layout/generic/nsFrameState.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/layout/generic/nsFrameState.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,105 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +/* constants for frame state bits and a type to store them in a uint64_t */
    1.10 +
    1.11 +#ifndef nsFrameState_h_
    1.12 +#define nsFrameState_h_
    1.13 +
    1.14 +#include <stdint.h>
    1.15 +
    1.16 +#ifdef DEBUG
    1.17 +#include "nsString.h"
    1.18 +
    1.19 +class nsIFrame;
    1.20 +#endif
    1.21 +
    1.22 +typedef uint64_t nsFrameState_size_t;
    1.23 +
    1.24 +#define NS_FRAME_STATE_BIT(n_) (nsFrameState(nsFrameState_size_t(1) << (n_)))
    1.25 +
    1.26 +#if (_MSC_VER == 1600)
    1.27 +/*
    1.28 + * Visual Studio 2010 has trouble with the sized enum.  Although sized enums
    1.29 + * are supported, two problems arise:
    1.30 + *
    1.31 + *   1. Implicit conversions from the enum type to the equivalently sized
    1.32 + *      integer size are not performed, leading to many compile errors.
    1.33 + *   2. Even with explicit casts added to avoid the errors from (1), odd
    1.34 + *      test failures result, which might well be due to a compiler bug.
    1.35 + *
    1.36 + * So with VS2010 we use consts for the state bits and forgo the increased
    1.37 + * type safety of the enum.  (Visual Studio 2012 has no problem with
    1.38 + * nsFrameState being a sized enum, however.)
    1.39 + */
    1.40 +
    1.41 +typedef nsFrameState_size_t nsFrameState;
    1.42 +
    1.43 +#define FRAME_STATE_BIT(group_, value_, name_) \
    1.44 +const nsFrameState name_ = NS_FRAME_STATE_BIT(value_);
    1.45 +#include "nsFrameStateBits.h"
    1.46 +#undef FRAME_STATE_BIT
    1.47 +
    1.48 +#else
    1.49 +
    1.50 +enum nsFrameState : nsFrameState_size_t {
    1.51 +#define FRAME_STATE_BIT(group_, value_, name_) \
    1.52 +  name_ = NS_FRAME_STATE_BIT(value_),
    1.53 +#include "nsFrameStateBits.h"
    1.54 +#undef FRAME_STATE_BIT
    1.55 +};
    1.56 +
    1.57 +inline nsFrameState operator|(nsFrameState aLeft, nsFrameState aRight)
    1.58 +{
    1.59 +  return nsFrameState(nsFrameState_size_t(aLeft) | nsFrameState_size_t(aRight));
    1.60 +}
    1.61 +
    1.62 +inline nsFrameState operator&(nsFrameState aLeft, nsFrameState aRight)
    1.63 +{
    1.64 +  return nsFrameState(nsFrameState_size_t(aLeft) & nsFrameState_size_t(aRight));
    1.65 +}
    1.66 +
    1.67 +inline nsFrameState& operator|=(nsFrameState& aLeft, nsFrameState aRight)
    1.68 +{
    1.69 +  aLeft = aLeft | aRight;
    1.70 +  return aLeft;
    1.71 +}
    1.72 +
    1.73 +inline nsFrameState& operator&=(nsFrameState& aLeft, nsFrameState aRight)
    1.74 +{
    1.75 +  aLeft = aLeft & aRight;
    1.76 +  return aLeft;
    1.77 +}
    1.78 +
    1.79 +inline nsFrameState operator~(nsFrameState aRight)
    1.80 +{
    1.81 +  return nsFrameState(~nsFrameState_size_t(aRight));
    1.82 +}
    1.83 +
    1.84 +inline nsFrameState operator^(nsFrameState aLeft, nsFrameState aRight)
    1.85 +{
    1.86 +  return nsFrameState(nsFrameState_size_t(aLeft) ^ nsFrameState_size_t(aRight));
    1.87 +}
    1.88 +
    1.89 +inline nsFrameState& operator^=(nsFrameState& aLeft, nsFrameState aRight)
    1.90 +{
    1.91 +  aLeft = aLeft ^ aRight;
    1.92 +  return aLeft;
    1.93 +}
    1.94 +
    1.95 +#endif
    1.96 +
    1.97 +// Bits 20-31 and 60-63 of the frame state are reserved for implementations.
    1.98 +#define NS_FRAME_IMPL_RESERVED                      nsFrameState(0xF0000000FFF00000)
    1.99 +#define NS_FRAME_RESERVED                           ~NS_FRAME_IMPL_RESERVED
   1.100 +
   1.101 +namespace mozilla {
   1.102 +#ifdef DEBUG
   1.103 +nsCString GetFrameState(nsIFrame* aFrame);
   1.104 +void PrintFrameState(nsIFrame* aFrame);
   1.105 +#endif
   1.106 +}
   1.107 +
   1.108 +#endif /* nsFrameState_h_ */ 

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