toolkit/crashreporter/google-breakpad/src/client/mac/tests/SimpleStringDictionaryTest.mm

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/toolkit/crashreporter/google-breakpad/src/client/mac/tests/SimpleStringDictionaryTest.mm	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,243 @@
     1.4 +// Copyright (c) 2008, Google Inc.
     1.5 +// All rights reserved.
     1.6 +//
     1.7 +// Redistribution and use in source and binary forms, with or without
     1.8 +// modification, are permitted provided that the following conditions are
     1.9 +// met:
    1.10 +//
    1.11 +//     * Redistributions of source code must retain the above copyright
    1.12 +// notice, this list of conditions and the following disclaimer.
    1.13 +//     * Redistributions in binary form must reproduce the above
    1.14 +// copyright notice, this list of conditions and the following disclaimer
    1.15 +// in the documentation and/or other materials provided with the
    1.16 +// distribution.
    1.17 +//     * Neither the name of Google Inc. nor the names of its
    1.18 +// contributors may be used to endorse or promote products derived from
    1.19 +// this software without specific prior written permission.
    1.20 +//
    1.21 +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    1.22 +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    1.23 +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    1.24 +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    1.25 +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    1.26 +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    1.27 +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    1.28 +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    1.29 +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    1.30 +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    1.31 +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.32 +
    1.33 +#import "SimpleStringDictionaryTest.h"
    1.34 +#import "SimpleStringDictionary.h"
    1.35 +
    1.36 +using google_breakpad::KeyValueEntry;
    1.37 +using google_breakpad::SimpleStringDictionary;
    1.38 +using google_breakpad::SimpleStringDictionaryIterator;
    1.39 +
    1.40 +@implementation SimpleStringDictionaryTest
    1.41 +
    1.42 +//==============================================================================
    1.43 +- (void)testKeyValueEntry {
    1.44 +  KeyValueEntry entry;
    1.45 +
    1.46 +  // Verify that initial state is correct
    1.47 +  STAssertFalse(entry.IsActive(), @"Initial key value entry is active!");
    1.48 +  STAssertEquals(strlen(entry.GetKey()), (size_t)0, @"Empty key value did not "
    1.49 +                 @"have length 0");
    1.50 +  STAssertEquals(strlen(entry.GetValue()), (size_t)0, @"Empty key value did not "
    1.51 +                 @"have length 0");
    1.52 +
    1.53 +  // Try setting a key/value and then verify
    1.54 +  entry.SetKeyValue("key1", "value1");
    1.55 +  STAssertEqualCStrings(entry.GetKey(), "key1", @"key was not equal to key1");
    1.56 +  STAssertEqualCStrings(entry.GetValue(), "value1", @"value was not equal");
    1.57 +
    1.58 +  // Try setting a new value
    1.59 +  entry.SetValue("value3");
    1.60 +
    1.61 +  // Make sure the new value took
    1.62 +  STAssertEqualCStrings(entry.GetValue(), "value3", @"value was not equal");
    1.63 +
    1.64 +  // Make sure the key didn't change
    1.65 +  STAssertEqualCStrings(entry.GetKey(), "key1", @"key changed after setting "
    1.66 +                        @"value!");
    1.67 +
    1.68 +  // Try setting a new key/value and then verify
    1.69 +  entry.SetKeyValue("key2", "value2");
    1.70 +  STAssertEqualCStrings(entry.GetKey(), "key2", @"New key was not equal to "
    1.71 +                        @"key2");
    1.72 +  STAssertEqualCStrings(entry.GetValue(), "value2", @"New value was not equal "
    1.73 +                        @"to value2");
    1.74 +
    1.75 +  // Clear the entry and verify the key and value are empty strings
    1.76 +  entry.Clear();
    1.77 +  STAssertFalse(entry.IsActive(), @"Key value clear did not clear object");
    1.78 +  STAssertEquals(strlen(entry.GetKey()), (size_t)0, @"Length of cleared key "
    1.79 +		 @"was not 0");
    1.80 +  STAssertEquals(strlen(entry.GetValue()), (size_t)0, @"Length of cleared "
    1.81 +		 @"value was not 0!");
    1.82 +}
    1.83 +
    1.84 +- (void)testEmptyKeyValueCombos {
    1.85 +  KeyValueEntry entry;
    1.86 +  entry.SetKeyValue(NULL, NULL);
    1.87 +  STAssertEqualCStrings(entry.GetKey(), "", @"Setting NULL key did not return "
    1.88 +			@"empty key!");
    1.89 +  STAssertEqualCStrings(entry.GetValue(), "", @"Setting NULL value did not "
    1.90 +			@"set empty string value!");
    1.91 +}
    1.92 +
    1.93 +
    1.94 +//==============================================================================
    1.95 +- (void)testSimpleStringDictionary {
    1.96 +  // Make a new dictionary
    1.97 +  SimpleStringDictionary *dict = new SimpleStringDictionary();
    1.98 +  STAssertTrue(dict != NULL, nil);
    1.99 +
   1.100 +  // try passing in NULL for key
   1.101 +  //dict->SetKeyValue(NULL, "bad");   // causes assert() to fire
   1.102 +
   1.103 +  // Set three distinct values on three keys
   1.104 +  dict->SetKeyValue("key1", "value1");
   1.105 +  dict->SetKeyValue("key2", "value2");
   1.106 +  dict->SetKeyValue("key3", "value3");
   1.107 +
   1.108 +  STAssertTrue(!strcmp(dict->GetValueForKey("key1"), "value1"), nil);
   1.109 +  STAssertTrue(!strcmp(dict->GetValueForKey("key2"), "value2"), nil);
   1.110 +  STAssertTrue(!strcmp(dict->GetValueForKey("key3"), "value3"), nil);
   1.111 +  STAssertEquals(dict->GetCount(), 3, @"GetCount did not return 3");
   1.112 +  // try an unknown key
   1.113 +  STAssertTrue(dict->GetValueForKey("key4") == NULL, nil);
   1.114 +
   1.115 +  // try a NULL key
   1.116 +  //STAssertTrue(dict->GetValueForKey(NULL) == NULL, nil);  // asserts
   1.117 +
   1.118 +  // Remove a key
   1.119 +  dict->RemoveKey("key3");
   1.120 +
   1.121 +  // Now make sure it's not there anymore
   1.122 +  STAssertTrue(dict->GetValueForKey("key3") == NULL, nil);
   1.123 +
   1.124 +  // Remove a NULL key
   1.125 +  //dict->RemoveKey(NULL);  // will cause assert() to fire
   1.126 +
   1.127 +  // Remove by setting value to NULL
   1.128 +  dict->SetKeyValue("key2", NULL);
   1.129 +
   1.130 +  // Now make sure it's not there anymore
   1.131 +  STAssertTrue(dict->GetValueForKey("key2") == NULL, nil);
   1.132 +}
   1.133 +
   1.134 +//==============================================================================
   1.135 +// The idea behind this test is to add a bunch of values to the dictionary,
   1.136 +// remove some in the middle, then add a few more in.  We then create a
   1.137 +// SimpleStringDictionaryIterator and iterate through the dictionary, taking
   1.138 +// note of the key/value pairs we see.  We then verify that it iterates
   1.139 +// through exactly the number of key/value pairs we expect, and that they
   1.140 +// match one-for-one with what we would expect.  In all cases we're setting
   1.141 +// key value pairs of the form:
   1.142 +//
   1.143 +// key<n>/value<n>   (like key0/value0, key17,value17, etc.)
   1.144 +//
   1.145 +- (void)testSimpleStringDictionaryIterator {
   1.146 +  SimpleStringDictionary *dict = new SimpleStringDictionary();
   1.147 +  STAssertTrue(dict != NULL, nil);
   1.148 +
   1.149 +  char key[KeyValueEntry::MAX_STRING_STORAGE_SIZE];
   1.150 +  char value[KeyValueEntry::MAX_STRING_STORAGE_SIZE];
   1.151 +
   1.152 +  const int kDictionaryCapacity = SimpleStringDictionary::MAX_NUM_ENTRIES;
   1.153 +  const int kPartitionIndex = kDictionaryCapacity - 5;
   1.154 +
   1.155 +  // We assume at least this size in the tests below
   1.156 +  STAssertTrue(kDictionaryCapacity >= 64, nil);
   1.157 +
   1.158 +  // We'll keep track of the number of key/value pairs we think should
   1.159 +  // be in the dictionary
   1.160 +  int expectedDictionarySize = 0;
   1.161 +
   1.162 +  // Set a bunch of key/value pairs like key0/value0, key1/value1, ...
   1.163 +  for (int i = 0; i < kPartitionIndex; ++i) {
   1.164 +    sprintf(key, "key%d", i);
   1.165 +    sprintf(value, "value%d", i);
   1.166 +    dict->SetKeyValue(key, value);
   1.167 +  }
   1.168 +  expectedDictionarySize = kPartitionIndex;
   1.169 +
   1.170 +  // set a couple of the keys twice (with the same value) - should be nop
   1.171 +  dict->SetKeyValue("key2", "value2");
   1.172 +  dict->SetKeyValue("key4", "value4");
   1.173 +  dict->SetKeyValue("key15", "value15");
   1.174 +
   1.175 +  // Remove some random elements in the middle
   1.176 +  dict->RemoveKey("key7");
   1.177 +  dict->RemoveKey("key18");
   1.178 +  dict->RemoveKey("key23");
   1.179 +  dict->RemoveKey("key31");
   1.180 +  expectedDictionarySize -= 4;  // we just removed four key/value pairs
   1.181 +
   1.182 +  // Set some more key/value pairs like key59/value59, key60/value60, ...
   1.183 +  for (int i = kPartitionIndex; i < kDictionaryCapacity; ++i) {
   1.184 +    sprintf(key, "key%d", i);
   1.185 +    sprintf(value, "value%d", i);
   1.186 +    dict->SetKeyValue(key, value);
   1.187 +  }
   1.188 +  expectedDictionarySize += kDictionaryCapacity - kPartitionIndex;
   1.189 +
   1.190 +  // Now create an iterator on the dictionary
   1.191 +  SimpleStringDictionaryIterator iter(*dict);
   1.192 +
   1.193 +  // We then verify that it iterates through exactly the number of
   1.194 +  // key/value pairs we expect, and that they match one-for-one with what we
   1.195 +  // would expect.  The ordering of the iteration does not matter...
   1.196 +
   1.197 +  // used to keep track of number of occurrences found for key/value pairs
   1.198 +  int count[kDictionaryCapacity];
   1.199 +  memset(count, 0, sizeof(count));
   1.200 +
   1.201 +  int totalCount = 0;
   1.202 +
   1.203 +  const KeyValueEntry *entry;
   1.204 +
   1.205 +  while ((entry = iter.Next())) {
   1.206 +    totalCount++;
   1.207 +
   1.208 +    // Extract keyNumber from a string of the form key<keyNumber>
   1.209 +    int keyNumber;
   1.210 +    sscanf(entry->GetKey(), "key%d", &keyNumber);
   1.211 +
   1.212 +    // Extract valueNumber from a string of the form value<valueNumber>
   1.213 +    int valueNumber;
   1.214 +    sscanf(entry->GetValue(), "value%d", &valueNumber);
   1.215 +
   1.216 +    // The value number should equal the key number since that's how we set them
   1.217 +    STAssertTrue(keyNumber == valueNumber, nil);
   1.218 +
   1.219 +    // Key and value numbers should be in proper range:
   1.220 +    // 0 <= keyNumber < kDictionaryCapacity
   1.221 +    bool isKeyInGoodRange =
   1.222 +      (keyNumber >= 0 && keyNumber < kDictionaryCapacity);
   1.223 +    bool isValueInGoodRange =
   1.224 +      (valueNumber >= 0 && valueNumber < kDictionaryCapacity);
   1.225 +    STAssertTrue(isKeyInGoodRange, nil);
   1.226 +    STAssertTrue(isValueInGoodRange, nil);
   1.227 +
   1.228 +    if (isKeyInGoodRange && isValueInGoodRange) {
   1.229 +      ++count[keyNumber];
   1.230 +    }
   1.231 +  }
   1.232 +
   1.233 +  // Make sure each of the key/value pairs showed up exactly one time, except
   1.234 +  // for the ones which we removed.
   1.235 +  for (int i = 0; i < kDictionaryCapacity; ++i) {
   1.236 +    // Skip over key7, key18, key23, and key31, since we removed them
   1.237 +    if (!(i == 7 || i == 18 || i == 23 || i == 31)) {
   1.238 +      STAssertTrue(count[i] == 1, nil);
   1.239 +    }
   1.240 +  }
   1.241 +
   1.242 +  // Make sure the number of iterations matches the expected dictionary size.
   1.243 +  STAssertTrue(totalCount == expectedDictionarySize, nil);
   1.244 +}
   1.245 +
   1.246 +@end

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