js/src/tests/ecma/Expressions/11.8.3.js

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/js/src/tests/ecma/Expressions/11.8.3.js	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,86 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +
    1.10 +/**
    1.11 +   File Name:          11.8.3.js
    1.12 +   ECMA Section:       11.8.3  The less-than-or-equal operator ( <= )
    1.13 +   Description:
    1.14 +
    1.15 +   Author:             christine@netscape.com
    1.16 +   Date:               12 november 1997
    1.17 +*/
    1.18 +var SECTION = "11.8.1";
    1.19 +var VERSION = "ECMA_1";
    1.20 +startTest();
    1.21 +
    1.22 +writeHeaderToLog( SECTION + " The less-than-or-equal operator ( <= )");
    1.23 +
    1.24 +new TestCase( SECTION, "true <= false",              false,      true <= false );
    1.25 +new TestCase( SECTION, "false <= true",              true,       false <= true );
    1.26 +new TestCase( SECTION, "false <= false",             true,      false <= false );
    1.27 +new TestCase( SECTION, "true <= true",               true,      true <= true );
    1.28 +
    1.29 +new TestCase( SECTION, "new Boolean(true) <= new Boolean(true)",     true,  new Boolean(true) <= new Boolean(true) );
    1.30 +new TestCase( SECTION, "new Boolean(true) <= new Boolean(false)",    false,  new Boolean(true) <= new Boolean(false) );
    1.31 +new TestCase( SECTION, "new Boolean(false) <= new Boolean(true)",    true,   new Boolean(false) <= new Boolean(true) );
    1.32 +new TestCase( SECTION, "new Boolean(false) <= new Boolean(false)",   true,  new Boolean(false) <= new Boolean(false) );
    1.33 +
    1.34 +new TestCase( SECTION, "new MyObject(Infinity) <= new MyObject(Infinity)",   true,  new MyObject( Number.POSITIVE_INFINITY ) <= new MyObject( Number.POSITIVE_INFINITY) );
    1.35 +new TestCase( SECTION, "new MyObject(-Infinity) <= new MyObject(Infinity)",  true,   new MyObject( Number.NEGATIVE_INFINITY ) <= new MyObject( Number.POSITIVE_INFINITY) );
    1.36 +new TestCase( SECTION, "new MyObject(-Infinity) <= new MyObject(-Infinity)", true,  new MyObject( Number.NEGATIVE_INFINITY ) <= new MyObject( Number.NEGATIVE_INFINITY) );
    1.37 +
    1.38 +new TestCase( SECTION, "new MyValueObject(false) <= new MyValueObject(true)",  true,   new MyValueObject(false) <= new MyValueObject(true) );
    1.39 +new TestCase( SECTION, "new MyValueObject(true) <= new MyValueObject(true)",   true,  new MyValueObject(true) <= new MyValueObject(true) );
    1.40 +new TestCase( SECTION, "new MyValueObject(false) <= new MyValueObject(false)", true,  new MyValueObject(false) <= new MyValueObject(false) );
    1.41 +
    1.42 +new TestCase( SECTION, "new MyStringObject(false) <= new MyStringObject(true)",  true,   new MyStringObject(false) <= new MyStringObject(true) );
    1.43 +new TestCase( SECTION, "new MyStringObject(true) <= new MyStringObject(true)",   true,  new MyStringObject(true) <= new MyStringObject(true) );
    1.44 +new TestCase( SECTION, "new MyStringObject(false) <= new MyStringObject(false)", true,  new MyStringObject(false) <= new MyStringObject(false) );
    1.45 +
    1.46 +new TestCase( SECTION, "Number.NaN <= Number.NaN",   false,     Number.NaN <= Number.NaN );
    1.47 +new TestCase( SECTION, "0 <= Number.NaN",            false,     0 <= Number.NaN );
    1.48 +new TestCase( SECTION, "Number.NaN <= 0",            false,     Number.NaN <= 0 );
    1.49 +
    1.50 +new TestCase( SECTION, "0 <= -0",                    true,      0 <= -0 );
    1.51 +new TestCase( SECTION, "-0 <= 0",                    true,      -0 <= 0 );
    1.52 +
    1.53 +new TestCase( SECTION, "Infinity <= 0",                  false,      Number.POSITIVE_INFINITY <= 0 );
    1.54 +new TestCase( SECTION, "Infinity <= Number.MAX_VALUE",   false,      Number.POSITIVE_INFINITY <= Number.MAX_VALUE );
    1.55 +new TestCase( SECTION, "Infinity <= Infinity",           true,       Number.POSITIVE_INFINITY <= Number.POSITIVE_INFINITY );
    1.56 +
    1.57 +new TestCase( SECTION, "0 <= Infinity",                  true,       0 <= Number.POSITIVE_INFINITY );
    1.58 +new TestCase( SECTION, "Number.MAX_VALUE <= Infinity",   true,       Number.MAX_VALUE <= Number.POSITIVE_INFINITY );
    1.59 +
    1.60 +new TestCase( SECTION, "0 <= -Infinity",                 false,      0 <= Number.NEGATIVE_INFINITY );
    1.61 +new TestCase( SECTION, "Number.MAX_VALUE <= -Infinity",  false,      Number.MAX_VALUE <= Number.NEGATIVE_INFINITY );
    1.62 +new TestCase( SECTION, "-Infinity <= -Infinity",         true,       Number.NEGATIVE_INFINITY <= Number.NEGATIVE_INFINITY );
    1.63 +
    1.64 +new TestCase( SECTION, "-Infinity <= 0",                 true,       Number.NEGATIVE_INFINITY <= 0 );
    1.65 +new TestCase( SECTION, "-Infinity <= -Number.MAX_VALUE", true,       Number.NEGATIVE_INFINITY <= -Number.MAX_VALUE );
    1.66 +new TestCase( SECTION, "-Infinity <= Number.MIN_VALUE",  true,       Number.NEGATIVE_INFINITY <= Number.MIN_VALUE );
    1.67 +
    1.68 +new TestCase( SECTION, "'string' <= 'string'",           true,       'string' <= 'string' );
    1.69 +new TestCase( SECTION, "'astring' <= 'string'",          true,       'astring' <= 'string' );
    1.70 +new TestCase( SECTION, "'strings' <= 'stringy'",         true,       'strings' <= 'stringy' );
    1.71 +new TestCase( SECTION, "'strings' <= 'stringier'",       false,       'strings' <= 'stringier' );
    1.72 +new TestCase( SECTION, "'string' <= 'astring'",          false,      'string' <= 'astring' );
    1.73 +new TestCase( SECTION, "'string' <= 'strings'",          true,       'string' <= 'strings' );
    1.74 +
    1.75 +test();
    1.76 +
    1.77 +function MyObject(value) {
    1.78 +  this.value = value;
    1.79 +  this.valueOf = new Function( "return this.value" );
    1.80 +  this.toString = new Function( "return this.value +''" );
    1.81 +}
    1.82 +function MyValueObject(value) {
    1.83 +  this.value = value;
    1.84 +  this.valueOf = new Function( "return this.value" );
    1.85 +}
    1.86 +function MyStringObject(value) {
    1.87 +  this.value = value;
    1.88 +  this.toString = new Function( "return this.value +''" );
    1.89 +}

mercurial