widget/gonk/libui/KeyCharacterMap.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/widget/gonk/libui/KeyCharacterMap.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,257 @@
     1.4 +/*
     1.5 + * Copyright (C) 2008 The Android Open Source Project
     1.6 + *
     1.7 + * Licensed under the Apache License, Version 2.0 (the "License");
     1.8 + * you may not use this file except in compliance with the License.
     1.9 + * You may obtain a copy of the License at
    1.10 + *
    1.11 + *      http://www.apache.org/licenses/LICENSE-2.0
    1.12 + *
    1.13 + * Unless required by applicable law or agreed to in writing, software
    1.14 + * distributed under the License is distributed on an "AS IS" BASIS,
    1.15 + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    1.16 + * See the License for the specific language governing permissions and
    1.17 + * limitations under the License.
    1.18 + */
    1.19 +
    1.20 +#ifndef _ANDROIDFW_KEY_CHARACTER_MAP_H
    1.21 +#define _ANDROIDFW_KEY_CHARACTER_MAP_H
    1.22 +
    1.23 +#include <stdint.h>
    1.24 +
    1.25 +#if HAVE_ANDROID_OS
    1.26 +#include <binder/IBinder.h>
    1.27 +#endif
    1.28 +
    1.29 +#include "Input.h"
    1.30 +#include <utils/Errors.h>
    1.31 +#include <utils/KeyedVector.h>
    1.32 +#include "Tokenizer.h"
    1.33 +#include <utils/String8.h>
    1.34 +#include <utils/Unicode.h>
    1.35 +#include <utils/RefBase.h>
    1.36 +
    1.37 +namespace android {
    1.38 +
    1.39 +/**
    1.40 + * Describes a mapping from Android key codes to characters.
    1.41 + * Also specifies other functions of the keyboard such as the keyboard type
    1.42 + * and key modifier semantics.
    1.43 + *
    1.44 + * This object is immutable after it has been loaded.
    1.45 + */
    1.46 +class KeyCharacterMap : public RefBase {
    1.47 +public:
    1.48 +    enum KeyboardType {
    1.49 +        KEYBOARD_TYPE_UNKNOWN = 0,
    1.50 +        KEYBOARD_TYPE_NUMERIC = 1,
    1.51 +        KEYBOARD_TYPE_PREDICTIVE = 2,
    1.52 +        KEYBOARD_TYPE_ALPHA = 3,
    1.53 +        KEYBOARD_TYPE_FULL = 4,
    1.54 +        KEYBOARD_TYPE_SPECIAL_FUNCTION = 5,
    1.55 +        KEYBOARD_TYPE_OVERLAY = 6,
    1.56 +    };
    1.57 +
    1.58 +    enum Format {
    1.59 +        // Base keyboard layout, may contain device-specific options, such as "type" declaration.
    1.60 +        FORMAT_BASE = 0,
    1.61 +        // Overlay keyboard layout, more restrictive, may be published by applications,
    1.62 +        // cannot override device-specific options.
    1.63 +        FORMAT_OVERLAY = 1,
    1.64 +        // Either base or overlay layout ok.
    1.65 +        FORMAT_ANY = 2,
    1.66 +    };
    1.67 +
    1.68 +    // Substitute key code and meta state for fallback action.
    1.69 +    struct FallbackAction {
    1.70 +        int32_t keyCode;
    1.71 +        int32_t metaState;
    1.72 +    };
    1.73 +
    1.74 +    /* Loads a key character map from a file. */
    1.75 +    static status_t load(const String8& filename, Format format, sp<KeyCharacterMap>* outMap);
    1.76 +
    1.77 +    /* Loads a key character map from its string contents. */
    1.78 +    static status_t loadContents(const String8& filename,
    1.79 +            const char* contents, Format format, sp<KeyCharacterMap>* outMap);
    1.80 +
    1.81 +    /* Combines a base key character map and an overlay. */
    1.82 +    static sp<KeyCharacterMap> combine(const sp<KeyCharacterMap>& base,
    1.83 +            const sp<KeyCharacterMap>& overlay);
    1.84 +
    1.85 +    /* Returns an empty key character map. */
    1.86 +    static sp<KeyCharacterMap> empty();
    1.87 +
    1.88 +    /* Gets the keyboard type. */
    1.89 +    int32_t getKeyboardType() const;
    1.90 +
    1.91 +    /* Gets the primary character for this key as in the label physically printed on it.
    1.92 +     * Returns 0 if none (eg. for non-printing keys). */
    1.93 +    char16_t getDisplayLabel(int32_t keyCode) const;
    1.94 +
    1.95 +    /* Gets the Unicode character for the number or symbol generated by the key
    1.96 +     * when the keyboard is used as a dialing pad.
    1.97 +     * Returns 0 if no number or symbol is generated.
    1.98 +     */
    1.99 +    char16_t getNumber(int32_t keyCode) const;
   1.100 +
   1.101 +    /* Gets the Unicode character generated by the key and meta key modifiers.
   1.102 +     * Returns 0 if no character is generated.
   1.103 +     */
   1.104 +    char16_t getCharacter(int32_t keyCode, int32_t metaState) const;
   1.105 +
   1.106 +    /* Gets the fallback action to use by default if the application does not
   1.107 +     * handle the specified key.
   1.108 +     * Returns true if an action was available, false if none.
   1.109 +     */
   1.110 +    bool getFallbackAction(int32_t keyCode, int32_t metaState,
   1.111 +            FallbackAction* outFallbackAction) const;
   1.112 +
   1.113 +    /* Gets the first matching Unicode character that can be generated by the key,
   1.114 +     * preferring the one with the specified meta key modifiers.
   1.115 +     * Returns 0 if no matching character is generated.
   1.116 +     */
   1.117 +    char16_t getMatch(int32_t keyCode, const char16_t* chars,
   1.118 +            size_t numChars, int32_t metaState) const;
   1.119 +
   1.120 +    /* Gets a sequence of key events that could plausibly generate the specified
   1.121 +     * character sequence.  Returns false if some of the characters cannot be generated.
   1.122 +     */
   1.123 +    bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars,
   1.124 +            Vector<KeyEvent>& outEvents) const;
   1.125 +
   1.126 +    /* Maps a scan code and usage code to a key code, in case this key map overrides
   1.127 +     * the mapping in some way. */
   1.128 +    status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t* outKeyCode) const;
   1.129 +
   1.130 +#if HAVE_ANDROID_OS
   1.131 +    /* Reads a key map from a parcel. */
   1.132 +    static sp<KeyCharacterMap> readFromParcel(Parcel* parcel);
   1.133 +
   1.134 +    /* Writes a key map to a parcel. */
   1.135 +    void writeToParcel(Parcel* parcel) const;
   1.136 +#endif
   1.137 +
   1.138 +protected:
   1.139 +    virtual ~KeyCharacterMap();
   1.140 +
   1.141 +private:
   1.142 +    struct Behavior {
   1.143 +        Behavior();
   1.144 +        Behavior(const Behavior& other);
   1.145 +
   1.146 +        /* The next behavior in the list, or NULL if none. */
   1.147 +        Behavior* next;
   1.148 +
   1.149 +        /* The meta key modifiers for this behavior. */
   1.150 +        int32_t metaState;
   1.151 +
   1.152 +        /* The character to insert. */
   1.153 +        char16_t character;
   1.154 +
   1.155 +        /* The fallback keycode if the key is not handled. */
   1.156 +        int32_t fallbackKeyCode;
   1.157 +    };
   1.158 +
   1.159 +    struct Key {
   1.160 +        Key();
   1.161 +        Key(const Key& other);
   1.162 +        ~Key();
   1.163 +
   1.164 +        /* The single character label printed on the key, or 0 if none. */
   1.165 +        char16_t label;
   1.166 +
   1.167 +        /* The number or symbol character generated by the key, or 0 if none. */
   1.168 +        char16_t number;
   1.169 +
   1.170 +        /* The list of key behaviors sorted from most specific to least specific
   1.171 +         * meta key binding. */
   1.172 +        Behavior* firstBehavior;
   1.173 +    };
   1.174 +
   1.175 +    class Parser {
   1.176 +        enum State {
   1.177 +            STATE_TOP = 0,
   1.178 +            STATE_KEY = 1,
   1.179 +        };
   1.180 +
   1.181 +        enum {
   1.182 +            PROPERTY_LABEL = 1,
   1.183 +            PROPERTY_NUMBER = 2,
   1.184 +            PROPERTY_META = 3,
   1.185 +        };
   1.186 +
   1.187 +        struct Property {
   1.188 +            inline Property(int32_t property = 0, int32_t metaState = 0) :
   1.189 +                    property(property), metaState(metaState) { }
   1.190 +
   1.191 +            int32_t property;
   1.192 +            int32_t metaState;
   1.193 +        };
   1.194 +
   1.195 +        KeyCharacterMap* mMap;
   1.196 +        Tokenizer* mTokenizer;
   1.197 +        Format mFormat;
   1.198 +        State mState;
   1.199 +        int32_t mKeyCode;
   1.200 +
   1.201 +    public:
   1.202 +        Parser(KeyCharacterMap* map, Tokenizer* tokenizer, Format format);
   1.203 +        ~Parser();
   1.204 +        status_t parse();
   1.205 +
   1.206 +    private:
   1.207 +        status_t parseType();
   1.208 +        status_t parseMap();
   1.209 +        status_t parseMapKey();
   1.210 +        status_t parseKey();
   1.211 +        status_t parseKeyProperty();
   1.212 +        status_t finishKey(Key* key);
   1.213 +        status_t parseModifier(const String8& token, int32_t* outMetaState);
   1.214 +        status_t parseCharacterLiteral(char16_t* outCharacter);
   1.215 +    };
   1.216 +
   1.217 +    static sp<KeyCharacterMap> sEmpty;
   1.218 +
   1.219 +    KeyedVector<int32_t, Key*> mKeys;
   1.220 +    int mType;
   1.221 +
   1.222 +    KeyedVector<int32_t, int32_t> mKeysByScanCode;
   1.223 +    KeyedVector<int32_t, int32_t> mKeysByUsageCode;
   1.224 +
   1.225 +    KeyCharacterMap();
   1.226 +    KeyCharacterMap(const KeyCharacterMap& other);
   1.227 +
   1.228 +    bool getKey(int32_t keyCode, const Key** outKey) const;
   1.229 +    bool getKeyBehavior(int32_t keyCode, int32_t metaState,
   1.230 +            const Key** outKey, const Behavior** outBehavior) const;
   1.231 +    static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState);
   1.232 +
   1.233 +    bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
   1.234 +
   1.235 +    static status_t load(Tokenizer* tokenizer, Format format, sp<KeyCharacterMap>* outMap);
   1.236 +
   1.237 +    static void addKey(Vector<KeyEvent>& outEvents,
   1.238 +            int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time);
   1.239 +    static void addMetaKeys(Vector<KeyEvent>& outEvents,
   1.240 +            int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
   1.241 +            int32_t* currentMetaState);
   1.242 +    static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
   1.243 +            int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
   1.244 +            int32_t keyCode, int32_t keyMetaState,
   1.245 +            int32_t* currentMetaState);
   1.246 +    static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
   1.247 +            int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
   1.248 +            int32_t leftKeyCode, int32_t leftKeyMetaState,
   1.249 +            int32_t rightKeyCode, int32_t rightKeyMetaState,
   1.250 +            int32_t eitherKeyMetaState,
   1.251 +            int32_t* currentMetaState);
   1.252 +    static void addLockedMetaKey(Vector<KeyEvent>& outEvents,
   1.253 +            int32_t deviceId, int32_t metaState, nsecs_t time,
   1.254 +            int32_t keyCode, int32_t keyMetaState,
   1.255 +            int32_t* currentMetaState);
   1.256 +};
   1.257 +
   1.258 +} // namespace android
   1.259 +
   1.260 +#endif // _ANDROIDFW_KEY_CHARACTER_MAP_H

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