media/libsoundtouch/src/InterpolateShannon.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/media/libsoundtouch/src/InterpolateShannon.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,185 @@
     1.4 +////////////////////////////////////////////////////////////////////////////////
     1.5 +/// 
     1.6 +/// Sample interpolation routine using 8-tap band-limited Shannon interpolation 
     1.7 +/// with kaiser window.
     1.8 +///
     1.9 +/// Notice. This algorithm is remarkably much heavier than linear or cubic
    1.10 +/// interpolation, and not remarkably better than cubic algorithm. Thus mostly
    1.11 +/// for experimental purposes
    1.12 +///
    1.13 +/// Author        : Copyright (c) Olli Parviainen
    1.14 +/// Author e-mail : oparviai 'at' iki.fi
    1.15 +/// SoundTouch WWW: http://www.surina.net/soundtouch
    1.16 +///
    1.17 +////////////////////////////////////////////////////////////////////////////////
    1.18 +//
    1.19 +// $Id: InterpolateShannon.cpp 195 2014-04-06 15:57:21Z oparviai $
    1.20 +//
    1.21 +////////////////////////////////////////////////////////////////////////////////
    1.22 +//
    1.23 +// License :
    1.24 +//
    1.25 +//  SoundTouch audio processing library
    1.26 +//  Copyright (c) Olli Parviainen
    1.27 +//
    1.28 +//  This library is free software; you can redistribute it and/or
    1.29 +//  modify it under the terms of the GNU Lesser General Public
    1.30 +//  License as published by the Free Software Foundation; either
    1.31 +//  version 2.1 of the License, or (at your option) any later version.
    1.32 +//
    1.33 +//  This library is distributed in the hope that it will be useful,
    1.34 +//  but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.35 +//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    1.36 +//  Lesser General Public License for more details.
    1.37 +//
    1.38 +//  You should have received a copy of the GNU Lesser General Public
    1.39 +//  License along with this library; if not, write to the Free Software
    1.40 +//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    1.41 +//
    1.42 +////////////////////////////////////////////////////////////////////////////////
    1.43 +
    1.44 +#include <math.h>
    1.45 +#include "InterpolateShannon.h"
    1.46 +#include "STTypes.h"
    1.47 +
    1.48 +using namespace soundtouch;
    1.49 +
    1.50 +
    1.51 +/// Kaiser window with beta = 2.0
    1.52 +/// Values scaled down by 5% to avoid overflows
    1.53 +static const double _kaiser8[8] = 
    1.54 +{
    1.55 +   0.41778693317814,
    1.56 +   0.64888025049173,
    1.57 +   0.83508562409944,
    1.58 +   0.93887857733412,
    1.59 +   0.93887857733412,
    1.60 +   0.83508562409944,
    1.61 +   0.64888025049173,
    1.62 +   0.41778693317814
    1.63 +};
    1.64 +
    1.65 +
    1.66 +InterpolateShannon::InterpolateShannon()
    1.67 +{
    1.68 +    fract = 0;
    1.69 +}
    1.70 +
    1.71 +
    1.72 +void InterpolateShannon::resetRegisters()
    1.73 +{
    1.74 +    fract = 0;
    1.75 +}
    1.76 +
    1.77 +
    1.78 +#define PI 3.1415926536
    1.79 +#define sinc(x) (sin(PI * (x)) / (PI * (x)))
    1.80 +
    1.81 +/// Transpose mono audio. Returns number of produced output samples, and 
    1.82 +/// updates "srcSamples" to amount of consumed source samples
    1.83 +int InterpolateShannon::transposeMono(SAMPLETYPE *pdest, 
    1.84 +                    const SAMPLETYPE *psrc, 
    1.85 +                    int &srcSamples)
    1.86 +{
    1.87 +    int i;
    1.88 +    int srcSampleEnd = srcSamples - 8;
    1.89 +    int srcCount = 0;
    1.90 +
    1.91 +    i = 0;
    1.92 +    while (srcCount < srcSampleEnd)
    1.93 +    {
    1.94 +        double out;
    1.95 +        assert(fract < 1.0);
    1.96 +
    1.97 +        out  = psrc[0] * sinc(-3.0 - fract) * _kaiser8[0];
    1.98 +        out += psrc[1] * sinc(-2.0 - fract) * _kaiser8[1];
    1.99 +        out += psrc[2] * sinc(-1.0 - fract) * _kaiser8[2];
   1.100 +        if (fract < 1e-6)
   1.101 +        {
   1.102 +            out += psrc[3] * _kaiser8[3];     // sinc(0) = 1
   1.103 +        }
   1.104 +        else
   1.105 +        {
   1.106 +            out += psrc[3] * sinc(- fract) * _kaiser8[3];
   1.107 +        }
   1.108 +        out += psrc[4] * sinc( 1.0 - fract) * _kaiser8[4];
   1.109 +        out += psrc[5] * sinc( 2.0 - fract) * _kaiser8[5];
   1.110 +        out += psrc[6] * sinc( 3.0 - fract) * _kaiser8[6];
   1.111 +        out += psrc[7] * sinc( 4.0 - fract) * _kaiser8[7];
   1.112 +
   1.113 +        pdest[i] = (SAMPLETYPE)out;
   1.114 +        i ++;
   1.115 +
   1.116 +        // update position fraction
   1.117 +        fract += rate;
   1.118 +        // update whole positions
   1.119 +        int whole = (int)fract;
   1.120 +        fract -= whole;
   1.121 +        psrc += whole;
   1.122 +        srcCount += whole;
   1.123 +    }
   1.124 +    srcSamples = srcCount;
   1.125 +    return i;
   1.126 +}
   1.127 +
   1.128 +
   1.129 +/// Transpose stereo audio. Returns number of produced output samples, and 
   1.130 +/// updates "srcSamples" to amount of consumed source samples
   1.131 +int InterpolateShannon::transposeStereo(SAMPLETYPE *pdest, 
   1.132 +                    const SAMPLETYPE *psrc, 
   1.133 +                    int &srcSamples)
   1.134 +{
   1.135 +    int i;
   1.136 +    int srcSampleEnd = srcSamples - 8;
   1.137 +    int srcCount = 0;
   1.138 +
   1.139 +    i = 0;
   1.140 +    while (srcCount < srcSampleEnd)
   1.141 +    {
   1.142 +        double out0, out1, w;
   1.143 +        assert(fract < 1.0);
   1.144 +
   1.145 +        w = sinc(-3.0 - fract) * _kaiser8[0];
   1.146 +        out0 = psrc[0] * w; out1 = psrc[1] * w;
   1.147 +        w = sinc(-2.0 - fract) * _kaiser8[1];
   1.148 +        out0 += psrc[2] * w; out1 += psrc[3] * w;
   1.149 +        w = sinc(-1.0 - fract) * _kaiser8[2];
   1.150 +        out0 += psrc[4] * w; out1 += psrc[5] * w;
   1.151 +        w = _kaiser8[3] * ((fract < 1e-5) ? 1.0 : sinc(- fract));   // sinc(0) = 1
   1.152 +        out0 += psrc[6] * w; out1 += psrc[7] * w;
   1.153 +        w = sinc( 1.0 - fract) * _kaiser8[4];
   1.154 +        out0 += psrc[8] * w; out1 += psrc[9] * w;
   1.155 +        w = sinc( 2.0 - fract) * _kaiser8[5];
   1.156 +        out0 += psrc[10] * w; out1 += psrc[11] * w;
   1.157 +        w = sinc( 3.0 - fract) * _kaiser8[6];
   1.158 +        out0 += psrc[12] * w; out1 += psrc[13] * w;
   1.159 +        w = sinc( 4.0 - fract) * _kaiser8[7];
   1.160 +        out0 += psrc[14] * w; out1 += psrc[15] * w;
   1.161 +
   1.162 +        pdest[2*i]   = (SAMPLETYPE)out0;
   1.163 +        pdest[2*i+1] = (SAMPLETYPE)out1;
   1.164 +        i ++;
   1.165 +
   1.166 +        // update position fraction
   1.167 +        fract += rate;
   1.168 +        // update whole positions
   1.169 +        int whole = (int)fract;
   1.170 +        fract -= whole;
   1.171 +        psrc += 2*whole;
   1.172 +        srcCount += whole;
   1.173 +    }
   1.174 +    srcSamples = srcCount;
   1.175 +    return i;
   1.176 +}
   1.177 +
   1.178 +
   1.179 +/// Transpose stereo audio. Returns number of produced output samples, and 
   1.180 +/// updates "srcSamples" to amount of consumed source samples
   1.181 +int InterpolateShannon::transposeMulti(SAMPLETYPE *pdest, 
   1.182 +                    const SAMPLETYPE *psrc, 
   1.183 +                    int &srcSamples)
   1.184 +{
   1.185 +    // not implemented
   1.186 +    assert(false);
   1.187 +    return 0;
   1.188 +}

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