widget/gonk/nativewindow/GonkConsumerBaseKK.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/widget/gonk/nativewindow/GonkConsumerBaseKK.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,240 @@
     1.4 +/*
     1.5 + * Copyright (C) 2010 The Android Open Source Project
     1.6 + * Copyright (C) 2013 Mozilla Foundation
     1.7 + *
     1.8 + * Licensed under the Apache License, Version 2.0 (the "License");
     1.9 + * you may not use this file except in compliance with the License.
    1.10 + * You may obtain a copy of the License at
    1.11 + *
    1.12 + *      http://www.apache.org/licenses/LICENSE-2.0
    1.13 + *
    1.14 + * Unless required by applicable law or agreed to in writing, software
    1.15 + * distributed under the License is distributed on an "AS IS" BASIS,
    1.16 + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    1.17 + * See the License for the specific language governing permissions and
    1.18 + * limitations under the License.
    1.19 + */
    1.20 +
    1.21 +#ifndef NATIVEWINDOW_GONKCONSUMERBASE_KK_H
    1.22 +#define NATIVEWINDOW_GONKCONSUMERBASE_KK_H
    1.23 +
    1.24 +#include <ui/GraphicBuffer.h>
    1.25 +
    1.26 +#include <utils/String8.h>
    1.27 +#include <utils/Vector.h>
    1.28 +#include <utils/threads.h>
    1.29 +#include <gui/IConsumerListener.h>
    1.30 +
    1.31 +#include "GonkBufferQueueKK.h"
    1.32 +
    1.33 +namespace android {
    1.34 +// ----------------------------------------------------------------------------
    1.35 +
    1.36 +class String8;
    1.37 +
    1.38 +// GonkConsumerBase is a base class for GonkBufferQueue consumer end-points. It
    1.39 +// handles common tasks like management of the connection to the GonkBufferQueue
    1.40 +// and the buffer pool.
    1.41 +class GonkConsumerBase : public virtual RefBase,
    1.42 +        protected ConsumerListener {
    1.43 +public:
    1.44 +    struct FrameAvailableListener : public virtual RefBase {
    1.45 +        // onFrameAvailable() is called each time an additional frame becomes
    1.46 +        // available for consumption. This means that frames that are queued
    1.47 +        // while in asynchronous mode only trigger the callback if no previous
    1.48 +        // frames are pending. Frames queued while in synchronous mode always
    1.49 +        // trigger the callback.
    1.50 +        //
    1.51 +        // This is called without any lock held and can be called concurrently
    1.52 +        // by multiple threads.
    1.53 +        virtual void onFrameAvailable() = 0;
    1.54 +    };
    1.55 +
    1.56 +    virtual ~GonkConsumerBase();
    1.57 +
    1.58 +    // abandon frees all the buffers and puts the GonkConsumerBase into the
    1.59 +    // 'abandoned' state.  Once put in this state the GonkConsumerBase can never
    1.60 +    // leave it.  When in the 'abandoned' state, all methods of the
    1.61 +    // IGraphicBufferProducer interface will fail with the NO_INIT error.
    1.62 +    //
    1.63 +    // Note that while calling this method causes all the buffers to be freed
    1.64 +    // from the perspective of the the GonkConsumerBase, if there are additional
    1.65 +    // references on the buffers (e.g. if a buffer is referenced by a client
    1.66 +    // or by OpenGL ES as a texture) then those buffer will remain allocated.
    1.67 +    void abandon();
    1.68 +
    1.69 +    // set the name of the GonkConsumerBase that will be used to identify it in
    1.70 +    // log messages.
    1.71 +    void setName(const String8& name);
    1.72 +
    1.73 +    // getBufferQueue returns the GonkBufferQueue object to which this
    1.74 +    // GonkConsumerBase is connected.
    1.75 +    sp<GonkBufferQueue> getBufferQueue() const;
    1.76 +
    1.77 +    // dump writes the current state to a string. Child classes should add
    1.78 +    // their state to the dump by overriding the dumpLocked method, which is
    1.79 +    // called by these methods after locking the mutex.
    1.80 +    void dump(String8& result) const;
    1.81 +    void dump(String8& result, const char* prefix) const;
    1.82 +
    1.83 +    // setFrameAvailableListener sets the listener object that will be notified
    1.84 +    // when a new frame becomes available.
    1.85 +    void setFrameAvailableListener(const wp<FrameAvailableListener>& listener);
    1.86 +
    1.87 +private:
    1.88 +    GonkConsumerBase(const GonkConsumerBase&);
    1.89 +    void operator=(const GonkConsumerBase&);
    1.90 +
    1.91 +protected:
    1.92 +
    1.93 +    // GonkConsumerBase constructs a new GonkConsumerBase object to consume image
    1.94 +    // buffers from the given GonkBufferQueue.
    1.95 +    GonkConsumerBase(const sp<GonkBufferQueue>& bufferQueue, bool controlledByApp = false);
    1.96 +
    1.97 +    // onLastStrongRef gets called by RefBase just before the dtor of the most
    1.98 +    // derived class.  It is used to clean up the buffers so that GonkConsumerBase
    1.99 +    // can coordinate the clean-up by calling into virtual methods implemented
   1.100 +    // by the derived classes.  This would not be possible from the
   1.101 +    // ConsuemrBase dtor because by the time that gets called the derived
   1.102 +    // classes have already been destructed.
   1.103 +    //
   1.104 +    // This methods should not need to be overridden by derived classes, but
   1.105 +    // if they are overridden the GonkConsumerBase implementation must be called
   1.106 +    // from the derived class.
   1.107 +    virtual void onLastStrongRef(const void* id);
   1.108 +
   1.109 +    // Implementation of the GonkBufferQueue::ConsumerListener interface.  These
   1.110 +    // calls are used to notify the GonkConsumerBase of asynchronous events in the
   1.111 +    // GonkBufferQueue.  These methods should not need to be overridden by derived
   1.112 +    // classes, but if they are overridden the GonkConsumerBase implementation
   1.113 +    // must be called from the derived class.
   1.114 +    virtual void onFrameAvailable();
   1.115 +    virtual void onBuffersReleased();
   1.116 +
   1.117 +    // freeBufferLocked frees up the given buffer slot.  If the slot has been
   1.118 +    // initialized this will release the reference to the GraphicBuffer in that
   1.119 +    // slot.  Otherwise it has no effect.
   1.120 +    //
   1.121 +    // Derived classes should override this method to clean up any state they
   1.122 +    // keep per slot.  If it is overridden, the derived class's implementation
   1.123 +    // must call GonkConsumerBase::freeBufferLocked.
   1.124 +    //
   1.125 +    // This method must be called with mMutex locked.
   1.126 +    virtual void freeBufferLocked(int slotIndex);
   1.127 +
   1.128 +    // abandonLocked puts the GonkBufferQueue into the abandoned state, causing
   1.129 +    // all future operations on it to fail. This method rather than the public
   1.130 +    // abandon method should be overridden by child classes to add abandon-
   1.131 +    // time behavior.
   1.132 +    //
   1.133 +    // Derived classes should override this method to clean up any object
   1.134 +    // state they keep (as opposed to per-slot state).  If it is overridden,
   1.135 +    // the derived class's implementation must call GonkConsumerBase::abandonLocked.
   1.136 +    //
   1.137 +    // This method must be called with mMutex locked.
   1.138 +    virtual void abandonLocked();
   1.139 +
   1.140 +    // dumpLocked dumps the current state of the GonkConsumerBase object to the
   1.141 +    // result string.  Each line is prefixed with the string pointed to by the
   1.142 +    // prefix argument.  The buffer argument points to a buffer that may be
   1.143 +    // used for intermediate formatting data, and the size of that buffer is
   1.144 +    // indicated by the size argument.
   1.145 +    //
   1.146 +    // Derived classes should override this method to dump their internal
   1.147 +    // state.  If this method is overridden the derived class's implementation
   1.148 +    // should call GonkConsumerBase::dumpLocked.
   1.149 +    //
   1.150 +    // This method must be called with mMutex locked.
   1.151 +    virtual void dumpLocked(String8& result, const char* prefix) const;
   1.152 +
   1.153 +    // acquireBufferLocked fetches the next buffer from the GonkBufferQueue and
   1.154 +    // updates the buffer slot for the buffer returned.
   1.155 +    //
   1.156 +    // Derived classes should override this method to perform any
   1.157 +    // initialization that must take place the first time a buffer is assigned
   1.158 +    // to a slot.  If it is overridden the derived class's implementation must
   1.159 +    // call GonkConsumerBase::acquireBufferLocked.
   1.160 +    virtual status_t acquireBufferLocked(IGonkGraphicBufferConsumer::BufferItem *item,
   1.161 +        nsecs_t presentWhen);
   1.162 +
   1.163 +    // releaseBufferLocked relinquishes control over a buffer, returning that
   1.164 +    // control to the GonkBufferQueue.
   1.165 +    //
   1.166 +    // Derived classes should override this method to perform any cleanup that
   1.167 +    // must take place when a buffer is released back to the GonkBufferQueue.  If
   1.168 +    // it is overridden the derived class's implementation must call
   1.169 +    // GonkConsumerBase::releaseBufferLocked.
   1.170 +    virtual status_t releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer);
   1.171 +
   1.172 +    // returns true iff the slot still has the graphicBuffer in it.
   1.173 +    bool stillTracking(int slot, const sp<GraphicBuffer> graphicBuffer);
   1.174 +
   1.175 +    // addReleaseFence* adds the sync points associated with a fence to the set
   1.176 +    // of sync points that must be reached before the buffer in the given slot
   1.177 +    // may be used after the slot has been released.  This should be called by
   1.178 +    // derived classes each time some asynchronous work is kicked off that
   1.179 +    // references the buffer.
   1.180 +    status_t addReleaseFence(int slot,
   1.181 +            const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
   1.182 +    status_t addReleaseFenceLocked(int slot,
   1.183 +            const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
   1.184 +
   1.185 +    // Slot contains the information and object references that
   1.186 +    // GonkConsumerBase maintains about a GonkBufferQueue buffer slot.
   1.187 +    struct Slot {
   1.188 +        // mGraphicBuffer is the Gralloc buffer store in the slot or NULL if
   1.189 +        // no Gralloc buffer is in the slot.
   1.190 +        sp<GraphicBuffer> mGraphicBuffer;
   1.191 +
   1.192 +        // mFence is a fence which will signal when the buffer associated with
   1.193 +        // this buffer slot is no longer being used by the consumer and can be
   1.194 +        // overwritten. The buffer can be dequeued before the fence signals;
   1.195 +        // the producer is responsible for delaying writes until it signals.
   1.196 +        sp<Fence> mFence;
   1.197 +
   1.198 +        // the frame number of the last acquired frame for this slot
   1.199 +        uint64_t mFrameNumber;
   1.200 +    };
   1.201 +
   1.202 +    // mSlots stores the buffers that have been allocated by the GonkBufferQueue
   1.203 +    // for each buffer slot.  It is initialized to null pointers, and gets
   1.204 +    // filled in with the result of GonkBufferQueue::acquire when the
   1.205 +    // client dequeues a buffer from a
   1.206 +    // slot that has not yet been used. The buffer allocated to a slot will also
   1.207 +    // be replaced if the requested buffer usage or geometry differs from that
   1.208 +    // of the buffer allocated to a slot.
   1.209 +    Slot mSlots[GonkBufferQueue::NUM_BUFFER_SLOTS];
   1.210 +
   1.211 +    // mAbandoned indicates that the GonkBufferQueue will no longer be used to
   1.212 +    // consume images buffers pushed to it using the IGraphicBufferProducer
   1.213 +    // interface. It is initialized to false, and set to true in the abandon
   1.214 +    // method.  A GonkBufferQueue that has been abandoned will return the NO_INIT
   1.215 +    // error from all IGonkConsumerBase methods capable of returning an error.
   1.216 +    bool mAbandoned;
   1.217 +
   1.218 +    // mName is a string used to identify the GonkConsumerBase in log messages.
   1.219 +    // It can be set by the setName method.
   1.220 +    String8 mName;
   1.221 +
   1.222 +    // mFrameAvailableListener is the listener object that will be called when a
   1.223 +    // new frame becomes available. If it is not NULL it will be called from
   1.224 +    // queueBuffer.
   1.225 +    wp<FrameAvailableListener> mFrameAvailableListener;
   1.226 +
   1.227 +    // The GonkConsumerBase has-a GonkBufferQueue and is responsible for creating this object
   1.228 +    // if none is supplied
   1.229 +    sp<GonkBufferQueue> mConsumer;
   1.230 +
   1.231 +    // mMutex is the mutex used to prevent concurrent access to the member
   1.232 +    // variables of GonkConsumerBase objects. It must be locked whenever the
   1.233 +    // member variables are accessed or when any of the *Locked methods are
   1.234 +    // called.
   1.235 +    //
   1.236 +    // This mutex is intended to be locked by derived classes.
   1.237 +    mutable Mutex mMutex;
   1.238 +};
   1.239 +
   1.240 +// ----------------------------------------------------------------------------
   1.241 +}; // namespace android
   1.242 +
   1.243 +#endif // NATIVEWINDOW_GONKCONSUMERBASE_H

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