other-licenses/7zstub/src/DOC/7zC.txt

changeset 0
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/other-licenses/7zstub/src/DOC/7zC.txt	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,235 @@
     1.4 +7z ANSI-C Decoder 4.23
     1.5 +----------------------
     1.6 +
     1.7 +7z ANSI-C Decoder 4.23 Copyright (C) 1999-2005 Igor Pavlov
     1.8 +
     1.9 +7z ANSI-C provides 7z/LZMA decoding.
    1.10 +7z ANSI-C version is simplified version ported from C++ code.
    1.11 +
    1.12 +LZMA is default and general compression method of 7z format
    1.13 +in 7-Zip compression program (www.7-zip.org). LZMA provides high 
    1.14 +compression ratio and very fast decompression.
    1.15 +
    1.16 +
    1.17 +LICENSE
    1.18 +-------
    1.19 +
    1.20 +Read lzma.txt for information about license.
    1.21 +
    1.22 +
    1.23 +Files
    1.24 +---------------------
    1.25 +
    1.26 +7zAlloc.*    - Allocate and Free
    1.27 +7zBuffer.*   - Buffer structure
    1.28 +7zCrc.*      - CRC32 code
    1.29 +7zDecode.*   - Low level memory->memory decoding
    1.30 +7zExtract.*  - High level stream->memory decoding
    1.31 +7zHeader.*   - .7z format constants
    1.32 +7zIn.*       - .7z archive opening
    1.33 +7zItem.*     - .7z structures
    1.34 +7zMain.c     - Test application
    1.35 +7zMethodID.* - MethodID structure
    1.36 +7zTypes.h    - Base types and constants
    1.37 +
    1.38 +
    1.39 +How To Use
    1.40 +----------
    1.41 +
    1.42 +You must download 7-Zip program from www.7-zip.org.
    1.43 +
    1.44 +You can create .7z archive with 7z.exe or 7za.exe:
    1.45 +
    1.46 +  7za.exe a archive.7z *.htm -r -mx -m0fb=255 -mf=off
    1.47 +
    1.48 +If you have big number of files in archive, and you need fast extracting, 
    1.49 +you can use partly-solid archives:
    1.50 +  
    1.51 +  7za.exe a archive.7z *.htm -ms=512K -r -mx -m0fb=255 -m0d=512K -mf=off
    1.52 +
    1.53 +In that example 7-Zip will use 512KB solid blocks. So it needs to decompress only 
    1.54 +512KB for extracting one file from such archive.
    1.55 +
    1.56 +
    1.57 +Limitations of current version of 7z ANSI-C Decoder
    1.58 +---------------------------------------------------
    1.59 +
    1.60 + - It reads only "FileName", "Size", and "CRC" information for each file in archive.
    1.61 + - It supports only LZMA and Copy (no compression) methods.
    1.62 + - It converts original UTF-16 Unicode file names to UTF-8 Unicode file names.
    1.63 + 
    1.64 +These limitations will be fixed in future versions.
    1.65 +
    1.66 +
    1.67 +Using 7z ANSI-C Decoder Test application:
    1.68 +-----------------------------------------
    1.69 +
    1.70 +Usage: 7zDec <command> <archive_name>
    1.71 +
    1.72 +<Command>:
    1.73 +  e: Extract files from archive
    1.74 +  l: List contents of archive
    1.75 +  t: Test integrity of archive
    1.76 +
    1.77 +Example: 
    1.78 +
    1.79 +  7zDec l archive.7z
    1.80 +
    1.81 +lists contents of archive.7z
    1.82 +
    1.83 +  7zDec e archive.7z
    1.84 +
    1.85 +extracts files from archive.7z to current folder.
    1.86 +
    1.87 +
    1.88 +How to use .7z Decoder
    1.89 +----------------------
    1.90 +
    1.91 +.7z Decoder can be compiled in one of two modes:
    1.92 +
    1.93 +1) Default mode. In that mode 7z Decoder will read full compressed 
    1.94 +   block to RAM before decompressing.
    1.95 +  
    1.96 +2) Mode with defined _LZMA_IN_CB. In that mode 7z Decoder can read
    1.97 +   compressed block by parts. And you can specify desired buffer size. 
    1.98 +   So memory requirements can be reduced. But decompressing speed will 
    1.99 +   be 5-10% lower and code size is slightly larger.
   1.100 +
   1.101 +   
   1.102 +Memory allocation
   1.103 +~~~~~~~~~~~~~~~~~
   1.104 +
   1.105 +7z Decoder uses two memory pools:
   1.106 +1) Temporary pool
   1.107 +2) Main pool
   1.108 +Such scheme can allow you to avoid fragmentation of allocated blocks.
   1.109 +
   1.110 +Steps for using 7z decoder
   1.111 +--------------------------
   1.112 +
   1.113 +Use code at 7zMain.c as example.
   1.114 +
   1.115 +1) Declare variables:
   1.116 +  inStream                     /* implements ISzInStream interface */
   1.117 +  CArchiveDatabaseEx db;       /* 7z archive database structure */
   1.118 +  ISzAlloc allocImp;           /* memory functions for main pool */
   1.119 +  ISzAlloc allocTempImp;       /* memory functions for temporary pool */
   1.120 +
   1.121 +2) call InitCrcTable(); function to initialize CRC structures.
   1.122 +
   1.123 +3) call SzArDbExInit(&db); function to initialize db structures.
   1.124 +
   1.125 +4) call SzArchiveOpen(inStream, &db, &allocMain, &allocTemp) to open archive
   1.126 +
   1.127 +This function opens archive "inStream" and reads headers to "db".
   1.128 +All items in "db" will be allocated with "allocMain" functions.
   1.129 +SzArchiveOpen function allocates and frees temporary structures by "allocTemp" functions.
   1.130 +
   1.131 +5) List items or Extract items
   1.132 +
   1.133 +  Listing code:
   1.134 +  ~~~~~~~~~~~~~
   1.135 +    {
   1.136 +      UInt32 i;
   1.137 +      for (i = 0; i < db.Database.NumFiles; i++)
   1.138 +      {
   1.139 +        CFileItem *f = db.Database.Files + i;
   1.140 +        printf("%10d  %s\n", (int)f->Size, f->Name);
   1.141 +      }
   1.142 +    }
   1.143 +
   1.144 +  Extracting code:
   1.145 +  ~~~~~~~~~~~~~~~~
   1.146 +
   1.147 +  SZ_RESULT SzExtract(
   1.148 +    ISzInStream *inStream, 
   1.149 +    CArchiveDatabaseEx *db,
   1.150 +    UInt32 fileIndex,         /* index of file */
   1.151 +    UInt32 *blockIndex,       /* index of solid block */
   1.152 +    Byte **outBuffer,         /* pointer to pointer to output buffer (allocated with allocMain) */
   1.153 +    size_t *outBufferSize,    /* buffer size for output buffer */
   1.154 +    size_t *offset,           /* offset of stream for required file in *outBuffer */
   1.155 +    size_t *outSizeProcessed, /* size of file in *outBuffer */
   1.156 +    ISzAlloc *allocMain,
   1.157 +    ISzAlloc *allocTemp);
   1.158 +
   1.159 +  If you need to decompress more than one file, you can send these values from previous call:
   1.160 +    blockIndex, 
   1.161 +    outBuffer, 
   1.162 +    outBufferSize,
   1.163 +  You can consider "outBuffer" as cache of solid block. If your archive is solid, 
   1.164 +  it will increase decompression speed.
   1.165 +
   1.166 +  After decompressing you must free "outBuffer":
   1.167 +  allocImp.Free(outBuffer);
   1.168 +
   1.169 +6) call SzArDbExFree(&db, allocImp.Free) to free allocated items in "db".
   1.170 +
   1.171 +
   1.172 +
   1.173 +
   1.174 +Memory requirements for .7z decoding 
   1.175 +------------------------------------
   1.176 +
   1.177 +Memory usage for Archive opening:
   1.178 +  - Temporary pool:
   1.179 +     - Memory for compressed .7z headers (if _LZMA_IN_CB is not defined)
   1.180 +     - Memory for uncompressed .7z headers
   1.181 +     - some other temporary blocks
   1.182 +  - Main pool:
   1.183 +     - Memory for database: 
   1.184 +       Estimated size of one file structures in solid archive:
   1.185 +         - Size (4 or 8 Bytes)
   1.186 +         - CRC32 (4 bytes)
   1.187 +         - Some file information (4 bytes)
   1.188 +         - File Name (variable length) + pointer + allocation structures
   1.189 +
   1.190 +Memory usage for archive Decompressing:
   1.191 +  - Temporary pool:
   1.192 +     - Memory for compressed solid block (if _LZMA_IN_CB is not defined)
   1.193 +     - Memory for LZMA decompressing structures
   1.194 +  - Main pool:
   1.195 +     - Memory for decompressed solid block
   1.196 +  
   1.197 +
   1.198 +If _LZMA_IN_CB is defined, 7z Decoder will not allocate memory for 
   1.199 +compressed blocks. Instead of this, you must allocate buffer with desired 
   1.200 +size before calling 7z Decoder. Use 7zMain.c as example.
   1.201 +
   1.202 +
   1.203 +
   1.204 +EXIT codes
   1.205 +-----------
   1.206 +
   1.207 +7z Decoder functions can return one of the following codes:
   1.208 +
   1.209 +#define SZ_OK (0)
   1.210 +#define SZE_DATA_ERROR (1)
   1.211 +#define SZE_OUTOFMEMORY (2)
   1.212 +#define SZE_CRC_ERROR (3)
   1.213 +
   1.214 +#define SZE_NOTIMPL (4)
   1.215 +#define SZE_FAIL (5)
   1.216 +
   1.217 +#define SZE_ARCHIVE_ERROR (6)
   1.218 +
   1.219 +
   1.220 +
   1.221 +LZMA Defines
   1.222 +------------
   1.223 +
   1.224 +_LZMA_IN_CB       - Use special callback mode for input stream to reduce memory requirements
   1.225 +
   1.226 +_SZ_FILE_SIZE_64  - define it if you need support for files larger than 4 GB
   1.227 +_SZ_NO_INT_64     - define it if your compiler doesn't support long long int
   1.228 +
   1.229 +_LZMA_PROB32      - it can increase LZMA decompressing speed on some 32-bit CPUs.
   1.230 +
   1.231 +_SZ_ONE_DIRECTORY - define it if you want to locate all source files to one directory
   1.232 +_SZ_ALLOC_DEBUG   - define it if you want to debug alloc/free operations to stderr.
   1.233 +
   1.234 +
   1.235 +---
   1.236 +
   1.237 +http://www.7-zip.org
   1.238 +http://www.7-zip.org/support.html

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