1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/toolkit/devtools/acorn/walk.js Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,313 @@ 1.4 +// AST walker module for Mozilla Parser API compatible trees 1.5 + 1.6 +(function(mod) { 1.7 + if (typeof exports == "object" && typeof module == "object") return mod(exports); // CommonJS 1.8 + if (typeof define == "function" && define.amd) return define(["exports"], mod); // AMD 1.9 + mod((this.acorn || (this.acorn = {})).walk = {}); // Plain browser env 1.10 +})(function(exports) { 1.11 + "use strict"; 1.12 + 1.13 + // A simple walk is one where you simply specify callbacks to be 1.14 + // called on specific nodes. The last two arguments are optional. A 1.15 + // simple use would be 1.16 + // 1.17 + // walk.simple(myTree, { 1.18 + // Expression: function(node) { ... } 1.19 + // }); 1.20 + // 1.21 + // to do something with all expressions. All Parser API node types 1.22 + // can be used to identify node types, as well as Expression, 1.23 + // Statement, and ScopeBody, which denote categories of nodes. 1.24 + // 1.25 + // The base argument can be used to pass a custom (recursive) 1.26 + // walker, and state can be used to give this walked an initial 1.27 + // state. 1.28 + exports.simple = function(node, visitors, base, state) { 1.29 + if (!base) base = exports.base; 1.30 + function c(node, st, override) { 1.31 + var type = override || node.type, found = visitors[type]; 1.32 + base[type](node, st, c); 1.33 + if (found) found(node, st); 1.34 + } 1.35 + c(node, state); 1.36 + }; 1.37 + 1.38 + // A recursive walk is one where your functions override the default 1.39 + // walkers. They can modify and replace the state parameter that's 1.40 + // threaded through the walk, and can opt how and whether to walk 1.41 + // their child nodes (by calling their third argument on these 1.42 + // nodes). 1.43 + exports.recursive = function(node, state, funcs, base) { 1.44 + var visitor = funcs ? exports.make(funcs, base) : base; 1.45 + function c(node, st, override) { 1.46 + visitor[override || node.type](node, st, c); 1.47 + } 1.48 + c(node, state); 1.49 + }; 1.50 + 1.51 + function makeTest(test) { 1.52 + if (typeof test == "string") 1.53 + return function(type) { return type == test; }; 1.54 + else if (!test) 1.55 + return function() { return true; }; 1.56 + else 1.57 + return test; 1.58 + } 1.59 + 1.60 + function Found(node, state) { this.node = node; this.state = state; } 1.61 + 1.62 + // Find a node with a given start, end, and type (all are optional, 1.63 + // null can be used as wildcard). Returns a {node, state} object, or 1.64 + // undefined when it doesn't find a matching node. 1.65 + exports.findNodeAt = function(node, start, end, test, base, state) { 1.66 + test = makeTest(test); 1.67 + try { 1.68 + if (!base) base = exports.base; 1.69 + var c = function(node, st, override) { 1.70 + var type = override || node.type; 1.71 + if ((start == null || node.start <= start) && 1.72 + (end == null || node.end >= end)) 1.73 + base[type](node, st, c); 1.74 + if (test(type, node) && 1.75 + (start == null || node.start == start) && 1.76 + (end == null || node.end == end)) 1.77 + throw new Found(node, st); 1.78 + }; 1.79 + c(node, state); 1.80 + } catch (e) { 1.81 + if (e instanceof Found) return e; 1.82 + throw e; 1.83 + } 1.84 + }; 1.85 + 1.86 + // Find the innermost node of a given type that contains the given 1.87 + // position. Interface similar to findNodeAt. 1.88 + exports.findNodeAround = function(node, pos, test, base, state) { 1.89 + test = makeTest(test); 1.90 + try { 1.91 + if (!base) base = exports.base; 1.92 + var c = function(node, st, override) { 1.93 + var type = override || node.type; 1.94 + if (node.start > pos || node.end < pos) return; 1.95 + base[type](node, st, c); 1.96 + if (test(type, node)) throw new Found(node, st); 1.97 + }; 1.98 + c(node, state); 1.99 + } catch (e) { 1.100 + if (e instanceof Found) return e; 1.101 + throw e; 1.102 + } 1.103 + }; 1.104 + 1.105 + // Find the outermost matching node after a given position. 1.106 + exports.findNodeAfter = function(node, pos, test, base, state) { 1.107 + test = makeTest(test); 1.108 + try { 1.109 + if (!base) base = exports.base; 1.110 + var c = function(node, st, override) { 1.111 + if (node.end < pos) return; 1.112 + var type = override || node.type; 1.113 + if (node.start >= pos && test(type, node)) throw new Found(node, st); 1.114 + base[type](node, st, c); 1.115 + }; 1.116 + c(node, state); 1.117 + } catch (e) { 1.118 + if (e instanceof Found) return e; 1.119 + throw e; 1.120 + } 1.121 + }; 1.122 + 1.123 + // Find the outermost matching node before a given position. 1.124 + exports.findNodeBefore = function(node, pos, test, base, state) { 1.125 + test = makeTest(test); 1.126 + if (!base) base = exports.base; 1.127 + var max; 1.128 + var c = function(node, st, override) { 1.129 + if (node.start > pos) return; 1.130 + var type = override || node.type; 1.131 + if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node)) 1.132 + max = new Found(node, st); 1.133 + base[type](node, st, c); 1.134 + }; 1.135 + c(node, state); 1.136 + return max; 1.137 + }; 1.138 + 1.139 + // Used to create a custom walker. Will fill in all missing node 1.140 + // type properties with the defaults. 1.141 + exports.make = function(funcs, base) { 1.142 + if (!base) base = exports.base; 1.143 + var visitor = {}; 1.144 + for (var type in base) visitor[type] = base[type]; 1.145 + for (var type in funcs) visitor[type] = funcs[type]; 1.146 + return visitor; 1.147 + }; 1.148 + 1.149 + function skipThrough(node, st, c) { c(node, st); } 1.150 + function ignore(_node, _st, _c) {} 1.151 + 1.152 + // Node walkers. 1.153 + 1.154 + var base = exports.base = {}; 1.155 + base.Program = base.BlockStatement = function(node, st, c) { 1.156 + for (var i = 0; i < node.body.length; ++i) 1.157 + c(node.body[i], st, "Statement"); 1.158 + }; 1.159 + base.Statement = skipThrough; 1.160 + base.EmptyStatement = ignore; 1.161 + base.ExpressionStatement = function(node, st, c) { 1.162 + c(node.expression, st, "Expression"); 1.163 + }; 1.164 + base.IfStatement = function(node, st, c) { 1.165 + c(node.test, st, "Expression"); 1.166 + c(node.consequent, st, "Statement"); 1.167 + if (node.alternate) c(node.alternate, st, "Statement"); 1.168 + }; 1.169 + base.LabeledStatement = function(node, st, c) { 1.170 + c(node.body, st, "Statement"); 1.171 + }; 1.172 + base.BreakStatement = base.ContinueStatement = ignore; 1.173 + base.WithStatement = function(node, st, c) { 1.174 + c(node.object, st, "Expression"); 1.175 + c(node.body, st, "Statement"); 1.176 + }; 1.177 + base.SwitchStatement = function(node, st, c) { 1.178 + c(node.discriminant, st, "Expression"); 1.179 + for (var i = 0; i < node.cases.length; ++i) { 1.180 + var cs = node.cases[i]; 1.181 + if (cs.test) c(cs.test, st, "Expression"); 1.182 + for (var j = 0; j < cs.consequent.length; ++j) 1.183 + c(cs.consequent[j], st, "Statement"); 1.184 + } 1.185 + }; 1.186 + base.ReturnStatement = function(node, st, c) { 1.187 + if (node.argument) c(node.argument, st, "Expression"); 1.188 + }; 1.189 + base.ThrowStatement = function(node, st, c) { 1.190 + c(node.argument, st, "Expression"); 1.191 + }; 1.192 + base.TryStatement = function(node, st, c) { 1.193 + c(node.block, st, "Statement"); 1.194 + if (node.handler) c(node.handler.body, st, "ScopeBody"); 1.195 + if (node.finalizer) c(node.finalizer, st, "Statement"); 1.196 + }; 1.197 + base.WhileStatement = function(node, st, c) { 1.198 + c(node.test, st, "Expression"); 1.199 + c(node.body, st, "Statement"); 1.200 + }; 1.201 + base.DoWhileStatement = base.WhileStatement; 1.202 + base.ForStatement = function(node, st, c) { 1.203 + if (node.init) c(node.init, st, "ForInit"); 1.204 + if (node.test) c(node.test, st, "Expression"); 1.205 + if (node.update) c(node.update, st, "Expression"); 1.206 + c(node.body, st, "Statement"); 1.207 + }; 1.208 + base.ForInStatement = function(node, st, c) { 1.209 + c(node.left, st, "ForInit"); 1.210 + c(node.right, st, "Expression"); 1.211 + c(node.body, st, "Statement"); 1.212 + }; 1.213 + base.ForInit = function(node, st, c) { 1.214 + if (node.type == "VariableDeclaration") c(node, st); 1.215 + else c(node, st, "Expression"); 1.216 + }; 1.217 + base.DebuggerStatement = ignore; 1.218 + 1.219 + base.FunctionDeclaration = function(node, st, c) { 1.220 + c(node, st, "Function"); 1.221 + }; 1.222 + base.VariableDeclaration = function(node, st, c) { 1.223 + for (var i = 0; i < node.declarations.length; ++i) { 1.224 + var decl = node.declarations[i]; 1.225 + if (decl.init) c(decl.init, st, "Expression"); 1.226 + } 1.227 + }; 1.228 + 1.229 + base.Function = function(node, st, c) { 1.230 + c(node.body, st, "ScopeBody"); 1.231 + }; 1.232 + base.ScopeBody = function(node, st, c) { 1.233 + c(node, st, "Statement"); 1.234 + }; 1.235 + 1.236 + base.Expression = skipThrough; 1.237 + base.ThisExpression = ignore; 1.238 + base.ArrayExpression = function(node, st, c) { 1.239 + for (var i = 0; i < node.elements.length; ++i) { 1.240 + var elt = node.elements[i]; 1.241 + if (elt) c(elt, st, "Expression"); 1.242 + } 1.243 + }; 1.244 + base.ObjectExpression = function(node, st, c) { 1.245 + for (var i = 0; i < node.properties.length; ++i) 1.246 + c(node.properties[i].value, st, "Expression"); 1.247 + }; 1.248 + base.FunctionExpression = base.FunctionDeclaration; 1.249 + base.SequenceExpression = function(node, st, c) { 1.250 + for (var i = 0; i < node.expressions.length; ++i) 1.251 + c(node.expressions[i], st, "Expression"); 1.252 + }; 1.253 + base.UnaryExpression = base.UpdateExpression = function(node, st, c) { 1.254 + c(node.argument, st, "Expression"); 1.255 + }; 1.256 + base.BinaryExpression = base.AssignmentExpression = base.LogicalExpression = function(node, st, c) { 1.257 + c(node.left, st, "Expression"); 1.258 + c(node.right, st, "Expression"); 1.259 + }; 1.260 + base.ConditionalExpression = function(node, st, c) { 1.261 + c(node.test, st, "Expression"); 1.262 + c(node.consequent, st, "Expression"); 1.263 + c(node.alternate, st, "Expression"); 1.264 + }; 1.265 + base.NewExpression = base.CallExpression = function(node, st, c) { 1.266 + c(node.callee, st, "Expression"); 1.267 + if (node.arguments) for (var i = 0; i < node.arguments.length; ++i) 1.268 + c(node.arguments[i], st, "Expression"); 1.269 + }; 1.270 + base.MemberExpression = function(node, st, c) { 1.271 + c(node.object, st, "Expression"); 1.272 + if (node.computed) c(node.property, st, "Expression"); 1.273 + }; 1.274 + base.Identifier = base.Literal = ignore; 1.275 + 1.276 + // A custom walker that keeps track of the scope chain and the 1.277 + // variables defined in it. 1.278 + function makeScope(prev, isCatch) { 1.279 + return {vars: Object.create(null), prev: prev, isCatch: isCatch}; 1.280 + } 1.281 + function normalScope(scope) { 1.282 + while (scope.isCatch) scope = scope.prev; 1.283 + return scope; 1.284 + } 1.285 + exports.scopeVisitor = exports.make({ 1.286 + Function: function(node, scope, c) { 1.287 + var inner = makeScope(scope); 1.288 + for (var i = 0; i < node.params.length; ++i) 1.289 + inner.vars[node.params[i].name] = {type: "argument", node: node.params[i]}; 1.290 + if (node.id) { 1.291 + var decl = node.type == "FunctionDeclaration"; 1.292 + (decl ? normalScope(scope) : inner).vars[node.id.name] = 1.293 + {type: decl ? "function" : "function name", node: node.id}; 1.294 + } 1.295 + c(node.body, inner, "ScopeBody"); 1.296 + }, 1.297 + TryStatement: function(node, scope, c) { 1.298 + c(node.block, scope, "Statement"); 1.299 + if (node.handler) { 1.300 + var inner = makeScope(scope, true); 1.301 + inner.vars[node.handler.param.name] = {type: "catch clause", node: node.handler.param}; 1.302 + c(node.handler.body, inner, "ScopeBody"); 1.303 + } 1.304 + if (node.finalizer) c(node.finalizer, scope, "Statement"); 1.305 + }, 1.306 + VariableDeclaration: function(node, scope, c) { 1.307 + var target = normalScope(scope); 1.308 + for (var i = 0; i < node.declarations.length; ++i) { 1.309 + var decl = node.declarations[i]; 1.310 + target.vars[decl.id.name] = {type: "var", node: decl.id}; 1.311 + if (decl.init) c(decl.init, scope, "Expression"); 1.312 + } 1.313 + } 1.314 + }); 1.315 + 1.316 +});