other-licenses/7zstub/src/Common/Vector.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/other-licenses/7zstub/src/Common/Vector.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,228 @@
     1.4 +// Common/Vector.h
     1.5 +
     1.6 +#ifndef __COMMON_VECTOR_H
     1.7 +#define __COMMON_VECTOR_H
     1.8 +
     1.9 +#include "Defs.h"
    1.10 +
    1.11 +class CBaseRecordVector
    1.12 +{
    1.13 +  void MoveItems(int destIndex, int srcIndex);
    1.14 +protected:
    1.15 +	int _capacity;
    1.16 +  int _size;
    1.17 +	void *_items;
    1.18 +  size_t _itemSize;
    1.19 +
    1.20 +	void ReserveOnePosition();
    1.21 +  void InsertOneItem(int index);
    1.22 +  void TestIndexAndCorrectNum(int index, int &num) const
    1.23 +    { if (index + num > _size) num = _size - index; } 
    1.24 +public:
    1.25 +  CBaseRecordVector(size_t itemSize):
    1.26 +      _capacity(0), _size(0), _items(0), _itemSize(itemSize) {}
    1.27 +	virtual ~CBaseRecordVector();
    1.28 +  int Size() const { return _size; }
    1.29 +	bool IsEmpty() const { return (_size == 0); }
    1.30 +	void Reserve(int newCapacity);
    1.31 +	virtual void Delete(int index, int num = 1);
    1.32 +	void Clear();
    1.33 +  void DeleteFrom(int index);
    1.34 +  void DeleteBack();
    1.35 +};
    1.36 +
    1.37 +template <class T>
    1.38 +class CRecordVector: public CBaseRecordVector
    1.39 +{
    1.40 +public:
    1.41 +  CRecordVector():CBaseRecordVector(sizeof(T)){};
    1.42 +  CRecordVector(const CRecordVector &v):
    1.43 +    CBaseRecordVector(sizeof(T)) { *this = v;}
    1.44 +	CRecordVector& operator=(const CRecordVector &v)
    1.45 +  {
    1.46 +    Clear();
    1.47 +    return (*this += v);
    1.48 +  }
    1.49 +  CRecordVector& operator+=(const CRecordVector &v)
    1.50 +  {
    1.51 +    int size = v.Size();
    1.52 +    Reserve(Size() + size);
    1.53 +    for(int i = 0; i < size; i++)
    1.54 +      Add(v[i]);
    1.55 +    return *this;
    1.56 +  }
    1.57 +	int Add(T item)
    1.58 +  {
    1.59 +    ReserveOnePosition();
    1.60 +    ((T *)_items)[_size] = item;
    1.61 +    return _size++;
    1.62 +  }
    1.63 +	void Insert(int index, T item)
    1.64 +  {
    1.65 +    InsertOneItem(index);
    1.66 +    ((T *)_items)[index] = item;
    1.67 +  }
    1.68 +  // T* GetPointer() const { return (T*)_items; }
    1.69 +  // operator const T *() const { return _items; };
    1.70 +  const T& operator[](int index) const { return ((T *)_items)[index]; }
    1.71 +	T& operator[](int index) { return ((T *)_items)[index]; }
    1.72 +	const T& Front() const { return operator[](0); }
    1.73 +  T& Front()   { return operator[](0); }
    1.74 +	const T& Back() const { return operator[](_size - 1); }
    1.75 +  T& Back()   { return operator[](_size - 1); }
    1.76 +
    1.77 +  void Swap(int i, int j)
    1.78 +  {
    1.79 +    T temp = operator[](i);
    1.80 +    operator[](i) = operator[](j);
    1.81 +    operator[](j) = temp;
    1.82 +  }
    1.83 +
    1.84 +  int FindInSorted(const T& item) const
    1.85 +  {
    1.86 +    int left = 0, right = Size(); 
    1.87 +    while (left != right)
    1.88 +    {
    1.89 +      int mid = (left + right) / 2;
    1.90 +      const T& midValue = (*this)[mid];
    1.91 +      if (item == midValue)
    1.92 +        return mid;
    1.93 +      if (item < midValue)
    1.94 +        right = mid;
    1.95 +      else
    1.96 +        left = mid + 1;
    1.97 +    }
    1.98 +    return -1;
    1.99 +  }
   1.100 +
   1.101 +  void Sort(int left, int right)
   1.102 +  { 
   1.103 +    if (right - left < 2)
   1.104 +      return;
   1.105 +    Swap(left, (left + right) / 2);
   1.106 +    int last = left;
   1.107 +    for (int i = left; i < right; i++)
   1.108 +      if (operator[](i) < operator[](left))
   1.109 +        Swap(++last, i);
   1.110 +    Swap(left, last);
   1.111 +    Sort(left, last);
   1.112 +    Sort(last + 1, right);
   1.113 +  }
   1.114 +  void Sort() { Sort(0, Size());  }
   1.115 +  void Sort(int left, int right, int (*compare)(const T*, const T*, void *), void *param)
   1.116 +  { 
   1.117 +    if (right - left < 2)
   1.118 +      return;
   1.119 +    Swap(left, (left + right) / 2);
   1.120 +    int last = left;
   1.121 +    for (int i = left; i < right; i++)
   1.122 +      if (compare(&operator[](i), &operator[](left), param) < 0)
   1.123 +        Swap(++last, i);
   1.124 +    Swap(left, last);
   1.125 +    Sort(left, last, compare, param);
   1.126 +    Sort(last + 1, right, compare, param);
   1.127 +  }
   1.128 +
   1.129 +  void Sort(int (*compare)(const T*, const T*, void *), void *param) 
   1.130 +  {  
   1.131 +    Sort(0, Size(), compare, param);  
   1.132 +  }
   1.133 +};
   1.134 +
   1.135 +typedef CRecordVector<int> CIntVector;
   1.136 +typedef CRecordVector<unsigned int> CUIntVector;
   1.137 +typedef CRecordVector<bool> CBoolVector;
   1.138 +typedef CRecordVector<unsigned char> CByteVector;
   1.139 +typedef CRecordVector<void *> CPointerVector;
   1.140 +
   1.141 +template <class T>
   1.142 +class CObjectVector: public CPointerVector
   1.143 +{
   1.144 +public:
   1.145 +  CObjectVector(){};
   1.146 +  ~CObjectVector() { Clear(); }
   1.147 +  CObjectVector(const CObjectVector &objectVector)
   1.148 +    { *this = objectVector; }
   1.149 +	CObjectVector& operator=(const CObjectVector &objectVector)
   1.150 +  {
   1.151 +    Clear();
   1.152 +    return (*this += objectVector);
   1.153 +  }
   1.154 +	CObjectVector& operator+=(const CObjectVector &objectVector)
   1.155 +  {
   1.156 +    int size = objectVector.Size();
   1.157 +    Reserve(Size() + size);
   1.158 +    for(int i = 0; i < size; i++)
   1.159 +      Add(objectVector[i]);
   1.160 +    return *this;
   1.161 +  }
   1.162 +	const T& operator[](int index) const { return *((T *)CPointerVector::operator[](index)); }
   1.163 +	T& operator[](int index) { return *((T *)CPointerVector::operator[](index)); }
   1.164 +	T& Front() { return operator[](0); }
   1.165 +	const T& Front() const { return operator[](0); }
   1.166 +	T& Back() { return operator[](_size - 1); }
   1.167 +	const T& Back() const { return operator[](_size - 1); }
   1.168 +	int Add(const T& item)
   1.169 +    { return CPointerVector::Add(new T(item)); }
   1.170 +	void Insert(int index, const T& item)
   1.171 +    { CPointerVector::Insert(index, new T(item)); }
   1.172 +	virtual void Delete(int index, int num = 1)
   1.173 +  {
   1.174 +    TestIndexAndCorrectNum(index, num);
   1.175 +    for(int i = 0; i < num; i++)
   1.176 +      delete (T *)(((void **)_items)[index + i]);
   1.177 +    CPointerVector::Delete(index, num);
   1.178 +  }
   1.179 +  int Find(const T& item) const
   1.180 +  {
   1.181 +    for(int i = 0; i < Size(); i++)
   1.182 +      if (item == (*this)[i])
   1.183 +        return i;
   1.184 +      return -1;
   1.185 +  }
   1.186 +  int FindInSorted(const T& item) const
   1.187 +  {
   1.188 +    int left = 0, right = Size(); 
   1.189 +    while (left != right)
   1.190 +    {
   1.191 +      int mid = (left + right) / 2;
   1.192 +      const T& midValue = (*this)[mid];
   1.193 +      if (item == midValue)
   1.194 +        return mid;
   1.195 +      if (item < midValue)
   1.196 +        right = mid;
   1.197 +      else
   1.198 +        left = mid + 1;
   1.199 +    }
   1.200 +    return -1;
   1.201 +  }
   1.202 +  int AddToSorted(const T& item)
   1.203 +  {
   1.204 +    int left = 0, right = Size(); 
   1.205 +    while (left != right)
   1.206 +    {
   1.207 +      int mid = (left + right) / 2;
   1.208 +      const T& midValue = (*this)[mid];
   1.209 +      if (item == midValue)
   1.210 +      {
   1.211 +        right = mid + 1;
   1.212 +        break;
   1.213 +      }
   1.214 +      if (item < midValue)
   1.215 +        right = mid;
   1.216 +      else
   1.217 +        left = mid + 1;
   1.218 +    }
   1.219 +    Insert(right, item);
   1.220 +    return right;
   1.221 +  }
   1.222 +
   1.223 +  void Sort(int (*compare)(void *const *, void *const *, void *), void *param) 
   1.224 +    { CPointerVector::Sort(compare, param); }
   1.225 +
   1.226 +  static int CompareObjectItems(void *const *a1, void *const *a2, void *param)
   1.227 +    { return MyCompare(*(*((const T **)a1)), *(*((const T **)a2))); }
   1.228 +  void Sort() { CPointerVector::Sort(CompareObjectItems, 0); }
   1.229 +};
   1.230 +
   1.231 +#endif 

mercurial