widget/windows/nsImageClipboard.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/widget/windows/nsImageClipboard.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,496 @@
     1.4 +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 + 
     1.9 +#include "nsImageClipboard.h"
    1.10 +
    1.11 +#include "gfxUtils.h"
    1.12 +#include "mozilla/gfx/2D.h"
    1.13 +#include "mozilla/gfx/DataSurfaceHelpers.h"
    1.14 +#include "mozilla/RefPtr.h"
    1.15 +#include "nsITransferable.h"
    1.16 +#include "nsGfxCIID.h"
    1.17 +#include "nsMemory.h"
    1.18 +#include "prmem.h"
    1.19 +#include "imgIEncoder.h"
    1.20 +#include "nsLiteralString.h"
    1.21 +#include "nsComponentManagerUtils.h"
    1.22 +
    1.23 +#define BFH_LENGTH 14
    1.24 +
    1.25 +using namespace mozilla;
    1.26 +using namespace mozilla::gfx;
    1.27 +
    1.28 +/* Things To Do 11/8/00
    1.29 +
    1.30 +Check image metrics, can we support them? Do we need to?
    1.31 +Any other render format? HTML?
    1.32 +
    1.33 +*/
    1.34 +
    1.35 +
    1.36 +//
    1.37 +// nsImageToClipboard ctor
    1.38 +//
    1.39 +// Given an imgIContainer, convert it to a DIB that is ready to go on the win32 clipboard
    1.40 +//
    1.41 +nsImageToClipboard::nsImageToClipboard(imgIContainer* aInImage, bool aWantDIBV5)
    1.42 +  : mImage(aInImage)
    1.43 +  , mWantDIBV5(aWantDIBV5)
    1.44 +{
    1.45 +  // nothing to do here
    1.46 +}
    1.47 +
    1.48 +
    1.49 +//
    1.50 +// nsImageToClipboard dtor
    1.51 +//
    1.52 +// Clean up after ourselves. We know that we have created the bitmap
    1.53 +// successfully if we still have a pointer to the header.
    1.54 +//
    1.55 +nsImageToClipboard::~nsImageToClipboard()
    1.56 +{
    1.57 +}
    1.58 +
    1.59 +
    1.60 +//
    1.61 +// GetPicture
    1.62 +//
    1.63 +// Call to get the actual bits that go on the clipboard. If an error 
    1.64 +// ocurred during conversion, |outBits| will be null.
    1.65 +//
    1.66 +// NOTE: The caller owns the handle and must delete it with ::GlobalRelease()
    1.67 +//
    1.68 +nsresult
    1.69 +nsImageToClipboard :: GetPicture ( HANDLE* outBits )
    1.70 +{
    1.71 +  NS_ASSERTION ( outBits, "Bad parameter" );
    1.72 +
    1.73 +  return CreateFromImage ( mImage, outBits );
    1.74 +
    1.75 +} // GetPicture
    1.76 +
    1.77 +
    1.78 +//
    1.79 +// CalcSize
    1.80 +//
    1.81 +// Computes # of bytes needed by a bitmap with the specified attributes.
    1.82 +//
    1.83 +int32_t 
    1.84 +nsImageToClipboard :: CalcSize ( int32_t aHeight, int32_t aColors, WORD aBitsPerPixel, int32_t aSpanBytes )
    1.85 +{
    1.86 +  int32_t HeaderMem = sizeof(BITMAPINFOHEADER);
    1.87 +
    1.88 +  // add size of pallette to header size
    1.89 +  if (aBitsPerPixel < 16)
    1.90 +    HeaderMem += aColors * sizeof(RGBQUAD);
    1.91 +
    1.92 +  if (aHeight < 0)
    1.93 +    aHeight = -aHeight;
    1.94 +
    1.95 +  return (HeaderMem + (aHeight * aSpanBytes));
    1.96 +}
    1.97 +
    1.98 +
    1.99 +//
   1.100 +// CalcSpanLength
   1.101 +//
   1.102 +// Computes the span bytes for determining the overall size of the image
   1.103 +//
   1.104 +int32_t 
   1.105 +nsImageToClipboard::CalcSpanLength(uint32_t aWidth, uint32_t aBitCount)
   1.106 +{
   1.107 +  int32_t spanBytes = (aWidth * aBitCount) >> 5;
   1.108 +  
   1.109 +  if ((aWidth * aBitCount) & 0x1F)
   1.110 +    spanBytes++;
   1.111 +  spanBytes <<= 2;
   1.112 +
   1.113 +  return spanBytes;
   1.114 +}
   1.115 +
   1.116 +
   1.117 +//
   1.118 +// CreateFromImage
   1.119 +//
   1.120 +// Do the work to setup the bitmap header and copy the bits out of the
   1.121 +// image. 
   1.122 +//
   1.123 +nsresult
   1.124 +nsImageToClipboard::CreateFromImage ( imgIContainer* inImage, HANDLE* outBitmap )
   1.125 +{
   1.126 +    nsresult rv;
   1.127 +    *outBitmap = nullptr;
   1.128 +
   1.129 +    RefPtr<SourceSurface> surface =
   1.130 +      inImage->GetFrame(imgIContainer::FRAME_CURRENT,
   1.131 +                        imgIContainer::FLAG_SYNC_DECODE);
   1.132 +    NS_ENSURE_TRUE(surface, NS_ERROR_FAILURE);
   1.133 +
   1.134 +    MOZ_ASSERT(surface->GetFormat() == SurfaceFormat::B8G8R8A8 ||
   1.135 +               surface->GetFormat() == SurfaceFormat::B8G8R8X8);
   1.136 +
   1.137 +    RefPtr<DataSourceSurface> dataSurface;
   1.138 +    if (surface->GetFormat() == SurfaceFormat::B8G8R8A8) {
   1.139 +      dataSurface = surface->GetDataSurface();
   1.140 +    } else {
   1.141 +      // XXXjwatt Bug 995923 - get rid of this copy and handle B8G8R8X8
   1.142 +      // directly below once bug 995807 is fixed.
   1.143 +      dataSurface = gfxUtils::
   1.144 +        CopySurfaceToDataSourceSurfaceWithFormat(surface,
   1.145 +                                                 SurfaceFormat::B8G8R8A8);
   1.146 +    }
   1.147 +    NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE);
   1.148 +
   1.149 +    nsCOMPtr<imgIEncoder> encoder = do_CreateInstance("@mozilla.org/image/encoder;2?type=image/bmp", &rv);
   1.150 +    NS_ENSURE_SUCCESS(rv, rv);
   1.151 +    
   1.152 +    uint32_t format;
   1.153 +    nsAutoString options;
   1.154 +    if (mWantDIBV5) {
   1.155 +      options.AppendLiteral("version=5;bpp=");
   1.156 +    } else {
   1.157 +      options.AppendLiteral("version=3;bpp=");
   1.158 +    }
   1.159 +    switch (dataSurface->GetFormat()) {
   1.160 +    case SurfaceFormat::B8G8R8A8:
   1.161 +        format = imgIEncoder::INPUT_FORMAT_HOSTARGB;
   1.162 +        options.AppendInt(32);
   1.163 +        break;
   1.164 +#if 0
   1.165 +    // XXXjwatt Bug 995923 - fix |format| and reenable once bug 995807 is fixed.
   1.166 +    case SurfaceFormat::B8G8R8X8:
   1.167 +        format = imgIEncoder::INPUT_FORMAT_RGB;
   1.168 +        options.AppendInt(24);
   1.169 +        break;
   1.170 +#endif
   1.171 +    default:
   1.172 +        NS_NOTREACHED("Unexpected surface format");
   1.173 +        return NS_ERROR_INVALID_ARG;  
   1.174 +    }
   1.175 +
   1.176 +    DataSourceSurface::MappedSurface map;
   1.177 +    bool mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ, &map);
   1.178 +    NS_ENSURE_TRUE(mappedOK, NS_ERROR_FAILURE);
   1.179 +
   1.180 +    rv = encoder->InitFromData(map.mData, 0,
   1.181 +                               dataSurface->GetSize().width,
   1.182 +                               dataSurface->GetSize().height,
   1.183 +                               map.mStride,
   1.184 +                               format, options);
   1.185 +    dataSurface->Unmap();
   1.186 +    NS_ENSURE_SUCCESS(rv, rv);
   1.187 +
   1.188 +    uint32_t size;
   1.189 +    encoder->GetImageBufferUsed(&size);
   1.190 +    NS_ENSURE_TRUE(size > BFH_LENGTH, NS_ERROR_FAILURE);
   1.191 +    HGLOBAL glob = ::GlobalAlloc(GMEM_MOVEABLE | GMEM_DDESHARE | GMEM_ZEROINIT,
   1.192 +                                 size - BFH_LENGTH);
   1.193 +    if (!glob)
   1.194 +        return NS_ERROR_OUT_OF_MEMORY;
   1.195 +
   1.196 +    char *dst = (char*) ::GlobalLock(glob);
   1.197 +    char *src;
   1.198 +    rv = encoder->GetImageBuffer(&src);
   1.199 +    NS_ENSURE_SUCCESS(rv, rv);
   1.200 +
   1.201 +    ::CopyMemory(dst, src + BFH_LENGTH, size - BFH_LENGTH);
   1.202 +    ::GlobalUnlock(glob);
   1.203 +    
   1.204 +    *outBitmap = (HANDLE)glob;
   1.205 +    return NS_OK;
   1.206 +}
   1.207 +
   1.208 +nsImageFromClipboard :: nsImageFromClipboard ()
   1.209 +{
   1.210 +  // nothing to do here
   1.211 +}
   1.212 +
   1.213 +nsImageFromClipboard :: ~nsImageFromClipboard ( )
   1.214 +{
   1.215 +}
   1.216 +
   1.217 +//
   1.218 +// GetEncodedImageStream
   1.219 +//
   1.220 +// Take the raw clipboard image data and convert it to aMIMEFormat in the form of a nsIInputStream
   1.221 +//
   1.222 +nsresult 
   1.223 +nsImageFromClipboard ::GetEncodedImageStream (unsigned char * aClipboardData, const char * aMIMEFormat, nsIInputStream** aInputStream )
   1.224 +{
   1.225 +  NS_ENSURE_ARG_POINTER (aInputStream);
   1.226 +  NS_ENSURE_ARG_POINTER (aMIMEFormat);
   1.227 +  nsresult rv;
   1.228 +  *aInputStream = nullptr;
   1.229 +
   1.230 +  // pull the size information out of the BITMAPINFO header and
   1.231 +  // initialize the image
   1.232 +  BITMAPINFO* header = (BITMAPINFO *) aClipboardData;
   1.233 +  int32_t width  = header->bmiHeader.biWidth;
   1.234 +  int32_t height = header->bmiHeader.biHeight;
   1.235 +  // neg. heights mean the Y axis is inverted and we don't handle that case
   1.236 +  NS_ENSURE_TRUE(height > 0, NS_ERROR_FAILURE); 
   1.237 +
   1.238 +  unsigned char * rgbData = new unsigned char[width * height * 3 /* RGB */];
   1.239 +
   1.240 +  if (rgbData) {
   1.241 +    BYTE  * pGlobal = (BYTE *) aClipboardData;
   1.242 +    // Convert the clipboard image into RGB packed pixel data
   1.243 +    rv = ConvertColorBitMap((unsigned char *) (pGlobal + header->bmiHeader.biSize), header, rgbData);
   1.244 +    // if that succeeded, encode the bitmap as aMIMEFormat data. Don't return early or we risk leaking rgbData
   1.245 +    if (NS_SUCCEEDED(rv)) {
   1.246 +      nsAutoCString encoderCID(NS_LITERAL_CSTRING("@mozilla.org/image/encoder;2?type="));
   1.247 +
   1.248 +      // Map image/jpg to image/jpeg (which is how the encoder is registered).
   1.249 +      if (strcmp(aMIMEFormat, kJPGImageMime) == 0)
   1.250 +        encoderCID.Append("image/jpeg");
   1.251 +      else
   1.252 +        encoderCID.Append(aMIMEFormat);
   1.253 +      nsCOMPtr<imgIEncoder> encoder = do_CreateInstance(encoderCID.get(), &rv);
   1.254 +      if (NS_SUCCEEDED(rv)){
   1.255 +        rv = encoder->InitFromData(rgbData, 0, width, height, 3 * width /* RGB * # pixels in a row */, 
   1.256 +                                   imgIEncoder::INPUT_FORMAT_RGB, EmptyString());
   1.257 +        if (NS_SUCCEEDED(rv))
   1.258 +          encoder->QueryInterface(NS_GET_IID(nsIInputStream), (void **) aInputStream);
   1.259 +      }
   1.260 +    }
   1.261 +    delete [] rgbData;
   1.262 +  } 
   1.263 +  else 
   1.264 +    rv = NS_ERROR_OUT_OF_MEMORY;
   1.265 +
   1.266 +  return rv;
   1.267 +} // GetImage
   1.268 +
   1.269 +//
   1.270 +// InvertRows
   1.271 +//
   1.272 +// Take the image data from the clipboard and invert the rows. Modifying aInitialBuffer in place.
   1.273 +//
   1.274 +void
   1.275 +nsImageFromClipboard::InvertRows(unsigned char * aInitialBuffer, uint32_t aSizeOfBuffer, uint32_t aNumBytesPerRow)
   1.276 +{
   1.277 +  if (!aNumBytesPerRow) 
   1.278 +    return; 
   1.279 +
   1.280 +  uint32_t numRows = aSizeOfBuffer / aNumBytesPerRow;
   1.281 +  unsigned char * row = new unsigned char[aNumBytesPerRow];
   1.282 +
   1.283 +  uint32_t currentRow = 0;
   1.284 +  uint32_t lastRow = (numRows - 1) * aNumBytesPerRow;
   1.285 +  while (currentRow < lastRow)
   1.286 +  {
   1.287 +    // store the current row into a temporary buffer
   1.288 +    memcpy(row, &aInitialBuffer[currentRow], aNumBytesPerRow);
   1.289 +    memcpy(&aInitialBuffer[currentRow], &aInitialBuffer[lastRow], aNumBytesPerRow);
   1.290 +    memcpy(&aInitialBuffer[lastRow], row, aNumBytesPerRow);
   1.291 +    lastRow -= aNumBytesPerRow;
   1.292 +    currentRow += aNumBytesPerRow;
   1.293 +  }
   1.294 +
   1.295 +  delete[] row;
   1.296 +}
   1.297 +
   1.298 +//
   1.299 +// ConvertColorBitMap
   1.300 +//
   1.301 +// Takes the clipboard bitmap and converts it into a RGB packed pixel values.
   1.302 +//
   1.303 +nsresult 
   1.304 +nsImageFromClipboard::ConvertColorBitMap(unsigned char * aInputBuffer, PBITMAPINFO pBitMapInfo, unsigned char * aOutBuffer)
   1.305 +{
   1.306 +  uint8_t bitCount = pBitMapInfo->bmiHeader.biBitCount; 
   1.307 +  uint32_t imageSize = pBitMapInfo->bmiHeader.biSizeImage; // may be zero for BI_RGB bitmaps which means we need to calculate by hand
   1.308 +  uint32_t bytesPerPixel = bitCount / 8;
   1.309 +  
   1.310 +  if (bitCount <= 4)
   1.311 +    bytesPerPixel = 1;
   1.312 +
   1.313 +  // rows are DWORD aligned. Calculate how many real bytes are in each row in the bitmap. This number won't 
   1.314 +  // correspond to biWidth.
   1.315 +  uint32_t rowSize = (bitCount * pBitMapInfo->bmiHeader.biWidth + 7) / 8; // +7 to round up
   1.316 +  if (rowSize % 4)
   1.317 +    rowSize += (4 - (rowSize % 4)); // Pad to DWORD Boundary
   1.318 +  
   1.319 +  // if our buffer includes a color map, skip over it 
   1.320 +  if (bitCount <= 8)
   1.321 +  {
   1.322 +    int32_t bytesToSkip = (pBitMapInfo->bmiHeader.biClrUsed ? pBitMapInfo->bmiHeader.biClrUsed : (1 << bitCount) ) * sizeof(RGBQUAD);
   1.323 +    aInputBuffer +=  bytesToSkip;
   1.324 +  }
   1.325 +
   1.326 +  bitFields colorMasks; // only used if biCompression == BI_BITFIELDS
   1.327 +
   1.328 +  if (pBitMapInfo->bmiHeader.biCompression == BI_BITFIELDS)
   1.329 +  {
   1.330 +    // color table consists of 3 DWORDS containing the color masks...
   1.331 +    colorMasks.red = (*((uint32_t*)&(pBitMapInfo->bmiColors[0]))); 
   1.332 +    colorMasks.green = (*((uint32_t*)&(pBitMapInfo->bmiColors[1]))); 
   1.333 +    colorMasks.blue = (*((uint32_t*)&(pBitMapInfo->bmiColors[2]))); 
   1.334 +    CalcBitShift(&colorMasks);
   1.335 +    aInputBuffer += 3 * sizeof(DWORD);
   1.336 +  } 
   1.337 +  else if (pBitMapInfo->bmiHeader.biCompression == BI_RGB && !imageSize)  // BI_RGB can have a size of zero which means we figure it out
   1.338 +  {
   1.339 +    // XXX: note use rowSize here and not biWidth. rowSize accounts for the DWORD padding for each row
   1.340 +    imageSize = rowSize * pBitMapInfo->bmiHeader.biHeight;
   1.341 +  }
   1.342 +
   1.343 +  // The windows clipboard image format inverts the rows 
   1.344 +  InvertRows(aInputBuffer, imageSize, rowSize);
   1.345 +
   1.346 +  if (!pBitMapInfo->bmiHeader.biCompression || pBitMapInfo->bmiHeader.biCompression == BI_BITFIELDS) 
   1.347 +  {  
   1.348 +    uint32_t index = 0;
   1.349 +    uint32_t writeIndex = 0;
   1.350 +     
   1.351 +    unsigned char redValue, greenValue, blueValue;
   1.352 +    uint8_t colorTableEntry = 0;
   1.353 +    int8_t bit; // used for grayscale bitmaps where each bit is a pixel
   1.354 +    uint32_t numPixelsLeftInRow = pBitMapInfo->bmiHeader.biWidth; // how many more pixels do we still need to read for the current row
   1.355 +    uint32_t pos = 0;
   1.356 +
   1.357 +    while (index < imageSize)
   1.358 +    {
   1.359 +      switch (bitCount) 
   1.360 +      {
   1.361 +        case 1:
   1.362 +          for (bit = 7; bit >= 0 && numPixelsLeftInRow; bit--)
   1.363 +          {
   1.364 +            colorTableEntry = (aInputBuffer[index] >> bit) & 1;
   1.365 +            aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbRed;
   1.366 +            aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbGreen;
   1.367 +            aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbBlue;
   1.368 +            numPixelsLeftInRow--;
   1.369 +          }
   1.370 +          pos += 1;
   1.371 +          break;
   1.372 +        case 4:
   1.373 +          {
   1.374 +            // each aInputBuffer[index] entry contains data for two pixels.
   1.375 +            // read the first pixel
   1.376 +            colorTableEntry = aInputBuffer[index] >> 4;
   1.377 +            aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbRed;
   1.378 +            aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbGreen;
   1.379 +            aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbBlue;
   1.380 +            numPixelsLeftInRow--;
   1.381 +
   1.382 +            if (numPixelsLeftInRow) // now read the second pixel
   1.383 +            {
   1.384 +              colorTableEntry = aInputBuffer[index] & 0xF;
   1.385 +              aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbRed;
   1.386 +              aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbGreen;
   1.387 +              aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbBlue;
   1.388 +              numPixelsLeftInRow--;
   1.389 +            }
   1.390 +            pos += 1;
   1.391 +          }
   1.392 +          break;
   1.393 +        case 8:
   1.394 +          aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[aInputBuffer[index]].rgbRed;
   1.395 +          aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[aInputBuffer[index]].rgbGreen;
   1.396 +          aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[aInputBuffer[index]].rgbBlue;
   1.397 +          numPixelsLeftInRow--;
   1.398 +          pos += 1;    
   1.399 +          break;
   1.400 +        case 16:
   1.401 +          {
   1.402 +            uint16_t num = 0;
   1.403 +            num = (uint8_t) aInputBuffer[index+1];
   1.404 +            num <<= 8;
   1.405 +            num |= (uint8_t) aInputBuffer[index];
   1.406 +
   1.407 +            redValue = ((uint32_t) (((float)(num & 0xf800) / 0xf800) * 0xFF0000) & 0xFF0000)>> 16;
   1.408 +            greenValue =  ((uint32_t)(((float)(num & 0x07E0) / 0x07E0) * 0x00FF00) & 0x00FF00)>> 8;
   1.409 +            blueValue =  ((uint32_t)(((float)(num & 0x001F) / 0x001F) * 0x0000FF) & 0x0000FF);
   1.410 +
   1.411 +            // now we have the right RGB values...
   1.412 +            aOutBuffer[writeIndex++] = redValue;
   1.413 +            aOutBuffer[writeIndex++] = greenValue;
   1.414 +            aOutBuffer[writeIndex++] = blueValue;
   1.415 +            numPixelsLeftInRow--;
   1.416 +            pos += 2;          
   1.417 +          }
   1.418 +          break;
   1.419 +        case 32:
   1.420 +        case 24:
   1.421 +          if (pBitMapInfo->bmiHeader.biCompression == BI_BITFIELDS)
   1.422 +          {
   1.423 +            uint32_t val = *((uint32_t*) (aInputBuffer + index) );
   1.424 +            aOutBuffer[writeIndex++] = (val & colorMasks.red) >> colorMasks.redRightShift << colorMasks.redLeftShift;
   1.425 +            aOutBuffer[writeIndex++] =  (val & colorMasks.green) >> colorMasks.greenRightShift << colorMasks.greenLeftShift;
   1.426 +            aOutBuffer[writeIndex++] = (val & colorMasks.blue) >> colorMasks.blueRightShift << colorMasks.blueLeftShift;
   1.427 +            numPixelsLeftInRow--;
   1.428 +            pos += 4; // we read in 4 bytes of data in order to process this pixel
   1.429 +          }
   1.430 +          else
   1.431 +          {
   1.432 +            aOutBuffer[writeIndex++] = aInputBuffer[index+2];
   1.433 +            aOutBuffer[writeIndex++] =  aInputBuffer[index+1];
   1.434 +            aOutBuffer[writeIndex++] = aInputBuffer[index];
   1.435 +            numPixelsLeftInRow--;
   1.436 +            pos += bytesPerPixel; // 3 bytes for 24 bit data, 4 bytes for 32 bit data (we skip over the 4th byte)...
   1.437 +          }
   1.438 +          break;
   1.439 +        default:
   1.440 +          // This is probably the wrong place to check this...
   1.441 +          return NS_ERROR_FAILURE;
   1.442 +      }
   1.443 +
   1.444 +      index += bytesPerPixel; // increment our loop counter
   1.445 +
   1.446 +      if (!numPixelsLeftInRow)
   1.447 +      {
   1.448 +        if (rowSize != pos)
   1.449 +        {
   1.450 +          // advance index to skip over remaining padding bytes
   1.451 +          index += (rowSize - pos);
   1.452 +        }
   1.453 +        numPixelsLeftInRow = pBitMapInfo->bmiHeader.biWidth;
   1.454 +        pos = 0; 
   1.455 +      }
   1.456 +
   1.457 +    } // while we still have bytes to process
   1.458 +  }
   1.459 +
   1.460 +  return NS_OK;
   1.461 +}
   1.462 +
   1.463 +void nsImageFromClipboard::CalcBitmask(uint32_t aMask, uint8_t& aBegin, uint8_t& aLength)
   1.464 +{
   1.465 +  // find the rightmost 1
   1.466 +  uint8_t pos;
   1.467 +  bool started = false;
   1.468 +  aBegin = aLength = 0;
   1.469 +  for (pos = 0; pos <= 31; pos++) 
   1.470 +  {
   1.471 +    if (!started && (aMask & (1 << pos))) 
   1.472 +    {
   1.473 +      aBegin = pos;
   1.474 +      started = true;
   1.475 +    }
   1.476 +    else if (started && !(aMask & (1 << pos))) 
   1.477 +    {
   1.478 +      aLength = pos - aBegin;
   1.479 +      break;
   1.480 +    }
   1.481 +  }
   1.482 +}
   1.483 +
   1.484 +void nsImageFromClipboard::CalcBitShift(bitFields * aColorMask)
   1.485 +{
   1.486 +  uint8_t begin, length;
   1.487 +  // red
   1.488 +  CalcBitmask(aColorMask->red, begin, length);
   1.489 +  aColorMask->redRightShift = begin;
   1.490 +  aColorMask->redLeftShift = 8 - length;
   1.491 +  // green
   1.492 +  CalcBitmask(aColorMask->green, begin, length);
   1.493 +  aColorMask->greenRightShift = begin;
   1.494 +  aColorMask->greenLeftShift = 8 - length;
   1.495 +  // blue
   1.496 +  CalcBitmask(aColorMask->blue, begin, length);
   1.497 +  aColorMask->blueRightShift = begin;
   1.498 +  aColorMask->blueLeftShift = 8 - length;
   1.499 +}

mercurial