1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/layout/base/tests/chrome/test_scrolling_repaints.html Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,49 @@ 1.4 +<!DOCTYPE HTML> 1.5 +<html> 1.6 +<head> 1.7 + <title>Test that we don't get unnecessary repaints due to subpixel shifts</title> 1.8 + <script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script> 1.9 + <script type="text/javascript" src="chrome://mochikit/content/tests/SimpleTest/paint_listener.js"></script> 1.10 + <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css"/> 1.11 +</head> 1.12 +<!-- Need a timeout here to allow paint unsuppression before we start the test --> 1.13 +<body onload="setTimeout(startTest,0)"> 1.14 +<div id="t" style="width:400px; height:100px; background:yellow; overflow:hidden"> 1.15 + <div style="height:40px;"></div> 1.16 + <div id="e" style="height:30px; background:lime"></div> 1.17 + <div style="height:60.4px; background:pink"></div> 1.18 +</div> 1.19 +<pre id="test"> 1.20 +<script type="application/javascript"> 1.21 +SimpleTest.waitForExplicitFinish(); 1.22 + 1.23 +var t = document.getElementById("t"); 1.24 +var e = document.getElementById("e"); 1.25 +var utils = window.QueryInterface(Components.interfaces.nsIInterfaceRequestor). 1.26 + getInterface(Components.interfaces.nsIDOMWindowUtils); 1.27 + 1.28 +function startTest() { 1.29 + // Do a scroll to ensure we trigger activity heuristics. 1.30 + waitForAllPaintsFlushed(function () { 1.31 + t.scrollTop = 5; 1.32 + // Scroll down as far as we can, to put our rendering layer at a subpixel offset within the layer 1.33 + waitForAllPaintsFlushed(function () { 1.34 + t.scrollTop = 1000; 1.35 + waitForAllPaintsFlushed(function () { 1.36 + // Clear paint state now and scroll again. 1.37 + utils.checkAndClearPaintedState(e); 1.38 + // scroll up a little bit. This should not cause anything to be repainted. 1.39 + t.scrollTop = t.scrollTop - 10; 1.40 + waitForAllPaintsFlushed(function () { 1.41 + var painted = utils.checkAndClearPaintedState(e); 1.42 + is(painted, false, "Fully-visible scrolled element should not have been painted"); 1.43 + SimpleTest.finish(); 1.44 + }); 1.45 + }); 1.46 + }); 1.47 + }); 1.48 +} 1.49 +</script> 1.50 +</pre> 1.51 +</body> 1.52 +</html>