media/libyuv/source/scale_common.cc

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/media/libyuv/source/scale_common.cc	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,772 @@
     1.4 +/*
     1.5 + *  Copyright 2013 The LibYuv Project Authors. All rights reserved.
     1.6 + *
     1.7 + *  Use of this source code is governed by a BSD-style license
     1.8 + *  that can be found in the LICENSE file in the root of the source
     1.9 + *  tree. An additional intellectual property rights grant can be found
    1.10 + *  in the file PATENTS. All contributing project authors may
    1.11 + *  be found in the AUTHORS file in the root of the source tree.
    1.12 + */
    1.13 +
    1.14 +#include "libyuv/scale.h"
    1.15 +
    1.16 +#include <assert.h>
    1.17 +#include <string.h>
    1.18 +
    1.19 +#include "libyuv/cpu_id.h"
    1.20 +#include "libyuv/planar_functions.h"  // For CopyARGB
    1.21 +#include "libyuv/row.h"
    1.22 +#include "libyuv/scale_row.h"
    1.23 +
    1.24 +#ifdef __cplusplus
    1.25 +namespace libyuv {
    1.26 +extern "C" {
    1.27 +#endif
    1.28 +
    1.29 +static __inline int Abs(int v) {
    1.30 +  return v >= 0 ? v : -v;
    1.31 +}
    1.32 +
    1.33 +// CPU agnostic row functions
    1.34 +void ScaleRowDown2_C(const uint8* src_ptr, ptrdiff_t src_stride,
    1.35 +                     uint8* dst, int dst_width) {
    1.36 +  int x;
    1.37 +  for (x = 0; x < dst_width - 1; x += 2) {
    1.38 +    dst[0] = src_ptr[1];
    1.39 +    dst[1] = src_ptr[3];
    1.40 +    dst += 2;
    1.41 +    src_ptr += 4;
    1.42 +  }
    1.43 +  if (dst_width & 1) {
    1.44 +    dst[0] = src_ptr[1];
    1.45 +  }
    1.46 +}
    1.47 +
    1.48 +void ScaleRowDown2Linear_C(const uint8* src_ptr, ptrdiff_t src_stride,
    1.49 +                           uint8* dst, int dst_width) {
    1.50 +  const uint8* s = src_ptr;
    1.51 +  int x;
    1.52 +  for (x = 0; x < dst_width - 1; x += 2) {
    1.53 +    dst[0] = (s[0] + s[1] + 1) >> 1;
    1.54 +    dst[1] = (s[2] + s[3] + 1) >> 1;
    1.55 +    dst += 2;
    1.56 +    s += 4;
    1.57 +  }
    1.58 +  if (dst_width & 1) {
    1.59 +    dst[0] = (s[0] + s[1] + 1) >> 1;
    1.60 +  }
    1.61 +}
    1.62 +
    1.63 +void ScaleRowDown2Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
    1.64 +                        uint8* dst, int dst_width) {
    1.65 +  const uint8* s = src_ptr;
    1.66 +  const uint8* t = src_ptr + src_stride;
    1.67 +  int x;
    1.68 +  for (x = 0; x < dst_width - 1; x += 2) {
    1.69 +    dst[0] = (s[0] + s[1] + t[0] + t[1] + 2) >> 2;
    1.70 +    dst[1] = (s[2] + s[3] + t[2] + t[3] + 2) >> 2;
    1.71 +    dst += 2;
    1.72 +    s += 4;
    1.73 +    t += 4;
    1.74 +  }
    1.75 +  if (dst_width & 1) {
    1.76 +    dst[0] = (s[0] + s[1] + t[0] + t[1] + 2) >> 2;
    1.77 +  }
    1.78 +}
    1.79 +
    1.80 +void ScaleRowDown4_C(const uint8* src_ptr, ptrdiff_t src_stride,
    1.81 +                     uint8* dst, int dst_width) {
    1.82 +  int x;
    1.83 +  for (x = 0; x < dst_width - 1; x += 2) {
    1.84 +    dst[0] = src_ptr[2];
    1.85 +    dst[1] = src_ptr[6];
    1.86 +    dst += 2;
    1.87 +    src_ptr += 8;
    1.88 +  }
    1.89 +  if (dst_width & 1) {
    1.90 +    dst[0] = src_ptr[2];
    1.91 +  }
    1.92 +}
    1.93 +
    1.94 +void ScaleRowDown4Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
    1.95 +                        uint8* dst, int dst_width) {
    1.96 +  intptr_t stride = src_stride;
    1.97 +  int x;
    1.98 +  for (x = 0; x < dst_width - 1; x += 2) {
    1.99 +    dst[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] + src_ptr[3] +
   1.100 +             src_ptr[stride + 0] + src_ptr[stride + 1] +
   1.101 +             src_ptr[stride + 2] + src_ptr[stride + 3] +
   1.102 +             src_ptr[stride * 2 + 0] + src_ptr[stride * 2 + 1] +
   1.103 +             src_ptr[stride * 2 + 2] + src_ptr[stride * 2 + 3] +
   1.104 +             src_ptr[stride * 3 + 0] + src_ptr[stride * 3 + 1] +
   1.105 +             src_ptr[stride * 3 + 2] + src_ptr[stride * 3 + 3] +
   1.106 +             8) >> 4;
   1.107 +    dst[1] = (src_ptr[4] + src_ptr[5] + src_ptr[6] + src_ptr[7] +
   1.108 +             src_ptr[stride + 4] + src_ptr[stride + 5] +
   1.109 +             src_ptr[stride + 6] + src_ptr[stride + 7] +
   1.110 +             src_ptr[stride * 2 + 4] + src_ptr[stride * 2 + 5] +
   1.111 +             src_ptr[stride * 2 + 6] + src_ptr[stride * 2 + 7] +
   1.112 +             src_ptr[stride * 3 + 4] + src_ptr[stride * 3 + 5] +
   1.113 +             src_ptr[stride * 3 + 6] + src_ptr[stride * 3 + 7] +
   1.114 +             8) >> 4;
   1.115 +    dst += 2;
   1.116 +    src_ptr += 8;
   1.117 +  }
   1.118 +  if (dst_width & 1) {
   1.119 +    dst[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] + src_ptr[3] +
   1.120 +             src_ptr[stride + 0] + src_ptr[stride + 1] +
   1.121 +             src_ptr[stride + 2] + src_ptr[stride + 3] +
   1.122 +             src_ptr[stride * 2 + 0] + src_ptr[stride * 2 + 1] +
   1.123 +             src_ptr[stride * 2 + 2] + src_ptr[stride * 2 + 3] +
   1.124 +             src_ptr[stride * 3 + 0] + src_ptr[stride * 3 + 1] +
   1.125 +             src_ptr[stride * 3 + 2] + src_ptr[stride * 3 + 3] +
   1.126 +             8) >> 4;
   1.127 +  }
   1.128 +}
   1.129 +
   1.130 +void ScaleRowDown34_C(const uint8* src_ptr, ptrdiff_t src_stride,
   1.131 +                      uint8* dst, int dst_width) {
   1.132 +  int x;
   1.133 +  assert((dst_width % 3 == 0) && (dst_width > 0));
   1.134 +  for (x = 0; x < dst_width; x += 3) {
   1.135 +    dst[0] = src_ptr[0];
   1.136 +    dst[1] = src_ptr[1];
   1.137 +    dst[2] = src_ptr[3];
   1.138 +    dst += 3;
   1.139 +    src_ptr += 4;
   1.140 +  }
   1.141 +}
   1.142 +
   1.143 +// Filter rows 0 and 1 together, 3 : 1
   1.144 +void ScaleRowDown34_0_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
   1.145 +                            uint8* d, int dst_width) {
   1.146 +  const uint8* s = src_ptr;
   1.147 +  const uint8* t = src_ptr + src_stride;
   1.148 +  int x;
   1.149 +  assert((dst_width % 3 == 0) && (dst_width > 0));
   1.150 +  for (x = 0; x < dst_width; x += 3) {
   1.151 +    uint8 a0 = (s[0] * 3 + s[1] * 1 + 2) >> 2;
   1.152 +    uint8 a1 = (s[1] * 1 + s[2] * 1 + 1) >> 1;
   1.153 +    uint8 a2 = (s[2] * 1 + s[3] * 3 + 2) >> 2;
   1.154 +    uint8 b0 = (t[0] * 3 + t[1] * 1 + 2) >> 2;
   1.155 +    uint8 b1 = (t[1] * 1 + t[2] * 1 + 1) >> 1;
   1.156 +    uint8 b2 = (t[2] * 1 + t[3] * 3 + 2) >> 2;
   1.157 +    d[0] = (a0 * 3 + b0 + 2) >> 2;
   1.158 +    d[1] = (a1 * 3 + b1 + 2) >> 2;
   1.159 +    d[2] = (a2 * 3 + b2 + 2) >> 2;
   1.160 +    d += 3;
   1.161 +    s += 4;
   1.162 +    t += 4;
   1.163 +  }
   1.164 +}
   1.165 +
   1.166 +// Filter rows 1 and 2 together, 1 : 1
   1.167 +void ScaleRowDown34_1_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
   1.168 +                            uint8* d, int dst_width) {
   1.169 +  const uint8* s = src_ptr;
   1.170 +  const uint8* t = src_ptr + src_stride;
   1.171 +  int x;
   1.172 +  assert((dst_width % 3 == 0) && (dst_width > 0));
   1.173 +  for (x = 0; x < dst_width; x += 3) {
   1.174 +    uint8 a0 = (s[0] * 3 + s[1] * 1 + 2) >> 2;
   1.175 +    uint8 a1 = (s[1] * 1 + s[2] * 1 + 1) >> 1;
   1.176 +    uint8 a2 = (s[2] * 1 + s[3] * 3 + 2) >> 2;
   1.177 +    uint8 b0 = (t[0] * 3 + t[1] * 1 + 2) >> 2;
   1.178 +    uint8 b1 = (t[1] * 1 + t[2] * 1 + 1) >> 1;
   1.179 +    uint8 b2 = (t[2] * 1 + t[3] * 3 + 2) >> 2;
   1.180 +    d[0] = (a0 + b0 + 1) >> 1;
   1.181 +    d[1] = (a1 + b1 + 1) >> 1;
   1.182 +    d[2] = (a2 + b2 + 1) >> 1;
   1.183 +    d += 3;
   1.184 +    s += 4;
   1.185 +    t += 4;
   1.186 +  }
   1.187 +}
   1.188 +
   1.189 +// Scales a single row of pixels using point sampling.
   1.190 +void ScaleCols_C(uint8* dst_ptr, const uint8* src_ptr,
   1.191 +                 int dst_width, int x, int dx) {
   1.192 +  int j;
   1.193 +  for (j = 0; j < dst_width - 1; j += 2) {
   1.194 +    dst_ptr[0] = src_ptr[x >> 16];
   1.195 +    x += dx;
   1.196 +    dst_ptr[1] = src_ptr[x >> 16];
   1.197 +    x += dx;
   1.198 +    dst_ptr += 2;
   1.199 +  }
   1.200 +  if (dst_width & 1) {
   1.201 +    dst_ptr[0] = src_ptr[x >> 16];
   1.202 +  }
   1.203 +}
   1.204 +
   1.205 +// Scales a single row of pixels up by 2x using point sampling.
   1.206 +void ScaleColsUp2_C(uint8* dst_ptr, const uint8* src_ptr,
   1.207 +                    int dst_width, int x, int dx) {
   1.208 +  int j;
   1.209 +  for (j = 0; j < dst_width - 1; j += 2) {
   1.210 +    dst_ptr[1] = dst_ptr[0] = src_ptr[0];
   1.211 +    src_ptr += 1;
   1.212 +    dst_ptr += 2;
   1.213 +  }
   1.214 +  if (dst_width & 1) {
   1.215 +    dst_ptr[0] = src_ptr[0];
   1.216 +  }
   1.217 +}
   1.218 +
   1.219 +// (1-f)a + fb can be replaced with a + f(b-a)
   1.220 +#define BLENDER(a, b, f) (uint8)((int)(a) + \
   1.221 +    ((int)(f) * ((int)(b) - (int)(a)) >> 16))
   1.222 +
   1.223 +void ScaleFilterCols_C(uint8* dst_ptr, const uint8* src_ptr,
   1.224 +                       int dst_width, int x, int dx) {
   1.225 +  int j;
   1.226 +  for (j = 0; j < dst_width - 1; j += 2) {
   1.227 +    int xi = x >> 16;
   1.228 +    int a = src_ptr[xi];
   1.229 +    int b = src_ptr[xi + 1];
   1.230 +    dst_ptr[0] = BLENDER(a, b, x & 0xffff);
   1.231 +    x += dx;
   1.232 +    xi = x >> 16;
   1.233 +    a = src_ptr[xi];
   1.234 +    b = src_ptr[xi + 1];
   1.235 +    dst_ptr[1] = BLENDER(a, b, x & 0xffff);
   1.236 +    x += dx;
   1.237 +    dst_ptr += 2;
   1.238 +  }
   1.239 +  if (dst_width & 1) {
   1.240 +    int xi = x >> 16;
   1.241 +    int a = src_ptr[xi];
   1.242 +    int b = src_ptr[xi + 1];
   1.243 +    dst_ptr[0] = BLENDER(a, b, x & 0xffff);
   1.244 +  }
   1.245 +}
   1.246 +
   1.247 +void ScaleFilterCols64_C(uint8* dst_ptr, const uint8* src_ptr,
   1.248 +                         int dst_width, int x32, int dx) {
   1.249 +  int64 x = (int64)(x32);
   1.250 +  int j;
   1.251 +  for (j = 0; j < dst_width - 1; j += 2) {
   1.252 +    int64 xi = x >> 16;
   1.253 +    int a = src_ptr[xi];
   1.254 +    int b = src_ptr[xi + 1];
   1.255 +    dst_ptr[0] = BLENDER(a, b, x & 0xffff);
   1.256 +    x += dx;
   1.257 +    xi = x >> 16;
   1.258 +    a = src_ptr[xi];
   1.259 +    b = src_ptr[xi + 1];
   1.260 +    dst_ptr[1] = BLENDER(a, b, x & 0xffff);
   1.261 +    x += dx;
   1.262 +    dst_ptr += 2;
   1.263 +  }
   1.264 +  if (dst_width & 1) {
   1.265 +    int64 xi = x >> 16;
   1.266 +    int a = src_ptr[xi];
   1.267 +    int b = src_ptr[xi + 1];
   1.268 +    dst_ptr[0] = BLENDER(a, b, x & 0xffff);
   1.269 +  }
   1.270 +}
   1.271 +#undef BLENDER
   1.272 +
   1.273 +void ScaleRowDown38_C(const uint8* src_ptr, ptrdiff_t src_stride,
   1.274 +                      uint8* dst, int dst_width) {
   1.275 +  int x;
   1.276 +  assert(dst_width % 3 == 0);
   1.277 +  for (x = 0; x < dst_width; x += 3) {
   1.278 +    dst[0] = src_ptr[0];
   1.279 +    dst[1] = src_ptr[3];
   1.280 +    dst[2] = src_ptr[6];
   1.281 +    dst += 3;
   1.282 +    src_ptr += 8;
   1.283 +  }
   1.284 +}
   1.285 +
   1.286 +// 8x3 -> 3x1
   1.287 +void ScaleRowDown38_3_Box_C(const uint8* src_ptr,
   1.288 +                            ptrdiff_t src_stride,
   1.289 +                            uint8* dst_ptr, int dst_width) {
   1.290 +  intptr_t stride = src_stride;
   1.291 +  int i;
   1.292 +  assert((dst_width % 3 == 0) && (dst_width > 0));
   1.293 +  for (i = 0; i < dst_width; i += 3) {
   1.294 +    dst_ptr[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] +
   1.295 +        src_ptr[stride + 0] + src_ptr[stride + 1] +
   1.296 +        src_ptr[stride + 2] + src_ptr[stride * 2 + 0] +
   1.297 +        src_ptr[stride * 2 + 1] + src_ptr[stride * 2 + 2]) *
   1.298 +        (65536 / 9) >> 16;
   1.299 +    dst_ptr[1] = (src_ptr[3] + src_ptr[4] + src_ptr[5] +
   1.300 +        src_ptr[stride + 3] + src_ptr[stride + 4] +
   1.301 +        src_ptr[stride + 5] + src_ptr[stride * 2 + 3] +
   1.302 +        src_ptr[stride * 2 + 4] + src_ptr[stride * 2 + 5]) *
   1.303 +        (65536 / 9) >> 16;
   1.304 +    dst_ptr[2] = (src_ptr[6] + src_ptr[7] +
   1.305 +        src_ptr[stride + 6] + src_ptr[stride + 7] +
   1.306 +        src_ptr[stride * 2 + 6] + src_ptr[stride * 2 + 7]) *
   1.307 +        (65536 / 6) >> 16;
   1.308 +    src_ptr += 8;
   1.309 +    dst_ptr += 3;
   1.310 +  }
   1.311 +}
   1.312 +
   1.313 +// 8x2 -> 3x1
   1.314 +void ScaleRowDown38_2_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
   1.315 +                            uint8* dst_ptr, int dst_width) {
   1.316 +  intptr_t stride = src_stride;
   1.317 +  int i;
   1.318 +  assert((dst_width % 3 == 0) && (dst_width > 0));
   1.319 +  for (i = 0; i < dst_width; i += 3) {
   1.320 +    dst_ptr[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] +
   1.321 +        src_ptr[stride + 0] + src_ptr[stride + 1] +
   1.322 +        src_ptr[stride + 2]) * (65536 / 6) >> 16;
   1.323 +    dst_ptr[1] = (src_ptr[3] + src_ptr[4] + src_ptr[5] +
   1.324 +        src_ptr[stride + 3] + src_ptr[stride + 4] +
   1.325 +        src_ptr[stride + 5]) * (65536 / 6) >> 16;
   1.326 +    dst_ptr[2] = (src_ptr[6] + src_ptr[7] +
   1.327 +        src_ptr[stride + 6] + src_ptr[stride + 7]) *
   1.328 +        (65536 / 4) >> 16;
   1.329 +    src_ptr += 8;
   1.330 +    dst_ptr += 3;
   1.331 +  }
   1.332 +}
   1.333 +
   1.334 +void ScaleAddRows_C(const uint8* src_ptr, ptrdiff_t src_stride,
   1.335 +                    uint16* dst_ptr, int src_width, int src_height) {
   1.336 +  int x;
   1.337 +  assert(src_width > 0);
   1.338 +  assert(src_height > 0);
   1.339 +  for (x = 0; x < src_width; ++x) {
   1.340 +    const uint8* s = src_ptr + x;
   1.341 +    unsigned int sum = 0u;
   1.342 +    int y;
   1.343 +    for (y = 0; y < src_height; ++y) {
   1.344 +      sum += s[0];
   1.345 +      s += src_stride;
   1.346 +    }
   1.347 +    // TODO(fbarchard): Consider limitting height to 256 to avoid overflow.
   1.348 +    dst_ptr[x] = sum < 65535u ? sum : 65535u;
   1.349 +  }
   1.350 +}
   1.351 +
   1.352 +void ScaleARGBRowDown2_C(const uint8* src_argb,
   1.353 +                         ptrdiff_t src_stride,
   1.354 +                         uint8* dst_argb, int dst_width) {
   1.355 +  const uint32* src = (const uint32*)(src_argb);
   1.356 +  uint32* dst = (uint32*)(dst_argb);
   1.357 +
   1.358 +  int x;
   1.359 +  for (x = 0; x < dst_width - 1; x += 2) {
   1.360 +    dst[0] = src[1];
   1.361 +    dst[1] = src[3];
   1.362 +    src += 4;
   1.363 +    dst += 2;
   1.364 +  }
   1.365 +  if (dst_width & 1) {
   1.366 +    dst[0] = src[1];
   1.367 +  }
   1.368 +}
   1.369 +
   1.370 +void ScaleARGBRowDown2Linear_C(const uint8* src_argb,
   1.371 +                               ptrdiff_t src_stride,
   1.372 +                               uint8* dst_argb, int dst_width) {
   1.373 +  int x;
   1.374 +  for (x = 0; x < dst_width; ++x) {
   1.375 +    dst_argb[0] = (src_argb[0] + src_argb[4] + 1) >> 1;
   1.376 +    dst_argb[1] = (src_argb[1] + src_argb[5] + 1) >> 1;
   1.377 +    dst_argb[2] = (src_argb[2] + src_argb[6] + 1) >> 1;
   1.378 +    dst_argb[3] = (src_argb[3] + src_argb[7] + 1) >> 1;
   1.379 +    src_argb += 8;
   1.380 +    dst_argb += 4;
   1.381 +  }
   1.382 +}
   1.383 +
   1.384 +void ScaleARGBRowDown2Box_C(const uint8* src_argb, ptrdiff_t src_stride,
   1.385 +                            uint8* dst_argb, int dst_width) {
   1.386 +  int x;
   1.387 +  for (x = 0; x < dst_width; ++x) {
   1.388 +    dst_argb[0] = (src_argb[0] + src_argb[4] +
   1.389 +                  src_argb[src_stride] + src_argb[src_stride + 4] + 2) >> 2;
   1.390 +    dst_argb[1] = (src_argb[1] + src_argb[5] +
   1.391 +                  src_argb[src_stride + 1] + src_argb[src_stride + 5] + 2) >> 2;
   1.392 +    dst_argb[2] = (src_argb[2] + src_argb[6] +
   1.393 +                  src_argb[src_stride + 2] + src_argb[src_stride + 6] + 2) >> 2;
   1.394 +    dst_argb[3] = (src_argb[3] + src_argb[7] +
   1.395 +                  src_argb[src_stride + 3] + src_argb[src_stride + 7] + 2) >> 2;
   1.396 +    src_argb += 8;
   1.397 +    dst_argb += 4;
   1.398 +  }
   1.399 +}
   1.400 +
   1.401 +void ScaleARGBRowDownEven_C(const uint8* src_argb, ptrdiff_t src_stride,
   1.402 +                            int src_stepx,
   1.403 +                            uint8* dst_argb, int dst_width) {
   1.404 +  const uint32* src = (const uint32*)(src_argb);
   1.405 +  uint32* dst = (uint32*)(dst_argb);
   1.406 +
   1.407 +  int x;
   1.408 +  for (x = 0; x < dst_width - 1; x += 2) {
   1.409 +    dst[0] = src[0];
   1.410 +    dst[1] = src[src_stepx];
   1.411 +    src += src_stepx * 2;
   1.412 +    dst += 2;
   1.413 +  }
   1.414 +  if (dst_width & 1) {
   1.415 +    dst[0] = src[0];
   1.416 +  }
   1.417 +}
   1.418 +
   1.419 +void ScaleARGBRowDownEvenBox_C(const uint8* src_argb,
   1.420 +                               ptrdiff_t src_stride,
   1.421 +                               int src_stepx,
   1.422 +                               uint8* dst_argb, int dst_width) {
   1.423 +  int x;
   1.424 +  for (x = 0; x < dst_width; ++x) {
   1.425 +    dst_argb[0] = (src_argb[0] + src_argb[4] +
   1.426 +                  src_argb[src_stride] + src_argb[src_stride + 4] + 2) >> 2;
   1.427 +    dst_argb[1] = (src_argb[1] + src_argb[5] +
   1.428 +                  src_argb[src_stride + 1] + src_argb[src_stride + 5] + 2) >> 2;
   1.429 +    dst_argb[2] = (src_argb[2] + src_argb[6] +
   1.430 +                  src_argb[src_stride + 2] + src_argb[src_stride + 6] + 2) >> 2;
   1.431 +    dst_argb[3] = (src_argb[3] + src_argb[7] +
   1.432 +                  src_argb[src_stride + 3] + src_argb[src_stride + 7] + 2) >> 2;
   1.433 +    src_argb += src_stepx * 4;
   1.434 +    dst_argb += 4;
   1.435 +  }
   1.436 +}
   1.437 +
   1.438 +// Scales a single row of pixels using point sampling.
   1.439 +void ScaleARGBCols_C(uint8* dst_argb, const uint8* src_argb,
   1.440 +                     int dst_width, int x, int dx) {
   1.441 +  const uint32* src = (const uint32*)(src_argb);
   1.442 +  uint32* dst = (uint32*)(dst_argb);
   1.443 +  int j;
   1.444 +  for (j = 0; j < dst_width - 1; j += 2) {
   1.445 +    dst[0] = src[x >> 16];
   1.446 +    x += dx;
   1.447 +    dst[1] = src[x >> 16];
   1.448 +    x += dx;
   1.449 +    dst += 2;
   1.450 +  }
   1.451 +  if (dst_width & 1) {
   1.452 +    dst[0] = src[x >> 16];
   1.453 +  }
   1.454 +}
   1.455 +
   1.456 +void ScaleARGBCols64_C(uint8* dst_argb, const uint8* src_argb,
   1.457 +                       int dst_width, int x32, int dx) {
   1.458 +  int64 x = (int64)(x32);
   1.459 +  const uint32* src = (const uint32*)(src_argb);
   1.460 +  uint32* dst = (uint32*)(dst_argb);
   1.461 +  int j;
   1.462 +  for (j = 0; j < dst_width - 1; j += 2) {
   1.463 +    dst[0] = src[x >> 16];
   1.464 +    x += dx;
   1.465 +    dst[1] = src[x >> 16];
   1.466 +    x += dx;
   1.467 +    dst += 2;
   1.468 +  }
   1.469 +  if (dst_width & 1) {
   1.470 +    dst[0] = src[x >> 16];
   1.471 +  }
   1.472 +}
   1.473 +
   1.474 +// Scales a single row of pixels up by 2x using point sampling.
   1.475 +void ScaleARGBColsUp2_C(uint8* dst_argb, const uint8* src_argb,
   1.476 +                        int dst_width, int x, int dx) {
   1.477 +  const uint32* src = (const uint32*)(src_argb);
   1.478 +  uint32* dst = (uint32*)(dst_argb);
   1.479 +  int j;
   1.480 +  for (j = 0; j < dst_width - 1; j += 2) {
   1.481 +    dst[1] = dst[0] = src[0];
   1.482 +    src += 1;
   1.483 +    dst += 2;
   1.484 +  }
   1.485 +  if (dst_width & 1) {
   1.486 +    dst[0] = src[0];
   1.487 +  }
   1.488 +}
   1.489 +
   1.490 +// Mimics SSSE3 blender
   1.491 +#define BLENDER1(a, b, f) ((a) * (0x7f ^ f) + (b) * f) >> 7
   1.492 +#define BLENDERC(a, b, f, s) (uint32)( \
   1.493 +    BLENDER1(((a) >> s) & 255, ((b) >> s) & 255, f) << s)
   1.494 +#define BLENDER(a, b, f) \
   1.495 +    BLENDERC(a, b, f, 24) | BLENDERC(a, b, f, 16) | \
   1.496 +    BLENDERC(a, b, f, 8) | BLENDERC(a, b, f, 0)
   1.497 +
   1.498 +void ScaleARGBFilterCols_C(uint8* dst_argb, const uint8* src_argb,
   1.499 +                           int dst_width, int x, int dx) {
   1.500 +  const uint32* src = (const uint32*)(src_argb);
   1.501 +  uint32* dst = (uint32*)(dst_argb);
   1.502 +  int j;
   1.503 +  for (j = 0; j < dst_width - 1; j += 2) {
   1.504 +    int xi = x >> 16;
   1.505 +    int xf = (x >> 9) & 0x7f;
   1.506 +    uint32 a = src[xi];
   1.507 +    uint32 b = src[xi + 1];
   1.508 +    dst[0] = BLENDER(a, b, xf);
   1.509 +    x += dx;
   1.510 +    xi = x >> 16;
   1.511 +    xf = (x >> 9) & 0x7f;
   1.512 +    a = src[xi];
   1.513 +    b = src[xi + 1];
   1.514 +    dst[1] = BLENDER(a, b, xf);
   1.515 +    x += dx;
   1.516 +    dst += 2;
   1.517 +  }
   1.518 +  if (dst_width & 1) {
   1.519 +    int xi = x >> 16;
   1.520 +    int xf = (x >> 9) & 0x7f;
   1.521 +    uint32 a = src[xi];
   1.522 +    uint32 b = src[xi + 1];
   1.523 +    dst[0] = BLENDER(a, b, xf);
   1.524 +  }
   1.525 +}
   1.526 +
   1.527 +void ScaleARGBFilterCols64_C(uint8* dst_argb, const uint8* src_argb,
   1.528 +                             int dst_width, int x32, int dx) {
   1.529 +  int64 x = (int64)(x32);
   1.530 +  const uint32* src = (const uint32*)(src_argb);
   1.531 +  uint32* dst = (uint32*)(dst_argb);
   1.532 +  int j;
   1.533 +  for (j = 0; j < dst_width - 1; j += 2) {
   1.534 +    int64 xi = x >> 16;
   1.535 +    int xf = (x >> 9) & 0x7f;
   1.536 +    uint32 a = src[xi];
   1.537 +    uint32 b = src[xi + 1];
   1.538 +    dst[0] = BLENDER(a, b, xf);
   1.539 +    x += dx;
   1.540 +    xi = x >> 16;
   1.541 +    xf = (x >> 9) & 0x7f;
   1.542 +    a = src[xi];
   1.543 +    b = src[xi + 1];
   1.544 +    dst[1] = BLENDER(a, b, xf);
   1.545 +    x += dx;
   1.546 +    dst += 2;
   1.547 +  }
   1.548 +  if (dst_width & 1) {
   1.549 +    int64 xi = x >> 16;
   1.550 +    int xf = (x >> 9) & 0x7f;
   1.551 +    uint32 a = src[xi];
   1.552 +    uint32 b = src[xi + 1];
   1.553 +    dst[0] = BLENDER(a, b, xf);
   1.554 +  }
   1.555 +}
   1.556 +#undef BLENDER1
   1.557 +#undef BLENDERC
   1.558 +#undef BLENDER
   1.559 +
   1.560 +// Scale plane vertically with bilinear interpolation.
   1.561 +void ScalePlaneVertical(int src_height,
   1.562 +                        int dst_width, int dst_height,
   1.563 +                        int src_stride, int dst_stride,
   1.564 +                        const uint8* src_argb, uint8* dst_argb,
   1.565 +                        int x, int y, int dy,
   1.566 +                        int bpp, enum FilterMode filtering) {
   1.567 +  // TODO(fbarchard): Allow higher bpp.
   1.568 +  int dst_width_bytes = dst_width * bpp;
   1.569 +  void (*InterpolateRow)(uint8* dst_argb, const uint8* src_argb,
   1.570 +      ptrdiff_t src_stride, int dst_width, int source_y_fraction) =
   1.571 +      InterpolateRow_C;
   1.572 +  const int max_y = (src_height > 1) ? ((src_height - 1) << 16) - 1 : 0;
   1.573 +  int j;
   1.574 +  assert(bpp >= 1 && bpp <= 4);
   1.575 +  assert(src_height != 0);
   1.576 +  assert(dst_width > 0);
   1.577 +  assert(dst_height > 0);
   1.578 +  src_argb += (x >> 16) * bpp;
   1.579 +#if defined(HAS_INTERPOLATEROW_SSE2)
   1.580 +  if (TestCpuFlag(kCpuHasSSE2) && dst_width_bytes >= 16) {
   1.581 +    InterpolateRow = InterpolateRow_Any_SSE2;
   1.582 +    if (IS_ALIGNED(dst_width_bytes, 16)) {
   1.583 +      InterpolateRow = InterpolateRow_Unaligned_SSE2;
   1.584 +      if (IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride, 16) &&
   1.585 +          IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride, 16)) {
   1.586 +        InterpolateRow = InterpolateRow_SSE2;
   1.587 +      }
   1.588 +    }
   1.589 +  }
   1.590 +#endif
   1.591 +#if defined(HAS_INTERPOLATEROW_SSSE3)
   1.592 +  if (TestCpuFlag(kCpuHasSSSE3) && dst_width_bytes >= 16) {
   1.593 +    InterpolateRow = InterpolateRow_Any_SSSE3;
   1.594 +    if (IS_ALIGNED(dst_width_bytes, 16)) {
   1.595 +      InterpolateRow = InterpolateRow_Unaligned_SSSE3;
   1.596 +      if (IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride, 16) &&
   1.597 +          IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride, 16)) {
   1.598 +        InterpolateRow = InterpolateRow_SSSE3;
   1.599 +      }
   1.600 +    }
   1.601 +  }
   1.602 +#endif
   1.603 +#if defined(HAS_INTERPOLATEROW_AVX2)
   1.604 +  if (TestCpuFlag(kCpuHasAVX2) && dst_width_bytes >= 32) {
   1.605 +    InterpolateRow = InterpolateRow_Any_AVX2;
   1.606 +    if (IS_ALIGNED(dst_width_bytes, 32)) {
   1.607 +      InterpolateRow = InterpolateRow_AVX2;
   1.608 +    }
   1.609 +  }
   1.610 +#endif
   1.611 +#if defined(HAS_INTERPOLATEROW_NEON)
   1.612 +  if (TestCpuFlag(kCpuHasNEON) && dst_width_bytes >= 16) {
   1.613 +    InterpolateRow = InterpolateRow_Any_NEON;
   1.614 +    if (IS_ALIGNED(dst_width_bytes, 16)) {
   1.615 +      InterpolateRow = InterpolateRow_NEON;
   1.616 +    }
   1.617 +  }
   1.618 +#endif
   1.619 +#if defined(HAS_INTERPOLATEROWS_MIPS_DSPR2)
   1.620 +  if (TestCpuFlag(kCpuHasMIPS_DSPR2) && dst_width_bytes >= 4 &&
   1.621 +      IS_ALIGNED(src_argb, 4) && IS_ALIGNED(src_stride, 4) &&
   1.622 +      IS_ALIGNED(dst_argb, 4) && IS_ALIGNED(dst_stride, 4)) {
   1.623 +    InterpolateRow = InterpolateRow_Any_MIPS_DSPR2;
   1.624 +    if (IS_ALIGNED(dst_width_bytes, 4)) {
   1.625 +      InterpolateRow = InterpolateRow_MIPS_DSPR2;
   1.626 +    }
   1.627 +  }
   1.628 +#endif
   1.629 +  for (j = 0; j < dst_height; ++j) {
   1.630 +    int yi;
   1.631 +    int yf;
   1.632 +    if (y > max_y) {
   1.633 +      y = max_y;
   1.634 +    }
   1.635 +    yi = y >> 16;
   1.636 +    yf = filtering ? ((y >> 8) & 255) : 0;
   1.637 +    InterpolateRow(dst_argb, src_argb + yi * src_stride,
   1.638 +                   src_stride, dst_width_bytes, yf);
   1.639 +    dst_argb += dst_stride;
   1.640 +    y += dy;
   1.641 +  }
   1.642 +}
   1.643 +
   1.644 +// Simplify the filtering based on scale factors.
   1.645 +enum FilterMode ScaleFilterReduce(int src_width, int src_height,
   1.646 +                                  int dst_width, int dst_height,
   1.647 +                                  enum FilterMode filtering) {
   1.648 +  if (src_width < 0) {
   1.649 +    src_width = -src_width;
   1.650 +  }
   1.651 +  if (src_height < 0) {
   1.652 +    src_height = -src_height;
   1.653 +  }
   1.654 +  if (filtering == kFilterBox) {
   1.655 +    // If scaling both axis to 0.5 or larger, switch from Box to Bilinear.
   1.656 +    if (dst_width * 2 >= src_width && dst_height * 2 >= src_height) {
   1.657 +      filtering = kFilterBilinear;
   1.658 +    }
   1.659 +    // If scaling to larger, switch from Box to Bilinear.
   1.660 +    if (dst_width >= src_width || dst_height >= src_height) {
   1.661 +      filtering = kFilterBilinear;
   1.662 +    }
   1.663 +  }
   1.664 +  if (filtering == kFilterBilinear) {
   1.665 +    if (src_height == 1) {
   1.666 +      filtering = kFilterLinear;
   1.667 +    }
   1.668 +    // TODO(fbarchard): Detect any odd scale factor and reduce to Linear.
   1.669 +    if (dst_height == src_height || dst_height * 3 == src_height) {
   1.670 +      filtering = kFilterLinear;
   1.671 +    }
   1.672 +    // TODO(fbarchard): Remove 1 pixel wide filter restriction, which is to
   1.673 +    // avoid reading 2 pixels horizontally that causes memory exception.
   1.674 +    if (src_width == 1) {
   1.675 +      filtering = kFilterNone;
   1.676 +    }
   1.677 +  }
   1.678 +  if (filtering == kFilterLinear) {
   1.679 +    if (src_width == 1) {
   1.680 +      filtering = kFilterNone;
   1.681 +    }
   1.682 +    // TODO(fbarchard): Detect any odd scale factor and reduce to None.
   1.683 +    if (dst_width == src_width || dst_width * 3 == src_width) {
   1.684 +      filtering = kFilterNone;
   1.685 +    }
   1.686 +  }
   1.687 +  return filtering;
   1.688 +}
   1.689 +
   1.690 +// Divide num by div and return as 16.16 fixed point result.
   1.691 +int FixedDiv_C(int num, int div) {
   1.692 +  return (int)(((int64)(num) << 16) / div);
   1.693 +}
   1.694 +
   1.695 +// Divide num by div and return as 16.16 fixed point result.
   1.696 +int FixedDiv1_C(int num, int div) {
   1.697 +  return (int)((((int64)(num) << 16) - 0x00010001) /
   1.698 +                          (div - 1));
   1.699 +}
   1.700 +
   1.701 +#define CENTERSTART(dx, s) (dx < 0) ? -((-dx >> 1) + s) : ((dx >> 1) + s)
   1.702 +
   1.703 +// Compute slope values for stepping.
   1.704 +void ScaleSlope(int src_width, int src_height,
   1.705 +                int dst_width, int dst_height,
   1.706 +                enum FilterMode filtering,
   1.707 +                int* x, int* y, int* dx, int* dy) {
   1.708 +  assert(x != NULL);
   1.709 +  assert(y != NULL);
   1.710 +  assert(dx != NULL);
   1.711 +  assert(dy != NULL);
   1.712 +  assert(src_width != 0);
   1.713 +  assert(src_height != 0);
   1.714 +  assert(dst_width > 0);
   1.715 +  assert(dst_height > 0);
   1.716 +  // Check for 1 pixel and avoid FixedDiv overflow.
   1.717 +  if (dst_width == 1 && src_width >= 32768) {
   1.718 +    dst_width = src_width;
   1.719 +  }
   1.720 +  if (dst_height == 1 && src_height >= 32768) {
   1.721 +    dst_height = src_height;
   1.722 +  }
   1.723 +  if (filtering == kFilterBox) {
   1.724 +    // Scale step for point sampling duplicates all pixels equally.
   1.725 +    *dx = FixedDiv(Abs(src_width), dst_width);
   1.726 +    *dy = FixedDiv(src_height, dst_height);
   1.727 +    *x = 0;
   1.728 +    *y = 0;
   1.729 +  } else if (filtering == kFilterBilinear) {
   1.730 +    // Scale step for bilinear sampling renders last pixel once for upsample.
   1.731 +    if (dst_width <= Abs(src_width)) {
   1.732 +      *dx = FixedDiv(Abs(src_width), dst_width);
   1.733 +      *x = CENTERSTART(*dx, -32768);  // Subtract 0.5 (32768) to center filter.
   1.734 +    } else if (dst_width > 1) {
   1.735 +      *dx = FixedDiv1(Abs(src_width), dst_width);
   1.736 +      *x = 0;
   1.737 +    }
   1.738 +    if (dst_height <= src_height) {
   1.739 +      *dy = FixedDiv(src_height,  dst_height);
   1.740 +      *y = CENTERSTART(*dy, -32768);  // Subtract 0.5 (32768) to center filter.
   1.741 +    } else if (dst_height > 1) {
   1.742 +      *dy = FixedDiv1(src_height, dst_height);
   1.743 +      *y = 0;
   1.744 +    }
   1.745 +  } else if (filtering == kFilterLinear) {
   1.746 +    // Scale step for bilinear sampling renders last pixel once for upsample.
   1.747 +    if (dst_width <= Abs(src_width)) {
   1.748 +      *dx = FixedDiv(Abs(src_width), dst_width);
   1.749 +      *x = CENTERSTART(*dx, -32768);  // Subtract 0.5 (32768) to center filter.
   1.750 +    } else if (dst_width > 1) {
   1.751 +      *dx = FixedDiv1(Abs(src_width), dst_width);
   1.752 +      *x = 0;
   1.753 +    }
   1.754 +    *dy = FixedDiv(src_height, dst_height);
   1.755 +    *y = *dy >> 1;
   1.756 +  } else {
   1.757 +    // Scale step for point sampling duplicates all pixels equally.
   1.758 +    *dx = FixedDiv(Abs(src_width), dst_width);
   1.759 +    *dy = FixedDiv(src_height, dst_height);
   1.760 +    *x = CENTERSTART(*dx, 0);
   1.761 +    *y = CENTERSTART(*dy, 0);
   1.762 +  }
   1.763 +  // Negative src_width means horizontally mirror.
   1.764 +  if (src_width < 0) {
   1.765 +    *x += (dst_width - 1) * *dx;
   1.766 +    *dx = -*dx;
   1.767 +    // src_width = -src_width;   // Caller must do this.
   1.768 +  }
   1.769 +}
   1.770 +#undef CENTERSTART
   1.771 +
   1.772 +#ifdef __cplusplus
   1.773 +}  // extern "C"
   1.774 +}  // namespace libyuv
   1.775 +#endif

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