1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/security/sandbox/chromium/base/task_runner.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,153 @@ 1.4 +// Copyright (c) 2012 The Chromium Authors. All rights reserved. 1.5 +// Use of this source code is governed by a BSD-style license that can be 1.6 +// found in the LICENSE file. 1.7 + 1.8 +#ifndef BASE_TASK_RUNNER_H_ 1.9 +#define BASE_TASK_RUNNER_H_ 1.10 + 1.11 +#include "base/base_export.h" 1.12 +#include "base/basictypes.h" 1.13 +#include "base/callback_forward.h" 1.14 +#include "base/memory/ref_counted.h" 1.15 +#include "base/time/time.h" 1.16 + 1.17 +namespace tracked_objects { 1.18 +class Location; 1.19 +} // namespace tracked_objects 1.20 + 1.21 +namespace base { 1.22 + 1.23 +struct TaskRunnerTraits; 1.24 + 1.25 +// A TaskRunner is an object that runs posted tasks (in the form of 1.26 +// Closure objects). The TaskRunner interface provides a way of 1.27 +// decoupling task posting from the mechanics of how each task will be 1.28 +// run. TaskRunner provides very weak guarantees as to how posted 1.29 +// tasks are run (or if they're run at all). In particular, it only 1.30 +// guarantees: 1.31 +// 1.32 +// - Posting a task will not run it synchronously. That is, no 1.33 +// Post*Task method will call task.Run() directly. 1.34 +// 1.35 +// - Increasing the delay can only delay when the task gets run. 1.36 +// That is, increasing the delay may not affect when the task gets 1.37 +// run, or it could make it run later than it normally would, but 1.38 +// it won't make it run earlier than it normally would. 1.39 +// 1.40 +// TaskRunner does not guarantee the order in which posted tasks are 1.41 +// run, whether tasks overlap, or whether they're run on a particular 1.42 +// thread. Also it does not guarantee a memory model for shared data 1.43 +// between tasks. (In other words, you should use your own 1.44 +// synchronization/locking primitives if you need to share data 1.45 +// between tasks.) 1.46 +// 1.47 +// Implementations of TaskRunner should be thread-safe in that all 1.48 +// methods must be safe to call on any thread. Ownership semantics 1.49 +// for TaskRunners are in general not clear, which is why the 1.50 +// interface itself is RefCountedThreadSafe. 1.51 +// 1.52 +// Some theoretical implementations of TaskRunner: 1.53 +// 1.54 +// - A TaskRunner that uses a thread pool to run posted tasks. 1.55 +// 1.56 +// - A TaskRunner that, for each task, spawns a non-joinable thread 1.57 +// to run that task and immediately quit. 1.58 +// 1.59 +// - A TaskRunner that stores the list of posted tasks and has a 1.60 +// method Run() that runs each runnable task in random order. 1.61 +class BASE_EXPORT TaskRunner 1.62 + : public RefCountedThreadSafe<TaskRunner, TaskRunnerTraits> { 1.63 + public: 1.64 + // Posts the given task to be run. Returns true if the task may be 1.65 + // run at some point in the future, and false if the task definitely 1.66 + // will not be run. 1.67 + // 1.68 + // Equivalent to PostDelayedTask(from_here, task, 0). 1.69 + bool PostTask(const tracked_objects::Location& from_here, 1.70 + const Closure& task); 1.71 + 1.72 + // Like PostTask, but tries to run the posted task only after 1.73 + // |delay_ms| has passed. 1.74 + // 1.75 + // It is valid for an implementation to ignore |delay_ms|; that is, 1.76 + // to have PostDelayedTask behave the same as PostTask. 1.77 + virtual bool PostDelayedTask(const tracked_objects::Location& from_here, 1.78 + const Closure& task, 1.79 + base::TimeDelta delay) = 0; 1.80 + 1.81 + // Returns true if the current thread is a thread on which a task 1.82 + // may be run, and false if no task will be run on the current 1.83 + // thread. 1.84 + // 1.85 + // It is valid for an implementation to always return true, or in 1.86 + // general to use 'true' as a default value. 1.87 + virtual bool RunsTasksOnCurrentThread() const = 0; 1.88 + 1.89 + // Posts |task| on the current TaskRunner. On completion, |reply| 1.90 + // is posted to the thread that called PostTaskAndReply(). Both 1.91 + // |task| and |reply| are guaranteed to be deleted on the thread 1.92 + // from which PostTaskAndReply() is invoked. This allows objects 1.93 + // that must be deleted on the originating thread to be bound into 1.94 + // the |task| and |reply| Closures. In particular, it can be useful 1.95 + // to use WeakPtr<> in the |reply| Closure so that the reply 1.96 + // operation can be canceled. See the following pseudo-code: 1.97 + // 1.98 + // class DataBuffer : public RefCountedThreadSafe<DataBuffer> { 1.99 + // public: 1.100 + // // Called to add data into a buffer. 1.101 + // void AddData(void* buf, size_t length); 1.102 + // ... 1.103 + // }; 1.104 + // 1.105 + // 1.106 + // class DataLoader : public SupportsWeakPtr<DataLoader> { 1.107 + // public: 1.108 + // void GetData() { 1.109 + // scoped_refptr<DataBuffer> buffer = new DataBuffer(); 1.110 + // target_thread_.message_loop_proxy()->PostTaskAndReply( 1.111 + // FROM_HERE, 1.112 + // base::Bind(&DataBuffer::AddData, buffer), 1.113 + // base::Bind(&DataLoader::OnDataReceived, AsWeakPtr(), buffer)); 1.114 + // } 1.115 + // 1.116 + // private: 1.117 + // void OnDataReceived(scoped_refptr<DataBuffer> buffer) { 1.118 + // // Do something with buffer. 1.119 + // } 1.120 + // }; 1.121 + // 1.122 + // 1.123 + // Things to notice: 1.124 + // * Results of |task| are shared with |reply| by binding a shared argument 1.125 + // (a DataBuffer instance). 1.126 + // * The DataLoader object has no special thread safety. 1.127 + // * The DataLoader object can be deleted while |task| is still running, 1.128 + // and the reply will cancel itself safely because it is bound to a 1.129 + // WeakPtr<>. 1.130 + bool PostTaskAndReply(const tracked_objects::Location& from_here, 1.131 + const Closure& task, 1.132 + const Closure& reply); 1.133 + 1.134 + protected: 1.135 + friend struct TaskRunnerTraits; 1.136 + 1.137 + // Only the Windows debug build seems to need this: see 1.138 + // http://crbug.com/112250. 1.139 + friend class RefCountedThreadSafe<TaskRunner, TaskRunnerTraits>; 1.140 + 1.141 + TaskRunner(); 1.142 + virtual ~TaskRunner(); 1.143 + 1.144 + // Called when this object should be destroyed. By default simply 1.145 + // deletes |this|, but can be overridden to do something else, like 1.146 + // delete on a certain thread. 1.147 + virtual void OnDestruct() const; 1.148 +}; 1.149 + 1.150 +struct BASE_EXPORT TaskRunnerTraits { 1.151 + static void Destruct(const TaskRunner* task_runner); 1.152 +}; 1.153 + 1.154 +} // namespace base 1.155 + 1.156 +#endif // BASE_TASK_RUNNER_H_