toolkit/crashreporter/breakpad-patches/11-readsymboldatainternal-proto.patch

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/toolkit/crashreporter/breakpad-patches/11-readsymboldatainternal-proto.patch	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,50 @@
     1.4 +# HG changeset patch
     1.5 +# User Julian Seward <jseward@acm.org>
     1.6 +# Date 1365953823 -7200
     1.7 +# Node ID 21d2964d1337c0fce7375025610298a818ddbd0f
     1.8 +# Parent  ef802a6418f25841880359e6dab3e8240bfd0821
     1.9 +Bug 861141 - Connect Breakpad on Android to faulty.lib's mmap interface.  r=ted.
    1.10 +Adds a prototype for ReadSymbolDataInternal so it can be called from
    1.11 +outside breakpad.
    1.12 +
    1.13 +diff --git src/common/linux/dump_symbols.h
    1.14 +--- a/src/common/linux/dump_symbols.h
    1.15 ++++ b/src/common/linux/dump_symbols.h
    1.16 +@@ -36,16 +36,17 @@
    1.17 + #define COMMON_LINUX_DUMP_SYMBOLS_H__
    1.18 + 
    1.19 + #include <iostream>
    1.20 + #include <string>
    1.21 + #include <vector>
    1.22 + 
    1.23 + #include "common/symbol_data.h"
    1.24 + #include "common/using_std_string.h"
    1.25 ++#include "google_breakpad/common/breakpad_types.h"
    1.26 + 
    1.27 + namespace google_breakpad {
    1.28 + 
    1.29 + class Module;
    1.30 + 
    1.31 + // Find all the debugging information in OBJ_FILE, an ELF executable
    1.32 + // or shared library, and write it to SYM_STREAM in the Breakpad symbol
    1.33 + // file format.
    1.34 +@@ -60,11 +61,19 @@ bool WriteSymbolFile(const string &obj_f
    1.35 + // As above, but simply return the debugging information in MODULE
    1.36 + // instead of writing it to a stream. The caller owns the resulting
    1.37 + // Module object and must delete it when finished.
    1.38 + bool ReadSymbolData(const string& obj_file,
    1.39 +                     const std::vector<string>& debug_dirs,
    1.40 +                     SymbolData symbol_data,
    1.41 +                     Module** module);
    1.42 + 
    1.43 ++// Same as ReadSymbolData, except don't try to open the file; instead
    1.44 ++// just use the in-memory data (mapped image of it) located at OBJ_FILE.
    1.45 ++bool ReadSymbolDataInternal(const uint8_t* obj_file,
    1.46 ++                            const string& obj_filename,
    1.47 ++                            const std::vector<string>& debug_dirs,
    1.48 ++                            SymbolData symbol_data,
    1.49 ++                            Module** module);
    1.50 ++
    1.51 + }  // namespace google_breakpad
    1.52 + 
    1.53 + #endif  // COMMON_LINUX_DUMP_SYMBOLS_H__

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