated JitCode block.
   1.529 +// Can also encode a CodeOffset{Jump,Label}, such that the offset is initially
   1.530 +// set and the absolute location later filled in after the final JitCode is
   1.531 +// allocated.
   1.532 +
   1.533 +class CodeLocationJump
   1.534 +{
   1.535 +    uint8_t *raw_;
   1.536 +#ifdef DEBUG
   1.537 +    enum State { Uninitialized, Absolute, Relative };
   1.538 +    State state_;
   1.539 +    void setUninitialized() {
   1.540 +        state_ = Uninitialized;
   1.541 +    }
   1.542 +    void setAbsolute() {
   1.543 +        state_ = Absolute;
   1.544 +    }
   1.545 +    void setRelative() {
   1.546 +        state_ = Relative;
   1.547 +    }
   1.548 +#else
   1.549 +    void setUninitialized() const {
   1.550 +    }
   1.551 +    void setAbsolute() const {
   1.552 +    }
   1.553 +    void setRelative() const {
   1.554 +    }
   1.555 +#endif
   1.556 +
   1.557 +#ifdef JS_SMALL_BRANCH
   1.558 +    uint8_t *jumpTableEntry_;
   1.559 +#endif
   1.560 +
   1.561 +  public:
   1.562 +    CodeLocationJump() {
   1.563 +        raw_ = nullptr;
   1.564 +        setUninitialized();
   1.565 +#ifdef JS_SMALL_BRANCH
   1.566 +        jumpTableEntry_ = (uint8_t *) 0xdeadab1e;
   1.567 +#endif
   1.568 +    }
   1.569 +    CodeLocationJump(JitCode *code, CodeOffsetJump base) {
   1.570 +        *this = base;
   1.571 +        repoint(code);
   1.572 +    }
   1.573 +
   1.574 +    void operator = (CodeOffsetJump base) {
   1.575 +        raw_ = (uint8_t *) base.offset();
   1.576 +        setRelative();
   1.577 +#ifdef JS_SMALL_BRANCH
   1.578 +        jumpTableEntry_ = (uint8_t *) base.jumpTableIndex();
   1.579 +#endif
   1.580 +    }
   1.581 +
   1.582 +    void repoint(JitCode *code, MacroAssembler* masm = nullptr);
   1.583 +
   1.584 +    uint8_t *raw() const {
   1.585 +        JS_ASSERT(state_ == Absolute);
   1.586 +        return raw_;
   1.587 +    }
   1.588 +    uint8_t *offset() const {
   1.589 +        JS_ASSERT(state_ == Relative);
   1.590 +        return raw_;
   1.591 +    }
   1.592 +
   1.593 +#ifdef JS_SMALL_BRANCH
   1.594 +    uint8_t *jumpTableEntry() const {
   1.595 +        JS_ASSERT(state_ == Absolute);
   1.596 +        return jumpTableEntry_;
   1.597 +    }
   1.598 +#endif
   1.599 +};
   1.600 +
   1.601 +class CodeLocationLabel
   1.602 +{
   1.603 +    uint8_t *raw_;
   1.604 +#ifdef DEBUG
   1.605 +    enum State { Uninitialized, Absolute, Relative };
   1.606 +    State state_;
   1.607 +    void setUninitialized() {
   1.608 +        state_ = Uninitialized;
   1.609 +    }
   1.610 +    void setAbsolute() {
   1.611 +        state_ = Absolute;
   1.612 +    }
   1.613 +    void setRelative() {
   1.614 +        state_ = Relative;
   1.615 +    }
   1.616 +#else
   1.617 +    void setUninitialized() const {
   1.618 +    }
   1.619 +    void setAbsolute() const {
   1.620 +    }
   1.621 +    void setRelative() const {
   1.622 +    }
   1.623 +#endif
   1.624 +
   1.625 +  public:
   1.626 +    CodeLocationLabel() {
   1.627 +        raw_ = nullptr;
   1.628 +        setUninitialized();
   1.629 +    }
   1.630 +    CodeLocationLabel(JitCode *code, CodeOffsetLabel base) {
   1.631 +        *this = base;
   1.632 +        repoint(code);
   1.633 +    }
   1.634 +    CodeLocationLabel(JitCode *code) {
   1.635 +        raw_ = code->raw();
   1.636 +        setAbsolute();
   1.637 +    }
   1.638 +    CodeLocationLabel(uint8_t *raw) {
   1.639 +        raw_ = raw;
   1.640 +        setAbsolute();
   1.641 +    }
   1.642 +
   1.643 +    void operator = (CodeOffsetLabel base) {
   1.644 +        raw_ = (uint8_t *)base.offset();
   1.645 +        setRelative();
   1.646 +    }
   1.647 +    ptrdiff_t operator - (const CodeLocationLabel &other) {
   1.648 +        return raw_ - other.raw_;
   1.649 +    }
   1.650 +
   1.651 +    void repoint(JitCode *code, MacroAssembler *masm = nullptr);
   1.652 +
   1.653 +#ifdef DEBUG
   1.654 +    bool isSet() const {
   1.655 +        return state_ != Uninitialized;
   1.656 +    }
   1.657 +#endif
   1.658 +
   1.659 +    uint8_t *raw() const {
   1.660 +        JS_ASSERT(state_ == Absolute);
   1.661 +        return raw_;
   1.662 +    }
   1.663 +    uint8_t *offset() const {
   1.664 +        JS_ASSERT(state_ == Relative);
   1.665 +        return raw_;
   1.666 +    }
   1.667 +};
   1.668 +
   1.669 +// Describes the user-visible properties of a callsite.
   1.670 +//
   1.671 +// A few general notes about the stack-walking supported by CallSite(Desc):
   1.672 +//  - This information facilitates stack-walking performed by FrameIter which
   1.673 +//    is used by Error.stack and other user-visible stack-walking functions.
   1.674 +//  - Ion/asm.js calling conventions do not maintain a frame-pointer so
   1.675 +//    stack-walking must lookup the stack depth based on the PC.
   1.676 +//  - Stack-walking only occurs from C++ after a synchronous calls (JS-to-JS and
   1.677 +//    JS-to-C++). Thus, we do not need to map arbitrary PCs to stack-depths,
   1.678 +//    just the return address at callsites.
   1.679 +//  - An exception to the above rule is the interrupt callback which can happen
   1.680 +//    at arbitrary PCs. In such cases, we drop frames from the stack-walk. In
   1.681 +//    the future when a full PC->stack-depth map is maintained, we handle this
   1.682 +//    case.
   1.683 +class CallSiteDesc
   1.684 +{
   1.685 +    uint32_t line_;
   1.686 +    uint32_t column_;
   1.687 +    uint32_t functionNameIndex_;
   1.688 +
   1.689 +    static const uint32_t sEntryTrampoline = UINT32_MAX;
   1.690 +    static const uint32_t sExit = UINT32_MAX - 1;
   1.691 +
   1.692 +  public:
   1.693 +    static const uint32_t FUNCTION_NAME_INDEX_MAX = UINT32_MAX - 2;
   1.694 +
   1.695 +    CallSiteDesc() {}
   1.696 +
   1.697 +    CallSiteDesc(uint32_t line, uint32_t column, uint32_t functionNameIndex)
   1.698 +     : line_(line), column_(column), functionNameIndex_(functionNameIndex)
   1.699 +    {}
   1.700 +
   1.701 +    static CallSiteDesc Entry() { return CallSiteDesc(0, 0, sEntryTrampoline); }
   1.702 +    static CallSiteDesc Exit() { return CallSiteDesc(0, 0, sExit); }
   1.703 +
   1.704 +    bool isEntry() const { return functionNameIndex_ == sEntryTrampoline; }
   1.705 +    bool isExit() const { return functionNameIndex_ == sExit; }
   1.706 +    bool isNormal() const { return !(isEntry() || isExit()); }
   1.707 +
   1.708 +    uint32_t line() const { JS_ASSERT(isNormal()); return line_; }
   1.709 +    uint32_t column() const { JS_ASSERT(isNormal()); return column_; }
   1.710 +    uint32_t functionNameIndex() const { JS_ASSERT(isNormal()); return functionNameIndex_; }
   1.711 +};
   1.712 +
   1.713 +// Adds to CallSiteDesc the metadata necessary to walk the stack given an
   1.714 +// initial stack-pointer.
   1.715 +struct CallSite : public CallSiteDesc
   1.716 +{
   1.717 +    uint32_t returnAddressOffset_;
   1.718 +    uint32_t stackDepth_;
   1.719 +
   1.720 +  public:
   1.721 +    CallSite() {}
   1.722 +
   1.723 +    CallSite(CallSiteDesc desc, uint32_t returnAddressOffset, uint32_t stackDepth)
   1.724 +      : CallSiteDesc(desc),
   1.725 +        returnAddressOffset_(returnAddressOffset),
   1.726 +        stackDepth_(stackDepth)
   1.727 +    { }
   1.728 +
   1.729 +    void setReturnAddressOffset(uint32_t r) { returnAddressOffset_ = r; }
   1.730 +    uint32_t returnAddressOffset() const { return returnAddressOffset_; }
   1.731 +
   1.732 +    // The stackDepth measures the amount of stack space pushed since the
   1.733 +    // function was called. In particular, this includes the word pushed by the
   1.734 +    // call instruction on x86/x64.
   1.735 +    uint32_t stackDepth() const { JS_ASSERT(!isEntry()); return stackDepth_; }
   1.736 +};
   1.737 +
   1.738 +typedef Vector<CallSite, 0, SystemAllocPolicy> CallSiteVector;
   1.739 +
   1.740 +// Summarizes a heap access made by asm.js code that needs to be patched later
   1.741 +// and/or looked up by the asm.js signal handlers. Different architectures need
   1.742 +// to know different things (x64: offset and length, ARM: where to patch in
   1.743 +// heap length, x86: where to patch in heap length and base) hence the massive
   1.744 +// #ifdefery.
   1.745 +class AsmJSHeapAccess
   1.746 +{
   1.747 +    uint32_t offset_;
   1.748 +#if defined(JS_CODEGEN_X86)
   1.749 +    uint8_t cmpDelta_;  // the number of bytes from the cmp to the load/store instruction
   1.750 +#endif
   1.751 +#if defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64)
   1.752 +    uint8_t opLength_;  // the length of the load/store instruction
   1.753 +    uint8_t isFloat32Load_;
   1.754 +    AnyRegister::Code loadedReg_ : 8;
   1.755 +#endif
   1.756 +
   1.757 +    JS_STATIC_ASSERT(AnyRegister::Total < UINT8_MAX);
   1.758 +
   1.759 +  public:
   1.760 +    AsmJSHeapAccess() {}
   1.761 +#if defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64)
   1.762 +    // If 'cmp' equals 'offset' or if it is not supplied then the
   1.763 +    // cmpDelta_ is zero indicating that there is no length to patch.
   1.764 +    AsmJSHeapAccess(uint32_t offset, uint32_t after, ArrayBufferView::ViewType vt,
   1.765 +                    AnyRegister loadedReg, uint32_t cmp = UINT32_MAX)
   1.766 +      : offset_(offset),
   1.767 +# if defined(JS_CODEGEN_X86)
   1.768 +        cmpDelta_(cmp == UINT32_MAX ? 0 : offset - cmp),
   1.769 +# endif
   1.770 +        opLength_(after - offset),
   1.771 +        isFloat32Load_(vt == ArrayBufferView::TYPE_FLOAT32),
   1.772 +        loadedReg_(loadedReg.code())
   1.773 +    {}
   1.774 +    AsmJSHeapAccess(uint32_t offset, uint8_t after, uint32_t cmp = UINT32_MAX)
   1.775 +      : offset_(offset),
   1.776 +# if defined(JS_CODEGEN_X86)
   1.777 +        cmpDelta_(cmp == UINT32_MAX ? 0 : offset - cmp),
   1.778 +# endif
   1.779 +        opLength_(after - offset),
   1.780 +        isFloat32Load_(false),
   1.781 +        loadedReg_(UINT8_MAX)
   1.782 +    {}
   1.783 +#elif defined(JS_CODEGEN_ARM)
   1.784 +    explicit AsmJSHeapAccess(uint32_t offset)
   1.785 +      : offset_(offset)
   1.786 +    {}
   1.787 +#endif
   1.788 +
   1.789 +    uint32_t offset() const { return offset_; }
   1.790 +    void setOffset(uint32_t offset) { offset_ = offset; }
   1.791 +#if defined(JS_CODEGEN_X86)
   1.792 +    bool hasLengthCheck() const { return cmpDelta_ > 0; }
   1.793 +    void *patchLengthAt(uint8_t *code) const { return code + (offset_ - cmpDelta_); }
   1.794 +    void *patchOffsetAt(uint8_t *code) const { return code + (offset_ + opLength_); }
   1.795 +#endif
   1.796 +#if defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64)
   1.797 +    unsigned opLength() const { return opLength_; }
   1.798 +    bool isLoad() const { return loadedReg_ != UINT8_MAX; }
   1.799 +    bool isFloat32Load() const { return isFloat32Load_; }
   1.800 +    AnyRegister loadedReg() const { return AnyRegister::FromCode(loadedReg_); }
   1.801 +#endif
   1.802 +};
   1.803 +
   1.804 +typedef Vector<AsmJSHeapAccess, 0, SystemAllocPolicy> AsmJSHeapAccessVector;
   1.805 +
   1.806 +struct AsmJSGlobalAccess
   1.807 +{
   1.808 +    CodeOffsetLabel patchAt;
   1.809 +    unsigned globalDataOffset;
   1.810 +
   1.811 +    AsmJSGlobalAccess(CodeOffsetLabel patchAt, unsigned globalDataOffset)
   1.812 +      : patchAt(patchAt), globalDataOffset(globalDataOffset)
   1.813 +    {}
   1.814 +};
   1.815 +
   1.816 +// Describes the intended pointee of an immediate to be embedded in asm.js
   1.817 +// code. By representing the pointee as a symbolic enum, the pointee can be
   1.818 +// patched after deserialization when the address of global things has changed.
   1.819 +enum AsmJSImmKind
   1.820 +{
   1.821 +    AsmJSImm_Runtime,
   1.822 +    AsmJSImm_StackLimit,
   1.823 +    AsmJSImm_ReportOverRecursed,
   1.824 +    AsmJSImm_HandleExecutionInterrupt,
   1.825 +    AsmJSImm_InvokeFromAsmJS_Ignore,
   1.826 +    AsmJSImm_InvokeFromAsmJS_ToInt32,
   1.827 +    AsmJSImm_InvokeFromAsmJS_ToNumber,
   1.828 +    AsmJSImm_CoerceInPlace_ToInt32,
   1.829 +    AsmJSImm_CoerceInPlace_ToNumber,
   1.830 +    AsmJSImm_ToInt32,
   1.831 +#if defined(JS_CODEGEN_ARM)
   1.832 +    AsmJSImm_aeabi_idivmod,
   1.833 +    AsmJSImm_aeabi_uidivmod,
   1.834 +#endif
   1.835 +    AsmJSImm_ModD,
   1.836 +    AsmJSImm_SinD,
   1.837 +    AsmJSImm_CosD,
   1.838 +    AsmJSImm_TanD,
   1.839 +    AsmJSImm_ASinD,
   1.840 +    AsmJSImm_ACosD,
   1.841 +    AsmJSImm_ATanD,
   1.842 +    AsmJSImm_CeilD,
   1.843 +    AsmJSImm_CeilF,
   1.844 +    AsmJSImm_FloorD,
   1.845 +    AsmJSImm_FloorF,
   1.846 +    AsmJSImm_ExpD,
   1.847 +    AsmJSImm_LogD,
   1.848 +    AsmJSImm_PowD,
   1.849 +    AsmJSImm_ATan2D,
   1.850 +#ifdef DEBUG
   1.851 +    AsmJSImm_AssumeUnreachable,
   1.852 +#endif
   1.853 +    AsmJSImm_Invalid
   1.854 +};
   1.855 +
   1.856 +// Pointer to be embedded as an immediate in asm.js code.
   1.857 +class AsmJSImmPtr
   1.858 +{
   1.859 +    AsmJSImmKind kind_;
   1.860 +  public:
   1.861 +    AsmJSImmKind kind() const { return kind_; }
   1.862 +    AsmJSImmPtr(AsmJSImmKind kind) : kind_(kind) { JS_ASSERT(IsCompilingAsmJS()); }
   1.863 +    AsmJSImmPtr() {}
   1.864 +};
   1.865 +
   1.866 +// Pointer to be embedded as an immediate that is loaded/stored from by an
   1.867 +// instruction in asm.js code.
   1.868 +class AsmJSAbsoluteAddress
   1.869 +{
   1.870 +    AsmJSImmKind kind_;
   1.871 +  public:
   1.872 +    AsmJSImmKind kind() const { return kind_; }
   1.873 +    AsmJSAbsoluteAddress(AsmJSImmKind kind) : kind_(kind) { JS_ASSERT(IsCompilingAsmJS()); }
   1.874 +    AsmJSAbsoluteAddress() {}
   1.875 +};
   1.876 +
   1.877 +// Represents an instruction to be patched and the intended pointee. These
   1.878 +// links are accumulated in the MacroAssembler, but patching is done outside
   1.879 +// the MacroAssembler (in AsmJSModule::staticallyLink).
   1.880 +struct AsmJSAbsoluteLink
   1.881 +{
   1.882 +    AsmJSAbsoluteLink(CodeOffsetLabel patchAt, AsmJSImmKind target)
   1.883 +      : patchAt(patchAt), target(target) {}
   1.884 +    CodeOffsetLabel patchAt;
   1.885 +    AsmJSImmKind target;
   1.886 +};
   1.887 +
   1.888 +// The base class of all Assemblers for all archs.
   1.889 +class AssemblerShared
   1.890 +{
   1.891 +    Vector<CallSite, 0, SystemAllocPolicy> callsites_;
   1.892 +    Vector<AsmJSHeapAccess, 0, SystemAllocPolicy> asmJSHeapAccesses_;
   1.893 +    Vector<AsmJSGlobalAccess, 0, SystemAllocPolicy> asmJSGlobalAccesses_;
   1.894 +    Vector<AsmJSAbsoluteLink, 0, SystemAllocPolicy> asmJSAbsoluteLinks_;
   1.895 +
   1.896 +  public:
   1.897 +    bool append(CallSite callsite) { return callsites_.append(callsite); }
   1.898 +    CallSiteVector &&extractCallSites() { return Move(callsites_); }
   1.899 +
   1.900 +    bool append(AsmJSHeapAccess access) { return asmJSHeapAccesses_.append(access); }
   1.901 +    AsmJSHeapAccessVector &&extractAsmJSHeapAccesses() { return Move(asmJSHeapAccesses_); }
   1.902 +
   1.903 +    bool append(AsmJSGlobalAccess access) { return asmJSGlobalAccesses_.append(access); }
   1.904 +    size_t numAsmJSGlobalAccesses() const { return asmJSGlobalAccesses_.length(); }
   1.905 +    AsmJSGlobalAccess asmJSGlobalAccess(size_t i) const { return asmJSGlobalAccesses_[i]; }
   1.906 +
   1.907 +    bool append(AsmJSAbsoluteLink link) { return asmJSAbsoluteLinks_.append(link); }
   1.908 +    size_t numAsmJSAbsoluteLinks() const { return asmJSAbsoluteLinks_.length(); }
   1.909 +    AsmJSAbsoluteLink asmJSAbsoluteLink(size_t i) const { return asmJSAbsoluteLinks_[i]; }
   1.910 +};
   1.911 +
   1.912 +} // namespace jit
   1.913 +} // namespace js
   1.914 +
   1.915 +#endif /* jit_shared_Assembler_shared_h */

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