layout/svg/nsFilterInstance.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/layout/svg/nsFilterInstance.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,627 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +// Main header first:
    1.10 +#include "nsFilterInstance.h"
    1.11 +
    1.12 +// Keep others in (case-insensitive) order:
    1.13 +#include "gfxPlatform.h"
    1.14 +#include "gfxUtils.h"
    1.15 +#include "nsISVGChildFrame.h"
    1.16 +#include "nsRenderingContext.h"
    1.17 +#include "nsSVGFilterInstance.h"
    1.18 +#include "nsSVGFilterPaintCallback.h"
    1.19 +#include "nsSVGUtils.h"
    1.20 +#include "SVGContentUtils.h"
    1.21 +#include "FilterSupport.h"
    1.22 +#include "gfx2DGlue.h"
    1.23 +
    1.24 +using namespace mozilla;
    1.25 +using namespace mozilla::dom;
    1.26 +using namespace mozilla::gfx;
    1.27 +
    1.28 +nsresult
    1.29 +nsFilterInstance::PaintFilteredFrame(nsRenderingContext *aContext,
    1.30 +                                     nsIFrame *aFilteredFrame,
    1.31 +                                     nsSVGFilterPaintCallback *aPaintCallback,
    1.32 +                                     const nsRegion *aDirtyArea,
    1.33 +                                     nsIFrame* aTransformRoot)
    1.34 +{
    1.35 +  nsFilterInstance instance(aFilteredFrame, aPaintCallback, aDirtyArea,
    1.36 +                            nullptr, nullptr, nullptr,
    1.37 +                            aTransformRoot);
    1.38 +  if (!instance.IsInitialized()) {
    1.39 +    return NS_OK;
    1.40 +  }
    1.41 +  return instance.Render(aContext->ThebesContext());
    1.42 +}
    1.43 +
    1.44 +nsRegion
    1.45 +nsFilterInstance::GetPostFilterDirtyArea(nsIFrame *aFilteredFrame,
    1.46 +                                         const nsRegion& aPreFilterDirtyRegion)
    1.47 +{
    1.48 +  if (aPreFilterDirtyRegion.IsEmpty()) {
    1.49 +    return nsRegion();
    1.50 +  }
    1.51 +
    1.52 +  nsFilterInstance instance(aFilteredFrame, nullptr, nullptr,
    1.53 +                            &aPreFilterDirtyRegion);
    1.54 +  if (!instance.IsInitialized()) {
    1.55 +    return nsRegion();
    1.56 +  }
    1.57 +  // We've passed in the source's dirty area so the instance knows about it.
    1.58 +  // Now we can ask the instance to compute the area of the filter output
    1.59 +  // that's dirty.
    1.60 +  nsRegion dirtyRegion;
    1.61 +  nsresult rv = instance.ComputePostFilterDirtyRegion(&dirtyRegion);
    1.62 +  if (NS_SUCCEEDED(rv)) {
    1.63 +    return dirtyRegion;
    1.64 +  }
    1.65 +  return nsRegion();
    1.66 +}
    1.67 +
    1.68 +nsRegion
    1.69 +nsFilterInstance::GetPreFilterNeededArea(nsIFrame *aFilteredFrame,
    1.70 +                                         const nsRegion& aPostFilterDirtyRegion)
    1.71 +{
    1.72 +  nsFilterInstance instance(aFilteredFrame, nullptr, &aPostFilterDirtyRegion);
    1.73 +  if (!instance.IsInitialized()) {
    1.74 +    return nsRect();
    1.75 +  }
    1.76 +  // Now we can ask the instance to compute the area of the source
    1.77 +  // that's needed.
    1.78 +  nsRect neededRect;
    1.79 +  nsresult rv = instance.ComputeSourceNeededRect(&neededRect);
    1.80 +  if (NS_SUCCEEDED(rv)) {
    1.81 +    return neededRect;
    1.82 +  }
    1.83 +  return nsRegion();
    1.84 +}
    1.85 +
    1.86 +nsRect
    1.87 +nsFilterInstance::GetPostFilterBounds(nsIFrame *aFilteredFrame,
    1.88 +                                      const gfxRect *aOverrideBBox,
    1.89 +                                      const nsRect *aPreFilterBounds)
    1.90 +{
    1.91 +  MOZ_ASSERT(!(aFilteredFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT) ||
    1.92 +             !(aFilteredFrame->GetStateBits() & NS_FRAME_IS_NONDISPLAY),
    1.93 +             "Non-display SVG do not maintain visual overflow rects");
    1.94 +
    1.95 +  nsRegion preFilterRegion;
    1.96 +  nsRegion* preFilterRegionPtr = nullptr;
    1.97 +  if (aPreFilterBounds) {
    1.98 +    preFilterRegion = *aPreFilterBounds;
    1.99 +    preFilterRegionPtr = &preFilterRegion;
   1.100 +  }
   1.101 +  nsFilterInstance instance(aFilteredFrame, nullptr, nullptr,
   1.102 +                            preFilterRegionPtr, aPreFilterBounds,
   1.103 +                            aOverrideBBox);
   1.104 +  if (!instance.IsInitialized()) {
   1.105 +    return nsRect();
   1.106 +  }
   1.107 +  nsRect bbox;
   1.108 +  nsresult rv = instance.ComputePostFilterExtents(&bbox);
   1.109 +  if (NS_SUCCEEDED(rv)) {
   1.110 +    return bbox;
   1.111 +  }
   1.112 +  return nsRect();
   1.113 +}
   1.114 +
   1.115 +nsFilterInstance::nsFilterInstance(nsIFrame *aTargetFrame,
   1.116 +                                   nsSVGFilterPaintCallback *aPaintCallback,
   1.117 +                                   const nsRegion *aPostFilterDirtyRegion,
   1.118 +                                   const nsRegion *aPreFilterDirtyRegion,
   1.119 +                                   const nsRect *aPreFilterVisualOverflowRectOverride,
   1.120 +                                   const gfxRect *aOverrideBBox,
   1.121 +                                   nsIFrame* aTransformRoot) :
   1.122 +  mTargetFrame(aTargetFrame),
   1.123 +  mPaintCallback(aPaintCallback),
   1.124 +  mTransformRoot(aTransformRoot),
   1.125 +  mInitialized(false) {
   1.126 +
   1.127 +  mTargetBBox = aOverrideBBox ?
   1.128 +    *aOverrideBBox : nsSVGUtils::GetBBox(mTargetFrame);
   1.129 +
   1.130 +  nsresult rv = ComputeUserSpaceToFilterSpaceScale();
   1.131 +  if (NS_FAILED(rv)) {
   1.132 +    return;
   1.133 +  }
   1.134 +
   1.135 +  rv = BuildPrimitives();
   1.136 +  if (NS_FAILED(rv)) {
   1.137 +    return;
   1.138 +  }
   1.139 +
   1.140 +  if (mPrimitiveDescriptions.IsEmpty()) {
   1.141 +    // Nothing should be rendered.
   1.142 +    return;
   1.143 +  }
   1.144 +
   1.145 +  // Get various transforms:
   1.146 +
   1.147 +  gfxMatrix filterToUserSpace(mFilterSpaceToUserSpaceScale.width, 0.0f,
   1.148 +                              0.0f, mFilterSpaceToUserSpaceScale.height,
   1.149 +                              0.0f, 0.0f);
   1.150 +
   1.151 +  // Only used (so only set) when we paint:
   1.152 +  if (mPaintCallback) {
   1.153 +    mFilterSpaceToDeviceSpaceTransform = filterToUserSpace *
   1.154 +              nsSVGUtils::GetCanvasTM(mTargetFrame, nsISVGChildFrame::FOR_PAINTING);
   1.155 +  }
   1.156 +
   1.157 +  // Convert the passed in rects from frame to filter space:
   1.158 +
   1.159 +  mAppUnitsPerCSSPx = mTargetFrame->PresContext()->AppUnitsPerCSSPixel();
   1.160 +
   1.161 +  mFilterSpaceToFrameSpaceInCSSPxTransform =
   1.162 +    filterToUserSpace * GetUserSpaceToFrameSpaceInCSSPxTransform();
   1.163 +  // mFilterSpaceToFrameSpaceInCSSPxTransform is always invertible
   1.164 +  mFrameSpaceInCSSPxToFilterSpaceTransform =
   1.165 +    mFilterSpaceToFrameSpaceInCSSPxTransform;
   1.166 +  mFrameSpaceInCSSPxToFilterSpaceTransform.Invert();
   1.167 +
   1.168 +  mPostFilterDirtyRegion = FrameSpaceToFilterSpace(aPostFilterDirtyRegion);
   1.169 +  mPreFilterDirtyRegion = FrameSpaceToFilterSpace(aPreFilterDirtyRegion);
   1.170 +  if (aPreFilterVisualOverflowRectOverride) {
   1.171 +    mTargetBounds = 
   1.172 +      FrameSpaceToFilterSpace(aPreFilterVisualOverflowRectOverride);
   1.173 +  } else {
   1.174 +    nsRect preFilterVOR = mTargetFrame->GetPreEffectsVisualOverflowRect();
   1.175 +    mTargetBounds = FrameSpaceToFilterSpace(&preFilterVOR);
   1.176 +  }
   1.177 +
   1.178 +  mInitialized = true;
   1.179 +}
   1.180 +
   1.181 +nsresult
   1.182 +nsFilterInstance::ComputeUserSpaceToFilterSpaceScale()
   1.183 +{
   1.184 +  gfxMatrix canvasTransform =
   1.185 +    nsSVGUtils::GetCanvasTM(mTargetFrame, nsISVGChildFrame::FOR_OUTERSVG_TM);
   1.186 +  if (canvasTransform.IsSingular()) {
   1.187 +    // Nothing should be rendered.
   1.188 +    return NS_ERROR_FAILURE;
   1.189 +  }
   1.190 +
   1.191 +  mUserSpaceToFilterSpaceScale = canvasTransform.ScaleFactors(true);
   1.192 +  if (mUserSpaceToFilterSpaceScale.width <= 0.0f ||
   1.193 +      mUserSpaceToFilterSpaceScale.height <= 0.0f) {
   1.194 +    // Nothing should be rendered.
   1.195 +    return NS_ERROR_FAILURE;
   1.196 +  }
   1.197 +
   1.198 +  mFilterSpaceToUserSpaceScale = gfxSize(1.0f / mUserSpaceToFilterSpaceScale.width,
   1.199 +                                         1.0f / mUserSpaceToFilterSpaceScale.height);
   1.200 +  return NS_OK;
   1.201 +}
   1.202 +
   1.203 +gfxRect
   1.204 +nsFilterInstance::UserSpaceToFilterSpace(const gfxRect& aUserSpaceRect) const
   1.205 +{
   1.206 +  gfxRect filterSpaceRect = aUserSpaceRect;
   1.207 +  filterSpaceRect.Scale(mUserSpaceToFilterSpaceScale.width,
   1.208 +                        mUserSpaceToFilterSpaceScale.height);
   1.209 +  return filterSpaceRect;
   1.210 +}
   1.211 +
   1.212 +gfxRect
   1.213 +nsFilterInstance::FilterSpaceToUserSpace(const gfxRect& aFilterSpaceRect) const
   1.214 +{
   1.215 +  gfxRect userSpaceRect = aFilterSpaceRect;
   1.216 +  userSpaceRect.Scale(mFilterSpaceToUserSpaceScale.width,
   1.217 +                      mFilterSpaceToUserSpaceScale.height);
   1.218 +  return userSpaceRect;
   1.219 +}
   1.220 +
   1.221 +nsresult
   1.222 +nsFilterInstance::BuildPrimitives()
   1.223 +{
   1.224 +  NS_ASSERTION(!mPrimitiveDescriptions.Length(),
   1.225 +               "expected to start building primitives from scratch");
   1.226 +
   1.227 +  const nsTArray<nsStyleFilter>& filters = mTargetFrame->StyleSVGReset()->mFilters;
   1.228 +  for (uint32_t i = 0; i < filters.Length(); i++) {
   1.229 +    nsresult rv = BuildPrimitivesForFilter(filters[i]);
   1.230 +    if (NS_FAILED(rv)) {
   1.231 +      return rv;
   1.232 +    }
   1.233 +  }
   1.234 +  return NS_OK;
   1.235 +}
   1.236 +
   1.237 +nsresult
   1.238 +nsFilterInstance::BuildPrimitivesForFilter(const nsStyleFilter& aFilter)
   1.239 +{
   1.240 +  NS_ASSERTION(mUserSpaceToFilterSpaceScale.width > 0.0f &&
   1.241 +               mFilterSpaceToUserSpaceScale.height > 0.0f,
   1.242 +               "scale factors between spaces should be positive values");
   1.243 +
   1.244 +  if (aFilter.GetType() == NS_STYLE_FILTER_URL) {
   1.245 +    // Build primitives for an SVG filter.
   1.246 +    nsSVGFilterInstance svgFilterInstance(aFilter, mTargetFrame, mTargetBBox,
   1.247 +                                          mUserSpaceToFilterSpaceScale,
   1.248 +                                          mFilterSpaceToUserSpaceScale);
   1.249 +    if (!svgFilterInstance.IsInitialized()) {
   1.250 +      return NS_ERROR_FAILURE;
   1.251 +    }
   1.252 +
   1.253 +    // For now, we use the last SVG filter region as the overall filter region
   1.254 +    // for the filter chain. Eventually, we will compute the overall filter
   1.255 +    // using all of the generated FilterPrimitiveDescriptions.
   1.256 +    mUserSpaceBounds = svgFilterInstance.GetFilterRegion();
   1.257 +    mFilterSpaceBounds = svgFilterInstance.GetFilterSpaceBounds();
   1.258 +
   1.259 +    // If this overflows, we can at least paint the maximum surface size.
   1.260 +    bool overflow;
   1.261 +    gfxIntSize surfaceSize =
   1.262 +      nsSVGUtils::ConvertToSurfaceSize(mFilterSpaceBounds.Size(), &overflow);
   1.263 +    mFilterSpaceBounds.SizeTo(surfaceSize);
   1.264 +
   1.265 +    return svgFilterInstance.BuildPrimitives(mPrimitiveDescriptions, mInputImages);
   1.266 +  }
   1.267 +
   1.268 +  // Eventually, we will build primitives for CSS filters, too.
   1.269 +  return NS_ERROR_FAILURE;
   1.270 +}
   1.271 +
   1.272 +void
   1.273 +nsFilterInstance::ComputeNeededBoxes()
   1.274 +{
   1.275 +  if (mPrimitiveDescriptions.IsEmpty())
   1.276 +    return;
   1.277 +
   1.278 +  nsIntRegion sourceGraphicNeededRegion;
   1.279 +  nsIntRegion fillPaintNeededRegion;
   1.280 +  nsIntRegion strokePaintNeededRegion;
   1.281 +
   1.282 +  FilterDescription filter(mPrimitiveDescriptions, ToIntRect(mFilterSpaceBounds));
   1.283 +  FilterSupport::ComputeSourceNeededRegions(
   1.284 +    filter, mPostFilterDirtyRegion,
   1.285 +    sourceGraphicNeededRegion, fillPaintNeededRegion, strokePaintNeededRegion);
   1.286 +
   1.287 +  nsIntRect sourceBoundsInt;
   1.288 +  gfxRect sourceBounds = UserSpaceToFilterSpace(mTargetBBox);
   1.289 +  sourceBounds.RoundOut();
   1.290 +  // Detect possible float->int overflow
   1.291 +  if (!gfxUtils::GfxRectToIntRect(sourceBounds, &sourceBoundsInt))
   1.292 +    return;
   1.293 +  sourceBoundsInt.UnionRect(sourceBoundsInt, mTargetBounds);
   1.294 +
   1.295 +  sourceGraphicNeededRegion.And(sourceGraphicNeededRegion, sourceBoundsInt);
   1.296 +
   1.297 +  mSourceGraphic.mNeededBounds = sourceGraphicNeededRegion.GetBounds();
   1.298 +  mFillPaint.mNeededBounds = fillPaintNeededRegion.GetBounds();
   1.299 +  mStrokePaint.mNeededBounds = strokePaintNeededRegion.GetBounds();
   1.300 +}
   1.301 +
   1.302 +nsresult
   1.303 +nsFilterInstance::BuildSourcePaint(SourceInfo *aSource,
   1.304 +                                   gfxASurface* aTargetSurface,
   1.305 +                                   DrawTarget* aTargetDT)
   1.306 +{
   1.307 +  nsIntRect neededRect = aSource->mNeededBounds;
   1.308 +
   1.309 +  RefPtr<DrawTarget> offscreenDT;
   1.310 +  nsRefPtr<gfxASurface> offscreenSurface;
   1.311 +  nsRefPtr<gfxContext> ctx;
   1.312 +  if (aTargetSurface) {
   1.313 +    offscreenSurface = gfxPlatform::GetPlatform()->CreateOffscreenSurface(
   1.314 +      neededRect.Size().ToIntSize(), gfxContentType::COLOR_ALPHA);
   1.315 +    if (!offscreenSurface || offscreenSurface->CairoStatus()) {
   1.316 +      return NS_ERROR_OUT_OF_MEMORY;
   1.317 +    }
   1.318 +    ctx = new gfxContext(offscreenSurface);
   1.319 +  } else {
   1.320 +    offscreenDT = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
   1.321 +      ToIntSize(neededRect.Size()), SurfaceFormat::B8G8R8A8);
   1.322 +    if (!offscreenDT) {
   1.323 +      return NS_ERROR_OUT_OF_MEMORY;
   1.324 +    }
   1.325 +    ctx = new gfxContext(offscreenDT);
   1.326 +  }
   1.327 +
   1.328 +  ctx->Translate(-neededRect.TopLeft());
   1.329 +
   1.330 +  nsRefPtr<nsRenderingContext> tmpCtx(new nsRenderingContext());
   1.331 +  tmpCtx->Init(mTargetFrame->PresContext()->DeviceContext(), ctx);
   1.332 +
   1.333 +  gfxMatrix deviceToFilterSpace = GetFilterSpaceToDeviceSpaceTransform().Invert();
   1.334 +  gfxContext *gfx = tmpCtx->ThebesContext();
   1.335 +  gfx->Multiply(deviceToFilterSpace);
   1.336 +
   1.337 +  gfx->Save();
   1.338 +
   1.339 +  gfxMatrix matrix =
   1.340 +    nsSVGUtils::GetCanvasTM(mTargetFrame, nsISVGChildFrame::FOR_PAINTING,
   1.341 +                            mTransformRoot);
   1.342 +  if (!matrix.IsSingular()) {
   1.343 +    gfx->Multiply(matrix);
   1.344 +    gfx->Rectangle(mUserSpaceBounds);
   1.345 +    if ((aSource == &mFillPaint && 
   1.346 +         nsSVGUtils::SetupCairoFillPaint(mTargetFrame, gfx)) ||
   1.347 +        (aSource == &mStrokePaint &&
   1.348 +         nsSVGUtils::SetupCairoStrokePaint(mTargetFrame, gfx))) {
   1.349 +      gfx->Fill();
   1.350 +    }
   1.351 +  }
   1.352 +  gfx->Restore();
   1.353 +
   1.354 +  if (offscreenSurface) {
   1.355 +    aSource->mSourceSurface =
   1.356 +      gfxPlatform::GetPlatform()->GetSourceSurfaceForSurface(aTargetDT, offscreenSurface);
   1.357 +  } else {
   1.358 +    aSource->mSourceSurface = offscreenDT->Snapshot();
   1.359 +  }
   1.360 +  aSource->mSurfaceRect = ToIntRect(neededRect);
   1.361 +
   1.362 +  return NS_OK;
   1.363 +}
   1.364 +
   1.365 +nsresult
   1.366 +nsFilterInstance::BuildSourcePaints(gfxASurface* aTargetSurface,
   1.367 +                                    DrawTarget* aTargetDT)
   1.368 +{
   1.369 +  nsresult rv = NS_OK;
   1.370 +
   1.371 +  if (!mFillPaint.mNeededBounds.IsEmpty()) {
   1.372 +    rv = BuildSourcePaint(&mFillPaint, aTargetSurface, aTargetDT);
   1.373 +    NS_ENSURE_SUCCESS(rv, rv);
   1.374 +  }
   1.375 +
   1.376 +  if (!mStrokePaint.mNeededBounds.IsEmpty()) {
   1.377 +    rv = BuildSourcePaint(&mStrokePaint, aTargetSurface, aTargetDT);
   1.378 +    NS_ENSURE_SUCCESS(rv, rv);
   1.379 +  }
   1.380 +  return  rv;
   1.381 +}
   1.382 +
   1.383 +nsresult
   1.384 +nsFilterInstance::BuildSourceImage(gfxASurface* aTargetSurface,
   1.385 +                                   DrawTarget* aTargetDT)
   1.386 +{
   1.387 +  nsIntRect neededRect = mSourceGraphic.mNeededBounds;
   1.388 +  if (neededRect.IsEmpty()) {
   1.389 +    return NS_OK;
   1.390 +  }
   1.391 +
   1.392 +  RefPtr<DrawTarget> offscreenDT;
   1.393 +  nsRefPtr<gfxASurface> offscreenSurface;
   1.394 +  nsRefPtr<gfxContext> ctx;
   1.395 +  if (aTargetSurface) {
   1.396 +    offscreenSurface = gfxPlatform::GetPlatform()->CreateOffscreenSurface(
   1.397 +      neededRect.Size().ToIntSize(), gfxContentType::COLOR_ALPHA);
   1.398 +    if (!offscreenSurface || offscreenSurface->CairoStatus()) {
   1.399 +      return NS_ERROR_OUT_OF_MEMORY;
   1.400 +    }
   1.401 +    ctx = new gfxContext(offscreenSurface);
   1.402 +  } else {
   1.403 +    offscreenDT = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
   1.404 +      ToIntSize(neededRect.Size()), SurfaceFormat::B8G8R8A8);
   1.405 +    if (!offscreenDT) {
   1.406 +      return NS_ERROR_OUT_OF_MEMORY;
   1.407 +    }
   1.408 +    ctx = new gfxContext(offscreenDT);
   1.409 +  }
   1.410 +
   1.411 +  ctx->Translate(-neededRect.TopLeft());
   1.412 +
   1.413 +  nsRefPtr<nsRenderingContext> tmpCtx(new nsRenderingContext());
   1.414 +  tmpCtx->Init(mTargetFrame->PresContext()->DeviceContext(), ctx);
   1.415 +
   1.416 +  gfxRect r = FilterSpaceToUserSpace(neededRect);
   1.417 +  r.RoundOut();
   1.418 +  nsIntRect dirty;
   1.419 +  if (!gfxUtils::GfxRectToIntRect(r, &dirty))
   1.420 +    return NS_ERROR_FAILURE;
   1.421 +
   1.422 +  // SVG graphics paint to device space, so we need to set an initial device
   1.423 +  // space to filter space transform on the gfxContext that SourceGraphic
   1.424 +  // and SourceAlpha will paint to.
   1.425 +  //
   1.426 +  // (In theory it would be better to minimize error by having filtered SVG
   1.427 +  // graphics temporarily paint to user space when painting the sources and
   1.428 +  // only set a user space to filter space transform on the gfxContext
   1.429 +  // (since that would eliminate the transform multiplications from user
   1.430 +  // space to device space and back again). However, that would make the
   1.431 +  // code more complex while being hard to get right without introducing
   1.432 +  // subtle bugs, and in practice it probably makes no real difference.)
   1.433 +  gfxMatrix deviceToFilterSpace = GetFilterSpaceToDeviceSpaceTransform().Invert();
   1.434 +  tmpCtx->ThebesContext()->Multiply(deviceToFilterSpace);
   1.435 +  mPaintCallback->Paint(tmpCtx, mTargetFrame, &dirty, mTransformRoot);
   1.436 +
   1.437 +  RefPtr<SourceSurface> sourceGraphicSource;
   1.438 +
   1.439 +  if (offscreenSurface) {
   1.440 +    sourceGraphicSource =
   1.441 +      gfxPlatform::GetPlatform()->GetSourceSurfaceForSurface(aTargetDT, offscreenSurface);
   1.442 +  } else {
   1.443 +    sourceGraphicSource = offscreenDT->Snapshot();
   1.444 +  }
   1.445 +
   1.446 +  mSourceGraphic.mSourceSurface = sourceGraphicSource;
   1.447 +  mSourceGraphic.mSurfaceRect = ToIntRect(neededRect);
   1.448 +   
   1.449 +  return NS_OK;
   1.450 +}
   1.451 +
   1.452 +nsresult
   1.453 +nsFilterInstance::Render(gfxContext* aContext)
   1.454 +{
   1.455 +  nsIntRect filterRect = mPostFilterDirtyRegion.GetBounds().Intersect(mFilterSpaceBounds);
   1.456 +  gfxMatrix ctm = GetFilterSpaceToDeviceSpaceTransform();
   1.457 +
   1.458 +  if (filterRect.IsEmpty() || ctm.IsSingular()) {
   1.459 +    return NS_OK;
   1.460 +  }
   1.461 +
   1.462 +  Matrix oldDTMatrix;
   1.463 +  nsRefPtr<gfxASurface> resultImage;
   1.464 +  RefPtr<DrawTarget> dt;
   1.465 +  if (aContext->IsCairo()) {
   1.466 +    resultImage =
   1.467 +      gfxPlatform::GetPlatform()->CreateOffscreenSurface(filterRect.Size().ToIntSize(),
   1.468 +                                                         gfxContentType::COLOR_ALPHA);
   1.469 +    if (!resultImage || resultImage->CairoStatus())
   1.470 +      return NS_ERROR_OUT_OF_MEMORY;
   1.471 +
   1.472 +    // Create a Cairo DrawTarget around resultImage.
   1.473 +    dt = gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(
   1.474 +           resultImage, ToIntSize(filterRect.Size()));
   1.475 +  } else {
   1.476 +    // When we have a DrawTarget-backed context, we can call DrawFilter
   1.477 +    // directly on the target DrawTarget and don't need a temporary DT.
   1.478 +    dt = aContext->GetDrawTarget();
   1.479 +    oldDTMatrix = dt->GetTransform();
   1.480 +    Matrix matrix = ToMatrix(ctm);
   1.481 +    matrix.Translate(filterRect.x, filterRect.y);
   1.482 +    dt->SetTransform(matrix * oldDTMatrix);
   1.483 +  }
   1.484 +
   1.485 +  ComputeNeededBoxes();
   1.486 +
   1.487 +  nsresult rv = BuildSourceImage(resultImage, dt);
   1.488 +  if (NS_FAILED(rv))
   1.489 +    return rv;
   1.490 +  rv = BuildSourcePaints(resultImage, dt);
   1.491 +  if (NS_FAILED(rv))
   1.492 +    return rv;
   1.493 +
   1.494 +  IntRect filterSpaceBounds = ToIntRect(mFilterSpaceBounds);
   1.495 +  FilterDescription filter(mPrimitiveDescriptions, filterSpaceBounds);
   1.496 +
   1.497 +  FilterSupport::RenderFilterDescription(
   1.498 +    dt, filter, ToRect(filterRect),
   1.499 +    mSourceGraphic.mSourceSurface, mSourceGraphic.mSurfaceRect,
   1.500 +    mFillPaint.mSourceSurface, mFillPaint.mSurfaceRect,
   1.501 +    mStrokePaint.mSourceSurface, mStrokePaint.mSurfaceRect,
   1.502 +    mInputImages);
   1.503 +
   1.504 +  if (resultImage) {
   1.505 +    aContext->Save();
   1.506 +    aContext->Multiply(ctm);
   1.507 +    aContext->Translate(filterRect.TopLeft());
   1.508 +    aContext->SetSource(resultImage);
   1.509 +    aContext->Paint();
   1.510 +    aContext->Restore();
   1.511 +  } else {
   1.512 +    dt->SetTransform(oldDTMatrix);
   1.513 +  }
   1.514 +
   1.515 +  return NS_OK;
   1.516 +}
   1.517 +
   1.518 +nsresult
   1.519 +nsFilterInstance::ComputePostFilterDirtyRegion(nsRegion* aPostFilterDirtyRegion)
   1.520 +{
   1.521 +  *aPostFilterDirtyRegion = nsRegion();
   1.522 +  if (mPreFilterDirtyRegion.IsEmpty()) {
   1.523 +    return NS_OK;
   1.524 +  }
   1.525 +
   1.526 +  IntRect filterSpaceBounds = ToIntRect(mFilterSpaceBounds);
   1.527 +  FilterDescription filter(mPrimitiveDescriptions, filterSpaceBounds);
   1.528 +  nsIntRegion resultChangeRegion =
   1.529 +    FilterSupport::ComputeResultChangeRegion(filter,
   1.530 +      mPreFilterDirtyRegion, nsIntRegion(), nsIntRegion());
   1.531 +  *aPostFilterDirtyRegion =
   1.532 +    FilterSpaceToFrameSpace(resultChangeRegion);
   1.533 +  return NS_OK;
   1.534 +}
   1.535 +
   1.536 +nsresult
   1.537 +nsFilterInstance::ComputePostFilterExtents(nsRect* aPostFilterExtents)
   1.538 +{
   1.539 +  *aPostFilterExtents = nsRect();
   1.540 +
   1.541 +  nsIntRect sourceBoundsInt;
   1.542 +  gfxRect sourceBounds = UserSpaceToFilterSpace(mTargetBBox);
   1.543 +  sourceBounds.RoundOut();
   1.544 +  // Detect possible float->int overflow
   1.545 +  if (!gfxUtils::GfxRectToIntRect(sourceBounds, &sourceBoundsInt))
   1.546 +    return NS_ERROR_FAILURE;
   1.547 +  sourceBoundsInt.UnionRect(sourceBoundsInt, mTargetBounds);
   1.548 +
   1.549 +  IntRect filterSpaceBounds = ToIntRect(mFilterSpaceBounds);
   1.550 +  FilterDescription filter(mPrimitiveDescriptions, filterSpaceBounds);
   1.551 +  nsIntRegion postFilterExtents =
   1.552 +    FilterSupport::ComputePostFilterExtents(filter, sourceBoundsInt);
   1.553 +  *aPostFilterExtents = FilterSpaceToFrameSpace(postFilterExtents.GetBounds());
   1.554 +  return NS_OK;
   1.555 +}
   1.556 +
   1.557 +nsresult
   1.558 +nsFilterInstance::ComputeSourceNeededRect(nsRect* aDirty)
   1.559 +{
   1.560 +  ComputeNeededBoxes();
   1.561 +  *aDirty = FilterSpaceToFrameSpace(mSourceGraphic.mNeededBounds);
   1.562 +
   1.563 +  return NS_OK;
   1.564 +}
   1.565 +
   1.566 +nsIntRect
   1.567 +nsFilterInstance::FrameSpaceToFilterSpace(const nsRect* aRect) const
   1.568 +{
   1.569 +  nsIntRect rect = mFilterSpaceBounds;
   1.570 +  if (aRect) {
   1.571 +    if (aRect->IsEmpty()) {
   1.572 +      return nsIntRect();
   1.573 +    }
   1.574 +    gfxRect rectInCSSPx =
   1.575 +      nsLayoutUtils::RectToGfxRect(*aRect, mAppUnitsPerCSSPx);
   1.576 +    gfxRect rectInFilterSpace =
   1.577 +      mFrameSpaceInCSSPxToFilterSpaceTransform.TransformBounds(rectInCSSPx);
   1.578 +    rectInFilterSpace.RoundOut();
   1.579 +    nsIntRect intRect;
   1.580 +    if (gfxUtils::GfxRectToIntRect(rectInFilterSpace, &intRect)) {
   1.581 +      rect = intRect;
   1.582 +    }
   1.583 +  }
   1.584 +  return rect;
   1.585 +}
   1.586 +
   1.587 +nsRect
   1.588 +nsFilterInstance::FilterSpaceToFrameSpace(const nsIntRect& aRect) const
   1.589 +{
   1.590 +  if (aRect.IsEmpty()) {
   1.591 +    return nsRect();
   1.592 +  }
   1.593 +  gfxRect r(aRect.x, aRect.y, aRect.width, aRect.height);
   1.594 +  r = mFilterSpaceToFrameSpaceInCSSPxTransform.TransformBounds(r);
   1.595 +  // nsLayoutUtils::RoundGfxRectToAppRect rounds out.
   1.596 +  return nsLayoutUtils::RoundGfxRectToAppRect(r, mAppUnitsPerCSSPx);
   1.597 +}
   1.598 +
   1.599 +nsIntRegion
   1.600 +nsFilterInstance::FrameSpaceToFilterSpace(const nsRegion* aRegion) const
   1.601 +{
   1.602 +  if (!aRegion) {
   1.603 +    return mFilterSpaceBounds;
   1.604 +  }
   1.605 +  nsIntRegion result;
   1.606 +  nsRegionRectIterator it(*aRegion);
   1.607 +  while (const nsRect* r = it.Next()) {
   1.608 +    // FrameSpaceToFilterSpace rounds out, so this works.
   1.609 +    result.Or(result, FrameSpaceToFilterSpace(r));
   1.610 +  }
   1.611 +  return result;
   1.612 +}
   1.613 +
   1.614 +nsRegion
   1.615 +nsFilterInstance::FilterSpaceToFrameSpace(const nsIntRegion& aRegion) const
   1.616 +{
   1.617 +  nsRegion result;
   1.618 +  nsIntRegionRectIterator it(aRegion);
   1.619 +  while (const nsIntRect* r = it.Next()) {
   1.620 +    // FilterSpaceToFrameSpace rounds out, so this works.
   1.621 +    result.Or(result, FilterSpaceToFrameSpace(*r));
   1.622 +  }
   1.623 +  return result;
   1.624 +}
   1.625 +
   1.626 +gfxMatrix
   1.627 +nsFilterInstance::GetUserSpaceToFrameSpaceInCSSPxTransform() const
   1.628 +{
   1.629 +  return gfxMatrix().Translate(-nsSVGUtils::FrameSpaceInCSSPxToUserSpaceOffset(mTargetFrame));
   1.630 +}

mercurial