1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/toolkit/devtools/server/tests/unit/test_frameactor-01.js Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,43 @@ 1.4 +/* Any copyright is dedicated to the Public Domain. 1.5 + http://creativecommons.org/publicdomain/zero/1.0/ */ 1.6 + 1.7 +/** 1.8 + * Verify that we get a frame actor along with a debugger statement. 1.9 + */ 1.10 + 1.11 +var gDebuggee; 1.12 +var gClient; 1.13 +var gThreadClient; 1.14 + 1.15 +function run_test() 1.16 +{ 1.17 + initTestDebuggerServer(); 1.18 + gDebuggee = addTestGlobal("test-stack"); 1.19 + gClient = new DebuggerClient(DebuggerServer.connectPipe()); 1.20 + gClient.connect(function() { 1.21 + attachTestTabAndResume(gClient, "test-stack", function(aResponse, aTabClient, aThreadClient) { 1.22 + gThreadClient = aThreadClient; 1.23 + test_pause_frame(); 1.24 + }); 1.25 + }); 1.26 + do_test_pending(); 1.27 +} 1.28 + 1.29 +function test_pause_frame() 1.30 +{ 1.31 + gThreadClient.addOneTimeListener("paused", function(aEvent, aPacket) { 1.32 + do_check_true(!!aPacket.frame); 1.33 + do_check_true(!!aPacket.frame.actor); 1.34 + do_check_eq(aPacket.frame.callee.name, "stopMe"); 1.35 + gThreadClient.resume(function() { 1.36 + finishClient(gClient); 1.37 + }); 1.38 + }); 1.39 + 1.40 + gDebuggee.eval("(" + function() { 1.41 + function stopMe() { 1.42 + debugger; 1.43 + }; 1.44 + stopMe(); 1.45 + } + ")()"); 1.46 +}