security/sandbox/win/src/sharedmem_ipc_server.cc

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/security/sandbox/win/src/sharedmem_ipc_server.cc	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,410 @@
     1.4 +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
     1.5 +// Use of this source code is governed by a BSD-style license that can be
     1.6 +// found in the LICENSE file.
     1.7 +
     1.8 +#include "base/callback.h"
     1.9 +#include "base/logging.h"
    1.10 +#include "base/memory/scoped_ptr.h"
    1.11 +#include "sandbox/win/src/sharedmem_ipc_server.h"
    1.12 +#include "sandbox/win/src/sharedmem_ipc_client.h"
    1.13 +#include "sandbox/win/src/sandbox.h"
    1.14 +#include "sandbox/win/src/sandbox_types.h"
    1.15 +#include "sandbox/win/src/crosscall_params.h"
    1.16 +#include "sandbox/win/src/crosscall_server.h"
    1.17 +
    1.18 +namespace sandbox {
    1.19 +
    1.20 +SharedMemIPCServer::SharedMemIPCServer(HANDLE target_process,
    1.21 +                                       DWORD target_process_id,
    1.22 +                                       HANDLE target_job,
    1.23 +                                       ThreadProvider* thread_provider,
    1.24 +                                       Dispatcher* dispatcher)
    1.25 +    : client_control_(NULL),
    1.26 +      thread_provider_(thread_provider),
    1.27 +      target_process_(target_process),
    1.28 +      target_process_id_(target_process_id),
    1.29 +      target_job_object_(target_job),
    1.30 +      call_dispatcher_(dispatcher) {
    1.31 +}
    1.32 +
    1.33 +SharedMemIPCServer::~SharedMemIPCServer() {
    1.34 +  // Free the wait handles associated with the thread pool.
    1.35 +  if (!thread_provider_->UnRegisterWaits(this)) {
    1.36 +    // Better to leak than to crash.
    1.37 +    return;
    1.38 +  }
    1.39 +  // Free the IPC signal events.
    1.40 +  ServerContexts::iterator it;
    1.41 +  for (it = server_contexts_.begin(); it != server_contexts_.end(); ++it) {
    1.42 +    ServerControl* context = (*it);
    1.43 +    ::CloseHandle(context->ping_event);
    1.44 +    ::CloseHandle(context->pong_event);
    1.45 +    delete context;
    1.46 +  }
    1.47 +}
    1.48 +
    1.49 +bool SharedMemIPCServer::Init(void* shared_mem, uint32 shared_size,
    1.50 +                              uint32 channel_size) {
    1.51 +  // The shared memory needs to be at least as big as a channel.
    1.52 +  if (shared_size < channel_size) {
    1.53 +    return false;
    1.54 +  }
    1.55 +  // The channel size should be aligned.
    1.56 +  if (0 != (channel_size % 32)) {
    1.57 +    return false;
    1.58 +  }
    1.59 +
    1.60 +  // Calculate how many channels we can fit in the shared memory.
    1.61 +  shared_size -= offsetof(IPCControl, channels);
    1.62 +  size_t channel_count = shared_size / (sizeof(ChannelControl) + channel_size);
    1.63 +
    1.64 +  // If we cannot fit even one channel we bail out.
    1.65 +  if (0 == channel_count) {
    1.66 +    return false;
    1.67 +  }
    1.68 +  // Calculate the start of the first channel.
    1.69 +  size_t base_start = (sizeof(ChannelControl)* channel_count) +
    1.70 +                       offsetof(IPCControl, channels);
    1.71 +
    1.72 +  client_control_ = reinterpret_cast<IPCControl*>(shared_mem);
    1.73 +  client_control_->channels_count = 0;
    1.74 +
    1.75 +  // This is the initialization that we do per-channel. Basically:
    1.76 +  // 1) make two events (ping & pong)
    1.77 +  // 2) create handles to the events for the client and the server.
    1.78 +  // 3) initialize the channel (client_context) with the state.
    1.79 +  // 4) initialize the server side of the channel (service_context).
    1.80 +  // 5) call the thread provider RegisterWait to register the ping events.
    1.81 +  for (size_t ix = 0; ix != channel_count; ++ix) {
    1.82 +    ChannelControl* client_context = &client_control_->channels[ix];
    1.83 +    ServerControl* service_context = new ServerControl;
    1.84 +    server_contexts_.push_back(service_context);
    1.85 +
    1.86 +    if (!MakeEvents(&service_context->ping_event,
    1.87 +                    &service_context->pong_event,
    1.88 +                    &client_context->ping_event,
    1.89 +                    &client_context->pong_event)) {
    1.90 +      return false;
    1.91 +    }
    1.92 +
    1.93 +    client_context->channel_base = base_start;
    1.94 +    client_context->state = kFreeChannel;
    1.95 +
    1.96 +    // Note that some of these values are available as members of this
    1.97 +    // object but we put them again into the service_context because we
    1.98 +    // will be called on a static method (ThreadPingEventReady)
    1.99 +    service_context->shared_base = reinterpret_cast<char*>(shared_mem);
   1.100 +    service_context->channel_size = channel_size;
   1.101 +    service_context->channel = client_context;
   1.102 +    service_context->channel_buffer = service_context->shared_base +
   1.103 +                                      client_context->channel_base;
   1.104 +    service_context->dispatcher = call_dispatcher_;
   1.105 +    service_context->target_info.process = target_process_;
   1.106 +    service_context->target_info.process_id = target_process_id_;
   1.107 +    service_context->target_info.job_object = target_job_object_;
   1.108 +    // Advance to the next channel.
   1.109 +    base_start += channel_size;
   1.110 +    // Register the ping event with the threadpool.
   1.111 +    thread_provider_->RegisterWait(this, service_context->ping_event,
   1.112 +                                   ThreadPingEventReady, service_context);
   1.113 +  }
   1.114 +
   1.115 +  // We create a mutex that the server locks. If the server dies unexpectedly,
   1.116 +  // the thread that owns it will fail to release the lock and windows will
   1.117 +  // report to the target (when it tries to acquire it) that the wait was
   1.118 +  // abandoned. Note: We purposely leak the local handle because we want it to
   1.119 +  // be closed by Windows itself so it is properly marked as abandoned if the
   1.120 +  // server dies.
   1.121 +  if (!::DuplicateHandle(::GetCurrentProcess(),
   1.122 +                         ::CreateMutexW(NULL, TRUE, NULL),
   1.123 +                         target_process_, &client_control_->server_alive,
   1.124 +                         SYNCHRONIZE | EVENT_MODIFY_STATE, FALSE, 0)) {
   1.125 +    return false;
   1.126 +  }
   1.127 +  // This last setting indicates to the client all is setup.
   1.128 +  client_control_->channels_count = channel_count;
   1.129 +  return true;
   1.130 +}
   1.131 +
   1.132 +// Releases memory allocated for IPC arguments, if needed.
   1.133 +void ReleaseArgs(const IPCParams* ipc_params, void* args[kMaxIpcParams]) {
   1.134 +  for (size_t i = 0; i < kMaxIpcParams; i++) {
   1.135 +    switch (ipc_params->args[i]) {
   1.136 +      case WCHAR_TYPE: {
   1.137 +        delete reinterpret_cast<std::wstring*>(args[i]);
   1.138 +        args[i] = NULL;
   1.139 +        break;
   1.140 +      }
   1.141 +      case INOUTPTR_TYPE: {
   1.142 +        delete reinterpret_cast<CountedBuffer*>(args[i]);
   1.143 +        args[i] = NULL;
   1.144 +        break;
   1.145 +      }
   1.146 +      default: break;
   1.147 +    }
   1.148 +  }
   1.149 +}
   1.150 +
   1.151 +// Fills up the list of arguments (args and ipc_params) for an IPC call.
   1.152 +bool GetArgs(CrossCallParamsEx* params, IPCParams* ipc_params,
   1.153 +             void* args[kMaxIpcParams]) {
   1.154 +  if (kMaxIpcParams < params->GetParamsCount())
   1.155 +    return false;
   1.156 +
   1.157 +  for (uint32 i = 0; i < params->GetParamsCount(); i++) {
   1.158 +    uint32 size;
   1.159 +    ArgType type;
   1.160 +    args[i] = params->GetRawParameter(i, &size, &type);
   1.161 +    if (args[i]) {
   1.162 +      ipc_params->args[i] = type;
   1.163 +      switch (type) {
   1.164 +        case WCHAR_TYPE: {
   1.165 +          scoped_ptr<std::wstring> data(new std::wstring);
   1.166 +          if (!params->GetParameterStr(i, data.get())) {
   1.167 +            args[i] = 0;
   1.168 +            ReleaseArgs(ipc_params, args);
   1.169 +            return false;
   1.170 +          }
   1.171 +          args[i] = data.release();
   1.172 +          break;
   1.173 +        }
   1.174 +        case ULONG_TYPE: {
   1.175 +          uint32 data;
   1.176 +          if (!params->GetParameter32(i, &data)) {
   1.177 +            ReleaseArgs(ipc_params, args);
   1.178 +            return false;
   1.179 +          }
   1.180 +          IPCInt ipc_int(data);
   1.181 +          args[i] = ipc_int.AsVoidPtr();
   1.182 +          break;
   1.183 +        }
   1.184 +        case VOIDPTR_TYPE : {
   1.185 +          void* data;
   1.186 +          if (!params->GetParameterVoidPtr(i, &data)) {
   1.187 +            ReleaseArgs(ipc_params, args);
   1.188 +            return false;
   1.189 +          }
   1.190 +          args[i] = data;
   1.191 +          break;
   1.192 +        }
   1.193 +        case INOUTPTR_TYPE: {
   1.194 +          if (!args[i]) {
   1.195 +            ReleaseArgs(ipc_params, args);
   1.196 +            return false;
   1.197 +          }
   1.198 +          CountedBuffer* buffer = new CountedBuffer(args[i] , size);
   1.199 +          args[i] = buffer;
   1.200 +          break;
   1.201 +        }
   1.202 +        default: break;
   1.203 +      }
   1.204 +    }
   1.205 +  }
   1.206 +  return true;
   1.207 +}
   1.208 +
   1.209 +bool SharedMemIPCServer::InvokeCallback(const ServerControl* service_context,
   1.210 +                                        void* ipc_buffer,
   1.211 +                                        CrossCallReturn* call_result) {
   1.212 +  // Set the default error code;
   1.213 +  SetCallError(SBOX_ERROR_INVALID_IPC, call_result);
   1.214 +  uint32 output_size = 0;
   1.215 +  // Parse, verify and copy the message. The handler operates on a copy
   1.216 +  // of the message so the client cannot play dirty tricks by changing the
   1.217 +  // data in the channel while the IPC is being processed.
   1.218 +  scoped_ptr<CrossCallParamsEx> params(
   1.219 +      CrossCallParamsEx::CreateFromBuffer(ipc_buffer,
   1.220 +                                          service_context->channel_size,
   1.221 +                                          &output_size));
   1.222 +  if (!params.get())
   1.223 +    return false;
   1.224 +
   1.225 +  uint32 tag = params->GetTag();
   1.226 +  COMPILE_ASSERT(0 == INVALID_TYPE, Incorrect_type_enum);
   1.227 +  IPCParams ipc_params = {0};
   1.228 +  ipc_params.ipc_tag = tag;
   1.229 +
   1.230 +  void* args[kMaxIpcParams];
   1.231 +  if (!GetArgs(params.get(), &ipc_params, args))
   1.232 +    return false;
   1.233 +
   1.234 +  IPCInfo ipc_info = {0};
   1.235 +  ipc_info.ipc_tag = tag;
   1.236 +  ipc_info.client_info = &service_context->target_info;
   1.237 +  Dispatcher* dispatcher = service_context->dispatcher;
   1.238 +  DCHECK(dispatcher);
   1.239 +  bool error = true;
   1.240 +  Dispatcher* handler = NULL;
   1.241 +
   1.242 +  Dispatcher::CallbackGeneric callback_generic;
   1.243 +  handler = dispatcher->OnMessageReady(&ipc_params, &callback_generic);
   1.244 +  if (handler) {
   1.245 +    switch (params->GetParamsCount()) {
   1.246 +      case 0: {
   1.247 +        // Ask the IPC dispatcher if she can service this IPC.
   1.248 +        Dispatcher::Callback0 callback =
   1.249 +            reinterpret_cast<Dispatcher::Callback0>(callback_generic);
   1.250 +        if (!(handler->*callback)(&ipc_info))
   1.251 +          break;
   1.252 +        error = false;
   1.253 +        break;
   1.254 +      }
   1.255 +      case 1: {
   1.256 +        Dispatcher::Callback1 callback =
   1.257 +            reinterpret_cast<Dispatcher::Callback1>(callback_generic);
   1.258 +        if (!(handler->*callback)(&ipc_info, args[0]))
   1.259 +          break;
   1.260 +        error = false;
   1.261 +        break;
   1.262 +      }
   1.263 +      case 2: {
   1.264 +        Dispatcher::Callback2 callback =
   1.265 +            reinterpret_cast<Dispatcher::Callback2>(callback_generic);
   1.266 +        if (!(handler->*callback)(&ipc_info, args[0], args[1]))
   1.267 +          break;
   1.268 +        error = false;
   1.269 +        break;
   1.270 +      }
   1.271 +      case 3: {
   1.272 +        Dispatcher::Callback3 callback =
   1.273 +            reinterpret_cast<Dispatcher::Callback3>(callback_generic);
   1.274 +        if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2]))
   1.275 +          break;
   1.276 +        error = false;
   1.277 +        break;
   1.278 +      }
   1.279 +      case 4: {
   1.280 +        Dispatcher::Callback4 callback =
   1.281 +            reinterpret_cast<Dispatcher::Callback4>(callback_generic);
   1.282 +        if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2],
   1.283 +                                  args[3]))
   1.284 +          break;
   1.285 +        error = false;
   1.286 +        break;
   1.287 +      }
   1.288 +      case 5: {
   1.289 +        Dispatcher::Callback5 callback =
   1.290 +            reinterpret_cast<Dispatcher::Callback5>(callback_generic);
   1.291 +        if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
   1.292 +                                  args[4]))
   1.293 +          break;
   1.294 +        error = false;
   1.295 +        break;
   1.296 +      }
   1.297 +      case 6: {
   1.298 +        Dispatcher::Callback6 callback =
   1.299 +            reinterpret_cast<Dispatcher::Callback6>(callback_generic);
   1.300 +        if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
   1.301 +                                  args[4], args[5]))
   1.302 +          break;
   1.303 +        error = false;
   1.304 +        break;
   1.305 +      }
   1.306 +      case 7: {
   1.307 +        Dispatcher::Callback7 callback =
   1.308 +            reinterpret_cast<Dispatcher::Callback7>(callback_generic);
   1.309 +        if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
   1.310 +                                  args[4], args[5], args[6]))
   1.311 +          break;
   1.312 +        error = false;
   1.313 +        break;
   1.314 +      }
   1.315 +      case 8: {
   1.316 +        Dispatcher::Callback8 callback =
   1.317 +            reinterpret_cast<Dispatcher::Callback8>(callback_generic);
   1.318 +        if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
   1.319 +                                  args[4], args[5], args[6], args[7]))
   1.320 +          break;
   1.321 +        error = false;
   1.322 +        break;
   1.323 +      }
   1.324 +      case 9: {
   1.325 +        Dispatcher::Callback9 callback =
   1.326 +            reinterpret_cast<Dispatcher::Callback9>(callback_generic);
   1.327 +        if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
   1.328 +                                  args[4], args[5], args[6], args[7], args[8]))
   1.329 +          break;
   1.330 +        error = false;
   1.331 +        break;
   1.332 +      }
   1.333 +      default:  {
   1.334 +        NOTREACHED();
   1.335 +        break;
   1.336 +      }
   1.337 +    }
   1.338 +  }
   1.339 +
   1.340 +  if (error) {
   1.341 +    if (handler)
   1.342 +      SetCallError(SBOX_ERROR_FAILED_IPC, call_result);
   1.343 +  } else {
   1.344 +    memcpy(call_result, &ipc_info.return_info, sizeof(*call_result));
   1.345 +    SetCallSuccess(call_result);
   1.346 +    if (params->IsInOut()) {
   1.347 +      // Maybe the params got changed by the broker. We need to upadte the
   1.348 +      // memory section.
   1.349 +      memcpy(ipc_buffer, params.get(), output_size);
   1.350 +    }
   1.351 +  }
   1.352 +
   1.353 +  ReleaseArgs(&ipc_params, args);
   1.354 +
   1.355 +  return !error;
   1.356 +}
   1.357 +
   1.358 +// This function gets called by a thread from the thread pool when a
   1.359 +// ping event fires. The context is the same as passed in the RegisterWait()
   1.360 +// call above.
   1.361 +void __stdcall SharedMemIPCServer::ThreadPingEventReady(void* context,
   1.362 +                                                        unsigned char) {
   1.363 +  if (NULL == context) {
   1.364 +    DCHECK(false);
   1.365 +    return;
   1.366 +  }
   1.367 +  ServerControl* service_context = reinterpret_cast<ServerControl*>(context);
   1.368 +  // Since the event fired, the channel *must* be busy. Change to kAckChannel
   1.369 +  // while we service it.
   1.370 +  LONG last_state =
   1.371 +    ::InterlockedCompareExchange(&service_context->channel->state,
   1.372 +                                 kAckChannel, kBusyChannel);
   1.373 +  if (kBusyChannel != last_state) {
   1.374 +    DCHECK(false);
   1.375 +    return;
   1.376 +  }
   1.377 +
   1.378 +  // Prepare the result structure. At this point we will return some result
   1.379 +  // even if the IPC is invalid, malformed or has no handler.
   1.380 +  CrossCallReturn call_result = {0};
   1.381 +  void* buffer = service_context->channel_buffer;
   1.382 +
   1.383 +  InvokeCallback(service_context, buffer, &call_result);
   1.384 +
   1.385 +  // Copy the answer back into the channel and signal the pong event. This
   1.386 +  // should wake up the client so he can finish the the ipc cycle.
   1.387 +  CrossCallParams* call_params = reinterpret_cast<CrossCallParams*>(buffer);
   1.388 +  memcpy(call_params->GetCallReturn(), &call_result, sizeof(call_result));
   1.389 +  ::InterlockedExchange(&service_context->channel->state, kAckChannel);
   1.390 +  ::SetEvent(service_context->pong_event);
   1.391 +}
   1.392 +
   1.393 +bool SharedMemIPCServer::MakeEvents(HANDLE* server_ping, HANDLE* server_pong,
   1.394 +                                    HANDLE* client_ping, HANDLE* client_pong) {
   1.395 +  // Note that the IPC client has no right to delete the events. That would
   1.396 +  // cause problems. The server *owns* the events.
   1.397 +  const DWORD kDesiredAccess = SYNCHRONIZE | EVENT_MODIFY_STATE;
   1.398 +
   1.399 +  // The events are auto reset, and start not signaled.
   1.400 +  *server_ping = ::CreateEventW(NULL, FALSE, FALSE, NULL);
   1.401 +  if (!::DuplicateHandle(::GetCurrentProcess(), *server_ping, target_process_,
   1.402 +                         client_ping, kDesiredAccess, FALSE, 0)) {
   1.403 +    return false;
   1.404 +  }
   1.405 +  *server_pong = ::CreateEventW(NULL, FALSE, FALSE, NULL);
   1.406 +  if (!::DuplicateHandle(::GetCurrentProcess(), *server_pong, target_process_,
   1.407 +                         client_pong, kDesiredAccess, FALSE, 0)) {
   1.408 +    return false;
   1.409 +  }
   1.410 +  return true;
   1.411 +}
   1.412 +
   1.413 +}  // namespace sandbox

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