widget/gonk/HwcComposer2D.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/widget/gonk/HwcComposer2D.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,118 @@
     1.4 +/*
     1.5 + * Copyright (c) 2012, The Linux Foundation. All rights reserved.
     1.6 + *
     1.7 + * Licensed under the Apache License, Version 2.0 (the "License");
     1.8 + * you may not use this file except in compliance with the License.
     1.9 + * You may obtain a copy of the License at
    1.10 + *
    1.11 + *      http://www.apache.org/licenses/LICENSE-2.0
    1.12 + *
    1.13 + * Unless required by applicable law or agreed to in writing, software
    1.14 + * distributed under the License is distributed on an "AS IS" BASIS,
    1.15 + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    1.16 + * See the License for the specific language governing permissions and
    1.17 + * limitations under the License.
    1.18 + */
    1.19 +
    1.20 +#ifndef mozilla_HwcComposer2D
    1.21 +#define mozilla_HwcComposer2D
    1.22 +
    1.23 +#include "Composer2D.h"
    1.24 +#include "Layers.h"
    1.25 +#include <vector>
    1.26 +#include <list>
    1.27 +
    1.28 +#include <hardware/hwcomposer.h>
    1.29 +#if ANDROID_VERSION >= 17
    1.30 +#include <ui/Fence.h>
    1.31 +#endif
    1.32 +
    1.33 +namespace mozilla {
    1.34 +
    1.35 +namespace layers {
    1.36 +class ContainerLayer;
    1.37 +class Layer;
    1.38 +}
    1.39 +
    1.40 +//Holds a dynamically allocated vector of rectangles
    1.41 +//used to decribe the complex visible region of a layer
    1.42 +typedef std::vector<hwc_rect_t> RectVector;
    1.43 +#if ANDROID_VERSION >= 17
    1.44 +typedef hwc_composer_device_1_t HwcDevice;
    1.45 +typedef hwc_display_contents_1_t HwcList;
    1.46 +typedef hwc_layer_1_t HwcLayer;
    1.47 +#else
    1.48 +typedef hwc_composer_device_t HwcDevice;
    1.49 +typedef hwc_layer_list_t HwcList;
    1.50 +typedef hwc_layer_t HwcLayer;
    1.51 +#endif
    1.52 +
    1.53 +/*
    1.54 + * HwcComposer2D provides a way for gecko to render frames
    1.55 + * using hwcomposer.h in the AOSP HAL.
    1.56 + *
    1.57 + * hwcomposer.h defines an interface for display composition
    1.58 + * using dedicated hardware. This hardware is usually faster
    1.59 + * or more power efficient than the GPU. However, in exchange
    1.60 + * for better performance, generality has to be sacrificed:
    1.61 + * no 3d transforms, no intermediate surfaces, no special shader effects,
    1.62 + * and loss of other goodies depending on the platform.
    1.63 + *
    1.64 + * In general, when hwc is enabled gecko tries to compose
    1.65 + * its frames using HwcComposer2D first. Then if HwcComposer2D is
    1.66 + * unable to compose a frame then it falls back to compose it
    1.67 + * using the GPU with OpenGL.
    1.68 + *
    1.69 + */
    1.70 +class HwcComposer2D : public mozilla::layers::Composer2D {
    1.71 +public:
    1.72 +    HwcComposer2D();
    1.73 +    virtual ~HwcComposer2D();
    1.74 +
    1.75 +    int Init(hwc_display_t aDisplay, hwc_surface_t aSurface);
    1.76 +
    1.77 +    bool Initialized() const { return mHwc; }
    1.78 +
    1.79 +    static HwcComposer2D* GetInstance();
    1.80 +
    1.81 +    // Returns TRUE if the container has been succesfully rendered
    1.82 +    // Returns FALSE if the container cannot be fully rendered
    1.83 +    // by this composer so nothing was rendered at all
    1.84 +    bool TryRender(layers::Layer* aRoot, const gfx::Matrix& aGLWorldTransform,
    1.85 +                   bool aGeometryChanged) MOZ_OVERRIDE;
    1.86 +
    1.87 +    bool Render(EGLDisplay dpy, EGLSurface sur);
    1.88 +
    1.89 +private:
    1.90 +    void Reset();
    1.91 +    void Prepare(buffer_handle_t fbHandle, int fence);
    1.92 +    bool Commit();
    1.93 +    bool TryHwComposition();
    1.94 +    bool ReallocLayerList();
    1.95 +    bool PrepareLayerList(layers::Layer* aContainer, const nsIntRect& aClip,
    1.96 +          const gfxMatrix& aParentTransform, const gfxMatrix& aGLWorldTransform);
    1.97 +    void setCrop(HwcLayer* layer, hwc_rect_t srcCrop);
    1.98 +    void setHwcGeometry(bool aGeometryChanged);
    1.99 +
   1.100 +    HwcDevice*              mHwc;
   1.101 +    HwcList*                mList;
   1.102 +    hwc_display_t           mDpy;
   1.103 +    hwc_surface_t           mSur;
   1.104 +    nsIntRect               mScreenRect;
   1.105 +    int                     mMaxLayerCount;
   1.106 +    bool                    mColorFill;
   1.107 +    bool                    mRBSwapSupport;
   1.108 +    //Holds all the dynamically allocated RectVectors needed
   1.109 +    //to render the current frame
   1.110 +    std::list<RectVector>   mVisibleRegions;
   1.111 +#if ANDROID_VERSION >= 17
   1.112 +    android::sp<android::Fence> mPrevRetireFence;
   1.113 +    android::sp<android::Fence> mPrevDisplayFence;
   1.114 +#endif
   1.115 +    nsTArray<layers::LayerComposite*> mHwcLayerMap;
   1.116 +    bool                    mPrepared;
   1.117 +};
   1.118 +
   1.119 +} // namespace mozilla
   1.120 +
   1.121 +#endif // mozilla_HwcComposer2D

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