mfbt/Move.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/mfbt/Move.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,250 @@
     1.4 +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* vim: set ts=8 sts=2 et sw=2 tw=80: */
     1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +/* C++11-style, but C++98-usable, "move references" implementation. */
    1.11 +
    1.12 +#ifndef mozilla_Move_h
    1.13 +#define mozilla_Move_h
    1.14 +
    1.15 +#include "mozilla/TypeTraits.h"
    1.16 +
    1.17 +namespace mozilla {
    1.18 +
    1.19 +/*
    1.20 + * "Move" References
    1.21 + *
    1.22 + * Some types can be copied much more efficiently if we know the original's
    1.23 + * value need not be preserved --- that is, if we are doing a "move", not a
    1.24 + * "copy". For example, if we have:
    1.25 + *
    1.26 + *   Vector<T> u;
    1.27 + *   Vector<T> v(u);
    1.28 + *
    1.29 + * the constructor for v must apply a copy constructor to each element of u ---
    1.30 + * taking time linear in the length of u. However, if we know we will not need u
    1.31 + * any more once v has been initialized, then we could initialize v very
    1.32 + * efficiently simply by stealing u's dynamically allocated buffer and giving it
    1.33 + * to v --- a constant-time operation, regardless of the size of u.
    1.34 + *
    1.35 + * Moves often appear in container implementations. For example, when we append
    1.36 + * to a vector, we may need to resize its buffer. This entails moving each of
    1.37 + * its extant elements from the old, smaller buffer to the new, larger buffer.
    1.38 + * But once the elements have been migrated, we're just going to throw away the
    1.39 + * old buffer; we don't care if they still have their values. So if the vector's
    1.40 + * element type can implement "move" more efficiently than "copy", the vector
    1.41 + * resizing should by all means use a "move" operation. Hash tables should also
    1.42 + * use moves when resizing their internal array as entries are added and
    1.43 + * removed.
    1.44 + *
    1.45 + * The details of the optimization, and whether it's worth applying, vary
    1.46 + * from one type to the next: copying an 'int' is as cheap as moving it, so
    1.47 + * there's no benefit in distinguishing 'int' moves from copies. And while
    1.48 + * some constructor calls for complex types are moves, many really have to
    1.49 + * be copies, and can't be optimized this way. So we need:
    1.50 + *
    1.51 + * 1) a way for a type (like Vector) to announce that it can be moved more
    1.52 + *    efficiently than it can be copied, and provide an implementation of that
    1.53 + *    move operation; and
    1.54 + *
    1.55 + * 2) a way for a particular invocation of a copy constructor to say that it's
    1.56 + *    really a move, not a copy, and that the value of the original isn't
    1.57 + *    important afterwards (although it must still be safe to destroy).
    1.58 + *
    1.59 + * If a constructor has a single argument of type 'T&&' (an 'rvalue reference
    1.60 + * to T'), that indicates that it is a 'move constructor'. That's 1). It should
    1.61 + * move, not copy, its argument into the object being constructed. It may leave
    1.62 + * the original in any safely-destructible state.
    1.63 + *
    1.64 + * If a constructor's argument is an rvalue, as in 'C(f(x))' or 'C(x + y)', as
    1.65 + * opposed to an lvalue, as in 'C(x)', then overload resolution will prefer the
    1.66 + * move constructor, if there is one. The 'mozilla::Move' function, defined in
    1.67 + * this file, is an identity function you can use in a constructor invocation to
    1.68 + * make any argument into an rvalue, like this: C(Move(x)). That's 2). (You
    1.69 + * could use any function that works, but 'Move' indicates your intention
    1.70 + * clearly.)
    1.71 + *
    1.72 + * Where we might define a copy constructor for a class C like this:
    1.73 + *
    1.74 + *   C(const C& rhs) { ... copy rhs to this ... }
    1.75 + *
    1.76 + * we would declare a move constructor like this:
    1.77 + *
    1.78 + *   C(C&& rhs) { .. move rhs to this ... }
    1.79 + *
    1.80 + * And where we might perform a copy like this:
    1.81 + *
    1.82 + *   C c2(c1);
    1.83 + *
    1.84 + * we would perform a move like this:
    1.85 + *
    1.86 + *   C c2(Move(c1));
    1.87 + *
    1.88 + * Note that 'T&&' implicitly converts to 'T&'. So you can pass a 'T&&' to an
    1.89 + * ordinary copy constructor for a type that doesn't support a special move
    1.90 + * constructor, and you'll just get a copy. This means that templates can use
    1.91 + * Move whenever they know they won't use the original value any more, even if
    1.92 + * they're not sure whether the type at hand has a specialized move constructor.
    1.93 + * If it doesn't, the 'T&&' will just convert to a 'T&', and the ordinary copy
    1.94 + * constructor will apply.
    1.95 + *
    1.96 + * A class with a move constructor can also provide a move assignment operator.
    1.97 + * A generic definition would run this's destructor, and then apply the move
    1.98 + * constructor to *this's memory. A typical definition:
    1.99 + *
   1.100 + *   C& operator=(C&& rhs) {
   1.101 + *     MOZ_ASSERT(&rhs != this, "self-moves are prohibited");
   1.102 + *     this->~C();
   1.103 + *     new(this) C(Move(rhs));
   1.104 + *     return *this;
   1.105 + *   }
   1.106 + *
   1.107 + * With that in place, one can write move assignments like this:
   1.108 + *
   1.109 + *   c2 = Move(c1);
   1.110 + *
   1.111 + * This destroys c2, moves c1's value to c2, and leaves c1 in an undefined but
   1.112 + * destructible state.
   1.113 + *
   1.114 + * As we say, a move must leave the original in a "destructible" state. The
   1.115 + * original's destructor will still be called, so if a move doesn't
   1.116 + * actually steal all its resources, that's fine. We require only that the
   1.117 + * move destination must take on the original's value; and that destructing
   1.118 + * the original must not break the move destination.
   1.119 + *
   1.120 + * (Opinions differ on whether move assignment operators should deal with move
   1.121 + * assignment of an object onto itself. It seems wise to either handle that
   1.122 + * case, or assert that it does not occur.)
   1.123 + *
   1.124 + * Forwarding:
   1.125 + *
   1.126 + * Sometimes we want copy construction or assignment if we're passed an ordinary
   1.127 + * value, but move construction if passed an rvalue reference. For example, if
   1.128 + * our constructor takes two arguments and either could usefully be a move, it
   1.129 + * seems silly to write out all four combinations:
   1.130 + *
   1.131 + *   C::C(X&  x, Y&  y) : x(x),       y(y)       { }
   1.132 + *   C::C(X&  x, Y&& y) : x(x),       y(Move(y)) { }
   1.133 + *   C::C(X&& x, Y&  y) : x(Move(x)), y(y)       { }
   1.134 + *   C::C(X&& x, Y&& y) : x(Move(x)), y(Move(y)) { }
   1.135 + *
   1.136 + * To avoid this, C++11 has tweaks to make it possible to write what you mean.
   1.137 + * The four constructor overloads above can be written as one constructor
   1.138 + * template like so[0]:
   1.139 + *
   1.140 + *   template <typename XArg, typename YArg>
   1.141 + *   C::C(XArg&& x, YArg&& y) : x(Forward<XArg>(x)), y(Forward<YArg>(y)) { }
   1.142 + *
   1.143 + * ("'Don't Repeat Yourself'? What's that?")
   1.144 + *
   1.145 + * This takes advantage of two new rules in C++11:
   1.146 + *
   1.147 + * - First, when a function template takes an argument that is an rvalue
   1.148 + *   reference to a template argument (like 'XArg&& x' and 'YArg&& y' above),
   1.149 + *   then when the argument is applied to an lvalue, the template argument
   1.150 + *   resolves to 'T &'; and when it is applied to an rvalue, the template
   1.151 + *   argument resolves to 'T &&'. Thus, in a call to C::C like:
   1.152 + *
   1.153 + *      X foo(int);
   1.154 + *      Y yy;
   1.155 + *
   1.156 + *      C(foo(5), yy)
   1.157 + *
   1.158 + *   XArg would resolve to 'X&&', and YArg would resolve to 'Y&'.
   1.159 + *
   1.160 + * - Second, Whereas C++ used to forbid references to references, C++11 defines
   1.161 + *   'collapsing rules': 'T& &', 'T&& &', and 'T& &&' (that is, any combination
   1.162 + *   involving an lvalue reference) now collapse to simply 'T&'; and 'T&& &&'
   1.163 + *   collapses to 'T&&'.
   1.164 + *
   1.165 + *   Thus, in the call above, 'XArg&&' is 'X&& &&', collapsing to 'X&&'; and
   1.166 + *   'YArg&&' is 'Y& &&', which collapses to 'Y &'. Because the arguments are
   1.167 + *   declared as rvalue references to template arguments, the rvalue-ness
   1.168 + *   "shines through" where present.
   1.169 + *
   1.170 + * Then, the 'Forward<T>' function --- you must invoke 'Forward' with its type
   1.171 + * argument --- returns an lvalue reference or an rvalue reference to its
   1.172 + * argument, depending on what T is. In our unified constructor definition, that
   1.173 + * means that we'll invoke either the copy or move constructors for x and y,
   1.174 + * depending on what we gave C's constructor. In our call, we'll move 'foo()'
   1.175 + * into 'x', but copy 'yy' into 'y'.
   1.176 + *
   1.177 + * This header file defines Move and Forward in the mozilla namespace. It's up
   1.178 + * to individual containers to annotate moves as such, by calling Move; and it's
   1.179 + * up to individual types to define move constructors and assignment operators
   1.180 + * when valuable.
   1.181 + *
   1.182 + * (C++11 says that the <utility> header file should define 'std::move' and
   1.183 + * 'std::forward', which are just like our 'Move' and 'Forward'; but those
   1.184 + * definitions aren't available in that header on all our platforms, so we
   1.185 + * define them ourselves here.)
   1.186 + *
   1.187 + * 0. This pattern is known as "perfect forwarding".  Interestingly, it is not
   1.188 + *    actually perfect, and it can't forward all possible argument expressions!
   1.189 + *    There are two issues: one that's a C++11 issue, and one that's a legacy
   1.190 + *    compiler issue.
   1.191 + *
   1.192 + *    The C++11 issue is that you can't form a reference to a bit-field.  As a
   1.193 + *    workaround, assign the bit-field to a local variable and use that:
   1.194 + *
   1.195 + *      // C is as above
   1.196 + *      struct S { int x : 1; } s;
   1.197 + *      C(s.x, 0); // BAD: s.x is a reference to a bit-field, can't form those
   1.198 + *      int tmp = s.x;
   1.199 + *      C(tmp, 0); // OK: tmp not a bit-field
   1.200 + *
   1.201 + *    The legacy issue is that when we don't have true nullptr and must emulate
   1.202 + *    it (gcc 4.4/4.5), forwarding |nullptr| results in an |int| or |long|
   1.203 + *    forwarded reference.  But such a reference, even if its value is a null
   1.204 + *    pointer constant expression, is not itself a null pointer constant
   1.205 + *    expression.  This causes -Werror=conversion-null errors and pointer-to-
   1.206 + *    integer comparison errors.  Until we always have true nullptr, users of
   1.207 + *    forwarding methods must not pass |nullptr| to them.
   1.208 + */
   1.209 +
   1.210 +/**
   1.211 + * Identical to std::Move(); this is necessary until our stlport supports
   1.212 + * std::move().
   1.213 + */
   1.214 +template<typename T>
   1.215 +inline typename RemoveReference<T>::Type&&
   1.216 +Move(T&& a)
   1.217 +{
   1.218 +  return static_cast<typename RemoveReference<T>::Type&&>(a);
   1.219 +}
   1.220 +
   1.221 +/**
   1.222 + * These two overloads are identical to std::forward(); they are necessary until
   1.223 + * our stlport supports std::forward().
   1.224 + */
   1.225 +template<typename T>
   1.226 +inline T&&
   1.227 +Forward(typename RemoveReference<T>::Type& a)
   1.228 +{
   1.229 +  return static_cast<T&&>(a);
   1.230 +}
   1.231 +
   1.232 +template<typename T>
   1.233 +inline T&&
   1.234 +Forward(typename RemoveReference<T>::Type&& t)
   1.235 +{
   1.236 +  static_assert(!IsLvalueReference<T>::value,
   1.237 +                "misuse of Forward detected!  try the other overload");
   1.238 +  return static_cast<T&&>(t);
   1.239 +}
   1.240 +
   1.241 +/** Swap |t| and |u| using move-construction if possible. */
   1.242 +template<typename T>
   1.243 +inline void
   1.244 +Swap(T& t, T& u)
   1.245 +{
   1.246 +  T tmp(Move(t));
   1.247 +  t = Move(u);
   1.248 +  u = Move(tmp);
   1.249 +}
   1.250 +
   1.251 +} // namespace mozilla
   1.252 +
   1.253 +#endif /* mozilla_Move_h */

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