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     1.7 +
     1.8 +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
     1.9 +<html>
    1.10 +<head>
    1.11 +   
    1.12 +  <meta http-equiv="content-type" content="text/html; charset=ISO-8859-1">
    1.13 +  <title>Layout Detailed Design Template</title>
    1.14 +  <meta name="author" content="Marc Attinasi (attinasi@netscape.com)">
    1.15 +</head>
    1.16 +  <body>
    1.17 + 
    1.18 +<h1><font color="#cc0000">Gecko Layout Detailed Design Document Template</font></h1>
    1.19 +   [Use this template to start your detailed design. Replace items in square 
    1.20 + brackets with the appropriate text for your component, class or system. &nbsp;Keep
    1.21 + in mind that this is just a general template intended for most designs.
    1.22 +Your  specific design may require different organization or topics - the
    1.23 +goal is  to provide detailed information about the software to the reader.]<br>
    1.24 + <br>
    1.25 + 
    1.26 +<h1>[Component / Class Name] Detailed Design</h1>
    1.27 + 
    1.28 +<h2>Overview</h2>
    1.29 + [Introduce the scope of this design document: what is being documented here. 
    1.30 +Provide a reference back to the High Level design(s) that correspond.]<br>
    1.31 + 
    1.32 +<hr width="100%" size="2"> 
    1.33 +<h2>[Class / Component A]</h2>
    1.34 + [Briefly refresh the reader with the purpose of the class or component.
    1.35 +Provide enough information to make accessible the following sections on the
    1.36 +public API, private methods and members, and algorithms. Bring up and tricky
    1.37 +or otherwise interesting relationships that will be detailed.]<br>
    1.38 + <br>
    1.39 + 
    1.40 +<h3>Public API</h3>
    1.41 + [Show the public API for the component, as IDL, C++ header file, or as a 
    1.42 +pseudo-code description. &nbsp;If using a source file, the comments in the 
    1.43 +source file should cover most of the detail needed. If they do not, then add
    1.44 +that detail there. &nbsp;See the Overview document for more details on the
    1.45 +scope of information that should be presented.]<br>
    1.46 + 
    1.47 +<h3>Protected API</h3>
    1.48 + [If there is a protected API, list the methods and members and indicate
    1.49 +the responsibilities of the callers with respect o calling the base class,
    1.50 +enforcing base class invariants, etc.]<br>
    1.51 + <br>
    1.52 + 
    1.53 +<h3>Implementation Notes</h3>
    1.54 + [The nasty details of the implementation get exposed here. This section
    1.55 +can be broken down into subsections as necessary, and should include details 
    1.56 +of particularly important algorithms, performance characteristics or constraints, 
    1.57 +memory usage, tricky ownership issues, and anything else that would make understanding
    1.58 +the implementation easier for the reader.]<br>
    1.59 + 
    1.60 +<h4>Algorithms</h4>
    1.61 + 
    1.62 +<h5>[Interesting Algorithm 1: The internally maintained sorted list]</h5>
    1.63 + [explain the nature of the algorithm, the reason it was chosen, the types 
    1.64 +of input it is expected to operate on, etc. Annotated pseudo-code is a good 
    1.65 +idea here, but actual code is often too detailed to b of much use by itself. 
    1.66 +It the actual code is sufficient to understand it, then this subsection is 
    1.67 +probably not needed.]<br>
    1.68 + 
    1.69 +<h5>[Interesting Algorithm 2: Handling overflow of the input buffer]</h5>
    1.70 + [your description here]<br>
    1.71 + 
    1.72 +<h4></h4>
    1.73 + 
    1.74 +<hr width="100%" size="2"> 
    1.75 +<h2>[Class / Component B]</h2>
    1.76 +  [Repeat the structure for the next class or component.]<br>
    1.77 + <br>
    1.78 + 
    1.79 +<hr width="100%" size="2"> 
    1.80 +<h2>Cross-Component Algorithms</h2>
    1.81 +  [specify the details of algorithms that cross a single component. refer 
    1.82 +to each component, describe the flow of control, the responsibilities of each
    1.83 +component along the way, the error handling, the state-management if any,
    1.84 +and the expected results for a given input. Generally each of these algorithms
    1.85 +gets its own subsection.]<br>
    1.86 + 
    1.87 +<h3>[Turning a byte-stream into a fully parsed token-tree]</h3>
    1.88 +  [Detailed description, pesudo-code, state transitions, etc.]<br>
    1.89 + 
    1.90 +<h3>[Managing updates to the document]</h3>
    1.91 +  [Detailed description, pesudo-code, state transitions, etc.]<br>
    1.92 + <br>
    1.93 + 
    1.94 +<hr width="100%" size="2"> 
    1.95 +<h2>Tech Notes</h2>
    1.96 + [This section contains links to tech notes related to the implementations 
    1.97 +covered in this design. &nbsp;Tech Notes tend to be extremely specific, often 
    1.98 +recipes for how to do something or how to fix a class of defects. &nbsp;If 
    1.99 +the tech note is more general, it may be a good idea to move it into the Detailed
   1.100 +design itself.]<br>
   1.101 + 
   1.102 +<ul>
   1.103 +   <li>[<a href="link%20to%20tech%20note">Debugging buffer overflows</a>
   1.104 + ]</li>
   1.105 +   <li>[<a href="link%20to%20tech%20note">Adding new element or attribute 
   1.106 +types</a>
   1.107 + ]</li>
   1.108 +   <li>[<a href="link%20to%20tech%20note">How To detect and fix problems
   1.109 +with the alignment of elements</a>
   1.110 + ]</li>
   1.111 +   <li>[<a href="link%20to%20tech%20note">Fix for Bug 666: ownership of tokens 
   1.112 +was mistakenly transferred</a>
   1.113 + ]</li>
   1.114 + 
   1.115 +</ul>
   1.116 + <br>
   1.117 + 
   1.118 +</body>
   1.119 +</html>

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