other-licenses/snappy/src/snappy-sinksource.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/other-licenses/snappy/src/snappy-sinksource.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,136 @@
     1.4 +// Copyright 2011 Google Inc. All Rights Reserved.
     1.5 +//
     1.6 +// Redistribution and use in source and binary forms, with or without
     1.7 +// modification, are permitted provided that the following conditions are
     1.8 +// met:
     1.9 +//
    1.10 +//     * Redistributions of source code must retain the above copyright
    1.11 +// notice, this list of conditions and the following disclaimer.
    1.12 +//     * Redistributions in binary form must reproduce the above
    1.13 +// copyright notice, this list of conditions and the following disclaimer
    1.14 +// in the documentation and/or other materials provided with the
    1.15 +// distribution.
    1.16 +//     * Neither the name of Google Inc. nor the names of its
    1.17 +// contributors may be used to endorse or promote products derived from
    1.18 +// this software without specific prior written permission.
    1.19 +//
    1.20 +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    1.21 +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    1.22 +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    1.23 +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    1.24 +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    1.25 +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    1.26 +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    1.27 +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    1.28 +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    1.29 +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    1.30 +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.31 +
    1.32 +#ifndef UTIL_SNAPPY_SNAPPY_SINKSOURCE_H_
    1.33 +#define UTIL_SNAPPY_SNAPPY_SINKSOURCE_H_
    1.34 +
    1.35 +#include <stddef.h>
    1.36 +
    1.37 +
    1.38 +namespace snappy {
    1.39 +
    1.40 +// A Sink is an interface that consumes a sequence of bytes.
    1.41 +class Sink {
    1.42 + public:
    1.43 +  Sink() { }
    1.44 +  virtual ~Sink();
    1.45 +
    1.46 +  // Append "bytes[0,n-1]" to this.
    1.47 +  virtual void Append(const char* bytes, size_t n) = 0;
    1.48 +
    1.49 +  // Returns a writable buffer of the specified length for appending.
    1.50 +  // May return a pointer to the caller-owned scratch buffer which
    1.51 +  // must have at least the indicated length.  The returned buffer is
    1.52 +  // only valid until the next operation on this Sink.
    1.53 +  //
    1.54 +  // After writing at most "length" bytes, call Append() with the
    1.55 +  // pointer returned from this function and the number of bytes
    1.56 +  // written.  Many Append() implementations will avoid copying
    1.57 +  // bytes if this function returned an internal buffer.
    1.58 +  //
    1.59 +  // If a non-scratch buffer is returned, the caller may only pass a
    1.60 +  // prefix of it to Append().  That is, it is not correct to pass an
    1.61 +  // interior pointer of the returned array to Append().
    1.62 +  //
    1.63 +  // The default implementation always returns the scratch buffer.
    1.64 +  virtual char* GetAppendBuffer(size_t length, char* scratch);
    1.65 +
    1.66 + private:
    1.67 +  // No copying
    1.68 +  Sink(const Sink&);
    1.69 +  void operator=(const Sink&);
    1.70 +};
    1.71 +
    1.72 +// A Source is an interface that yields a sequence of bytes
    1.73 +class Source {
    1.74 + public:
    1.75 +  Source() { }
    1.76 +  virtual ~Source();
    1.77 +
    1.78 +  // Return the number of bytes left to read from the source
    1.79 +  virtual size_t Available() const = 0;
    1.80 +
    1.81 +  // Peek at the next flat region of the source.  Does not reposition
    1.82 +  // the source.  The returned region is empty iff Available()==0.
    1.83 +  //
    1.84 +  // Returns a pointer to the beginning of the region and store its
    1.85 +  // length in *len.
    1.86 +  //
    1.87 +  // The returned region is valid until the next call to Skip() or
    1.88 +  // until this object is destroyed, whichever occurs first.
    1.89 +  //
    1.90 +  // The returned region may be larger than Available() (for example
    1.91 +  // if this ByteSource is a view on a substring of a larger source).
    1.92 +  // The caller is responsible for ensuring that it only reads the
    1.93 +  // Available() bytes.
    1.94 +  virtual const char* Peek(size_t* len) = 0;
    1.95 +
    1.96 +  // Skip the next n bytes.  Invalidates any buffer returned by
    1.97 +  // a previous call to Peek().
    1.98 +  // REQUIRES: Available() >= n
    1.99 +  virtual void Skip(size_t n) = 0;
   1.100 +
   1.101 + private:
   1.102 +  // No copying
   1.103 +  Source(const Source&);
   1.104 +  void operator=(const Source&);
   1.105 +};
   1.106 +
   1.107 +// A Source implementation that yields the contents of a flat array
   1.108 +class ByteArraySource : public Source {
   1.109 + public:
   1.110 +  ByteArraySource(const char* p, size_t n) : ptr_(p), left_(n) { }
   1.111 +  virtual ~ByteArraySource();
   1.112 +  virtual size_t Available() const;
   1.113 +  virtual const char* Peek(size_t* len);
   1.114 +  virtual void Skip(size_t n);
   1.115 + private:
   1.116 +  const char* ptr_;
   1.117 +  size_t left_;
   1.118 +};
   1.119 +
   1.120 +// A Sink implementation that writes to a flat array without any bound checks.
   1.121 +class UncheckedByteArraySink : public Sink {
   1.122 + public:
   1.123 +  explicit UncheckedByteArraySink(char* dest) : dest_(dest) { }
   1.124 +  virtual ~UncheckedByteArraySink();
   1.125 +  virtual void Append(const char* data, size_t n);
   1.126 +  virtual char* GetAppendBuffer(size_t len, char* scratch);
   1.127 +
   1.128 +  // Return the current output pointer so that a caller can see how
   1.129 +  // many bytes were produced.
   1.130 +  // Note: this is not a Sink method.
   1.131 +  char* CurrentDestination() const { return dest_; }
   1.132 + private:
   1.133 +  char* dest_;
   1.134 +};
   1.135 +
   1.136 +
   1.137 +}
   1.138 +
   1.139 +#endif  // UTIL_SNAPPY_SNAPPY_SINKSOURCE_H_

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