layout/generic/test/test_invalidate_during_plugin_paint.html

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/layout/generic/test/test_invalidate_during_plugin_paint.html	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,54 @@
     1.4 +<!DOCTYPE HTML>
     1.5 +<html>
     1.6 +<head>
     1.7 +  <title>Test handling plugins invalidating during paint</title>
     1.8 +  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>    
     1.9 +  <script type="text/javascript" src="enableTestPlugin.js"></script>
    1.10 +  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
    1.11 +  <style>
    1.12 +  embed { width:200px; height:200px; display:block; }
    1.13 +  </style>
    1.14 +</head>
    1.15 +<body>
    1.16 +<p id="display"></p>
    1.17 +<div id="content" style="display: block">
    1.18 +  <embed id="p1" type="application/x-test" drawmode="solid" color="80808080"></embed>
    1.19 +</div>
    1.20 +<pre id="test">
    1.21 +<script class="testbody" type="text/javascript">
    1.22 +var p1 = document.getElementById("p1");
    1.23 +var initialPaintCount;
    1.24 +
    1.25 +function checkEnded() {
    1.26 +  var paints = p1.getPaintCount() - initialPaintCount;
    1.27 +  if (paints > 20) {
    1.28 +    ok(true, "Got " + paints + " paints");
    1.29 +    SimpleTest.finish();
    1.30 +    return;
    1.31 +  }
    1.32 +
    1.33 +  setTimeout(checkEnded, 30);  
    1.34 +}
    1.35 +
    1.36 +function doTest() {
    1.37 +  initialPaintCount = p1.getPaintCount();
    1.38 +
    1.39 +  // Tell the plugin to invalidate every time it paints
    1.40 +  p1.setInvalidateDuringPaint(true);
    1.41 +  // Trigger an invalidation to get painting started
    1.42 +  p1.setColor("FFFFFFFF");
    1.43 +  // Now we should have an infinite cycle of painting and invalidations.
    1.44 +
    1.45 +  // Poll for more than 20 paints to happen.
    1.46 +  checkEnded();
    1.47 +}
    1.48 +
    1.49 +// Need to run 'doTest' after painting is unsuppressed, or we'll set clip
    1.50 +// regions to empty.
    1.51 +addLoadEvent(doTest);
    1.52 +SimpleTest.waitForExplicitFinish();
    1.53 +
    1.54 +</script>
    1.55 +</pre>
    1.56 +</body>
    1.57 +</html>

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