1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/layout/svg/nsSVGClipPathFrame.cpp Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,327 @@ 1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +// Main header first: 1.10 +#include "nsSVGClipPathFrame.h" 1.11 + 1.12 +// Keep others in (case-insensitive) order: 1.13 +#include "gfxContext.h" 1.14 +#include "nsGkAtoms.h" 1.15 +#include "nsRenderingContext.h" 1.16 +#include "mozilla/dom/SVGClipPathElement.h" 1.17 +#include "nsSVGEffects.h" 1.18 +#include "nsSVGUtils.h" 1.19 + 1.20 +using namespace mozilla::dom; 1.21 + 1.22 +//---------------------------------------------------------------------- 1.23 +// Implementation 1.24 + 1.25 +nsIFrame* 1.26 +NS_NewSVGClipPathFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) 1.27 +{ 1.28 + return new (aPresShell) nsSVGClipPathFrame(aContext); 1.29 +} 1.30 + 1.31 +NS_IMPL_FRAMEARENA_HELPERS(nsSVGClipPathFrame) 1.32 + 1.33 +nsresult 1.34 +nsSVGClipPathFrame::ClipPaint(nsRenderingContext* aContext, 1.35 + nsIFrame* aParent, 1.36 + const gfxMatrix &aMatrix) 1.37 +{ 1.38 + // If the flag is set when we get here, it means this clipPath frame 1.39 + // has already been used painting the current clip, and the document 1.40 + // has a clip reference loop. 1.41 + if (mInUse) { 1.42 + NS_WARNING("Clip loop detected!"); 1.43 + return NS_OK; 1.44 + } 1.45 + AutoClipPathReferencer clipRef(this); 1.46 + 1.47 + mClipParent = aParent; 1.48 + if (mClipParentMatrix) { 1.49 + *mClipParentMatrix = aMatrix; 1.50 + } else { 1.51 + mClipParentMatrix = new gfxMatrix(aMatrix); 1.52 + } 1.53 + 1.54 + gfxContext *gfx = aContext->ThebesContext(); 1.55 + 1.56 + nsISVGChildFrame *singleClipPathChild = nullptr; 1.57 + 1.58 + if (IsTrivial(&singleClipPathChild)) { 1.59 + // Notify our child that it's painting as part of a clipPath, and that 1.60 + // we only require it to draw its path (it should skip filling, etc.): 1.61 + SVGAutoRenderState mode(aContext, SVGAutoRenderState::CLIP); 1.62 + 1.63 + if (!singleClipPathChild) { 1.64 + // We have no children - the spec says clip away everything: 1.65 + gfx->Rectangle(gfxRect()); 1.66 + } else { 1.67 + singleClipPathChild->NotifySVGChanged( 1.68 + nsISVGChildFrame::TRANSFORM_CHANGED); 1.69 + singleClipPathChild->PaintSVG(aContext, nullptr); 1.70 + } 1.71 + gfx->Clip(); 1.72 + gfx->NewPath(); 1.73 + return NS_OK; 1.74 + } 1.75 + 1.76 + // Seems like this is a non-trivial clipPath, so we need to use a clip mask. 1.77 + 1.78 + // Notify our children that they're painting into a clip mask: 1.79 + SVGAutoRenderState mode(aContext, SVGAutoRenderState::CLIP_MASK); 1.80 + 1.81 + // Check if this clipPath is itself clipped by another clipPath: 1.82 + nsSVGClipPathFrame *clipPathFrame = 1.83 + nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(nullptr); 1.84 + bool referencedClipIsTrivial; 1.85 + if (clipPathFrame) { 1.86 + referencedClipIsTrivial = clipPathFrame->IsTrivial(); 1.87 + gfx->Save(); 1.88 + if (referencedClipIsTrivial) { 1.89 + clipPathFrame->ClipPaint(aContext, aParent, aMatrix); 1.90 + } else { 1.91 + gfx->PushGroup(gfxContentType::ALPHA); 1.92 + } 1.93 + } 1.94 + 1.95 + for (nsIFrame* kid = mFrames.FirstChild(); kid; 1.96 + kid = kid->GetNextSibling()) { 1.97 + nsISVGChildFrame* SVGFrame = do_QueryFrame(kid); 1.98 + if (SVGFrame) { 1.99 + // The CTM of each frame referencing us can be different. 1.100 + SVGFrame->NotifySVGChanged(nsISVGChildFrame::TRANSFORM_CHANGED); 1.101 + 1.102 + bool isOK = true; 1.103 + nsSVGClipPathFrame *clipPathFrame = 1.104 + nsSVGEffects::GetEffectProperties(kid).GetClipPathFrame(&isOK); 1.105 + if (!isOK) { 1.106 + continue; 1.107 + } 1.108 + 1.109 + bool isTrivial; 1.110 + 1.111 + if (clipPathFrame) { 1.112 + isTrivial = clipPathFrame->IsTrivial(); 1.113 + gfx->Save(); 1.114 + if (isTrivial) { 1.115 + clipPathFrame->ClipPaint(aContext, aParent, aMatrix); 1.116 + } else { 1.117 + gfx->PushGroup(gfxContentType::ALPHA); 1.118 + } 1.119 + } 1.120 + 1.121 + SVGFrame->PaintSVG(aContext, nullptr); 1.122 + 1.123 + if (clipPathFrame) { 1.124 + if (!isTrivial) { 1.125 + gfx->PopGroupToSource(); 1.126 + 1.127 + nsRefPtr<gfxPattern> clipMaskSurface; 1.128 + gfx->PushGroup(gfxContentType::ALPHA); 1.129 + 1.130 + clipPathFrame->ClipPaint(aContext, aParent, aMatrix); 1.131 + clipMaskSurface = gfx->PopGroup(); 1.132 + 1.133 + if (clipMaskSurface) { 1.134 + gfx->Mask(clipMaskSurface); 1.135 + } 1.136 + } 1.137 + gfx->Restore(); 1.138 + } 1.139 + } 1.140 + } 1.141 + 1.142 + if (clipPathFrame) { 1.143 + if (!referencedClipIsTrivial) { 1.144 + gfx->PopGroupToSource(); 1.145 + 1.146 + nsRefPtr<gfxPattern> clipMaskSurface; 1.147 + gfx->PushGroup(gfxContentType::ALPHA); 1.148 + 1.149 + clipPathFrame->ClipPaint(aContext, aParent, aMatrix); 1.150 + clipMaskSurface = gfx->PopGroup(); 1.151 + 1.152 + if (clipMaskSurface) { 1.153 + gfx->Mask(clipMaskSurface); 1.154 + } 1.155 + } 1.156 + gfx->Restore(); 1.157 + } 1.158 + 1.159 + return NS_OK; 1.160 +} 1.161 + 1.162 +bool 1.163 +nsSVGClipPathFrame::ClipHitTest(nsIFrame* aParent, 1.164 + const gfxMatrix &aMatrix, 1.165 + const nsPoint &aPoint) 1.166 +{ 1.167 + // If the flag is set when we get here, it means this clipPath frame 1.168 + // has already been used in hit testing against the current clip, 1.169 + // and the document has a clip reference loop. 1.170 + if (mInUse) { 1.171 + NS_WARNING("Clip loop detected!"); 1.172 + return false; 1.173 + } 1.174 + AutoClipPathReferencer clipRef(this); 1.175 + 1.176 + mClipParent = aParent; 1.177 + if (mClipParentMatrix) { 1.178 + *mClipParentMatrix = aMatrix; 1.179 + } else { 1.180 + mClipParentMatrix = new gfxMatrix(aMatrix); 1.181 + } 1.182 + 1.183 + nsSVGClipPathFrame *clipPathFrame = 1.184 + nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(nullptr); 1.185 + if (clipPathFrame && !clipPathFrame->ClipHitTest(aParent, aMatrix, aPoint)) 1.186 + return false; 1.187 + 1.188 + for (nsIFrame* kid = mFrames.FirstChild(); kid; 1.189 + kid = kid->GetNextSibling()) { 1.190 + nsISVGChildFrame* SVGFrame = do_QueryFrame(kid); 1.191 + if (SVGFrame) { 1.192 + // Notify the child frame that we may be working with a 1.193 + // different transform, so it can update its covered region 1.194 + // (used to shortcut hit testing). 1.195 + SVGFrame->NotifySVGChanged(nsISVGChildFrame::TRANSFORM_CHANGED); 1.196 + 1.197 + if (SVGFrame->GetFrameForPoint(aPoint)) 1.198 + return true; 1.199 + } 1.200 + } 1.201 + return false; 1.202 +} 1.203 + 1.204 +bool 1.205 +nsSVGClipPathFrame::IsTrivial(nsISVGChildFrame **aSingleChild) 1.206 +{ 1.207 + // If the clip path is clipped then it's non-trivial 1.208 + if (nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(nullptr)) 1.209 + return false; 1.210 + 1.211 + if (aSingleChild) { 1.212 + *aSingleChild = nullptr; 1.213 + } 1.214 + 1.215 + nsISVGChildFrame *foundChild = nullptr; 1.216 + 1.217 + for (nsIFrame* kid = mFrames.FirstChild(); kid; 1.218 + kid = kid->GetNextSibling()) { 1.219 + nsISVGChildFrame *svgChild = do_QueryFrame(kid); 1.220 + if (svgChild) { 1.221 + // We consider a non-trivial clipPath to be one containing 1.222 + // either more than one svg child and/or a svg container 1.223 + if (foundChild || svgChild->IsDisplayContainer()) 1.224 + return false; 1.225 + 1.226 + // or where the child is itself clipped 1.227 + if (nsSVGEffects::GetEffectProperties(kid).GetClipPathFrame(nullptr)) 1.228 + return false; 1.229 + 1.230 + foundChild = svgChild; 1.231 + } 1.232 + } 1.233 + if (aSingleChild) { 1.234 + *aSingleChild = foundChild; 1.235 + } 1.236 + return true; 1.237 +} 1.238 + 1.239 +bool 1.240 +nsSVGClipPathFrame::IsValid() 1.241 +{ 1.242 + if (mInUse) { 1.243 + NS_WARNING("Clip loop detected!"); 1.244 + return false; 1.245 + } 1.246 + AutoClipPathReferencer clipRef(this); 1.247 + 1.248 + bool isOK = true; 1.249 + nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(&isOK); 1.250 + if (!isOK) { 1.251 + return false; 1.252 + } 1.253 + 1.254 + for (nsIFrame* kid = mFrames.FirstChild(); kid; 1.255 + kid = kid->GetNextSibling()) { 1.256 + 1.257 + nsIAtom *type = kid->GetType(); 1.258 + 1.259 + if (type == nsGkAtoms::svgUseFrame) { 1.260 + for (nsIFrame* grandKid = kid->GetFirstPrincipalChild(); grandKid; 1.261 + grandKid = grandKid->GetNextSibling()) { 1.262 + 1.263 + nsIAtom *type = grandKid->GetType(); 1.264 + 1.265 + if (type != nsGkAtoms::svgPathGeometryFrame && 1.266 + type != nsGkAtoms::svgTextFrame) { 1.267 + return false; 1.268 + } 1.269 + } 1.270 + continue; 1.271 + } 1.272 + if (type != nsGkAtoms::svgPathGeometryFrame && 1.273 + type != nsGkAtoms::svgTextFrame) { 1.274 + return false; 1.275 + } 1.276 + } 1.277 + return true; 1.278 +} 1.279 + 1.280 +nsresult 1.281 +nsSVGClipPathFrame::AttributeChanged(int32_t aNameSpaceID, 1.282 + nsIAtom* aAttribute, 1.283 + int32_t aModType) 1.284 +{ 1.285 + if (aNameSpaceID == kNameSpaceID_None) { 1.286 + if (aAttribute == nsGkAtoms::transform) { 1.287 + nsSVGEffects::InvalidateDirectRenderingObservers(this); 1.288 + nsSVGUtils::NotifyChildrenOfSVGChange(this, 1.289 + nsISVGChildFrame::TRANSFORM_CHANGED); 1.290 + } 1.291 + if (aAttribute == nsGkAtoms::clipPathUnits) { 1.292 + nsSVGEffects::InvalidateRenderingObservers(this); 1.293 + } 1.294 + } 1.295 + 1.296 + return nsSVGClipPathFrameBase::AttributeChanged(aNameSpaceID, 1.297 + aAttribute, aModType); 1.298 +} 1.299 + 1.300 +void 1.301 +nsSVGClipPathFrame::Init(nsIContent* aContent, 1.302 + nsIFrame* aParent, 1.303 + nsIFrame* aPrevInFlow) 1.304 +{ 1.305 + NS_ASSERTION(aContent->IsSVG(nsGkAtoms::clipPath), 1.306 + "Content is not an SVG clipPath!"); 1.307 + 1.308 + AddStateBits(NS_STATE_SVG_CLIPPATH_CHILD); 1.309 + nsSVGClipPathFrameBase::Init(aContent, aParent, aPrevInFlow); 1.310 +} 1.311 + 1.312 +nsIAtom * 1.313 +nsSVGClipPathFrame::GetType() const 1.314 +{ 1.315 + return nsGkAtoms::svgClipPathFrame; 1.316 +} 1.317 + 1.318 +gfxMatrix 1.319 +nsSVGClipPathFrame::GetCanvasTM(uint32_t aFor, nsIFrame* aTransformRoot) 1.320 +{ 1.321 + SVGClipPathElement *content = static_cast<SVGClipPathElement*>(mContent); 1.322 + 1.323 + gfxMatrix tm = 1.324 + content->PrependLocalTransformsTo(mClipParentMatrix ? 1.325 + *mClipParentMatrix : gfxMatrix()); 1.326 + 1.327 + return nsSVGUtils::AdjustMatrixForUnits(tm, 1.328 + &content->mEnumAttributes[SVGClipPathElement::CLIPPATHUNITS], 1.329 + mClipParent); 1.330 +}