media/libyuv/source/rotate_argb.cc

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/media/libyuv/source/rotate_argb.cc	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,209 @@
     1.4 +/*
     1.5 + *  Copyright 2012 The LibYuv Project Authors. All rights reserved.
     1.6 + *
     1.7 + *  Use of this source code is governed by a BSD-style license
     1.8 + *  that can be found in the LICENSE file in the root of the source
     1.9 + *  tree. An additional intellectual property rights grant can be found
    1.10 + *  in the file PATENTS. All contributing project authors may
    1.11 + *  be found in the AUTHORS file in the root of the source tree.
    1.12 + */
    1.13 +
    1.14 +#include "libyuv/rotate.h"
    1.15 +
    1.16 +#include "libyuv/cpu_id.h"
    1.17 +#include "libyuv/convert.h"
    1.18 +#include "libyuv/planar_functions.h"
    1.19 +#include "libyuv/row.h"
    1.20 +
    1.21 +#ifdef __cplusplus
    1.22 +namespace libyuv {
    1.23 +extern "C" {
    1.24 +#endif
    1.25 +
    1.26 +// ARGBScale has a function to copy pixels to a row, striding each source
    1.27 +// pixel by a constant.
    1.28 +#if !defined(LIBYUV_DISABLE_X86) && \
    1.29 +    (defined(_M_IX86) || \
    1.30 +    (defined(__x86_64__) && !defined(__native_client__)) || defined(__i386__))
    1.31 +#define HAS_SCALEARGBROWDOWNEVEN_SSE2
    1.32 +void ScaleARGBRowDownEven_SSE2(const uint8* src_ptr, int src_stride,
    1.33 +                               int src_stepx,
    1.34 +                               uint8* dst_ptr, int dst_width);
    1.35 +#endif
    1.36 +#if !defined(LIBYUV_DISABLE_NEON) && !defined(__native_client__) && \
    1.37 +    (defined(__ARM_NEON__) || defined(LIBYUV_NEON))
    1.38 +#define HAS_SCALEARGBROWDOWNEVEN_NEON
    1.39 +void ScaleARGBRowDownEven_NEON(const uint8* src_ptr, int src_stride,
    1.40 +                               int src_stepx,
    1.41 +                               uint8* dst_ptr, int dst_width);
    1.42 +#endif
    1.43 +
    1.44 +void ScaleARGBRowDownEven_C(const uint8* src_ptr, int,
    1.45 +                            int src_stepx,
    1.46 +                            uint8* dst_ptr, int dst_width);
    1.47 +
    1.48 +static void ARGBTranspose(const uint8* src, int src_stride,
    1.49 +                          uint8* dst, int dst_stride,
    1.50 +                          int width, int height) {
    1.51 +  int i;
    1.52 +  int src_pixel_step = src_stride >> 2;
    1.53 +  void (*ScaleARGBRowDownEven)(const uint8* src_ptr, int src_stride,
    1.54 +      int src_step, uint8* dst_ptr, int dst_width) = ScaleARGBRowDownEven_C;
    1.55 +#if defined(HAS_SCALEARGBROWDOWNEVEN_SSE2)
    1.56 +  if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(height, 4) &&  // Width of dest.
    1.57 +      IS_ALIGNED(dst, 16) && IS_ALIGNED(dst_stride, 16)) {
    1.58 +    ScaleARGBRowDownEven = ScaleARGBRowDownEven_SSE2;
    1.59 +  }
    1.60 +#elif defined(HAS_SCALEARGBROWDOWNEVEN_NEON)
    1.61 +  if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(height, 4) &&  // Width of dest.
    1.62 +      IS_ALIGNED(src, 4)) {
    1.63 +    ScaleARGBRowDownEven = ScaleARGBRowDownEven_NEON;
    1.64 +  }
    1.65 +#endif
    1.66 +
    1.67 +  for (i = 0; i < width; ++i) {  // column of source to row of dest.
    1.68 +    ScaleARGBRowDownEven(src, 0, src_pixel_step, dst, height);
    1.69 +    dst += dst_stride;
    1.70 +    src += 4;
    1.71 +  }
    1.72 +}
    1.73 +
    1.74 +void ARGBRotate90(const uint8* src, int src_stride,
    1.75 +                  uint8* dst, int dst_stride,
    1.76 +                  int width, int height) {
    1.77 +  // Rotate by 90 is a ARGBTranspose with the source read
    1.78 +  // from bottom to top. So set the source pointer to the end
    1.79 +  // of the buffer and flip the sign of the source stride.
    1.80 +  src += src_stride * (height - 1);
    1.81 +  src_stride = -src_stride;
    1.82 +  ARGBTranspose(src, src_stride, dst, dst_stride, width, height);
    1.83 +}
    1.84 +
    1.85 +void ARGBRotate270(const uint8* src, int src_stride,
    1.86 +                    uint8* dst, int dst_stride,
    1.87 +                    int width, int height) {
    1.88 +  // Rotate by 270 is a ARGBTranspose with the destination written
    1.89 +  // from bottom to top. So set the destination pointer to the end
    1.90 +  // of the buffer and flip the sign of the destination stride.
    1.91 +  dst += dst_stride * (width - 1);
    1.92 +  dst_stride = -dst_stride;
    1.93 +  ARGBTranspose(src, src_stride, dst, dst_stride, width, height);
    1.94 +}
    1.95 +
    1.96 +void ARGBRotate180(const uint8* src, int src_stride,
    1.97 +                   uint8* dst, int dst_stride,
    1.98 +                   int width, int height) {
    1.99 +  // Swap first and last row and mirror the content. Uses a temporary row.
   1.100 +  align_buffer_64(row, width * 4);
   1.101 +  const uint8* src_bot = src + src_stride * (height - 1);
   1.102 +  uint8* dst_bot = dst + dst_stride * (height - 1);
   1.103 +  int half_height = (height + 1) >> 1;
   1.104 +  int y;
   1.105 +  void (*ARGBMirrorRow)(const uint8* src, uint8* dst, int width) =
   1.106 +      ARGBMirrorRow_C;
   1.107 +  void (*CopyRow)(const uint8* src, uint8* dst, int width) = CopyRow_C;
   1.108 +#if defined(HAS_ARGBMIRRORROW_SSSE3)
   1.109 +  if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 4) &&
   1.110 +      IS_ALIGNED(src, 16) && IS_ALIGNED(src_stride, 16) &&
   1.111 +      IS_ALIGNED(dst, 16) && IS_ALIGNED(dst_stride, 16)) {
   1.112 +    ARGBMirrorRow = ARGBMirrorRow_SSSE3;
   1.113 +  }
   1.114 +#endif
   1.115 +#if defined(HAS_ARGBMIRRORROW_AVX2)
   1.116 +  if (TestCpuFlag(kCpuHasAVX2) && IS_ALIGNED(width, 8)) {
   1.117 +    ARGBMirrorRow = ARGBMirrorRow_AVX2;
   1.118 +  }
   1.119 +#endif
   1.120 +#if defined(HAS_ARGBMIRRORROW_NEON)
   1.121 +  if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 4)) {
   1.122 +    ARGBMirrorRow = ARGBMirrorRow_NEON;
   1.123 +  }
   1.124 +#endif
   1.125 +#if defined(HAS_COPYROW_NEON)
   1.126 +  if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width * 4, 32)) {
   1.127 +    CopyRow = CopyRow_NEON;
   1.128 +  }
   1.129 +#endif
   1.130 +#if defined(HAS_COPYROW_X86)
   1.131 +  if (TestCpuFlag(kCpuHasX86)) {
   1.132 +    CopyRow = CopyRow_X86;
   1.133 +  }
   1.134 +#endif
   1.135 +#if defined(HAS_COPYROW_SSE2)
   1.136 +  if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(width * 4, 32) &&
   1.137 +      IS_ALIGNED(src, 16) && IS_ALIGNED(src_stride, 16) &&
   1.138 +      IS_ALIGNED(dst, 16) && IS_ALIGNED(dst_stride, 16)) {
   1.139 +    CopyRow = CopyRow_SSE2;
   1.140 +  }
   1.141 +#endif
   1.142 +#if defined(HAS_COPYROW_ERMS)
   1.143 +  if (TestCpuFlag(kCpuHasERMS)) {
   1.144 +    CopyRow = CopyRow_ERMS;
   1.145 +  }
   1.146 +#endif
   1.147 +#if defined(HAS_COPYROW_MIPS)
   1.148 +  if (TestCpuFlag(kCpuHasMIPS)) {
   1.149 +    CopyRow = CopyRow_MIPS;
   1.150 +  }
   1.151 +#endif
   1.152 +
   1.153 +  // Odd height will harmlessly mirror the middle row twice.
   1.154 +  for (y = 0; y < half_height; ++y) {
   1.155 +    ARGBMirrorRow(src, row, width);  // Mirror first row into a buffer
   1.156 +    ARGBMirrorRow(src_bot, dst, width);  // Mirror last row into first row
   1.157 +    CopyRow(row, dst_bot, width * 4);  // Copy first mirrored row into last
   1.158 +    src += src_stride;
   1.159 +    dst += dst_stride;
   1.160 +    src_bot -= src_stride;
   1.161 +    dst_bot -= dst_stride;
   1.162 +  }
   1.163 +  free_aligned_buffer_64(row);
   1.164 +}
   1.165 +
   1.166 +LIBYUV_API
   1.167 +int ARGBRotate(const uint8* src_argb, int src_stride_argb,
   1.168 +               uint8* dst_argb, int dst_stride_argb,
   1.169 +               int width, int height,
   1.170 +               enum RotationMode mode) {
   1.171 +  if (!src_argb || width <= 0 || height == 0 || !dst_argb) {
   1.172 +    return -1;
   1.173 +  }
   1.174 +
   1.175 +  // Negative height means invert the image.
   1.176 +  if (height < 0) {
   1.177 +    height = -height;
   1.178 +    src_argb = src_argb + (height - 1) * src_stride_argb;
   1.179 +    src_stride_argb = -src_stride_argb;
   1.180 +  }
   1.181 +
   1.182 +  switch (mode) {
   1.183 +    case kRotate0:
   1.184 +      // copy frame
   1.185 +      return ARGBCopy(src_argb, src_stride_argb,
   1.186 +                      dst_argb, dst_stride_argb,
   1.187 +                      width, height);
   1.188 +    case kRotate90:
   1.189 +      ARGBRotate90(src_argb, src_stride_argb,
   1.190 +                   dst_argb, dst_stride_argb,
   1.191 +                   width, height);
   1.192 +      return 0;
   1.193 +    case kRotate270:
   1.194 +      ARGBRotate270(src_argb, src_stride_argb,
   1.195 +                    dst_argb, dst_stride_argb,
   1.196 +                    width, height);
   1.197 +      return 0;
   1.198 +    case kRotate180:
   1.199 +      ARGBRotate180(src_argb, src_stride_argb,
   1.200 +                    dst_argb, dst_stride_argb,
   1.201 +                    width, height);
   1.202 +      return 0;
   1.203 +    default:
   1.204 +      break;
   1.205 +  }
   1.206 +  return -1;
   1.207 +}
   1.208 +
   1.209 +#ifdef __cplusplus
   1.210 +}  // extern "C"
   1.211 +}  // namespace libyuv
   1.212 +#endif

mercurial