js/src/tests/ecma/Math/15.8-2-n.js

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/js/src/tests/ecma/Math/15.8-2-n.js	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,48 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +
    1.10 +/**
    1.11 +   File Name:          15.8-2.js
    1.12 +   ECMA Section:       15.8 The Math Object
    1.13 +
    1.14 +   Description:
    1.15 +
    1.16 +   The Math object is merely a single object that has some named properties,
    1.17 +   some of which are functions.
    1.18 +
    1.19 +   The value of the internal [[Prototype]] property of the Math object is the
    1.20 +   Object prototype object (15.2.3.1).
    1.21 +
    1.22 +   The Math object does not have a [[Construct]] property; it is not possible
    1.23 +   to use the Math object as a constructor with the new operator.
    1.24 +
    1.25 +   The Math object does not have a [[Call]] property; it is not possible to
    1.26 +   invoke the Math object as a function.
    1.27 +
    1.28 +   Recall that, in this specification, the phrase "the number value for x" has
    1.29 +   a technical meaning defined in section 8.5.
    1.30 +
    1.31 +   Author:             christine@netscape.com
    1.32 +   Date:               12 november 1997
    1.33 +
    1.34 +*/
    1.35 +
    1.36 +var SECTION = "15.8-2-n";
    1.37 +var VERSION = "ECMA_1";
    1.38 +startTest();
    1.39 +var TITLE   = "The Math Object";
    1.40 +
    1.41 +writeHeaderToLog( SECTION + " "+ TITLE);
    1.42 +
    1.43 +DESCRIPTION = "MYMATH = new Math()";
    1.44 +EXPECTED = "error";
    1.45 +
    1.46 +new TestCase( SECTION,
    1.47 +	      "MYMATH = new Math()",
    1.48 +	      "error",
    1.49 +	      eval("MYMATH = new Math()") );
    1.50 +
    1.51 +test();

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