1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/layout/reftests/transform-3d/reftest.list Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,55 @@ 1.4 +== scalez-1a.html scalez-1-ref.html 1.5 +== rotatey-1a.html rotatey-1-ref.html 1.6 +== rotatex-1a.html rotatex-1-ref.html 1.7 +# Check that scaleZ(-1) rotateX(180deg) is the same as rotateY(180deg) 1.8 +== scalezrotatex-1.html scalezrotatex-1-ref.html 1.9 +# Check that the perspectve() transform function results in some visual changes 1.10 +!= rotatex-perspective-1a.html rotatex-1-ref.html 1.11 +# Check that -moz-perspective results in visual changes to child transformed elements 1.12 +!= rotatex-perspective-1b.html rotatex-1-ref.html 1.13 +# -moz-perspective should only apply to child elements 1.14 +== rotatex-perspective-1c.html rotatex-1-ref.html 1.15 +== rotatex-perspective-3a.html rotatex-perspective-3-ref.html 1.16 +== scalez-1a.html scalez-1-ref.html 1.17 +== preserve3d-1a.html preserve3d-1-ref.html 1.18 +== preserve3d-1b.html about:blank 1.19 +== preserve3d-clipped.html about:blank 1.20 +== preserve3d-2a.html preserve3d-2-ref.html 1.21 +== preserve3d-2b.html preserve3d-2-ref.html 1.22 +== preserve3d-2c.html preserve3d-2-ref.html 1.23 +== preserve3d-2d.html preserve3d-2-ref.html 1.24 +== preserve3d-3a.html preserve3d-3-ref.html 1.25 +skip-if(B2G) == preserve3d-4a.html green-rect.html 1.26 +fuzzy-if(Android&&AndroidVersion>=15,4,300) == preserve3d-5a.html preserve3d-5-ref.html 1.27 +== scale3d-z.html scalez-1-ref.html 1.28 +fuzzy-if(winWidget,102,580) fuzzy-if(d2d,143,681) fuzzy-if(OSX==10.8,224,924) fuzzy-if(OSX==10.9,224,924) == scale3d-all.html scale3d-1-ref.html # subpixel AA 1.29 +fuzzy-if(winWidget,102,580) fuzzy-if(d2d,143,681) fuzzy-if(OSX==10.8,224,924) fuzzy-if(OSX==10.9,224,924) == scale3d-all-separate.html scale3d-1-ref.html # subpixel AA 1.30 +== scale3d-xz.html scale3d-1-ref.html 1.31 +== translatez-1a.html translatez-1-ref.html 1.32 +!= translatez-1b.html translatez-1-ref.html 1.33 +== translate3d-1a.html translate3d-1-ref.html 1.34 +== matrix3d-1a.html matrix3d-1-ref.html 1.35 +== matrix3d-2a.html matrix3d-2-ref.html 1.36 +== rotate3d-1a.html rotatex-1-ref.html 1.37 +== rotate3d-2a.html rotatey-1-ref.html 1.38 +!= backface-visibility-1a.html about:blank 1.39 +== backface-visibility-1b.html about:blank 1.40 +== backface-visibility-1c.html about:blank 1.41 +== backface-visibility-2.html backface-visibility-2-ref.html 1.42 +!= perspective-origin-1a.html rotatex-perspective-1a.html 1.43 +== perspective-origin-1b.html perspective-origin-1a.html 1.44 +random-if(Android&&!browserIsRemote) == perspective-origin-2a.html perspective-origin-2-ref.html # bug 732568 1.45 +== perspective-origin-3a.html perspective-origin-3-ref.html 1.46 +== perspective-origin-4a.html perspective-origin-4-ref.html 1.47 +!= sorting-1a.html sorting-1-ref.html 1.48 +# Parallel planes, different z depth 1.49 +== sorting-2a.html sorting-2-ref.html 1.50 +# Parallel planes, same z depth (shouldn't be sorted!) 1.51 +== sorting-2b.html sorting-2-ref.html 1.52 +== sorting-3a.html green-rect.html 1.53 +# Different, but equivalent (for the given transform) transform origins 1.54 +== rotatex-transformorigin-1a.html rotatex-transformorigin-1-ref.html 1.55 +== overflow-hidden-1a.html overflow-hidden-1-ref.html 1.56 +== transform-style-flat-1a.html transform-style-flat-1-ref.html 1.57 +pref(layout.css.will-change.enabled,true) == willchange-containing-block.html?willchange willchange-containing-block.html?ref 1.58 +pref(layout.css.will-change.enabled,true) != willchange-containing-block.html?willchange willchange-containing-block.html?noblock