1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/nsprpub/pr/src/threads/combined/prustack.c Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,174 @@ 1.4 +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#include "primpl.h" 1.10 + 1.11 +/* List of free stack virtual memory chunks */ 1.12 +PRLock *_pr_stackLock; 1.13 +PRCList _pr_freeStacks = PR_INIT_STATIC_CLIST(&_pr_freeStacks); 1.14 +PRIntn _pr_numFreeStacks; 1.15 +PRIntn _pr_maxFreeStacks = 4; 1.16 + 1.17 +#ifdef DEBUG 1.18 +/* 1.19 +** A variable that can be set via the debugger... 1.20 +*/ 1.21 +PRBool _pr_debugStacks = PR_FALSE; 1.22 +#endif 1.23 + 1.24 +/* How much space to leave between the stacks, at each end */ 1.25 +#define REDZONE (2 << _pr_pageShift) 1.26 + 1.27 +#define _PR_THREAD_STACK_PTR(_qp) \ 1.28 + ((PRThreadStack*) ((char*) (_qp) - offsetof(PRThreadStack,links))) 1.29 + 1.30 +void _PR_InitStacks(void) 1.31 +{ 1.32 + _pr_stackLock = PR_NewLock(); 1.33 +} 1.34 + 1.35 +void _PR_CleanupStacks(void) 1.36 +{ 1.37 + if (_pr_stackLock) { 1.38 + PR_DestroyLock(_pr_stackLock); 1.39 + _pr_stackLock = NULL; 1.40 + } 1.41 +} 1.42 + 1.43 +/* 1.44 +** Allocate a stack for a thread. 1.45 +*/ 1.46 +PRThreadStack *_PR_NewStack(PRUint32 stackSize) 1.47 +{ 1.48 + PRCList *qp; 1.49 + PRThreadStack *ts; 1.50 + PRThread *thr; 1.51 + 1.52 + /* 1.53 + ** Trim the list of free stacks. Trim it backwards, tossing out the 1.54 + ** oldest stack found first (this way more recent stacks have a 1.55 + ** chance of being present in the data cache). 1.56 + */ 1.57 + PR_Lock(_pr_stackLock); 1.58 + qp = _pr_freeStacks.prev; 1.59 + while ((_pr_numFreeStacks > _pr_maxFreeStacks) && (qp != &_pr_freeStacks)) { 1.60 + ts = _PR_THREAD_STACK_PTR(qp); 1.61 + thr = _PR_THREAD_STACK_TO_PTR(ts); 1.62 + qp = qp->prev; 1.63 + /* 1.64 + * skip stacks which are still being used 1.65 + */ 1.66 + if (thr->no_sched) 1.67 + continue; 1.68 + PR_REMOVE_LINK(&ts->links); 1.69 + 1.70 + /* Give platform OS to clear out the stack for debugging */ 1.71 + _PR_MD_CLEAR_STACK(ts); 1.72 + 1.73 + _pr_numFreeStacks--; 1.74 + _PR_DestroySegment(ts->seg); 1.75 + PR_DELETE(ts); 1.76 + } 1.77 + 1.78 + /* 1.79 + ** Find a free thread stack. This searches the list of free'd up 1.80 + ** virtually mapped thread stacks. 1.81 + */ 1.82 + qp = _pr_freeStacks.next; 1.83 + ts = 0; 1.84 + while (qp != &_pr_freeStacks) { 1.85 + ts = _PR_THREAD_STACK_PTR(qp); 1.86 + thr = _PR_THREAD_STACK_TO_PTR(ts); 1.87 + qp = qp->next; 1.88 + /* 1.89 + * skip stacks which are still being used 1.90 + */ 1.91 + if ((!(thr->no_sched)) && ((ts->allocSize - 2*REDZONE) >= stackSize)) { 1.92 + /* 1.93 + ** Found a stack that is not in use and is big enough. Change 1.94 + ** stackSize to fit it. 1.95 + */ 1.96 + stackSize = ts->allocSize - 2*REDZONE; 1.97 + PR_REMOVE_LINK(&ts->links); 1.98 + _pr_numFreeStacks--; 1.99 + ts->links.next = 0; 1.100 + ts->links.prev = 0; 1.101 + PR_Unlock(_pr_stackLock); 1.102 + goto done; 1.103 + } 1.104 + ts = 0; 1.105 + } 1.106 + PR_Unlock(_pr_stackLock); 1.107 + 1.108 + if (!ts) { 1.109 + /* Make a new thread stack object. */ 1.110 + ts = PR_NEWZAP(PRThreadStack); 1.111 + if (!ts) { 1.112 + return NULL; 1.113 + } 1.114 + 1.115 + /* 1.116 + ** Assign some of the virtual space to the new stack object. We 1.117 + ** may not get that piece of VM, but if nothing else we will 1.118 + ** advance the pointer so we don't collide (unless the OS screws 1.119 + ** up). 1.120 + */ 1.121 + ts->allocSize = stackSize + 2*REDZONE; 1.122 + ts->seg = _PR_NewSegment(ts->allocSize, 0); 1.123 + if (!ts->seg) { 1.124 + PR_DELETE(ts); 1.125 + return NULL; 1.126 + } 1.127 + } 1.128 + 1.129 + done: 1.130 + ts->allocBase = (char*)ts->seg->vaddr; 1.131 + ts->flags = _PR_STACK_MAPPED; 1.132 + ts->stackSize = stackSize; 1.133 + 1.134 +#ifdef HAVE_STACK_GROWING_UP 1.135 + ts->stackTop = ts->allocBase + REDZONE; 1.136 + ts->stackBottom = ts->stackTop + stackSize; 1.137 +#else 1.138 + ts->stackBottom = ts->allocBase + REDZONE; 1.139 + ts->stackTop = ts->stackBottom + stackSize; 1.140 +#endif 1.141 + 1.142 + PR_LOG(_pr_thread_lm, PR_LOG_NOTICE, 1.143 + ("thread stack: base=0x%x limit=0x%x bottom=0x%x top=0x%x\n", 1.144 + ts->allocBase, ts->allocBase + ts->allocSize - 1, 1.145 + ts->allocBase + REDZONE, 1.146 + ts->allocBase + REDZONE + stackSize - 1)); 1.147 + 1.148 + _PR_MD_INIT_STACK(ts,REDZONE); 1.149 + 1.150 + return ts; 1.151 +} 1.152 + 1.153 +/* 1.154 +** Free the stack for the current thread 1.155 +*/ 1.156 +void _PR_FreeStack(PRThreadStack *ts) 1.157 +{ 1.158 + if (!ts) { 1.159 + return; 1.160 + } 1.161 + if (ts->flags & _PR_STACK_PRIMORDIAL) { 1.162 + PR_DELETE(ts); 1.163 + return; 1.164 + } 1.165 + 1.166 + /* 1.167 + ** Put the stack on the free list. This is done because we are still 1.168 + ** using the stack. Next time a thread is created we will trim the 1.169 + ** list down; it's safe to do it then because we will have had to 1.170 + ** context switch to a live stack before another thread can be 1.171 + ** created. 1.172 + */ 1.173 + PR_Lock(_pr_stackLock); 1.174 + PR_APPEND_LINK(&ts->links, _pr_freeStacks.prev); 1.175 + _pr_numFreeStacks++; 1.176 + PR_Unlock(_pr_stackLock); 1.177 +}