layout/svg/nsSVGImageFrame.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/layout/svg/nsSVGImageFrame.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,607 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +// Keep in (case-insensitive) order:
    1.10 +#include "gfxContext.h"
    1.11 +#include "gfxPlatform.h"
    1.12 +#include "mozilla/gfx/2D.h"
    1.13 +#include "imgIContainer.h"
    1.14 +#include "nsIImageLoadingContent.h"
    1.15 +#include "nsLayoutUtils.h"
    1.16 +#include "nsRenderingContext.h"
    1.17 +#include "imgINotificationObserver.h"
    1.18 +#include "nsSVGEffects.h"
    1.19 +#include "nsSVGPathGeometryFrame.h"
    1.20 +#include "mozilla/dom/SVGSVGElement.h"
    1.21 +#include "nsSVGUtils.h"
    1.22 +#include "SVGContentUtils.h"
    1.23 +#include "SVGImageContext.h"
    1.24 +#include "mozilla/dom/SVGImageElement.h"
    1.25 +#include "nsContentUtils.h"
    1.26 +#include "nsIReflowCallback.h"
    1.27 +
    1.28 +using namespace mozilla;
    1.29 +using namespace mozilla::dom;
    1.30 +using namespace mozilla::gfx;
    1.31 +
    1.32 +class nsSVGImageFrame;
    1.33 +
    1.34 +class nsSVGImageListener MOZ_FINAL : public imgINotificationObserver
    1.35 +{
    1.36 +public:
    1.37 +  nsSVGImageListener(nsSVGImageFrame *aFrame);
    1.38 +
    1.39 +  NS_DECL_ISUPPORTS
    1.40 +  NS_DECL_IMGINOTIFICATIONOBSERVER
    1.41 +
    1.42 +  void SetFrame(nsSVGImageFrame *frame) { mFrame = frame; }
    1.43 +
    1.44 +private:
    1.45 +  nsSVGImageFrame *mFrame;
    1.46 +};
    1.47 +
    1.48 +typedef nsSVGPathGeometryFrame nsSVGImageFrameBase;
    1.49 +
    1.50 +class nsSVGImageFrame : public nsSVGImageFrameBase,
    1.51 +                        public nsIReflowCallback
    1.52 +{
    1.53 +  friend nsIFrame*
    1.54 +  NS_NewSVGImageFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
    1.55 +
    1.56 +protected:
    1.57 +  nsSVGImageFrame(nsStyleContext* aContext) : nsSVGImageFrameBase(aContext),
    1.58 +                                              mReflowCallbackPosted(false) {}
    1.59 +  virtual ~nsSVGImageFrame();
    1.60 +
    1.61 +public:
    1.62 +  NS_DECL_FRAMEARENA_HELPERS
    1.63 +
    1.64 +  // nsISVGChildFrame interface:
    1.65 +  virtual nsresult PaintSVG(nsRenderingContext *aContext,
    1.66 +                            const nsIntRect *aDirtyRect,
    1.67 +                            nsIFrame* aTransformRoot) MOZ_OVERRIDE;
    1.68 +  virtual nsIFrame* GetFrameForPoint(const nsPoint &aPoint) MOZ_OVERRIDE;
    1.69 +  virtual void ReflowSVG() MOZ_OVERRIDE;
    1.70 +
    1.71 +  // nsSVGPathGeometryFrame methods:
    1.72 +  virtual uint16_t GetHitTestFlags() MOZ_OVERRIDE;
    1.73 +
    1.74 +  // nsIFrame interface:
    1.75 +  virtual nsresult  AttributeChanged(int32_t         aNameSpaceID,
    1.76 +                                     nsIAtom*        aAttribute,
    1.77 +                                     int32_t         aModType) MOZ_OVERRIDE;
    1.78 +  virtual void Init(nsIContent*      aContent,
    1.79 +                    nsIFrame*        aParent,
    1.80 +                    nsIFrame*        aPrevInFlow) MOZ_OVERRIDE;
    1.81 +  virtual void DestroyFrom(nsIFrame* aDestructRoot) MOZ_OVERRIDE;
    1.82 +
    1.83 +  /**
    1.84 +   * Get the "type" of the frame
    1.85 +   *
    1.86 +   * @see nsGkAtoms::svgImageFrame
    1.87 +   */
    1.88 +  virtual nsIAtom* GetType() const MOZ_OVERRIDE;
    1.89 +
    1.90 +#ifdef DEBUG_FRAME_DUMP
    1.91 +  virtual nsresult GetFrameName(nsAString& aResult) const MOZ_OVERRIDE
    1.92 +  {
    1.93 +    return MakeFrameName(NS_LITERAL_STRING("SVGImage"), aResult);
    1.94 +  }
    1.95 +#endif
    1.96 +
    1.97 +  // nsIReflowCallback
    1.98 +  virtual bool ReflowFinished() MOZ_OVERRIDE;
    1.99 +  virtual void ReflowCallbackCanceled() MOZ_OVERRIDE;
   1.100 +
   1.101 +private:
   1.102 +  gfx::Matrix GetRasterImageTransform(int32_t aNativeWidth,
   1.103 +                                      int32_t aNativeHeight,
   1.104 +                                      uint32_t aFor,
   1.105 +                                      nsIFrame* aTransformRoot = nullptr);
   1.106 +  gfx::Matrix GetVectorImageTransform(uint32_t aFor,
   1.107 +                                      nsIFrame* aTransformRoot = nullptr);
   1.108 +  bool TransformContextForPainting(gfxContext* aGfxContext,
   1.109 +                                   nsIFrame* aTransformRoot);
   1.110 +
   1.111 +  nsCOMPtr<imgINotificationObserver> mListener;
   1.112 +
   1.113 +  nsCOMPtr<imgIContainer> mImageContainer;
   1.114 +
   1.115 +  bool mReflowCallbackPosted;
   1.116 +
   1.117 +  friend class nsSVGImageListener;
   1.118 +};
   1.119 +
   1.120 +//----------------------------------------------------------------------
   1.121 +// Implementation
   1.122 +
   1.123 +nsIFrame*
   1.124 +NS_NewSVGImageFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
   1.125 +{
   1.126 +  return new (aPresShell) nsSVGImageFrame(aContext);
   1.127 +}
   1.128 +
   1.129 +NS_IMPL_FRAMEARENA_HELPERS(nsSVGImageFrame)
   1.130 +
   1.131 +nsSVGImageFrame::~nsSVGImageFrame()
   1.132 +{
   1.133 +  // set the frame to null so we don't send messages to a dead object.
   1.134 +  if (mListener) {
   1.135 +    nsCOMPtr<nsIImageLoadingContent> imageLoader = do_QueryInterface(mContent);
   1.136 +    if (imageLoader) {
   1.137 +      imageLoader->RemoveObserver(mListener);
   1.138 +    }
   1.139 +    reinterpret_cast<nsSVGImageListener*>(mListener.get())->SetFrame(nullptr);
   1.140 +  }
   1.141 +  mListener = nullptr;
   1.142 +}
   1.143 +
   1.144 +void
   1.145 +nsSVGImageFrame::Init(nsIContent* aContent,
   1.146 +                      nsIFrame* aParent,
   1.147 +                      nsIFrame* aPrevInFlow)
   1.148 +{
   1.149 +  NS_ASSERTION(aContent->IsSVG(nsGkAtoms::image),
   1.150 +               "Content is not an SVG image!");
   1.151 +
   1.152 +  nsSVGImageFrameBase::Init(aContent, aParent, aPrevInFlow);
   1.153 +
   1.154 +  mListener = new nsSVGImageListener(this);
   1.155 +  nsCOMPtr<nsIImageLoadingContent> imageLoader = do_QueryInterface(mContent);
   1.156 +  if (!imageLoader) {
   1.157 +    NS_RUNTIMEABORT("Why is this not an image loading content?");
   1.158 +  }
   1.159 +
   1.160 +  // We should have a PresContext now, so let's notify our image loader that
   1.161 +  // we need to register any image animations with the refresh driver.
   1.162 +  imageLoader->FrameCreated(this);
   1.163 +
   1.164 +  imageLoader->AddObserver(mListener);
   1.165 +}
   1.166 +
   1.167 +/* virtual */ void
   1.168 +nsSVGImageFrame::DestroyFrom(nsIFrame* aDestructRoot)
   1.169 +{
   1.170 +  if (mReflowCallbackPosted) {
   1.171 +    PresContext()->PresShell()->CancelReflowCallback(this);
   1.172 +    mReflowCallbackPosted = false;
   1.173 +  }
   1.174 +
   1.175 +  nsCOMPtr<nsIImageLoadingContent> imageLoader =
   1.176 +    do_QueryInterface(nsFrame::mContent);
   1.177 +
   1.178 +  if (imageLoader) {
   1.179 +    imageLoader->FrameDestroyed(this);
   1.180 +  }
   1.181 +
   1.182 +  nsFrame::DestroyFrom(aDestructRoot);
   1.183 +}
   1.184 +
   1.185 +//----------------------------------------------------------------------
   1.186 +// nsIFrame methods:
   1.187 +
   1.188 +nsresult
   1.189 +nsSVGImageFrame::AttributeChanged(int32_t         aNameSpaceID,
   1.190 +                                  nsIAtom*        aAttribute,
   1.191 +                                  int32_t         aModType)
   1.192 +{
   1.193 +  if (aNameSpaceID == kNameSpaceID_None) {
   1.194 +    if (aAttribute == nsGkAtoms::x ||
   1.195 +        aAttribute == nsGkAtoms::y ||
   1.196 +        aAttribute == nsGkAtoms::width ||
   1.197 +        aAttribute == nsGkAtoms::height) {
   1.198 +      nsSVGEffects::InvalidateRenderingObservers(this);
   1.199 +      nsSVGUtils::ScheduleReflowSVG(this);
   1.200 +      return NS_OK;
   1.201 +    }
   1.202 +    else if (aAttribute == nsGkAtoms::preserveAspectRatio) {
   1.203 +      // We don't paint the content of the image using display lists, therefore
   1.204 +      // we have to invalidate for this children-only transform changes since
   1.205 +      // there is no layer tree to notice that the transform changed and
   1.206 +      // recomposite.
   1.207 +      InvalidateFrame();
   1.208 +      return NS_OK;
   1.209 +    }
   1.210 +  }
   1.211 +  if (aNameSpaceID == kNameSpaceID_XLink &&
   1.212 +      aAttribute == nsGkAtoms::href) {
   1.213 +
   1.214 +    // Prevent setting image.src by exiting early
   1.215 +    if (nsContentUtils::IsImageSrcSetDisabled()) {
   1.216 +      return NS_OK;
   1.217 +    }
   1.218 +    SVGImageElement *element = static_cast<SVGImageElement*>(mContent);
   1.219 +
   1.220 +    if (element->mStringAttributes[SVGImageElement::HREF].IsExplicitlySet()) {
   1.221 +      element->LoadSVGImage(true, true);
   1.222 +    } else {
   1.223 +      element->CancelImageRequests(true);
   1.224 +    }
   1.225 +  }
   1.226 +
   1.227 +  return nsSVGImageFrameBase::AttributeChanged(aNameSpaceID,
   1.228 +                                               aAttribute, aModType);
   1.229 +}
   1.230 +
   1.231 +gfx::Matrix
   1.232 +nsSVGImageFrame::GetRasterImageTransform(int32_t aNativeWidth,
   1.233 +                                         int32_t aNativeHeight,
   1.234 +                                         uint32_t aFor,
   1.235 +                                         nsIFrame* aTransformRoot)
   1.236 +{
   1.237 +  float x, y, width, height;
   1.238 +  SVGImageElement *element = static_cast<SVGImageElement*>(mContent);
   1.239 +  element->GetAnimatedLengthValues(&x, &y, &width, &height, nullptr);
   1.240 +
   1.241 +  Matrix viewBoxTM =
   1.242 +    SVGContentUtils::GetViewBoxTransform(width, height,
   1.243 +                                         0, 0, aNativeWidth, aNativeHeight,
   1.244 +                                         element->mPreserveAspectRatio);
   1.245 +
   1.246 +  return viewBoxTM *
   1.247 +         gfx::Matrix::Translation(x, y) *
   1.248 +         gfx::ToMatrix(GetCanvasTM(aFor, aTransformRoot));
   1.249 +}
   1.250 +
   1.251 +gfx::Matrix
   1.252 +nsSVGImageFrame::GetVectorImageTransform(uint32_t aFor,
   1.253 +                                         nsIFrame* aTransformRoot)
   1.254 +{
   1.255 +  float x, y, width, height;
   1.256 +  SVGImageElement *element = static_cast<SVGImageElement*>(mContent);
   1.257 +  element->GetAnimatedLengthValues(&x, &y, &width, &height, nullptr);
   1.258 +
   1.259 +  // No viewBoxTM needed here -- our height/width overrides any concept of
   1.260 +  // "native size" that the SVG image has, and it will handle viewBox and
   1.261 +  // preserveAspectRatio on its own once we give it a region to draw into.
   1.262 +
   1.263 +  return gfx::Matrix::Translation(x, y) *
   1.264 +         gfx::ToMatrix(GetCanvasTM(aFor, aTransformRoot));
   1.265 +}
   1.266 +
   1.267 +bool
   1.268 +nsSVGImageFrame::TransformContextForPainting(gfxContext* aGfxContext,
   1.269 +                                             nsIFrame* aTransformRoot)
   1.270 +{
   1.271 +  gfx::Matrix imageTransform;
   1.272 +  if (mImageContainer->GetType() == imgIContainer::TYPE_VECTOR) {
   1.273 +    imageTransform = GetVectorImageTransform(FOR_PAINTING, aTransformRoot);
   1.274 +  } else {
   1.275 +    int32_t nativeWidth, nativeHeight;
   1.276 +    if (NS_FAILED(mImageContainer->GetWidth(&nativeWidth)) ||
   1.277 +        NS_FAILED(mImageContainer->GetHeight(&nativeHeight)) ||
   1.278 +        nativeWidth == 0 || nativeHeight == 0) {
   1.279 +      return false;
   1.280 +    }
   1.281 +    imageTransform =
   1.282 +      GetRasterImageTransform(nativeWidth, nativeHeight, FOR_PAINTING,
   1.283 +                              aTransformRoot);
   1.284 +
   1.285 +    // NOTE: We need to cancel out the effects of Full-Page-Zoom, or else
   1.286 +    // it'll get applied an extra time by DrawSingleUnscaledImage.
   1.287 +    nscoord appUnitsPerDevPx = PresContext()->AppUnitsPerDevPixel();
   1.288 +    gfxFloat pageZoomFactor =
   1.289 +      nsPresContext::AppUnitsToFloatCSSPixels(appUnitsPerDevPx);
   1.290 +    imageTransform.Scale(pageZoomFactor, pageZoomFactor);
   1.291 +  }
   1.292 +
   1.293 +  if (imageTransform.IsSingular()) {
   1.294 +    return false;
   1.295 +  }
   1.296 +
   1.297 +  aGfxContext->Multiply(ThebesMatrix(imageTransform));
   1.298 +  return true;
   1.299 +}
   1.300 +
   1.301 +//----------------------------------------------------------------------
   1.302 +// nsISVGChildFrame methods:
   1.303 +nsresult
   1.304 +nsSVGImageFrame::PaintSVG(nsRenderingContext *aContext,
   1.305 +                          const nsIntRect *aDirtyRect,
   1.306 +                          nsIFrame* aTransformRoot)
   1.307 +{
   1.308 +  nsresult rv = NS_OK;
   1.309 +
   1.310 +  if (!StyleVisibility()->IsVisible())
   1.311 +    return NS_OK;
   1.312 +
   1.313 +  float x, y, width, height;
   1.314 +  SVGImageElement *imgElem = static_cast<SVGImageElement*>(mContent);
   1.315 +  imgElem->GetAnimatedLengthValues(&x, &y, &width, &height, nullptr);
   1.316 +  NS_ASSERTION(width > 0 && height > 0,
   1.317 +               "Should only be painting things with valid width/height");
   1.318 +
   1.319 +  if (!mImageContainer) {
   1.320 +    nsCOMPtr<imgIRequest> currentRequest;
   1.321 +    nsCOMPtr<nsIImageLoadingContent> imageLoader = do_QueryInterface(mContent);
   1.322 +    if (imageLoader)
   1.323 +      imageLoader->GetRequest(nsIImageLoadingContent::CURRENT_REQUEST,
   1.324 +                              getter_AddRefs(currentRequest));
   1.325 +
   1.326 +    if (currentRequest)
   1.327 +      currentRequest->GetImage(getter_AddRefs(mImageContainer));
   1.328 +  }
   1.329 +
   1.330 +  if (mImageContainer) {
   1.331 +    gfxContext* ctx = aContext->ThebesContext();
   1.332 +    gfxContextAutoSaveRestore autoRestorer(ctx);
   1.333 +
   1.334 +    if (StyleDisplay()->IsScrollableOverflow()) {
   1.335 +      gfxRect clipRect = nsSVGUtils::GetClipRectForFrame(this, x, y,
   1.336 +                                                         width, height);
   1.337 +      nsSVGUtils::SetClipRect(ctx, GetCanvasTM(FOR_PAINTING, aTransformRoot),
   1.338 +                              clipRect);
   1.339 +    }
   1.340 +
   1.341 +    if (!TransformContextForPainting(ctx, aTransformRoot)) {
   1.342 +      return NS_ERROR_FAILURE;
   1.343 +    }
   1.344 +
   1.345 +    // fill-opacity doesn't affect <image>, so if we're allowed to
   1.346 +    // optimize group opacity, the opacity used for compositing the
   1.347 +    // image into the current canvas is just the group opacity.
   1.348 +    float opacity = 1.0f;
   1.349 +    if (nsSVGUtils::CanOptimizeOpacity(this)) {
   1.350 +      opacity = StyleDisplay()->mOpacity;
   1.351 +    }
   1.352 +
   1.353 +    if (opacity != 1.0f || StyleDisplay()->mMixBlendMode != NS_STYLE_BLEND_NORMAL) {
   1.354 +      ctx->PushGroup(gfxContentType::COLOR_ALPHA);
   1.355 +    }
   1.356 +
   1.357 +    nscoord appUnitsPerDevPx = PresContext()->AppUnitsPerDevPixel();
   1.358 +    nsRect dirtyRect; // only used if aDirtyRect is non-null
   1.359 +    if (aDirtyRect) {
   1.360 +      NS_ASSERTION(!NS_SVGDisplayListPaintingEnabled() ||
   1.361 +                   (mState & NS_FRAME_IS_NONDISPLAY),
   1.362 +                   "Display lists handle dirty rect intersection test");
   1.363 +      dirtyRect = aDirtyRect->ToAppUnits(appUnitsPerDevPx);
   1.364 +      // Adjust dirtyRect to match our local coordinate system.
   1.365 +      nsRect rootRect =
   1.366 +        nsSVGUtils::TransformFrameRectToOuterSVG(mRect,
   1.367 +                      GetCanvasTM(FOR_PAINTING), PresContext());
   1.368 +      dirtyRect.MoveBy(-rootRect.TopLeft());
   1.369 +    }
   1.370 +
   1.371 +    // XXXbholley - I don't think huge images in SVGs are common enough to
   1.372 +    // warrant worrying about the responsiveness impact of doing synchronous
   1.373 +    // decodes. The extra code complexity of determinining when we want to
   1.374 +    // force sync probably just isn't worth it, so always pass FLAG_SYNC_DECODE
   1.375 +    uint32_t drawFlags = imgIContainer::FLAG_SYNC_DECODE;
   1.376 +
   1.377 +    if (mImageContainer->GetType() == imgIContainer::TYPE_VECTOR) {
   1.378 +      // Package up the attributes of this image element which can override the
   1.379 +      // attributes of mImageContainer's internal SVG document.
   1.380 +      SVGImageContext context(imgElem->mPreserveAspectRatio.GetAnimValue());
   1.381 +
   1.382 +      nsRect destRect(0, 0,
   1.383 +                      appUnitsPerDevPx * width,
   1.384 +                      appUnitsPerDevPx * height);
   1.385 +
   1.386 +      // Note: Can't use DrawSingleUnscaledImage for the TYPE_VECTOR case.
   1.387 +      // That method needs our image to have a fixed native width & height,
   1.388 +      // and that's not always true for TYPE_VECTOR images.
   1.389 +      nsLayoutUtils::DrawSingleImage(
   1.390 +        aContext,
   1.391 +        mImageContainer,
   1.392 +        nsLayoutUtils::GetGraphicsFilterForFrame(this),
   1.393 +        destRect,
   1.394 +        aDirtyRect ? dirtyRect : destRect,
   1.395 +        &context,
   1.396 +        drawFlags);
   1.397 +    } else { // mImageContainer->GetType() == TYPE_RASTER
   1.398 +      nsLayoutUtils::DrawSingleUnscaledImage(
   1.399 +        aContext,
   1.400 +        mImageContainer,
   1.401 +        nsLayoutUtils::GetGraphicsFilterForFrame(this),
   1.402 +        nsPoint(0, 0),
   1.403 +        aDirtyRect ? &dirtyRect : nullptr,
   1.404 +        drawFlags);
   1.405 +    }
   1.406 +
   1.407 +    if (opacity != 1.0f || StyleDisplay()->mMixBlendMode != NS_STYLE_BLEND_NORMAL) {
   1.408 +      ctx->PopGroupToSource();
   1.409 +      ctx->SetOperator(gfxContext::OPERATOR_OVER);
   1.410 +      ctx->Paint(opacity);
   1.411 +    }
   1.412 +    // gfxContextAutoSaveRestore goes out of scope & cleans up our gfxContext
   1.413 +  }
   1.414 +
   1.415 +  return rv;
   1.416 +}
   1.417 +
   1.418 +nsIFrame*
   1.419 +nsSVGImageFrame::GetFrameForPoint(const nsPoint &aPoint)
   1.420 +{
   1.421 +  // Special case for raster images -- we only want to accept points that fall
   1.422 +  // in the underlying image's (transformed) native bounds.  That region
   1.423 +  // doesn't necessarily map to our <image> element's [x,y,width,height].  So,
   1.424 +  // we have to look up the native image size & our image transform in order
   1.425 +  // to filter out points that fall outside that area.
   1.426 +  if (StyleDisplay()->IsScrollableOverflow() && mImageContainer) {
   1.427 +    if (mImageContainer->GetType() == imgIContainer::TYPE_RASTER) {
   1.428 +      int32_t nativeWidth, nativeHeight;
   1.429 +      if (NS_FAILED(mImageContainer->GetWidth(&nativeWidth)) ||
   1.430 +          NS_FAILED(mImageContainer->GetHeight(&nativeHeight)) ||
   1.431 +          nativeWidth == 0 || nativeHeight == 0) {
   1.432 +        return nullptr;
   1.433 +      }
   1.434 +
   1.435 +      if (!nsSVGUtils::HitTestRect(
   1.436 +               GetRasterImageTransform(nativeWidth, nativeHeight,
   1.437 +                                       FOR_HIT_TESTING),
   1.438 +               0, 0, nativeWidth, nativeHeight,
   1.439 +               PresContext()->AppUnitsToDevPixels(aPoint.x),
   1.440 +               PresContext()->AppUnitsToDevPixels(aPoint.y))) {
   1.441 +        return nullptr;
   1.442 +      }
   1.443 +    }
   1.444 +    // The special case above doesn't apply to vector images, because they
   1.445 +    // don't limit their drawing to explicit "native bounds" -- they have
   1.446 +    // an infinite canvas on which to place content.  So it's reasonable to
   1.447 +    // just fall back on our <image> element's own bounds here.
   1.448 +  }
   1.449 +
   1.450 +  return nsSVGImageFrameBase::GetFrameForPoint(aPoint);
   1.451 +}
   1.452 +
   1.453 +nsIAtom *
   1.454 +nsSVGImageFrame::GetType() const
   1.455 +{
   1.456 +  return nsGkAtoms::svgImageFrame;
   1.457 +}
   1.458 +
   1.459 +//----------------------------------------------------------------------
   1.460 +// nsSVGPathGeometryFrame methods:
   1.461 +
   1.462 +// Lie about our fill/stroke so that covered region and hit detection work properly
   1.463 +
   1.464 +void
   1.465 +nsSVGImageFrame::ReflowSVG()
   1.466 +{
   1.467 +  NS_ASSERTION(nsSVGUtils::OuterSVGIsCallingReflowSVG(this),
   1.468 +               "This call is probably a wasteful mistake");
   1.469 +
   1.470 +  NS_ABORT_IF_FALSE(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY),
   1.471 +                    "ReflowSVG mechanism not designed for this");
   1.472 +
   1.473 +  if (!nsSVGUtils::NeedsReflowSVG(this)) {
   1.474 +    return;
   1.475 +  }
   1.476 +
   1.477 +  float x, y, width, height;
   1.478 +  SVGImageElement *element = static_cast<SVGImageElement*>(mContent);
   1.479 +  element->GetAnimatedLengthValues(&x, &y, &width, &height, nullptr);
   1.480 +
   1.481 +  Rect extent(x, y, width, height);
   1.482 +
   1.483 +  if (!extent.IsEmpty()) {
   1.484 +    mRect = nsLayoutUtils::RoundGfxRectToAppRect(extent, 
   1.485 +              PresContext()->AppUnitsPerCSSPixel());
   1.486 +  } else {
   1.487 +    mRect.SetEmpty();
   1.488 +  }
   1.489 +
   1.490 +  if (mState & NS_FRAME_FIRST_REFLOW) {
   1.491 +    // Make sure we have our filter property (if any) before calling
   1.492 +    // FinishAndStoreOverflow (subsequent filter changes are handled off
   1.493 +    // nsChangeHint_UpdateEffects):
   1.494 +    nsSVGEffects::UpdateEffects(this);
   1.495 +
   1.496 +    if (!mReflowCallbackPosted) {
   1.497 +      nsIPresShell* shell = PresContext()->PresShell();
   1.498 +      mReflowCallbackPosted = true;
   1.499 +      shell->PostReflowCallback(this);
   1.500 +    }
   1.501 +  }
   1.502 +
   1.503 +  nsRect overflow = nsRect(nsPoint(0,0), mRect.Size());
   1.504 +  nsOverflowAreas overflowAreas(overflow, overflow);
   1.505 +  FinishAndStoreOverflow(overflowAreas, mRect.Size());
   1.506 +
   1.507 +  mState &= ~(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
   1.508 +              NS_FRAME_HAS_DIRTY_CHILDREN);
   1.509 +
   1.510 +  // Invalidate, but only if this is not our first reflow (since if it is our
   1.511 +  // first reflow then we haven't had our first paint yet).
   1.512 +  if (!(GetParent()->GetStateBits() & NS_FRAME_FIRST_REFLOW)) {
   1.513 +    InvalidateFrame();
   1.514 +  }
   1.515 +}
   1.516 +
   1.517 +bool
   1.518 +nsSVGImageFrame::ReflowFinished()
   1.519 +{
   1.520 +  mReflowCallbackPosted = false;
   1.521 +
   1.522 +  nsLayoutUtils::UpdateImageVisibilityForFrame(this);
   1.523 +
   1.524 +  return false;
   1.525 +}
   1.526 +
   1.527 +void
   1.528 +nsSVGImageFrame::ReflowCallbackCanceled()
   1.529 +{
   1.530 +  mReflowCallbackPosted = false;
   1.531 +}
   1.532 +
   1.533 +uint16_t
   1.534 +nsSVGImageFrame::GetHitTestFlags()
   1.535 +{
   1.536 +  uint16_t flags = 0;
   1.537 +
   1.538 +  switch(StyleVisibility()->mPointerEvents) {
   1.539 +    case NS_STYLE_POINTER_EVENTS_NONE:
   1.540 +      break;
   1.541 +    case NS_STYLE_POINTER_EVENTS_VISIBLEPAINTED:
   1.542 +    case NS_STYLE_POINTER_EVENTS_AUTO:
   1.543 +      if (StyleVisibility()->IsVisible()) {
   1.544 +        /* XXX: should check pixel transparency */
   1.545 +        flags |= SVG_HIT_TEST_FILL;
   1.546 +      }
   1.547 +      break;
   1.548 +    case NS_STYLE_POINTER_EVENTS_VISIBLEFILL:
   1.549 +    case NS_STYLE_POINTER_EVENTS_VISIBLESTROKE:
   1.550 +    case NS_STYLE_POINTER_EVENTS_VISIBLE:
   1.551 +      if (StyleVisibility()->IsVisible()) {
   1.552 +        flags |= SVG_HIT_TEST_FILL;
   1.553 +      }
   1.554 +      break;
   1.555 +    case NS_STYLE_POINTER_EVENTS_PAINTED:
   1.556 +      /* XXX: should check pixel transparency */
   1.557 +      flags |= SVG_HIT_TEST_FILL;
   1.558 +      break;
   1.559 +    case NS_STYLE_POINTER_EVENTS_FILL:
   1.560 +    case NS_STYLE_POINTER_EVENTS_STROKE:
   1.561 +    case NS_STYLE_POINTER_EVENTS_ALL:
   1.562 +      flags |= SVG_HIT_TEST_FILL;
   1.563 +      break;
   1.564 +    default:
   1.565 +      NS_ERROR("not reached");
   1.566 +      break;
   1.567 +  }
   1.568 +
   1.569 +  return flags;
   1.570 +}
   1.571 +
   1.572 +//----------------------------------------------------------------------
   1.573 +// nsSVGImageListener implementation
   1.574 +
   1.575 +NS_IMPL_ISUPPORTS(nsSVGImageListener, imgINotificationObserver)
   1.576 +
   1.577 +nsSVGImageListener::nsSVGImageListener(nsSVGImageFrame *aFrame) :  mFrame(aFrame)
   1.578 +{
   1.579 +}
   1.580 +
   1.581 +NS_IMETHODIMP
   1.582 +nsSVGImageListener::Notify(imgIRequest *aRequest, int32_t aType, const nsIntRect* aData)
   1.583 +{
   1.584 +  if (!mFrame)
   1.585 +    return NS_ERROR_FAILURE;
   1.586 +
   1.587 +  if (aType == imgINotificationObserver::LOAD_COMPLETE) {
   1.588 +    mFrame->InvalidateFrame();
   1.589 +    nsSVGEffects::InvalidateRenderingObservers(mFrame);
   1.590 +    nsSVGUtils::ScheduleReflowSVG(mFrame);
   1.591 +  }
   1.592 +
   1.593 +  if (aType == imgINotificationObserver::FRAME_UPDATE) {
   1.594 +    // No new dimensions, so we don't need to call
   1.595 +    // nsSVGUtils::InvalidateAndScheduleBoundsUpdate.
   1.596 +    nsSVGEffects::InvalidateRenderingObservers(mFrame);
   1.597 +    mFrame->InvalidateFrame();
   1.598 +  }
   1.599 +
   1.600 +  if (aType == imgINotificationObserver::SIZE_AVAILABLE) {
   1.601 +    // Called once the resource's dimensions have been obtained.
   1.602 +    aRequest->GetImage(getter_AddRefs(mFrame->mImageContainer));
   1.603 +    mFrame->InvalidateFrame();
   1.604 +    nsSVGEffects::InvalidateRenderingObservers(mFrame);
   1.605 +    nsSVGUtils::ScheduleReflowSVG(mFrame);
   1.606 +  }
   1.607 +
   1.608 +  return NS_OK;
   1.609 +}
   1.610 +

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