widget/android/AndroidDirectTexture.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/widget/android/AndroidDirectTexture.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,59 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef AndroidDirectTexture_h_
    1.10 +#define AndroidDirectTexture_h_
    1.11 +
    1.12 +#include "gfxTypes.h"
    1.13 +#include "mozilla/Mutex.h"
    1.14 +#include "AndroidGraphicBuffer.h"
    1.15 +
    1.16 +struct nsIntRect;
    1.17 +
    1.18 +namespace mozilla {
    1.19 +
    1.20 +/**
    1.21 + * This is a thread safe wrapper around AndroidGraphicBuffer that handles
    1.22 + * double buffering. Each call to Bind() flips the buffer when necessary.
    1.23 + *
    1.24 + * You need to be careful when destroying an instance of this class. If either
    1.25 + * buffer is locked by the application of the driver/hardware, bad things will
    1.26 + * happen. Be sure that the OpenGL texture is no longer on the screen.
    1.27 + */
    1.28 +class AndroidDirectTexture
    1.29 +{
    1.30 +public:
    1.31 +  AndroidDirectTexture(uint32_t width, uint32_t height, uint32_t usage, gfxImageFormat format);
    1.32 +  virtual ~AndroidDirectTexture();
    1.33 +
    1.34 +  bool Lock(uint32_t usage, unsigned char **bits);
    1.35 +  bool Lock(uint32_t usage, const nsIntRect& rect, unsigned char **bits);
    1.36 +  bool Unlock(bool aFlip = true);
    1.37 +
    1.38 +  bool Reallocate(uint32_t aWidth, uint32_t aHeight);
    1.39 +  bool Reallocate(uint32_t aWidth, uint32_t aHeight, gfxImageFormat aFormat);
    1.40 +
    1.41 +  uint32_t Width() { return mWidth; }
    1.42 +  uint32_t Height() { return mHeight; }
    1.43 +
    1.44 +  bool Bind();
    1.45 +
    1.46 +private:
    1.47 +  mozilla::Mutex mLock;
    1.48 +  bool mNeedFlip;
    1.49 +
    1.50 +  uint32_t mWidth;
    1.51 +  uint32_t mHeight;
    1.52 +  gfxImageFormat mFormat;
    1.53 +
    1.54 +  AndroidGraphicBuffer* mFrontBuffer;
    1.55 +  AndroidGraphicBuffer* mBackBuffer;
    1.56 +
    1.57 +  AndroidGraphicBuffer* mPendingReallocBuffer;
    1.58 +  void ReallocPendingBuffer();
    1.59 +};
    1.60 +
    1.61 +} /* mozilla */
    1.62 +#endif /* AndroidDirectTexture_h_ */

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