media/omx-plugin/include/froyo/utils/List.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/media/omx-plugin/include/froyo/utils/List.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,332 @@
     1.4 +/*
     1.5 + * Copyright (C) 2005 The Android Open Source Project
     1.6 + *
     1.7 + * Licensed under the Apache License, Version 2.0 (the "License");
     1.8 + * you may not use this file except in compliance with the License.
     1.9 + * You may obtain a copy of the License at
    1.10 + *
    1.11 + *      http://www.apache.org/licenses/LICENSE-2.0
    1.12 + *
    1.13 + * Unless required by applicable law or agreed to in writing, software
    1.14 + * distributed under the License is distributed on an "AS IS" BASIS,
    1.15 + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    1.16 + * See the License for the specific language governing permissions and
    1.17 + * limitations under the License.
    1.18 + */
    1.19 +
    1.20 +//
    1.21 +// Templated list class.  Normally we'd use STL, but we don't have that.
    1.22 +// This class mimics STL's interfaces.
    1.23 +//
    1.24 +// Objects are copied into the list with the '=' operator or with copy-
    1.25 +// construction, so if the compiler's auto-generated versions won't work for
    1.26 +// you, define your own.
    1.27 +//
    1.28 +// The only class you want to use from here is "List".
    1.29 +//
    1.30 +#ifndef _LIBS_UTILS_LIST_H
    1.31 +#define _LIBS_UTILS_LIST_H
    1.32 +
    1.33 +#include <stddef.h>
    1.34 +#include <stdint.h>
    1.35 +
    1.36 +namespace android {
    1.37 +
    1.38 +/*
    1.39 + * Doubly-linked list.  Instantiate with "List<MyClass> myList".
    1.40 + *
    1.41 + * Objects added to the list are copied using the assignment operator,
    1.42 + * so this must be defined.
    1.43 + */
    1.44 +template<typename T> 
    1.45 +class List 
    1.46 +{
    1.47 +protected:
    1.48 +    /*
    1.49 +     * One element in the list.
    1.50 +     */
    1.51 +    class _Node {
    1.52 +    public:
    1.53 +        explicit _Node(const T& val) : mVal(val) {}
    1.54 +        ~_Node() {}
    1.55 +        inline T& getRef() { return mVal; }
    1.56 +        inline const T& getRef() const { return mVal; }
    1.57 +        inline _Node* getPrev() const { return mpPrev; }
    1.58 +        inline _Node* getNext() const { return mpNext; }
    1.59 +        inline void setVal(const T& val) { mVal = val; }
    1.60 +        inline void setPrev(_Node* ptr) { mpPrev = ptr; }
    1.61 +        inline void setNext(_Node* ptr) { mpNext = ptr; }
    1.62 +    private:
    1.63 +        friend class List;
    1.64 +        friend class _ListIterator;
    1.65 +        T           mVal;
    1.66 +        _Node*      mpPrev;
    1.67 +        _Node*      mpNext;
    1.68 +    };
    1.69 +
    1.70 +    /*
    1.71 +     * Iterator for walking through the list.
    1.72 +     */
    1.73 +    
    1.74 +    template <typename TYPE>
    1.75 +    struct CONST_ITERATOR {
    1.76 +        typedef _Node const * NodePtr;
    1.77 +        typedef const TYPE Type;
    1.78 +    };
    1.79 +    
    1.80 +    template <typename TYPE>
    1.81 +    struct NON_CONST_ITERATOR {
    1.82 +        typedef _Node* NodePtr;
    1.83 +        typedef TYPE Type;
    1.84 +    };
    1.85 +    
    1.86 +    template<
    1.87 +        typename U,
    1.88 +        template <class> class Constness
    1.89 +    > 
    1.90 +    class _ListIterator {
    1.91 +        typedef _ListIterator<U, Constness>     _Iter;
    1.92 +        typedef typename Constness<U>::NodePtr  _NodePtr;
    1.93 +        typedef typename Constness<U>::Type     _Type;
    1.94 +
    1.95 +        explicit _ListIterator(_NodePtr ptr) : mpNode(ptr) {}
    1.96 +
    1.97 +    public:
    1.98 +        _ListIterator() {}
    1.99 +        _ListIterator(const _Iter& rhs) : mpNode(rhs.mpNode) {}
   1.100 +        ~_ListIterator() {}
   1.101 +        
   1.102 +        // this will handle conversions from iterator to const_iterator
   1.103 +        // (and also all convertible iterators)
   1.104 +        // Here, in this implementation, the iterators can be converted
   1.105 +        // if the nodes can be converted
   1.106 +        template<typename V> explicit 
   1.107 +        _ListIterator(const V& rhs) : mpNode(rhs.mpNode) {}
   1.108 +        
   1.109 +
   1.110 +        /*
   1.111 +         * Dereference operator.  Used to get at the juicy insides.
   1.112 +         */
   1.113 +        _Type& operator*() const { return mpNode->getRef(); }
   1.114 +        _Type* operator->() const { return &(mpNode->getRef()); }
   1.115 +
   1.116 +        /*
   1.117 +         * Iterator comparison.
   1.118 +         */
   1.119 +        inline bool operator==(const _Iter& right) const { 
   1.120 +            return mpNode == right.mpNode; }
   1.121 +        
   1.122 +        inline bool operator!=(const _Iter& right) const { 
   1.123 +            return mpNode != right.mpNode; }
   1.124 +
   1.125 +        /*
   1.126 +         * handle comparisons between iterator and const_iterator
   1.127 +         */
   1.128 +        template<typename OTHER>
   1.129 +        inline bool operator==(const OTHER& right) const { 
   1.130 +            return mpNode == right.mpNode; }
   1.131 +        
   1.132 +        template<typename OTHER>
   1.133 +        inline bool operator!=(const OTHER& right) const { 
   1.134 +            return mpNode != right.mpNode; }
   1.135 +
   1.136 +        /*
   1.137 +         * Incr/decr, used to move through the list.
   1.138 +         */
   1.139 +        inline _Iter& operator++() {     // pre-increment
   1.140 +            mpNode = mpNode->getNext();
   1.141 +            return *this;
   1.142 +        }
   1.143 +        const _Iter operator++(int) {    // post-increment
   1.144 +            _Iter tmp(*this);
   1.145 +            mpNode = mpNode->getNext();
   1.146 +            return tmp;
   1.147 +        }
   1.148 +        inline _Iter& operator--() {     // pre-increment
   1.149 +            mpNode = mpNode->getPrev();
   1.150 +            return *this;
   1.151 +        }
   1.152 +        const _Iter operator--(int) {   // post-increment
   1.153 +            _Iter tmp(*this);
   1.154 +            mpNode = mpNode->getPrev();
   1.155 +            return tmp;
   1.156 +        }
   1.157 +
   1.158 +        inline _NodePtr getNode() const { return mpNode; }
   1.159 +
   1.160 +        _NodePtr mpNode;    /* should be private, but older gcc fails */
   1.161 +    private:
   1.162 +        friend class List;
   1.163 +    };
   1.164 +
   1.165 +public:
   1.166 +    List() {
   1.167 +        prep();
   1.168 +    }
   1.169 +    List(const List<T>& src) {      // copy-constructor
   1.170 +        prep();
   1.171 +        insert(begin(), src.begin(), src.end());
   1.172 +    }
   1.173 +    virtual ~List() {
   1.174 +        clear();
   1.175 +        delete[] (unsigned char*) mpMiddle;
   1.176 +    }
   1.177 +
   1.178 +    typedef _ListIterator<T, NON_CONST_ITERATOR> iterator;
   1.179 +    typedef _ListIterator<T, CONST_ITERATOR> const_iterator;
   1.180 +
   1.181 +    List<T>& operator=(const List<T>& right);
   1.182 +
   1.183 +    /* returns true if the list is empty */
   1.184 +    inline bool empty() const { return mpMiddle->getNext() == mpMiddle; }
   1.185 +
   1.186 +    /* return #of elements in list */
   1.187 +    size_t size() const {
   1.188 +        return size_t(distance(begin(), end()));
   1.189 +    }
   1.190 +
   1.191 +    /*
   1.192 +     * Return the first element or one past the last element.  The
   1.193 +     * _Node* we're returning is converted to an "iterator" by a
   1.194 +     * constructor in _ListIterator.
   1.195 +     */
   1.196 +    inline iterator begin() { 
   1.197 +        return iterator(mpMiddle->getNext()); 
   1.198 +    }
   1.199 +    inline const_iterator begin() const { 
   1.200 +        return const_iterator(const_cast<_Node const*>(mpMiddle->getNext())); 
   1.201 +    }
   1.202 +    inline iterator end() { 
   1.203 +        return iterator(mpMiddle); 
   1.204 +    }
   1.205 +    inline const_iterator end() const { 
   1.206 +        return const_iterator(const_cast<_Node const*>(mpMiddle)); 
   1.207 +    }
   1.208 +
   1.209 +    /* add the object to the head or tail of the list */
   1.210 +    void push_front(const T& val) { insert(begin(), val); }
   1.211 +    void push_back(const T& val) { insert(end(), val); }
   1.212 +
   1.213 +    /* insert before the current node; returns iterator at new node */
   1.214 +    iterator insert(iterator posn, const T& val) 
   1.215 +    {
   1.216 +        _Node* newNode = new _Node(val);        // alloc & copy-construct
   1.217 +        newNode->setNext(posn.getNode());
   1.218 +        newNode->setPrev(posn.getNode()->getPrev());
   1.219 +        posn.getNode()->getPrev()->setNext(newNode);
   1.220 +        posn.getNode()->setPrev(newNode);
   1.221 +        return iterator(newNode);
   1.222 +    }
   1.223 +
   1.224 +    /* insert a range of elements before the current node */
   1.225 +    void insert(iterator posn, const_iterator first, const_iterator last) {
   1.226 +        for ( ; first != last; ++first)
   1.227 +            insert(posn, *first);
   1.228 +    }
   1.229 +
   1.230 +    /* remove one entry; returns iterator at next node */
   1.231 +    iterator erase(iterator posn) {
   1.232 +        _Node* pNext = posn.getNode()->getNext();
   1.233 +        _Node* pPrev = posn.getNode()->getPrev();
   1.234 +        pPrev->setNext(pNext);
   1.235 +        pNext->setPrev(pPrev);
   1.236 +        delete posn.getNode();
   1.237 +        return iterator(pNext);
   1.238 +    }
   1.239 +
   1.240 +    /* remove a range of elements */
   1.241 +    iterator erase(iterator first, iterator last) {
   1.242 +        while (first != last)
   1.243 +            erase(first++);     // don't erase than incr later!
   1.244 +        return iterator(last);
   1.245 +    }
   1.246 +
   1.247 +    /* remove all contents of the list */
   1.248 +    void clear() {
   1.249 +        _Node* pCurrent = mpMiddle->getNext();
   1.250 +        _Node* pNext;
   1.251 +
   1.252 +        while (pCurrent != mpMiddle) {
   1.253 +            pNext = pCurrent->getNext();
   1.254 +            delete pCurrent;
   1.255 +            pCurrent = pNext;
   1.256 +        }
   1.257 +        mpMiddle->setPrev(mpMiddle);
   1.258 +        mpMiddle->setNext(mpMiddle);
   1.259 +    }
   1.260 +
   1.261 +    /*
   1.262 +     * Measure the distance between two iterators.  On exist, "first"
   1.263 +     * will be equal to "last".  The iterators must refer to the same
   1.264 +     * list.
   1.265 +     *
   1.266 +     * FIXME: This is actually a generic iterator function. It should be a 
   1.267 +     * template function at the top-level with specializations for things like
   1.268 +     * vector<>, which can just do pointer math). Here we limit it to
   1.269 +     * _ListIterator of the same type but different constness.
   1.270 +     */
   1.271 +    template<
   1.272 +        typename U,
   1.273 +        template <class> class CL,
   1.274 +        template <class> class CR
   1.275 +    > 
   1.276 +    ptrdiff_t distance(
   1.277 +            _ListIterator<U, CL> first, _ListIterator<U, CR> last) const 
   1.278 +    {
   1.279 +        ptrdiff_t count = 0;
   1.280 +        while (first != last) {
   1.281 +            ++first;
   1.282 +            ++count;
   1.283 +        }
   1.284 +        return count;
   1.285 +    }
   1.286 +
   1.287 +private:
   1.288 +    /*
   1.289 +     * I want a _Node but don't need it to hold valid data.  More
   1.290 +     * to the point, I don't want T's constructor to fire, since it
   1.291 +     * might have side-effects or require arguments.  So, we do this
   1.292 +     * slightly uncouth storage alloc.
   1.293 +     */
   1.294 +    void prep() {
   1.295 +        mpMiddle = (_Node*) new unsigned char[sizeof(_Node)];
   1.296 +        mpMiddle->setPrev(mpMiddle);
   1.297 +        mpMiddle->setNext(mpMiddle);
   1.298 +    }
   1.299 +
   1.300 +    /*
   1.301 +     * This node plays the role of "pointer to head" and "pointer to tail".
   1.302 +     * It sits in the middle of a circular list of nodes.  The iterator
   1.303 +     * runs around the circle until it encounters this one.
   1.304 +     */
   1.305 +    _Node*      mpMiddle;
   1.306 +};
   1.307 +
   1.308 +/*
   1.309 + * Assignment operator.
   1.310 + *
   1.311 + * The simplest way to do this would be to clear out the target list and
   1.312 + * fill it with the source.  However, we can speed things along by
   1.313 + * re-using existing elements.
   1.314 + */
   1.315 +template<class T>
   1.316 +List<T>& List<T>::operator=(const List<T>& right)
   1.317 +{
   1.318 +    if (this == &right)
   1.319 +        return *this;       // self-assignment
   1.320 +    iterator firstDst = begin();
   1.321 +    iterator lastDst = end();
   1.322 +    const_iterator firstSrc = right.begin();
   1.323 +    const_iterator lastSrc = right.end();
   1.324 +    while (firstSrc != lastSrc && firstDst != lastDst)
   1.325 +        *firstDst++ = *firstSrc++;
   1.326 +    if (firstSrc == lastSrc)        // ran out of elements in source?
   1.327 +        erase(firstDst, lastDst);   // yes, erase any extras
   1.328 +    else
   1.329 +        insert(lastDst, firstSrc, lastSrc);     // copy remaining over
   1.330 +    return *this;
   1.331 +}
   1.332 +
   1.333 +}; // namespace android
   1.334 +
   1.335 +#endif // _LIBS_UTILS_LIST_H

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