layout/mathml/nsMathMLmoFrame.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/layout/mathml/nsMathMLmoFrame.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,102 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef nsMathMLmoFrame_h___
    1.10 +#define nsMathMLmoFrame_h___
    1.11 +
    1.12 +#include "mozilla/Attributes.h"
    1.13 +#include "nsMathMLTokenFrame.h"
    1.14 +#include "nsMathMLChar.h"
    1.15 +
    1.16 +//
    1.17 +// <mo> -- operator, fence, or separator
    1.18 +//
    1.19 +
    1.20 +class nsMathMLmoFrame : public nsMathMLTokenFrame {
    1.21 +public:
    1.22 +  NS_DECL_FRAMEARENA_HELPERS
    1.23 +
    1.24 +  friend nsIFrame* NS_NewMathMLmoFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
    1.25 +
    1.26 +  virtual eMathMLFrameType GetMathMLFrameType() MOZ_OVERRIDE;
    1.27 +
    1.28 +  virtual void
    1.29 +  SetAdditionalStyleContext(int32_t          aIndex, 
    1.30 +                            nsStyleContext*  aStyleContext) MOZ_OVERRIDE;
    1.31 +  virtual nsStyleContext*
    1.32 +  GetAdditionalStyleContext(int32_t aIndex) const MOZ_OVERRIDE;
    1.33 +
    1.34 +  virtual void BuildDisplayList(nsDisplayListBuilder*   aBuilder,
    1.35 +                                const nsRect&           aDirtyRect,
    1.36 +                                const nsDisplayListSet& aLists) MOZ_OVERRIDE;
    1.37 +
    1.38 +  NS_IMETHOD
    1.39 +  InheritAutomaticData(nsIFrame* aParent) MOZ_OVERRIDE;
    1.40 +
    1.41 +  NS_IMETHOD
    1.42 +  TransmitAutomaticData() MOZ_OVERRIDE;
    1.43 +
    1.44 +  virtual nsresult
    1.45 +  SetInitialChildList(ChildListID     aListID,
    1.46 +                      nsFrameList&    aChildList) MOZ_OVERRIDE;
    1.47 +
    1.48 +  virtual nsresult
    1.49 +  Reflow(nsPresContext*          aPresContext,
    1.50 +         nsHTMLReflowMetrics&     aDesiredSize,
    1.51 +         const nsHTMLReflowState& aReflowState,
    1.52 +         nsReflowStatus&          aStatus) MOZ_OVERRIDE;
    1.53 +
    1.54 +  virtual void MarkIntrinsicWidthsDirty() MOZ_OVERRIDE;
    1.55 +
    1.56 +  virtual void
    1.57 +  GetIntrinsicWidthMetrics(nsRenderingContext* aRenderingContext,
    1.58 +                           nsHTMLReflowMetrics& aDesiredSize) MOZ_OVERRIDE;
    1.59 +
    1.60 +  virtual nsresult
    1.61 +  AttributeChanged(int32_t         aNameSpaceID,
    1.62 +                   nsIAtom*        aAttribute,
    1.63 +                   int32_t         aModType) MOZ_OVERRIDE;
    1.64 +
    1.65 +  // This method is called by the parent frame to ask <mo> 
    1.66 +  // to stretch itself.
    1.67 +  NS_IMETHOD
    1.68 +  Stretch(nsRenderingContext& aRenderingContext,
    1.69 +          nsStretchDirection   aStretchDirection,
    1.70 +          nsBoundingMetrics&   aContainerSize,
    1.71 +          nsHTMLReflowMetrics& aDesiredStretchSize) MOZ_OVERRIDE;
    1.72 +
    1.73 +  virtual nsresult
    1.74 +  ChildListChanged(int32_t aModType) MOZ_OVERRIDE
    1.75 +  {
    1.76 +    ProcessTextData();
    1.77 +    return nsMathMLContainerFrame::ChildListChanged(aModType);
    1.78 +  }
    1.79 +
    1.80 +protected:
    1.81 +  nsMathMLmoFrame(nsStyleContext* aContext) : nsMathMLTokenFrame(aContext) {}
    1.82 +  virtual ~nsMathMLmoFrame();
    1.83 +  
    1.84 +  nsMathMLChar     mMathMLChar; // Here is the MathMLChar that will deal with the operator.
    1.85 +  nsOperatorFlags  mFlags;
    1.86 +  float            mMinSize;
    1.87 +  float            mMaxSize;
    1.88 +
    1.89 +  bool UseMathMLChar();
    1.90 +
    1.91 +  // overload the base method so that we can setup our nsMathMLChar
    1.92 +  void ProcessTextData();
    1.93 +
    1.94 +  // helper to get our 'form' and lookup in the Operator Dictionary to fetch 
    1.95 +  // our default data that may come from there, and to complete the setup
    1.96 +  // using attributes that we may have
    1.97 +  void
    1.98 +  ProcessOperatorData();
    1.99 +
   1.100 +  // helper to double check thar our char should be rendered as a selected char
   1.101 +  bool
   1.102 +  IsFrameInSelection(nsIFrame* aFrame);
   1.103 +};
   1.104 +
   1.105 +#endif /* nsMathMLmoFrame_h___ */

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