security/sandbox/chromium/base/memory/weak_ptr.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/security/sandbox/chromium/base/memory/weak_ptr.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,338 @@
     1.4 +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
     1.5 +// Use of this source code is governed by a BSD-style license that can be
     1.6 +// found in the LICENSE file.
     1.7 +
     1.8 +// Weak pointers are pointers to an object that do not affect its lifetime,
     1.9 +// and which may be invalidated (i.e. reset to NULL) by the object, or its
    1.10 +// owner, at any time, most commonly when the object is about to be deleted.
    1.11 +
    1.12 +// Weak pointers are useful when an object needs to be accessed safely by one
    1.13 +// or more objects other than its owner, and those callers can cope with the
    1.14 +// object vanishing and e.g. tasks posted to it being silently dropped.
    1.15 +// Reference-counting such an object would complicate the ownership graph and
    1.16 +// make it harder to reason about the object's lifetime.
    1.17 +
    1.18 +// EXAMPLE:
    1.19 +//
    1.20 +//  class Controller {
    1.21 +//   public:
    1.22 +//    void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); }
    1.23 +//    void WorkComplete(const Result& result) { ... }
    1.24 +//   private:
    1.25 +//    // Member variables should appear before the WeakPtrFactory, to ensure
    1.26 +//    // that any WeakPtrs to Controller are invalidated before its members
    1.27 +//    // variable's destructors are executed, rendering them invalid.
    1.28 +//    WeakPtrFactory<Controller> weak_factory_;
    1.29 +//  };
    1.30 +//
    1.31 +//  class Worker {
    1.32 +//   public:
    1.33 +//    static void StartNew(const WeakPtr<Controller>& controller) {
    1.34 +//      Worker* worker = new Worker(controller);
    1.35 +//      // Kick off asynchronous processing...
    1.36 +//    }
    1.37 +//   private:
    1.38 +//    Worker(const WeakPtr<Controller>& controller)
    1.39 +//        : controller_(controller) {}
    1.40 +//    void DidCompleteAsynchronousProcessing(const Result& result) {
    1.41 +//      if (controller_)
    1.42 +//        controller_->WorkComplete(result);
    1.43 +//    }
    1.44 +//    WeakPtr<Controller> controller_;
    1.45 +//  };
    1.46 +//
    1.47 +// With this implementation a caller may use SpawnWorker() to dispatch multiple
    1.48 +// Workers and subsequently delete the Controller, without waiting for all
    1.49 +// Workers to have completed.
    1.50 +
    1.51 +// ------------------------- IMPORTANT: Thread-safety -------------------------
    1.52 +
    1.53 +// Weak pointers may be passed safely between threads, but must always be
    1.54 +// dereferenced and invalidated on the same thread otherwise checking the
    1.55 +// pointer would be racey.
    1.56 +//
    1.57 +// To ensure correct use, the first time a WeakPtr issued by a WeakPtrFactory
    1.58 +// is dereferenced, the factory and its WeakPtrs become bound to the calling
    1.59 +// thread, and cannot be dereferenced or invalidated on any other thread. Bound
    1.60 +// WeakPtrs can still be handed off to other threads, e.g. to use to post tasks
    1.61 +// back to object on the bound thread.
    1.62 +//
    1.63 +// Invalidating the factory's WeakPtrs un-binds it from the thread, allowing it
    1.64 +// to be passed for a different thread to use or delete it.
    1.65 +
    1.66 +#ifndef BASE_MEMORY_WEAK_PTR_H_
    1.67 +#define BASE_MEMORY_WEAK_PTR_H_
    1.68 +
    1.69 +#include "base/basictypes.h"
    1.70 +#include "base/base_export.h"
    1.71 +#include "base/logging.h"
    1.72 +#include "base/memory/ref_counted.h"
    1.73 +#include "base/sequence_checker.h"
    1.74 +#include "base/template_util.h"
    1.75 +
    1.76 +namespace base {
    1.77 +
    1.78 +template <typename T> class SupportsWeakPtr;
    1.79 +template <typename T> class WeakPtr;
    1.80 +
    1.81 +namespace internal {
    1.82 +// These classes are part of the WeakPtr implementation.
    1.83 +// DO NOT USE THESE CLASSES DIRECTLY YOURSELF.
    1.84 +
    1.85 +class BASE_EXPORT WeakReference {
    1.86 + public:
    1.87 +  // Although Flag is bound to a specific thread, it may be deleted from another
    1.88 +  // via base::WeakPtr::~WeakPtr().
    1.89 +  class Flag : public RefCountedThreadSafe<Flag> {
    1.90 +   public:
    1.91 +    Flag();
    1.92 +
    1.93 +    void Invalidate();
    1.94 +    bool IsValid() const;
    1.95 +
    1.96 +   private:
    1.97 +    friend class base::RefCountedThreadSafe<Flag>;
    1.98 +
    1.99 +    ~Flag();
   1.100 +
   1.101 +    SequenceChecker sequence_checker_;
   1.102 +    bool is_valid_;
   1.103 +  };
   1.104 +
   1.105 +  WeakReference();
   1.106 +  explicit WeakReference(const Flag* flag);
   1.107 +  ~WeakReference();
   1.108 +
   1.109 +  bool is_valid() const;
   1.110 +
   1.111 + private:
   1.112 +  scoped_refptr<const Flag> flag_;
   1.113 +};
   1.114 +
   1.115 +class BASE_EXPORT WeakReferenceOwner {
   1.116 + public:
   1.117 +  WeakReferenceOwner();
   1.118 +  ~WeakReferenceOwner();
   1.119 +
   1.120 +  WeakReference GetRef() const;
   1.121 +
   1.122 +  bool HasRefs() const {
   1.123 +    return flag_.get() && !flag_->HasOneRef();
   1.124 +  }
   1.125 +
   1.126 +  void Invalidate();
   1.127 +
   1.128 + private:
   1.129 +  mutable scoped_refptr<WeakReference::Flag> flag_;
   1.130 +};
   1.131 +
   1.132 +// This class simplifies the implementation of WeakPtr's type conversion
   1.133 +// constructor by avoiding the need for a public accessor for ref_.  A
   1.134 +// WeakPtr<T> cannot access the private members of WeakPtr<U>, so this
   1.135 +// base class gives us a way to access ref_ in a protected fashion.
   1.136 +class BASE_EXPORT WeakPtrBase {
   1.137 + public:
   1.138 +  WeakPtrBase();
   1.139 +  ~WeakPtrBase();
   1.140 +
   1.141 + protected:
   1.142 +  explicit WeakPtrBase(const WeakReference& ref);
   1.143 +
   1.144 +  WeakReference ref_;
   1.145 +};
   1.146 +
   1.147 +// This class provides a common implementation of common functions that would
   1.148 +// otherwise get instantiated separately for each distinct instantiation of
   1.149 +// SupportsWeakPtr<>.
   1.150 +class SupportsWeakPtrBase {
   1.151 + public:
   1.152 +  // A safe static downcast of a WeakPtr<Base> to WeakPtr<Derived>. This
   1.153 +  // conversion will only compile if there is exists a Base which inherits
   1.154 +  // from SupportsWeakPtr<Base>. See base::AsWeakPtr() below for a helper
   1.155 +  // function that makes calling this easier.
   1.156 +  template<typename Derived>
   1.157 +  static WeakPtr<Derived> StaticAsWeakPtr(Derived* t) {
   1.158 +    typedef
   1.159 +        is_convertible<Derived, internal::SupportsWeakPtrBase&> convertible;
   1.160 +    COMPILE_ASSERT(convertible::value,
   1.161 +                   AsWeakPtr_argument_inherits_from_SupportsWeakPtr);
   1.162 +    return AsWeakPtrImpl<Derived>(t, *t);
   1.163 +  }
   1.164 +
   1.165 + private:
   1.166 +  // This template function uses type inference to find a Base of Derived
   1.167 +  // which is an instance of SupportsWeakPtr<Base>. We can then safely
   1.168 +  // static_cast the Base* to a Derived*.
   1.169 +  template <typename Derived, typename Base>
   1.170 +  static WeakPtr<Derived> AsWeakPtrImpl(
   1.171 +      Derived* t, const SupportsWeakPtr<Base>&) {
   1.172 +    WeakPtr<Base> ptr = t->Base::AsWeakPtr();
   1.173 +    return WeakPtr<Derived>(ptr.ref_, static_cast<Derived*>(ptr.ptr_));
   1.174 +  }
   1.175 +};
   1.176 +
   1.177 +}  // namespace internal
   1.178 +
   1.179 +template <typename T> class WeakPtrFactory;
   1.180 +
   1.181 +// The WeakPtr class holds a weak reference to |T*|.
   1.182 +//
   1.183 +// This class is designed to be used like a normal pointer.  You should always
   1.184 +// null-test an object of this class before using it or invoking a method that
   1.185 +// may result in the underlying object being destroyed.
   1.186 +//
   1.187 +// EXAMPLE:
   1.188 +//
   1.189 +//   class Foo { ... };
   1.190 +//   WeakPtr<Foo> foo;
   1.191 +//   if (foo)
   1.192 +//     foo->method();
   1.193 +//
   1.194 +template <typename T>
   1.195 +class WeakPtr : public internal::WeakPtrBase {
   1.196 + public:
   1.197 +  WeakPtr() : ptr_(NULL) {
   1.198 +  }
   1.199 +
   1.200 +  // Allow conversion from U to T provided U "is a" T. Note that this
   1.201 +  // is separate from the (implicit) copy constructor.
   1.202 +  template <typename U>
   1.203 +  WeakPtr(const WeakPtr<U>& other) : WeakPtrBase(other), ptr_(other.ptr_) {
   1.204 +  }
   1.205 +
   1.206 +  T* get() const { return ref_.is_valid() ? ptr_ : NULL; }
   1.207 +
   1.208 +  T& operator*() const {
   1.209 +    DCHECK(get() != NULL);
   1.210 +    return *get();
   1.211 +  }
   1.212 +  T* operator->() const {
   1.213 +    DCHECK(get() != NULL);
   1.214 +    return get();
   1.215 +  }
   1.216 +
   1.217 +  // Allow WeakPtr<element_type> to be used in boolean expressions, but not
   1.218 +  // implicitly convertible to a real bool (which is dangerous).
   1.219 +  //
   1.220 +  // Note that this trick is only safe when the == and != operators
   1.221 +  // are declared explicitly, as otherwise "weak_ptr1 == weak_ptr2"
   1.222 +  // will compile but do the wrong thing (i.e., convert to Testable
   1.223 +  // and then do the comparison).
   1.224 + private:
   1.225 +  typedef T* WeakPtr::*Testable;
   1.226 +
   1.227 + public:
   1.228 +  operator Testable() const { return get() ? &WeakPtr::ptr_ : NULL; }
   1.229 +
   1.230 +  void reset() {
   1.231 +    ref_ = internal::WeakReference();
   1.232 +    ptr_ = NULL;
   1.233 +  }
   1.234 +
   1.235 + private:
   1.236 +  // Explicitly declare comparison operators as required by the bool
   1.237 +  // trick, but keep them private.
   1.238 +  template <class U> bool operator==(WeakPtr<U> const&) const;
   1.239 +  template <class U> bool operator!=(WeakPtr<U> const&) const;
   1.240 +
   1.241 +  friend class internal::SupportsWeakPtrBase;
   1.242 +  template <typename U> friend class WeakPtr;
   1.243 +  friend class SupportsWeakPtr<T>;
   1.244 +  friend class WeakPtrFactory<T>;
   1.245 +
   1.246 +  WeakPtr(const internal::WeakReference& ref, T* ptr)
   1.247 +      : WeakPtrBase(ref),
   1.248 +        ptr_(ptr) {
   1.249 +  }
   1.250 +
   1.251 +  // This pointer is only valid when ref_.is_valid() is true.  Otherwise, its
   1.252 +  // value is undefined (as opposed to NULL).
   1.253 +  T* ptr_;
   1.254 +};
   1.255 +
   1.256 +// A class may be composed of a WeakPtrFactory and thereby
   1.257 +// control how it exposes weak pointers to itself.  This is helpful if you only
   1.258 +// need weak pointers within the implementation of a class.  This class is also
   1.259 +// useful when working with primitive types.  For example, you could have a
   1.260 +// WeakPtrFactory<bool> that is used to pass around a weak reference to a bool.
   1.261 +template <class T>
   1.262 +class WeakPtrFactory {
   1.263 + public:
   1.264 +  explicit WeakPtrFactory(T* ptr) : ptr_(ptr) {
   1.265 +  }
   1.266 +
   1.267 +  ~WeakPtrFactory() {
   1.268 +    ptr_ = NULL;
   1.269 +  }
   1.270 +
   1.271 +  WeakPtr<T> GetWeakPtr() {
   1.272 +    DCHECK(ptr_);
   1.273 +    return WeakPtr<T>(weak_reference_owner_.GetRef(), ptr_);
   1.274 +  }
   1.275 +
   1.276 +  // Call this method to invalidate all existing weak pointers.
   1.277 +  void InvalidateWeakPtrs() {
   1.278 +    DCHECK(ptr_);
   1.279 +    weak_reference_owner_.Invalidate();
   1.280 +  }
   1.281 +
   1.282 +  // Call this method to determine if any weak pointers exist.
   1.283 +  bool HasWeakPtrs() const {
   1.284 +    DCHECK(ptr_);
   1.285 +    return weak_reference_owner_.HasRefs();
   1.286 +  }
   1.287 +
   1.288 + private:
   1.289 +  internal::WeakReferenceOwner weak_reference_owner_;
   1.290 +  T* ptr_;
   1.291 +  DISALLOW_IMPLICIT_CONSTRUCTORS(WeakPtrFactory);
   1.292 +};
   1.293 +
   1.294 +// A class may extend from SupportsWeakPtr to let others take weak pointers to
   1.295 +// it. This avoids the class itself implementing boilerplate to dispense weak
   1.296 +// pointers.  However, since SupportsWeakPtr's destructor won't invalidate
   1.297 +// weak pointers to the class until after the derived class' members have been
   1.298 +// destroyed, its use can lead to subtle use-after-destroy issues.
   1.299 +template <class T>
   1.300 +class SupportsWeakPtr : public internal::SupportsWeakPtrBase {
   1.301 + public:
   1.302 +  SupportsWeakPtr() {}
   1.303 +
   1.304 +  WeakPtr<T> AsWeakPtr() {
   1.305 +    return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this));
   1.306 +  }
   1.307 +
   1.308 + protected:
   1.309 +  ~SupportsWeakPtr() {}
   1.310 +
   1.311 + private:
   1.312 +  internal::WeakReferenceOwner weak_reference_owner_;
   1.313 +  DISALLOW_COPY_AND_ASSIGN(SupportsWeakPtr);
   1.314 +};
   1.315 +
   1.316 +// Helper function that uses type deduction to safely return a WeakPtr<Derived>
   1.317 +// when Derived doesn't directly extend SupportsWeakPtr<Derived>, instead it
   1.318 +// extends a Base that extends SupportsWeakPtr<Base>.
   1.319 +//
   1.320 +// EXAMPLE:
   1.321 +//   class Base : public base::SupportsWeakPtr<Producer> {};
   1.322 +//   class Derived : public Base {};
   1.323 +//
   1.324 +//   Derived derived;
   1.325 +//   base::WeakPtr<Derived> ptr = base::AsWeakPtr(&derived);
   1.326 +//
   1.327 +// Note that the following doesn't work (invalid type conversion) since
   1.328 +// Derived::AsWeakPtr() is WeakPtr<Base> SupportsWeakPtr<Base>::AsWeakPtr(),
   1.329 +// and there's no way to safely cast WeakPtr<Base> to WeakPtr<Derived> at
   1.330 +// the caller.
   1.331 +//
   1.332 +//   base::WeakPtr<Derived> ptr = derived.AsWeakPtr();  // Fails.
   1.333 +
   1.334 +template <typename Derived>
   1.335 +WeakPtr<Derived> AsWeakPtr(Derived* t) {
   1.336 +  return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t);
   1.337 +}
   1.338 +
   1.339 +}  // namespace base
   1.340 +
   1.341 +#endif  // BASE_MEMORY_WEAK_PTR_H_

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