other-licenses/7zstub/src/7zip/Compress/RangeCoder/RangeCoderBitTree.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/other-licenses/7zstub/src/7zip/Compress/RangeCoder/RangeCoderBitTree.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,161 @@
     1.4 +// Compress/RangeCoder/RangeCoderBitTree.h
     1.5 +
     1.6 +#ifndef __COMPRESS_RANGECODER_BIT_TREE_H
     1.7 +#define __COMPRESS_RANGECODER_BIT_TREE_H
     1.8 +
     1.9 +#include "RangeCoderBit.h"
    1.10 +#include "RangeCoderOpt.h"
    1.11 +
    1.12 +namespace NCompress {
    1.13 +namespace NRangeCoder {
    1.14 +
    1.15 +template <int numMoveBits, int NumBitLevels>
    1.16 +class CBitTreeEncoder
    1.17 +{
    1.18 +  CBitEncoder<numMoveBits> Models[1 << NumBitLevels];
    1.19 +public:
    1.20 +  void Init()
    1.21 +  {
    1.22 +    for(UInt32 i = 1; i < (1 << NumBitLevels); i++)
    1.23 +      Models[i].Init();
    1.24 +  }
    1.25 +  void Encode(CEncoder *rangeEncoder, UInt32 symbol)
    1.26 +  {
    1.27 +    UInt32 modelIndex = 1;
    1.28 +    for (int bitIndex = NumBitLevels; bitIndex != 0 ;)
    1.29 +    {
    1.30 +      bitIndex--;
    1.31 +      UInt32 bit = (symbol >> bitIndex) & 1;
    1.32 +      Models[modelIndex].Encode(rangeEncoder, bit);
    1.33 +      modelIndex = (modelIndex << 1) | bit;
    1.34 +    }
    1.35 +  };
    1.36 +  void ReverseEncode(CEncoder *rangeEncoder, UInt32 symbol)
    1.37 +  {
    1.38 +    UInt32 modelIndex = 1;
    1.39 +    for (int i = 0; i < NumBitLevels; i++)
    1.40 +    {
    1.41 +      UInt32 bit = symbol & 1;
    1.42 +      Models[modelIndex].Encode(rangeEncoder, bit);
    1.43 +      modelIndex = (modelIndex << 1) | bit;
    1.44 +      symbol >>= 1;
    1.45 +    }
    1.46 +  }
    1.47 +  UInt32 GetPrice(UInt32 symbol) const
    1.48 +  {
    1.49 +    symbol |= (1 << NumBitLevels);
    1.50 +    UInt32 price = 0;
    1.51 +    while (symbol != 1)
    1.52 +    {
    1.53 +      price += Models[symbol >> 1].GetPrice(symbol & 1);
    1.54 +      symbol >>= 1;
    1.55 +    }
    1.56 +    return price;
    1.57 +  }
    1.58 +  UInt32 ReverseGetPrice(UInt32 symbol) const
    1.59 +  {
    1.60 +    UInt32 price = 0;
    1.61 +    UInt32 modelIndex = 1;
    1.62 +    for (int i = NumBitLevels; i != 0; i--)
    1.63 +    {
    1.64 +      UInt32 bit = symbol & 1;
    1.65 +      symbol >>= 1;
    1.66 +      price += Models[modelIndex].GetPrice(bit);
    1.67 +      modelIndex = (modelIndex << 1) | bit;
    1.68 +    }
    1.69 +    return price;
    1.70 +  }
    1.71 +};
    1.72 +
    1.73 +template <int numMoveBits, int NumBitLevels>
    1.74 +class CBitTreeDecoder
    1.75 +{
    1.76 +  CBitDecoder<numMoveBits> Models[1 << NumBitLevels];
    1.77 +public:
    1.78 +  void Init()
    1.79 +  {
    1.80 +    for(UInt32 i = 1; i < (1 << NumBitLevels); i++)
    1.81 +      Models[i].Init();
    1.82 +  }
    1.83 +  UInt32 Decode(CDecoder *rangeDecoder)
    1.84 +  {
    1.85 +    UInt32 modelIndex = 1;
    1.86 +    RC_INIT_VAR
    1.87 +    for(int bitIndex = NumBitLevels; bitIndex != 0; bitIndex--)
    1.88 +    {
    1.89 +      // modelIndex = (modelIndex << 1) + Models[modelIndex].Decode(rangeDecoder);
    1.90 +      RC_GETBIT(numMoveBits, Models[modelIndex].Prob, modelIndex)
    1.91 +    }
    1.92 +    RC_FLUSH_VAR
    1.93 +    return modelIndex - (1 << NumBitLevels);
    1.94 +  };
    1.95 +  UInt32 ReverseDecode(CDecoder *rangeDecoder)
    1.96 +  {
    1.97 +    UInt32 modelIndex = 1;
    1.98 +    UInt32 symbol = 0;
    1.99 +    RC_INIT_VAR
   1.100 +    for(int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
   1.101 +    {
   1.102 +      // UInt32 bit = Models[modelIndex].Decode(rangeDecoder);
   1.103 +      // modelIndex <<= 1;
   1.104 +      // modelIndex += bit;
   1.105 +      // symbol |= (bit << bitIndex);
   1.106 +      RC_GETBIT2(numMoveBits, Models[modelIndex].Prob, modelIndex, ; , symbol |= (1 << bitIndex))
   1.107 +    }
   1.108 +    RC_FLUSH_VAR
   1.109 +    return symbol;
   1.110 +  }
   1.111 +};
   1.112 +
   1.113 +template <int numMoveBits>
   1.114 +void ReverseBitTreeEncode(CBitEncoder<numMoveBits> *Models, 
   1.115 +    CEncoder *rangeEncoder, int NumBitLevels, UInt32 symbol)
   1.116 +{
   1.117 +  UInt32 modelIndex = 1;
   1.118 +  for (int i = 0; i < NumBitLevels; i++)
   1.119 +  {
   1.120 +    UInt32 bit = symbol & 1;
   1.121 +    Models[modelIndex].Encode(rangeEncoder, bit);
   1.122 +    modelIndex = (modelIndex << 1) | bit;
   1.123 +    symbol >>= 1;
   1.124 +  }
   1.125 +}
   1.126 +
   1.127 +template <int numMoveBits>
   1.128 +UInt32 ReverseBitTreeGetPrice(CBitEncoder<numMoveBits> *Models, 
   1.129 +    UInt32 NumBitLevels, UInt32 symbol)
   1.130 +{
   1.131 +  UInt32 price = 0;
   1.132 +  UInt32 modelIndex = 1;
   1.133 +  for (int i = NumBitLevels; i != 0; i--)
   1.134 +  {
   1.135 +    UInt32 bit = symbol & 1;
   1.136 +    symbol >>= 1;
   1.137 +    price += Models[modelIndex].GetPrice(bit);
   1.138 +    modelIndex = (modelIndex << 1) | bit;
   1.139 +  }
   1.140 +  return price;
   1.141 +}
   1.142 +
   1.143 +template <int numMoveBits>
   1.144 +UInt32 ReverseBitTreeDecode(CBitDecoder<numMoveBits> *Models, 
   1.145 +    CDecoder *rangeDecoder, int NumBitLevels)
   1.146 +{
   1.147 +  UInt32 modelIndex = 1;
   1.148 +  UInt32 symbol = 0;
   1.149 +  RC_INIT_VAR
   1.150 +  for(int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
   1.151 +  {
   1.152 +    // UInt32 bit = Models[modelIndex].Decode(rangeDecoder);
   1.153 +    // modelIndex <<= 1;
   1.154 +    // modelIndex += bit;
   1.155 +    // symbol |= (bit << bitIndex);
   1.156 +    RC_GETBIT2(numMoveBits, Models[modelIndex].Prob, modelIndex, ; , symbol |= (1 << bitIndex))
   1.157 +  }
   1.158 +  RC_FLUSH_VAR
   1.159 +  return symbol;
   1.160 +}
   1.161 +
   1.162 +}}
   1.163 +
   1.164 +#endif

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