widget/android/AndroidGraphicBuffer.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/widget/android/AndroidGraphicBuffer.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,73 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef AndroidGraphicBuffer_h_
    1.10 +#define AndroidGraphicBuffer_h_
    1.11 +
    1.12 +#include "gfxTypes.h"
    1.13 +
    1.14 +typedef void* EGLImageKHR;
    1.15 +typedef void* EGLClientBuffer;
    1.16 +
    1.17 +struct nsIntRect;
    1.18 +
    1.19 +namespace mozilla {
    1.20 +
    1.21 +/**
    1.22 + * This class allows access to Android's direct texturing mechanism. Locking
    1.23 + * the buffer gives you a pointer you can read/write to directly. It is fully
    1.24 + * threadsafe, but you probably really want to use the AndroidDirectTexture
    1.25 + * class which will handle double buffering.
    1.26 + *
    1.27 + * In order to use the buffer in OpenGL, just call Bind() and it will attach
    1.28 + * to whatever texture is bound to GL_TEXTURE_2D.
    1.29 + */
    1.30 +class AndroidGraphicBuffer
    1.31 +{
    1.32 +public:
    1.33 +  enum {
    1.34 +    UsageSoftwareRead = 1,
    1.35 +    UsageSoftwareWrite = 1 << 1,
    1.36 +    UsageTexture = 1 << 2,
    1.37 +    UsageTarget = 1 << 3,
    1.38 +    Usage2D = 1 << 4
    1.39 +  };
    1.40 +
    1.41 +  AndroidGraphicBuffer(uint32_t width, uint32_t height, uint32_t usage, gfxImageFormat format);
    1.42 +  virtual ~AndroidGraphicBuffer();
    1.43 +
    1.44 +  int Lock(uint32_t usage, unsigned char **bits);
    1.45 +  int Lock(uint32_t usage, const nsIntRect& rect, unsigned char **bits);
    1.46 +  int Unlock();
    1.47 +  bool Reallocate(uint32_t aWidth, uint32_t aHeight, gfxImageFormat aFormat);
    1.48 +
    1.49 +  uint32_t Width() { return mWidth; }
    1.50 +  uint32_t Height() { return mHeight; }
    1.51 +
    1.52 +  bool Bind();
    1.53 +
    1.54 +  static bool IsBlacklisted();
    1.55 +
    1.56 +private:
    1.57 +  uint32_t mWidth;
    1.58 +  uint32_t mHeight;
    1.59 +  uint32_t mUsage;
    1.60 +  gfxImageFormat mFormat;
    1.61 +
    1.62 +  bool EnsureInitialized();
    1.63 +  bool EnsureEGLImage();
    1.64 +
    1.65 +  void DestroyBuffer();
    1.66 +  bool EnsureBufferCreated();
    1.67 +
    1.68 +  uint32_t GetAndroidUsage(uint32_t aUsage);
    1.69 +  uint32_t GetAndroidFormat(gfxImageFormat aFormat);
    1.70 +
    1.71 +  void *mHandle;
    1.72 +  void *mEGLImage;
    1.73 +};
    1.74 +
    1.75 +} /* mozilla */
    1.76 +#endif /* AndroidGraphicBuffer_h_ */

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