netwerk/base/src/nsInputStreamPump.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/netwerk/base/src/nsInputStreamPump.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,755 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* vim:set ts=4 sts=4 sw=4 et cin: */
     1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#include "nsIOService.h"
    1.11 +#include "nsInputStreamPump.h"
    1.12 +#include "nsIStreamTransportService.h"
    1.13 +#include "nsISeekableStream.h"
    1.14 +#include "nsITransport.h"
    1.15 +#include "nsIThreadRetargetableStreamListener.h"
    1.16 +#include "nsThreadUtils.h"
    1.17 +#include "nsCOMPtr.h"
    1.18 +#include "prlog.h"
    1.19 +#include "GeckoProfiler.h"
    1.20 +#include "nsIStreamListener.h"
    1.21 +#include "nsILoadGroup.h"
    1.22 +#include "nsNetCID.h"
    1.23 +#include <algorithm>
    1.24 +
    1.25 +static NS_DEFINE_CID(kStreamTransportServiceCID, NS_STREAMTRANSPORTSERVICE_CID);
    1.26 +
    1.27 +#if defined(PR_LOGGING)
    1.28 +//
    1.29 +// NSPR_LOG_MODULES=nsStreamPump:5
    1.30 +//
    1.31 +static PRLogModuleInfo *gStreamPumpLog = nullptr;
    1.32 +#endif
    1.33 +#undef LOG
    1.34 +#define LOG(args) PR_LOG(gStreamPumpLog, PR_LOG_DEBUG, args)
    1.35 +
    1.36 +//-----------------------------------------------------------------------------
    1.37 +// nsInputStreamPump methods
    1.38 +//-----------------------------------------------------------------------------
    1.39 +
    1.40 +nsInputStreamPump::nsInputStreamPump()
    1.41 +    : mState(STATE_IDLE)
    1.42 +    , mStreamOffset(0)
    1.43 +    , mStreamLength(UINT64_MAX)
    1.44 +    , mStatus(NS_OK)
    1.45 +    , mSuspendCount(0)
    1.46 +    , mLoadFlags(LOAD_NORMAL)
    1.47 +    , mProcessingCallbacks(false)
    1.48 +    , mWaitingForInputStreamReady(false)
    1.49 +    , mCloseWhenDone(false)
    1.50 +    , mRetargeting(false)
    1.51 +    , mMonitor("nsInputStreamPump")
    1.52 +{
    1.53 +#if defined(PR_LOGGING)
    1.54 +    if (!gStreamPumpLog)
    1.55 +        gStreamPumpLog = PR_NewLogModule("nsStreamPump");
    1.56 +#endif
    1.57 +}
    1.58 +
    1.59 +nsInputStreamPump::~nsInputStreamPump()
    1.60 +{
    1.61 +}
    1.62 +
    1.63 +nsresult
    1.64 +nsInputStreamPump::Create(nsInputStreamPump  **result,
    1.65 +                          nsIInputStream      *stream,
    1.66 +                          int64_t              streamPos,
    1.67 +                          int64_t              streamLen,
    1.68 +                          uint32_t             segsize,
    1.69 +                          uint32_t             segcount,
    1.70 +                          bool                 closeWhenDone)
    1.71 +{
    1.72 +    nsresult rv = NS_ERROR_OUT_OF_MEMORY;
    1.73 +    nsRefPtr<nsInputStreamPump> pump = new nsInputStreamPump();
    1.74 +    if (pump) {
    1.75 +        rv = pump->Init(stream, streamPos, streamLen,
    1.76 +                        segsize, segcount, closeWhenDone);
    1.77 +        if (NS_SUCCEEDED(rv)) {
    1.78 +            *result = nullptr;
    1.79 +            pump.swap(*result);
    1.80 +        }
    1.81 +    }
    1.82 +    return rv;
    1.83 +}
    1.84 +
    1.85 +struct PeekData {
    1.86 +  PeekData(nsInputStreamPump::PeekSegmentFun fun, void* closure)
    1.87 +    : mFunc(fun), mClosure(closure) {}
    1.88 +
    1.89 +  nsInputStreamPump::PeekSegmentFun mFunc;
    1.90 +  void* mClosure;
    1.91 +};
    1.92 +
    1.93 +static NS_METHOD
    1.94 +CallPeekFunc(nsIInputStream *aInStream, void *aClosure,
    1.95 +             const char *aFromSegment, uint32_t aToOffset, uint32_t aCount,
    1.96 +             uint32_t *aWriteCount)
    1.97 +{
    1.98 +  NS_ASSERTION(aToOffset == 0, "Called more than once?");
    1.99 +  NS_ASSERTION(aCount > 0, "Called without data?");
   1.100 +
   1.101 +  PeekData* data = static_cast<PeekData*>(aClosure);
   1.102 +  data->mFunc(data->mClosure,
   1.103 +              reinterpret_cast<const uint8_t*>(aFromSegment), aCount);
   1.104 +  return NS_BINDING_ABORTED;
   1.105 +}
   1.106 +
   1.107 +nsresult
   1.108 +nsInputStreamPump::PeekStream(PeekSegmentFun callback, void* closure)
   1.109 +{
   1.110 +  ReentrantMonitorAutoEnter mon(mMonitor);
   1.111 +
   1.112 +  NS_ASSERTION(mAsyncStream, "PeekStream called without stream");
   1.113 +
   1.114 +  // See if the pipe is closed by checking the return of Available.
   1.115 +  uint64_t dummy64;
   1.116 +  nsresult rv = mAsyncStream->Available(&dummy64);
   1.117 +  if (NS_FAILED(rv))
   1.118 +    return rv;
   1.119 +  uint32_t dummy = (uint32_t)std::min(dummy64, (uint64_t)UINT32_MAX);
   1.120 +
   1.121 +  PeekData data(callback, closure);
   1.122 +  return mAsyncStream->ReadSegments(CallPeekFunc,
   1.123 +                                    &data,
   1.124 +                                    nsIOService::gDefaultSegmentSize,
   1.125 +                                    &dummy);
   1.126 +}
   1.127 +
   1.128 +nsresult
   1.129 +nsInputStreamPump::EnsureWaiting()
   1.130 +{
   1.131 +    mMonitor.AssertCurrentThreadIn();
   1.132 +
   1.133 +    // no need to worry about multiple threads... an input stream pump lives
   1.134 +    // on only one thread at a time.
   1.135 +    MOZ_ASSERT(mAsyncStream);
   1.136 +    if (!mWaitingForInputStreamReady && !mProcessingCallbacks) {
   1.137 +        // Ensure OnStateStop is called on the main thread.
   1.138 +        if (mState == STATE_STOP) {
   1.139 +            nsCOMPtr<nsIThread> mainThread = do_GetMainThread();
   1.140 +            if (mTargetThread != mainThread) {
   1.141 +                mTargetThread = do_QueryInterface(mainThread);
   1.142 +            }
   1.143 +        }
   1.144 +        MOZ_ASSERT(mTargetThread);
   1.145 +        nsresult rv = mAsyncStream->AsyncWait(this, 0, 0, mTargetThread);
   1.146 +        if (NS_FAILED(rv)) {
   1.147 +            NS_ERROR("AsyncWait failed");
   1.148 +            return rv;
   1.149 +        }
   1.150 +        // Any retargeting during STATE_START or START_TRANSFER is complete
   1.151 +        // after the call to AsyncWait; next callback wil be on mTargetThread.
   1.152 +        mRetargeting = false;
   1.153 +        mWaitingForInputStreamReady = true;
   1.154 +    }
   1.155 +    return NS_OK;
   1.156 +}
   1.157 +
   1.158 +//-----------------------------------------------------------------------------
   1.159 +// nsInputStreamPump::nsISupports
   1.160 +//-----------------------------------------------------------------------------
   1.161 +
   1.162 +// although this class can only be accessed from one thread at a time, we do
   1.163 +// allow its ownership to move from thread to thread, assuming the consumer
   1.164 +// understands the limitations of this.
   1.165 +NS_IMPL_ISUPPORTS(nsInputStreamPump,
   1.166 +                  nsIRequest,
   1.167 +                  nsIThreadRetargetableRequest,
   1.168 +                  nsIInputStreamCallback,
   1.169 +                  nsIInputStreamPump)
   1.170 +
   1.171 +//-----------------------------------------------------------------------------
   1.172 +// nsInputStreamPump::nsIRequest
   1.173 +//-----------------------------------------------------------------------------
   1.174 +
   1.175 +NS_IMETHODIMP
   1.176 +nsInputStreamPump::GetName(nsACString &result)
   1.177 +{
   1.178 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.179 +
   1.180 +    result.Truncate();
   1.181 +    return NS_OK;
   1.182 +}
   1.183 +
   1.184 +NS_IMETHODIMP
   1.185 +nsInputStreamPump::IsPending(bool *result)
   1.186 +{
   1.187 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.188 +
   1.189 +    *result = (mState != STATE_IDLE);
   1.190 +    return NS_OK;
   1.191 +}
   1.192 +
   1.193 +NS_IMETHODIMP
   1.194 +nsInputStreamPump::GetStatus(nsresult *status)
   1.195 +{
   1.196 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.197 +
   1.198 +    *status = mStatus;
   1.199 +    return NS_OK;
   1.200 +}
   1.201 +
   1.202 +NS_IMETHODIMP
   1.203 +nsInputStreamPump::Cancel(nsresult status)
   1.204 +{
   1.205 +    MOZ_ASSERT(NS_IsMainThread());
   1.206 +
   1.207 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.208 +
   1.209 +    LOG(("nsInputStreamPump::Cancel [this=%p status=%x]\n",
   1.210 +        this, status));
   1.211 +
   1.212 +    if (NS_FAILED(mStatus)) {
   1.213 +        LOG(("  already canceled\n"));
   1.214 +        return NS_OK;
   1.215 +    }
   1.216 +
   1.217 +    NS_ASSERTION(NS_FAILED(status), "cancel with non-failure status code");
   1.218 +    mStatus = status;
   1.219 +
   1.220 +    // close input stream
   1.221 +    if (mAsyncStream) {
   1.222 +        mAsyncStream->CloseWithStatus(status);
   1.223 +        if (mSuspendCount == 0)
   1.224 +            EnsureWaiting();
   1.225 +        // Otherwise, EnsureWaiting will be called by Resume().
   1.226 +        // Note that while suspended, OnInputStreamReady will
   1.227 +        // not do anything, and also note that calling asyncWait
   1.228 +        // on a closed stream works and will dispatch an event immediately.
   1.229 +    }
   1.230 +    return NS_OK;
   1.231 +}
   1.232 +
   1.233 +NS_IMETHODIMP
   1.234 +nsInputStreamPump::Suspend()
   1.235 +{
   1.236 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.237 +
   1.238 +    LOG(("nsInputStreamPump::Suspend [this=%p]\n", this));
   1.239 +    NS_ENSURE_TRUE(mState != STATE_IDLE, NS_ERROR_UNEXPECTED);
   1.240 +    ++mSuspendCount;
   1.241 +    return NS_OK;
   1.242 +}
   1.243 +
   1.244 +NS_IMETHODIMP
   1.245 +nsInputStreamPump::Resume()
   1.246 +{
   1.247 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.248 +
   1.249 +    LOG(("nsInputStreamPump::Resume [this=%p]\n", this));
   1.250 +    NS_ENSURE_TRUE(mSuspendCount > 0, NS_ERROR_UNEXPECTED);
   1.251 +    NS_ENSURE_TRUE(mState != STATE_IDLE, NS_ERROR_UNEXPECTED);
   1.252 +
   1.253 +    if (--mSuspendCount == 0)
   1.254 +        EnsureWaiting();
   1.255 +    return NS_OK;
   1.256 +}
   1.257 +
   1.258 +NS_IMETHODIMP
   1.259 +nsInputStreamPump::GetLoadFlags(nsLoadFlags *aLoadFlags)
   1.260 +{
   1.261 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.262 +
   1.263 +    *aLoadFlags = mLoadFlags;
   1.264 +    return NS_OK;
   1.265 +}
   1.266 +
   1.267 +NS_IMETHODIMP
   1.268 +nsInputStreamPump::SetLoadFlags(nsLoadFlags aLoadFlags)
   1.269 +{
   1.270 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.271 +
   1.272 +    mLoadFlags = aLoadFlags;
   1.273 +    return NS_OK;
   1.274 +}
   1.275 +
   1.276 +NS_IMETHODIMP
   1.277 +nsInputStreamPump::GetLoadGroup(nsILoadGroup **aLoadGroup)
   1.278 +{
   1.279 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.280 +
   1.281 +    NS_IF_ADDREF(*aLoadGroup = mLoadGroup);
   1.282 +    return NS_OK;
   1.283 +}
   1.284 +
   1.285 +NS_IMETHODIMP
   1.286 +nsInputStreamPump::SetLoadGroup(nsILoadGroup *aLoadGroup)
   1.287 +{
   1.288 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.289 +
   1.290 +    mLoadGroup = aLoadGroup;
   1.291 +    return NS_OK;
   1.292 +}
   1.293 +
   1.294 +//-----------------------------------------------------------------------------
   1.295 +// nsInputStreamPump::nsIInputStreamPump implementation
   1.296 +//-----------------------------------------------------------------------------
   1.297 +
   1.298 +NS_IMETHODIMP
   1.299 +nsInputStreamPump::Init(nsIInputStream *stream,
   1.300 +                        int64_t streamPos, int64_t streamLen,
   1.301 +                        uint32_t segsize, uint32_t segcount,
   1.302 +                        bool closeWhenDone)
   1.303 +{
   1.304 +    NS_ENSURE_TRUE(mState == STATE_IDLE, NS_ERROR_IN_PROGRESS);
   1.305 +
   1.306 +    mStreamOffset = uint64_t(streamPos);
   1.307 +    if (int64_t(streamLen) >= int64_t(0))
   1.308 +        mStreamLength = uint64_t(streamLen);
   1.309 +    mStream = stream;
   1.310 +    mSegSize = segsize;
   1.311 +    mSegCount = segcount;
   1.312 +    mCloseWhenDone = closeWhenDone;
   1.313 +
   1.314 +    return NS_OK;
   1.315 +}
   1.316 +
   1.317 +NS_IMETHODIMP
   1.318 +nsInputStreamPump::AsyncRead(nsIStreamListener *listener, nsISupports *ctxt)
   1.319 +{
   1.320 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.321 +
   1.322 +    NS_ENSURE_TRUE(mState == STATE_IDLE, NS_ERROR_IN_PROGRESS);
   1.323 +    NS_ENSURE_ARG_POINTER(listener);
   1.324 +    MOZ_ASSERT(NS_IsMainThread(), "nsInputStreamPump should be read from the "
   1.325 +                                  "main thread only.");
   1.326 +
   1.327 +    //
   1.328 +    // OK, we need to use the stream transport service if
   1.329 +    //
   1.330 +    // (1) the stream is blocking
   1.331 +    // (2) the stream does not support nsIAsyncInputStream
   1.332 +    //
   1.333 +
   1.334 +    bool nonBlocking;
   1.335 +    nsresult rv = mStream->IsNonBlocking(&nonBlocking);
   1.336 +    if (NS_FAILED(rv)) return rv;
   1.337 +
   1.338 +    if (nonBlocking) {
   1.339 +        mAsyncStream = do_QueryInterface(mStream);
   1.340 +        //
   1.341 +        // if the stream supports nsIAsyncInputStream, and if we need to seek
   1.342 +        // to a starting offset, then we must do so here.  in the non-async
   1.343 +        // stream case, the stream transport service will take care of seeking
   1.344 +        // for us.
   1.345 +        // 
   1.346 +        if (mAsyncStream && (mStreamOffset != UINT64_MAX)) {
   1.347 +            nsCOMPtr<nsISeekableStream> seekable = do_QueryInterface(mStream);
   1.348 +            if (seekable)
   1.349 +                seekable->Seek(nsISeekableStream::NS_SEEK_SET, mStreamOffset);
   1.350 +        }
   1.351 +    }
   1.352 +
   1.353 +    if (!mAsyncStream) {
   1.354 +        // ok, let's use the stream transport service to read this stream.
   1.355 +        nsCOMPtr<nsIStreamTransportService> sts =
   1.356 +            do_GetService(kStreamTransportServiceCID, &rv);
   1.357 +        if (NS_FAILED(rv)) return rv;
   1.358 +
   1.359 +        nsCOMPtr<nsITransport> transport;
   1.360 +        rv = sts->CreateInputTransport(mStream, mStreamOffset, mStreamLength,
   1.361 +                                       mCloseWhenDone, getter_AddRefs(transport));
   1.362 +        if (NS_FAILED(rv)) return rv;
   1.363 +
   1.364 +        nsCOMPtr<nsIInputStream> wrapper;
   1.365 +        rv = transport->OpenInputStream(0, mSegSize, mSegCount, getter_AddRefs(wrapper));
   1.366 +        if (NS_FAILED(rv)) return rv;
   1.367 +
   1.368 +        mAsyncStream = do_QueryInterface(wrapper, &rv);
   1.369 +        if (NS_FAILED(rv)) return rv;
   1.370 +    }
   1.371 +
   1.372 +    // release our reference to the original stream.  from this point forward,
   1.373 +    // we only reference the "stream" via mAsyncStream.
   1.374 +    mStream = 0;
   1.375 +
   1.376 +    // mStreamOffset now holds the number of bytes currently read.  we use this
   1.377 +    // to enforce the mStreamLength restriction.
   1.378 +    mStreamOffset = 0;
   1.379 +
   1.380 +    // grab event queue (we must do this here by contract, since all notifications
   1.381 +    // must go to the thread which called AsyncRead)
   1.382 +    mTargetThread = do_GetCurrentThread();
   1.383 +    NS_ENSURE_STATE(mTargetThread);
   1.384 +
   1.385 +    rv = EnsureWaiting();
   1.386 +    if (NS_FAILED(rv)) return rv;
   1.387 +
   1.388 +    if (mLoadGroup)
   1.389 +        mLoadGroup->AddRequest(this, nullptr);
   1.390 +
   1.391 +    mState = STATE_START;
   1.392 +    mListener = listener;
   1.393 +    mListenerContext = ctxt;
   1.394 +    return NS_OK;
   1.395 +}
   1.396 +
   1.397 +//-----------------------------------------------------------------------------
   1.398 +// nsInputStreamPump::nsIInputStreamCallback implementation
   1.399 +//-----------------------------------------------------------------------------
   1.400 +
   1.401 +NS_IMETHODIMP
   1.402 +nsInputStreamPump::OnInputStreamReady(nsIAsyncInputStream *stream)
   1.403 +{
   1.404 +    LOG(("nsInputStreamPump::OnInputStreamReady [this=%p]\n", this));
   1.405 +
   1.406 +    PROFILER_LABEL("Input", "nsInputStreamPump::OnInputStreamReady");
   1.407 +    // this function has been called from a PLEvent, so we can safely call
   1.408 +    // any listener or progress sink methods directly from here.
   1.409 +
   1.410 +    for (;;) {
   1.411 +        // There should only be one iteration of this loop happening at a time. 
   1.412 +        // To prevent AsyncWait() (called during callbacks or on other threads)
   1.413 +        // from creating a parallel OnInputStreamReady(), we use:
   1.414 +        // -- a monitor; and
   1.415 +        // -- a boolean mProcessingCallbacks to detect parallel loops
   1.416 +        //    when exiting the monitor for callbacks.
   1.417 +        ReentrantMonitorAutoEnter lock(mMonitor);
   1.418 +
   1.419 +        // Prevent parallel execution during callbacks, while out of monitor.
   1.420 +        if (mProcessingCallbacks) {
   1.421 +            MOZ_ASSERT(!mProcessingCallbacks);
   1.422 +            break;
   1.423 +        }
   1.424 +        mProcessingCallbacks = true;
   1.425 +        if (mSuspendCount || mState == STATE_IDLE) {
   1.426 +            mWaitingForInputStreamReady = false;
   1.427 +            mProcessingCallbacks = false;
   1.428 +            break;
   1.429 +        }
   1.430 +
   1.431 +        uint32_t nextState;
   1.432 +        switch (mState) {
   1.433 +        case STATE_START:
   1.434 +            nextState = OnStateStart();
   1.435 +            break;
   1.436 +        case STATE_TRANSFER:
   1.437 +            nextState = OnStateTransfer();
   1.438 +            break;
   1.439 +        case STATE_STOP:
   1.440 +            mRetargeting = false;
   1.441 +            nextState = OnStateStop();
   1.442 +            break;
   1.443 +        default:
   1.444 +            nextState = 0;
   1.445 +            NS_NOTREACHED("Unknown enum value.");
   1.446 +            return NS_ERROR_UNEXPECTED;
   1.447 +        }
   1.448 +
   1.449 +        bool stillTransferring = (mState == STATE_TRANSFER &&
   1.450 +                                  nextState == STATE_TRANSFER);
   1.451 +        if (stillTransferring) {
   1.452 +            NS_ASSERTION(NS_SUCCEEDED(mStatus),
   1.453 +                         "Should not have failed status for ongoing transfer");
   1.454 +        } else {
   1.455 +            NS_ASSERTION(mState != nextState,
   1.456 +                         "Only OnStateTransfer can be called more than once.");
   1.457 +        }
   1.458 +        if (mRetargeting) {
   1.459 +            NS_ASSERTION(mState != STATE_STOP,
   1.460 +                         "Retargeting should not happen during OnStateStop.");
   1.461 +        }
   1.462 +
   1.463 +        // Set mRetargeting so EnsureWaiting will be called. It ensures that
   1.464 +        // OnStateStop is called on the main thread. 
   1.465 +        if (nextState == STATE_STOP && !NS_IsMainThread()) {
   1.466 +            mRetargeting = true;
   1.467 +        }
   1.468 +
   1.469 +        // Unset mProcessingCallbacks here (while we have lock) so our own call to
   1.470 +        // EnsureWaiting isn't blocked by it.
   1.471 +        mProcessingCallbacks = false;
   1.472 +
   1.473 +        // Wait asynchronously if there is still data to transfer, or we're
   1.474 +        // switching event delivery to another thread.
   1.475 +        if (!mSuspendCount && (stillTransferring || mRetargeting)) {
   1.476 +            mState = nextState;
   1.477 +            mWaitingForInputStreamReady = false;
   1.478 +            nsresult rv = EnsureWaiting();
   1.479 +            if (NS_SUCCEEDED(rv))
   1.480 +                break;
   1.481 +            
   1.482 +            // Failure to start asynchronous wait: stop transfer.
   1.483 +            // Do not set mStatus if it was previously set to report a failure.
   1.484 +            if (NS_SUCCEEDED(mStatus)) {
   1.485 +                mStatus = rv;
   1.486 +            }
   1.487 +            nextState = STATE_STOP;
   1.488 +        }
   1.489 +
   1.490 +        mState = nextState;
   1.491 +    }
   1.492 +    return NS_OK;
   1.493 +}
   1.494 +
   1.495 +uint32_t
   1.496 +nsInputStreamPump::OnStateStart()
   1.497 +{
   1.498 +    mMonitor.AssertCurrentThreadIn();
   1.499 +
   1.500 +    PROFILER_LABEL("nsInputStreamPump", "OnStateStart");
   1.501 +    LOG(("  OnStateStart [this=%p]\n", this));
   1.502 +
   1.503 +    nsresult rv;
   1.504 +
   1.505 +    // need to check the reason why the stream is ready.  this is required
   1.506 +    // so our listener can check our status from OnStartRequest.
   1.507 +    // XXX async streams should have a GetStatus method!
   1.508 +    if (NS_SUCCEEDED(mStatus)) {
   1.509 +        uint64_t avail;
   1.510 +        rv = mAsyncStream->Available(&avail);
   1.511 +        if (NS_FAILED(rv) && rv != NS_BASE_STREAM_CLOSED)
   1.512 +            mStatus = rv;
   1.513 +    }
   1.514 +
   1.515 +    {
   1.516 +        // Note: Must exit monitor for call to OnStartRequest to avoid
   1.517 +        // deadlocks when calls to RetargetDeliveryTo for multiple
   1.518 +        // nsInputStreamPumps are needed (e.g. nsHttpChannel).
   1.519 +        mMonitor.Exit();
   1.520 +        rv = mListener->OnStartRequest(this, mListenerContext);
   1.521 +        mMonitor.Enter();
   1.522 +    }
   1.523 +
   1.524 +    // an error returned from OnStartRequest should cause us to abort; however,
   1.525 +    // we must not stomp on mStatus if already canceled.
   1.526 +    if (NS_FAILED(rv) && NS_SUCCEEDED(mStatus))
   1.527 +        mStatus = rv;
   1.528 +
   1.529 +    return NS_SUCCEEDED(mStatus) ? STATE_TRANSFER : STATE_STOP;
   1.530 +}
   1.531 +
   1.532 +uint32_t
   1.533 +nsInputStreamPump::OnStateTransfer()
   1.534 +{
   1.535 +    mMonitor.AssertCurrentThreadIn();
   1.536 +
   1.537 +    PROFILER_LABEL("Input", "nsInputStreamPump::OnStateTransfer");
   1.538 +    LOG(("  OnStateTransfer [this=%p]\n", this));
   1.539 +
   1.540 +    // if canceled, go directly to STATE_STOP...
   1.541 +    if (NS_FAILED(mStatus))
   1.542 +        return STATE_STOP;
   1.543 +
   1.544 +    nsresult rv;
   1.545 +
   1.546 +    uint64_t avail;
   1.547 +    rv = mAsyncStream->Available(&avail);
   1.548 +    LOG(("  Available returned [stream=%x rv=%x avail=%llu]\n", mAsyncStream.get(), rv, avail));
   1.549 +
   1.550 +    if (rv == NS_BASE_STREAM_CLOSED) {
   1.551 +        rv = NS_OK;
   1.552 +        avail = 0;
   1.553 +    }
   1.554 +    else if (NS_SUCCEEDED(rv) && avail) {
   1.555 +        // figure out how much data to report (XXX detect overflow??)
   1.556 +        if (avail > mStreamLength - mStreamOffset)
   1.557 +            avail = mStreamLength - mStreamOffset;
   1.558 +
   1.559 +        if (avail) {
   1.560 +            // we used to limit avail to 16K - we were afraid some ODA handlers
   1.561 +            // might assume they wouldn't get more than 16K at once
   1.562 +            // we're removing that limit since it speeds up local file access.
   1.563 +            // Now there's an implicit 64K limit of 4 16K segments
   1.564 +            // NOTE: ok, so the story is as follows.  OnDataAvailable impls
   1.565 +            //       are by contract supposed to consume exactly |avail| bytes.
   1.566 +            //       however, many do not... mailnews... stream converters...
   1.567 +            //       cough, cough.  the input stream pump is fairly tolerant
   1.568 +            //       in this regard; however, if an ODA does not consume any
   1.569 +            //       data from the stream, then we could potentially end up in
   1.570 +            //       an infinite loop.  we do our best here to try to catch
   1.571 +            //       such an error.  (see bug 189672)
   1.572 +
   1.573 +            // in most cases this QI will succeed (mAsyncStream is almost always
   1.574 +            // a nsPipeInputStream, which implements nsISeekableStream::Tell).
   1.575 +            int64_t offsetBefore;
   1.576 +            nsCOMPtr<nsISeekableStream> seekable = do_QueryInterface(mAsyncStream);
   1.577 +            if (seekable && NS_FAILED(seekable->Tell(&offsetBefore))) {
   1.578 +                NS_NOTREACHED("Tell failed on readable stream");
   1.579 +                offsetBefore = 0;
   1.580 +            }
   1.581 +
   1.582 +            uint32_t odaAvail =
   1.583 +                avail > UINT32_MAX ?
   1.584 +                UINT32_MAX : uint32_t(avail);
   1.585 +
   1.586 +            LOG(("  calling OnDataAvailable [offset=%llu count=%llu(%u)]\n",
   1.587 +                mStreamOffset, avail, odaAvail));
   1.588 +
   1.589 +            {
   1.590 +                // Note: Must exit monitor for call to OnStartRequest to avoid
   1.591 +                // deadlocks when calls to RetargetDeliveryTo for multiple
   1.592 +                // nsInputStreamPumps are needed (e.g. nsHttpChannel).
   1.593 +                mMonitor.Exit();
   1.594 +                rv = mListener->OnDataAvailable(this, mListenerContext,
   1.595 +                                                mAsyncStream, mStreamOffset,
   1.596 +                                                odaAvail);
   1.597 +                mMonitor.Enter();
   1.598 +            }
   1.599 +
   1.600 +            // don't enter this code if ODA failed or called Cancel
   1.601 +            if (NS_SUCCEEDED(rv) && NS_SUCCEEDED(mStatus)) {
   1.602 +                // test to see if this ODA failed to consume data
   1.603 +                if (seekable) {
   1.604 +                    // NOTE: if Tell fails, which can happen if the stream is
   1.605 +                    // now closed, then we assume that everything was read.
   1.606 +                    int64_t offsetAfter;
   1.607 +                    if (NS_FAILED(seekable->Tell(&offsetAfter)))
   1.608 +                        offsetAfter = offsetBefore + odaAvail;
   1.609 +                    if (offsetAfter > offsetBefore)
   1.610 +                        mStreamOffset += (offsetAfter - offsetBefore);
   1.611 +                    else if (mSuspendCount == 0) {
   1.612 +                        //
   1.613 +                        // possible infinite loop if we continue pumping data!
   1.614 +                        //
   1.615 +                        // NOTE: although not allowed by nsIStreamListener, we
   1.616 +                        // will allow the ODA impl to Suspend the pump.  IMAP
   1.617 +                        // does this :-(
   1.618 +                        //
   1.619 +                        NS_ERROR("OnDataAvailable implementation consumed no data");
   1.620 +                        mStatus = NS_ERROR_UNEXPECTED;
   1.621 +                    }
   1.622 +                }
   1.623 +                else
   1.624 +                    mStreamOffset += odaAvail; // assume ODA behaved well
   1.625 +            }
   1.626 +        }
   1.627 +    }
   1.628 +
   1.629 +    // an error returned from Available or OnDataAvailable should cause us to
   1.630 +    // abort; however, we must not stomp on mStatus if already canceled.
   1.631 +
   1.632 +    if (NS_SUCCEEDED(mStatus)) {
   1.633 +        if (NS_FAILED(rv))
   1.634 +            mStatus = rv;
   1.635 +        else if (avail) {
   1.636 +            // if stream is now closed, advance to STATE_STOP right away.
   1.637 +            // Available may return 0 bytes available at the moment; that
   1.638 +            // would not mean that we are done.
   1.639 +            // XXX async streams should have a GetStatus method!
   1.640 +            rv = mAsyncStream->Available(&avail);
   1.641 +            if (NS_SUCCEEDED(rv))
   1.642 +                return STATE_TRANSFER;
   1.643 +            if (rv != NS_BASE_STREAM_CLOSED)
   1.644 +                mStatus = rv;
   1.645 +        }
   1.646 +    }
   1.647 +    return STATE_STOP;
   1.648 +}
   1.649 +
   1.650 +nsresult
   1.651 +nsInputStreamPump::CallOnStateStop()
   1.652 +{
   1.653 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.654 +
   1.655 +    MOZ_ASSERT(NS_IsMainThread(),
   1.656 +               "CallOnStateStop should only be called on the main thread.");
   1.657 +
   1.658 +    mState = OnStateStop();
   1.659 +    return NS_OK;
   1.660 +}
   1.661 +
   1.662 +uint32_t
   1.663 +nsInputStreamPump::OnStateStop()
   1.664 +{
   1.665 +    mMonitor.AssertCurrentThreadIn();
   1.666 +
   1.667 +    if (!NS_IsMainThread()) {
   1.668 +        // Hopefully temporary hack: OnStateStop should only run on the main
   1.669 +        // thread, but we're seeing some rare off-main-thread calls. For now
   1.670 +        // just redispatch to the main thread in release builds, and crash in
   1.671 +        // debug builds.
   1.672 +        MOZ_ASSERT(NS_IsMainThread(),
   1.673 +                   "OnStateStop should only be called on the main thread.");
   1.674 +        nsresult rv = NS_DispatchToMainThread(
   1.675 +            NS_NewRunnableMethod(this, &nsInputStreamPump::CallOnStateStop));
   1.676 +        NS_ENSURE_SUCCESS(rv, STATE_IDLE);
   1.677 +        return STATE_IDLE;
   1.678 +    }
   1.679 +
   1.680 +    PROFILER_LABEL("Input", "nsInputStreamPump::OnStateTransfer");
   1.681 +    LOG(("  OnStateStop [this=%p status=%x]\n", this, mStatus));
   1.682 +
   1.683 +    // if an error occurred, we must be sure to pass the error onto the async
   1.684 +    // stream.  in some cases, this is redundant, but since close is idempotent,
   1.685 +    // this is OK.  otherwise, be sure to honor the "close-when-done" option.
   1.686 +
   1.687 +    if (!mAsyncStream || !mListener) {
   1.688 +        MOZ_ASSERT(mAsyncStream, "null mAsyncStream: OnStateStop called twice?");
   1.689 +        MOZ_ASSERT(mListener, "null mListener: OnStateStop called twice?");
   1.690 +        return STATE_IDLE;
   1.691 +    }
   1.692 +
   1.693 +    if (NS_FAILED(mStatus))
   1.694 +        mAsyncStream->CloseWithStatus(mStatus);
   1.695 +    else if (mCloseWhenDone)
   1.696 +        mAsyncStream->Close();
   1.697 +
   1.698 +    mAsyncStream = 0;
   1.699 +    mTargetThread = 0;
   1.700 +    mIsPending = false;
   1.701 +    {
   1.702 +        // Note: Must exit monitor for call to OnStartRequest to avoid
   1.703 +        // deadlocks when calls to RetargetDeliveryTo for multiple
   1.704 +        // nsInputStreamPumps are needed (e.g. nsHttpChannel).
   1.705 +        mMonitor.Exit();
   1.706 +        mListener->OnStopRequest(this, mListenerContext, mStatus);
   1.707 +        mMonitor.Enter();
   1.708 +    }
   1.709 +    mListener = 0;
   1.710 +    mListenerContext = 0;
   1.711 +
   1.712 +    if (mLoadGroup)
   1.713 +        mLoadGroup->RemoveRequest(this, nullptr, mStatus);
   1.714 +
   1.715 +    return STATE_IDLE;
   1.716 +}
   1.717 +
   1.718 +//-----------------------------------------------------------------------------
   1.719 +// nsIThreadRetargetableRequest
   1.720 +//-----------------------------------------------------------------------------
   1.721 +
   1.722 +NS_IMETHODIMP
   1.723 +nsInputStreamPump::RetargetDeliveryTo(nsIEventTarget* aNewTarget)
   1.724 +{
   1.725 +    ReentrantMonitorAutoEnter mon(mMonitor);
   1.726 +
   1.727 +    NS_ENSURE_ARG(aNewTarget);
   1.728 +    NS_ENSURE_TRUE(mState == STATE_START || mState == STATE_TRANSFER,
   1.729 +                   NS_ERROR_UNEXPECTED);
   1.730 +
   1.731 +    // If canceled, do not retarget. Return with canceled status.
   1.732 +    if (NS_FAILED(mStatus)) {
   1.733 +        return mStatus;
   1.734 +    }
   1.735 +
   1.736 +    if (aNewTarget == mTargetThread) {
   1.737 +        NS_WARNING("Retargeting delivery to same thread");
   1.738 +        return NS_OK;
   1.739 +    }
   1.740 +
   1.741 +    // Ensure that |mListener| and any subsequent listeners can be retargeted
   1.742 +    // to another thread.
   1.743 +    nsresult rv = NS_OK;
   1.744 +    nsCOMPtr<nsIThreadRetargetableStreamListener> retargetableListener =
   1.745 +        do_QueryInterface(mListener, &rv);
   1.746 +    if (NS_SUCCEEDED(rv) && retargetableListener) {
   1.747 +        rv = retargetableListener->CheckListenerChain();
   1.748 +        if (NS_SUCCEEDED(rv)) {
   1.749 +            mTargetThread = aNewTarget;
   1.750 +            mRetargeting = true;
   1.751 +        }
   1.752 +    }
   1.753 +    LOG(("nsInputStreamPump::RetargetDeliveryTo [this=%x aNewTarget=%p] "
   1.754 +         "%s listener [%p] rv[%x]",
   1.755 +         this, aNewTarget, (mTargetThread == aNewTarget ? "success" : "failure"),
   1.756 +         (nsIStreamListener*)mListener, rv));
   1.757 +    return rv;
   1.758 +}

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