1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/toolkit/devtools/server/tests/unit/test_pauselifetime-04.js Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,48 @@ 1.4 +/* Any copyright is dedicated to the Public Domain. 1.5 + http://creativecommons.org/publicdomain/zero/1.0/ */ 1.6 + 1.7 +/** 1.8 + * Test that requesting a pause actor for the same value multiple 1.9 + * times returns the same actor. 1.10 + */ 1.11 + 1.12 +var gDebuggee; 1.13 +var gClient; 1.14 +var gThreadClient; 1.15 + 1.16 +function run_test() 1.17 +{ 1.18 + initTestDebuggerServer(); 1.19 + gDebuggee = addTestGlobal("test-stack"); 1.20 + gClient = new DebuggerClient(DebuggerServer.connectPipe()); 1.21 + gClient.connect(function() { 1.22 + attachTestTabAndResume(gClient, "test-stack", function(aResponse, aTabClient, aThreadClient) { 1.23 + gThreadClient = aThreadClient; 1.24 + test_pause_frame(); 1.25 + }); 1.26 + }); 1.27 + do_test_pending(); 1.28 +} 1.29 + 1.30 +function test_pause_frame() 1.31 +{ 1.32 + gThreadClient.addOneTimeListener("paused", function(aEvent, aPacket) { 1.33 + let args = aPacket.frame.arguments; 1.34 + let objActor1 = args[0].actor; 1.35 + 1.36 + gThreadClient.getFrames(0, 1, function(aResponse) { 1.37 + let frame = aResponse.frames[0]; 1.38 + do_check_eq(objActor1, frame.arguments[0].actor); 1.39 + gThreadClient.resume(function () { 1.40 + finishClient(gClient); 1.41 + }); 1.42 + }); 1.43 + }); 1.44 + 1.45 + gDebuggee.eval("(" + function() { 1.46 + function stopMe(aObject) { 1.47 + debugger; 1.48 + }; 1.49 + stopMe({ foo: "bar" }); 1.50 + } + ")()"); 1.51 +}