security/sandbox/chromium/base/threading/platform_thread_win.cc

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/security/sandbox/chromium/base/threading/platform_thread_win.cc	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,239 @@
     1.4 +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
     1.5 +// Use of this source code is governed by a BSD-style license that can be
     1.6 +// found in the LICENSE file.
     1.7 +
     1.8 +#include "base/threading/platform_thread.h"
     1.9 +
    1.10 +#include "base/debug/alias.h"
    1.11 +#include "base/debug/profiler.h"
    1.12 +#include "base/logging.h"
    1.13 +#include "base/threading/thread_id_name_manager.h"
    1.14 +#include "base/threading/thread_restrictions.h"
    1.15 +#include "base/tracked_objects.h"
    1.16 +
    1.17 +#include "base/win/windows_version.h"
    1.18 +
    1.19 +namespace base {
    1.20 +
    1.21 +namespace {
    1.22 +
    1.23 +// The information on how to set the thread name comes from
    1.24 +// a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx
    1.25 +const DWORD kVCThreadNameException = 0x406D1388;
    1.26 +
    1.27 +typedef struct tagTHREADNAME_INFO {
    1.28 +  DWORD dwType;  // Must be 0x1000.
    1.29 +  LPCSTR szName;  // Pointer to name (in user addr space).
    1.30 +  DWORD dwThreadID;  // Thread ID (-1=caller thread).
    1.31 +  DWORD dwFlags;  // Reserved for future use, must be zero.
    1.32 +} THREADNAME_INFO;
    1.33 +
    1.34 +// This function has try handling, so it is separated out of its caller.
    1.35 +void SetNameInternal(PlatformThreadId thread_id, const char* name) {
    1.36 +  THREADNAME_INFO info;
    1.37 +  info.dwType = 0x1000;
    1.38 +  info.szName = name;
    1.39 +  info.dwThreadID = thread_id;
    1.40 +  info.dwFlags = 0;
    1.41 +
    1.42 +  __try {
    1.43 +    RaiseException(kVCThreadNameException, 0, sizeof(info)/sizeof(DWORD),
    1.44 +                   reinterpret_cast<DWORD_PTR*>(&info));
    1.45 +  } __except(EXCEPTION_CONTINUE_EXECUTION) {
    1.46 +  }
    1.47 +}
    1.48 +
    1.49 +struct ThreadParams {
    1.50 +  PlatformThread::Delegate* delegate;
    1.51 +  bool joinable;
    1.52 +};
    1.53 +
    1.54 +DWORD __stdcall ThreadFunc(void* params) {
    1.55 +  ThreadParams* thread_params = static_cast<ThreadParams*>(params);
    1.56 +  PlatformThread::Delegate* delegate = thread_params->delegate;
    1.57 +  if (!thread_params->joinable)
    1.58 +    base::ThreadRestrictions::SetSingletonAllowed(false);
    1.59 +
    1.60 +  /* Retrieve a copy of the thread handle to use as the key in the
    1.61 +   * thread name mapping. */
    1.62 +  PlatformThreadHandle::Handle platform_handle;
    1.63 +  DuplicateHandle(
    1.64 +      GetCurrentProcess(),
    1.65 +      GetCurrentThread(),
    1.66 +      GetCurrentProcess(),
    1.67 +      &platform_handle,
    1.68 +      0,
    1.69 +      FALSE,
    1.70 +      DUPLICATE_SAME_ACCESS);
    1.71 +
    1.72 +  ThreadIdNameManager::GetInstance()->RegisterThread(
    1.73 +      platform_handle,
    1.74 +      PlatformThread::CurrentId());
    1.75 +
    1.76 +  delete thread_params;
    1.77 +  delegate->ThreadMain();
    1.78 +
    1.79 +  ThreadIdNameManager::GetInstance()->RemoveName(
    1.80 +      platform_handle,
    1.81 +      PlatformThread::CurrentId());
    1.82 +  return NULL;
    1.83 +}
    1.84 +
    1.85 +// CreateThreadInternal() matches PlatformThread::Create(), except that
    1.86 +// |out_thread_handle| may be NULL, in which case a non-joinable thread is
    1.87 +// created.
    1.88 +bool CreateThreadInternal(size_t stack_size,
    1.89 +                          PlatformThread::Delegate* delegate,
    1.90 +                          PlatformThreadHandle* out_thread_handle) {
    1.91 +  unsigned int flags = 0;
    1.92 +  if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) {
    1.93 +    flags = STACK_SIZE_PARAM_IS_A_RESERVATION;
    1.94 +  } else {
    1.95 +    stack_size = 0;
    1.96 +  }
    1.97 +
    1.98 +  ThreadParams* params = new ThreadParams;
    1.99 +  params->delegate = delegate;
   1.100 +  params->joinable = out_thread_handle != NULL;
   1.101 +
   1.102 +  // Using CreateThread here vs _beginthreadex makes thread creation a bit
   1.103 +  // faster and doesn't require the loader lock to be available.  Our code will
   1.104 +  // have to work running on CreateThread() threads anyway, since we run code
   1.105 +  // on the Windows thread pool, etc.  For some background on the difference:
   1.106 +  //   http://www.microsoft.com/msj/1099/win32/win321099.aspx
   1.107 +  void* thread_handle = CreateThread(
   1.108 +      NULL, stack_size, ThreadFunc, params, flags, NULL);
   1.109 +  if (!thread_handle) {
   1.110 +    delete params;
   1.111 +    return false;
   1.112 +  }
   1.113 +
   1.114 +  if (out_thread_handle)
   1.115 +    *out_thread_handle = PlatformThreadHandle(thread_handle);
   1.116 +  else
   1.117 +    CloseHandle(thread_handle);
   1.118 +  return true;
   1.119 +}
   1.120 +
   1.121 +}  // namespace
   1.122 +
   1.123 +// static
   1.124 +PlatformThreadId PlatformThread::CurrentId() {
   1.125 +  return GetCurrentThreadId();
   1.126 +}
   1.127 +
   1.128 +// static
   1.129 +PlatformThreadHandle PlatformThread::CurrentHandle() {
   1.130 +  NOTIMPLEMENTED(); // See OpenThread()
   1.131 +  return PlatformThreadHandle();
   1.132 +}
   1.133 +
   1.134 +// static
   1.135 +void PlatformThread::YieldCurrentThread() {
   1.136 +  ::Sleep(0);
   1.137 +}
   1.138 +
   1.139 +// static
   1.140 +void PlatformThread::Sleep(TimeDelta duration) {
   1.141 +  // When measured with a high resolution clock, Sleep() sometimes returns much
   1.142 +  // too early. We may need to call it repeatedly to get the desired duration.
   1.143 +  TimeTicks end = TimeTicks::Now() + duration;
   1.144 +  TimeTicks now;
   1.145 +  while ((now = TimeTicks::Now()) < end)
   1.146 +    ::Sleep((end - now).InMillisecondsRoundedUp());
   1.147 +}
   1.148 +
   1.149 +// static
   1.150 +void PlatformThread::SetName(const char* name) {
   1.151 +  ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name);
   1.152 +
   1.153 +  // On Windows only, we don't need to tell the profiler about the "BrokerEvent"
   1.154 +  // thread, as it exists only in the chrome.exe image, and never spawns or runs
   1.155 +  // tasks (items which could be profiled).  This test avoids the notification,
   1.156 +  // which would also (as a side effect) initialize the profiler in this unused
   1.157 +  // context, including setting up thread local storage, etc.  The performance
   1.158 +  // impact is not terrible, but there is no reason to do initialize it.
   1.159 +  if (0 != strcmp(name, "BrokerEvent"))
   1.160 +    tracked_objects::ThreadData::InitializeThreadContext(name);
   1.161 +
   1.162 +  // The debugger needs to be around to catch the name in the exception.  If
   1.163 +  // there isn't a debugger, we are just needlessly throwing an exception.
   1.164 +  // If this image file is instrumented, we raise the exception anyway
   1.165 +  // to provide the profiler with human-readable thread names.
   1.166 +  if (!::IsDebuggerPresent() && !base::debug::IsBinaryInstrumented())
   1.167 +    return;
   1.168 +
   1.169 +  SetNameInternal(CurrentId(), name);
   1.170 +}
   1.171 +
   1.172 +// static
   1.173 +const char* PlatformThread::GetName() {
   1.174 +  return ThreadIdNameManager::GetInstance()->GetName(CurrentId());
   1.175 +}
   1.176 +
   1.177 +// static
   1.178 +bool PlatformThread::Create(size_t stack_size, Delegate* delegate,
   1.179 +                            PlatformThreadHandle* thread_handle) {
   1.180 +  DCHECK(thread_handle);
   1.181 +  return CreateThreadInternal(stack_size, delegate, thread_handle);
   1.182 +}
   1.183 +
   1.184 +// static
   1.185 +bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate,
   1.186 +                                        PlatformThreadHandle* thread_handle,
   1.187 +                                        ThreadPriority priority) {
   1.188 +  bool result = Create(stack_size, delegate, thread_handle);
   1.189 +  if (result)
   1.190 +    SetThreadPriority(*thread_handle, priority);
   1.191 +  return result;
   1.192 +}
   1.193 +
   1.194 +// static
   1.195 +bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) {
   1.196 +  return CreateThreadInternal(stack_size, delegate, NULL);
   1.197 +}
   1.198 +
   1.199 +// static
   1.200 +void PlatformThread::Join(PlatformThreadHandle thread_handle) {
   1.201 +  DCHECK(thread_handle.handle_);
   1.202 +  // TODO(willchan): Enable this check once I can get it to work for Windows
   1.203 +  // shutdown.
   1.204 +  // Joining another thread may block the current thread for a long time, since
   1.205 +  // the thread referred to by |thread_handle| may still be running long-lived /
   1.206 +  // blocking tasks.
   1.207 +#if 0
   1.208 +  base::ThreadRestrictions::AssertIOAllowed();
   1.209 +#endif
   1.210 +
   1.211 +  // Wait for the thread to exit.  It should already have terminated but make
   1.212 +  // sure this assumption is valid.
   1.213 +  DWORD result = WaitForSingleObject(thread_handle.handle_, INFINITE);
   1.214 +  if (result != WAIT_OBJECT_0) {
   1.215 +    // Debug info for bug 127931.
   1.216 +    DWORD error = GetLastError();
   1.217 +    debug::Alias(&error);
   1.218 +    debug::Alias(&result);
   1.219 +    debug::Alias(&thread_handle.handle_);
   1.220 +    CHECK(false);
   1.221 +  }
   1.222 +
   1.223 +  CloseHandle(thread_handle.handle_);
   1.224 +}
   1.225 +
   1.226 +// static
   1.227 +void PlatformThread::SetThreadPriority(PlatformThreadHandle handle,
   1.228 +                                       ThreadPriority priority) {
   1.229 +  switch (priority) {
   1.230 +    case kThreadPriority_Normal:
   1.231 +      ::SetThreadPriority(handle.handle_, THREAD_PRIORITY_NORMAL);
   1.232 +      break;
   1.233 +    case kThreadPriority_RealtimeAudio:
   1.234 +      ::SetThreadPriority(handle.handle_, THREAD_PRIORITY_TIME_CRITICAL);
   1.235 +      break;
   1.236 +    default:
   1.237 +      NOTREACHED() << "Unknown priority.";
   1.238 +      break;
   1.239 +  }
   1.240 +}
   1.241 +
   1.242 +}  // namespace base

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