gfx/skia/trunk/include/core/SkBitmap.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     1 /*
     2  * Copyright 2006 The Android Open Source Project
     3  *
     4  * Use of this source code is governed by a BSD-style license that can be
     5  * found in the LICENSE file.
     6  */
     8 #ifndef SkBitmap_DEFINED
     9 #define SkBitmap_DEFINED
    11 #include "SkColor.h"
    12 #include "SkColorTable.h"
    13 #include "SkImageInfo.h"
    14 #include "SkPoint.h"
    15 #include "SkRefCnt.h"
    17 struct SkMask;
    18 struct SkIRect;
    19 struct SkRect;
    20 class SkPaint;
    21 class SkPixelRef;
    22 class SkPixelRefFactory;
    23 class SkRegion;
    24 class SkString;
    25 class GrTexture;
    27 /** \class SkBitmap
    29     The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
    30     and height, and a format (config), and a pointer to the actual pixels.
    31     Bitmaps can be drawn into a SkCanvas, but they are also used to specify the
    32     target of a SkCanvas' drawing operations.
    33     A const SkBitmap exposes getAddr(), which lets a caller write its pixels;
    34     the constness is considered to apply to the bitmap's configuration, not
    35     its contents.
    36 */
    37 class SK_API SkBitmap {
    38 public:
    39     class SK_API Allocator;
    41     enum Config {
    42         kNo_Config,         //!< bitmap has not been configured
    43         kA8_Config,         //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque)
    44         kIndex8_Config,     //!< 8-bits per pixel, using SkColorTable to specify the colors
    45         kRGB_565_Config,    //!< 16-bits per pixel, (see SkColorPriv.h for packing)
    46         kARGB_4444_Config,  //!< 16-bits per pixel, (see SkColorPriv.h for packing)
    47         kARGB_8888_Config,  //!< 32-bits per pixel, (see SkColorPriv.h for packing)
    48     };
    50     // do not add this to the Config enum, otherwise the compiler will let us
    51     // pass this as a valid parameter for Config.
    52     enum {
    53         kConfigCount = kARGB_8888_Config + 1
    54     };
    56     /**
    57      *  Default construct creates a bitmap with zero width and height, and no pixels.
    58      *  Its config is set to kNo_Config.
    59      */
    60     SkBitmap();
    62     /**
    63      *  Copy the settings from the src into this bitmap. If the src has pixels
    64      *  allocated, they will be shared, not copied, so that the two bitmaps will
    65      *  reference the same memory for the pixels. If a deep copy is needed,
    66      *  where the new bitmap has its own separate copy of the pixels, use
    67      *  deepCopyTo().
    68      */
    69     SkBitmap(const SkBitmap& src);
    71     ~SkBitmap();
    73     /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains
    74         with the src bitmap.
    75     */
    76     SkBitmap& operator=(const SkBitmap& src);
    77     /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
    78     */
    79     //  This method is not exported to java.
    80     void swap(SkBitmap& other);
    82     ///////////////////////////////////////////////////////////////////////////
    84     const SkImageInfo& info() const { return fInfo; }
    86     int width() const { return fInfo.fWidth; }
    87     int height() const { return fInfo.fHeight; }
    88     SkColorType colorType() const { return fInfo.fColorType; }
    89     SkAlphaType alphaType() const { return fInfo.fAlphaType; }
    91     /** Return the number of bytes per pixel based on the config. If the config
    92      does not have at least 1 byte per (e.g. kA1_Config) then 0 is returned.
    93      */
    94     int bytesPerPixel() const { return fInfo.bytesPerPixel(); }
    96     /** Return the rowbytes expressed as a number of pixels (like width and
    97      height). Note, for 1-byte per pixel configs like kA8_Config, this will
    98      return the same as rowBytes(). Is undefined for configs that are less
    99      than 1-byte per pixel (e.g. kA1_Config)
   100      */
   101     int rowBytesAsPixels() const {
   102         return fRowBytes >> this->shiftPerPixel();
   103     }
   105     /** Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for
   106      2-bytes per pixel configs, 2 for 4-bytes per pixel configs). Return 0
   107      for configs that are not at least 1-byte per pixel (e.g. kA1_Config
   108      or kNo_Config)
   109      */
   110     int shiftPerPixel() const { return this->bytesPerPixel() >> 1; }
   112     ///////////////////////////////////////////////////////////////////////////
   114     /** Return true iff the bitmap has empty dimensions.
   115      *  Hey!  Before you use this, see if you really want to know drawsNothing() instead.
   116      */
   117     bool empty() const { return fInfo.isEmpty(); }
   119     /** Return true iff the bitmap has no pixelref. Note: this can return true even if the
   120      *  dimensions of the bitmap are > 0 (see empty()).
   121      *  Hey!  Before you use this, see if you really want to know drawsNothing() instead.
   122      */
   123     bool isNull() const { return NULL == fPixelRef; }
   125     /** Return true iff drawing this bitmap has no effect.
   126      */
   127     bool drawsNothing() const { return this->empty() || this->isNull(); }
   129     /** Return the config for the bitmap. */
   130     Config  config() const;
   132     SK_ATTR_DEPRECATED("use config()")
   133     Config  getConfig() const { return this->config(); }
   135     /** Return the number of bytes between subsequent rows of the bitmap. */
   136     size_t rowBytes() const { return fRowBytes; }
   138     /**
   139      *  Set the bitmap's alphaType, returning true on success. If false is
   140      *  returned, then the specified new alphaType is incompatible with the
   141      *  Config, and the current alphaType is unchanged.
   142      *
   143      *  Note: this changes the alphatype for the underlying pixels, which means
   144      *  that all bitmaps that might be sharing (subsets of) the pixels will
   145      *  be affected.
   146      */
   147     bool setAlphaType(SkAlphaType);
   149     /** Return the address of the pixels for this SkBitmap.
   150     */
   151     void* getPixels() const { return fPixels; }
   153     /** Return the byte size of the pixels, based on the height and rowBytes.
   154         Note this truncates the result to 32bits. Call getSize64() to detect
   155         if the real size exceeds 32bits.
   156     */
   157     size_t getSize() const { return fInfo.fHeight * fRowBytes; }
   159     /** Return the number of bytes from the pointer returned by getPixels()
   160         to the end of the allocated space in the buffer. Required in
   161         cases where extractSubset has been called.
   162     */
   163     size_t getSafeSize() const { return fInfo.getSafeSize(fRowBytes); }
   165     /**
   166      *  Return the full size of the bitmap, in bytes.
   167      */
   168     int64_t computeSize64() const {
   169         return sk_64_mul(fInfo.fHeight, fRowBytes);
   170     }
   172     /**
   173      *  Return the number of bytes from the pointer returned by getPixels()
   174      *  to the end of the allocated space in the buffer. This may be smaller
   175      *  than computeSize64() if there is any rowbytes padding beyond the width.
   176      */
   177     int64_t computeSafeSize64() const {
   178         return fInfo.getSafeSize64(fRowBytes);
   179     }
   181     /** Returns true if this bitmap is marked as immutable, meaning that the
   182         contents of its pixels will not change for the lifetime of the bitmap.
   183     */
   184     bool isImmutable() const;
   186     /** Marks this bitmap as immutable, meaning that the contents of its
   187         pixels will not change for the lifetime of the bitmap and of the
   188         underlying pixelref. This state can be set, but it cannot be
   189         cleared once it is set. This state propagates to all other bitmaps
   190         that share the same pixelref.
   191     */
   192     void setImmutable();
   194     /** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
   195     */
   196     bool isOpaque() const {
   197         return SkAlphaTypeIsOpaque(this->alphaType());
   198     }
   200     /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.)
   201     */
   202     bool isVolatile() const;
   204     /** Specify whether this bitmap is volatile. Bitmaps are not volatile by
   205         default. Temporary bitmaps that are discarded after use should be
   206         marked as volatile. This provides a hint to the device that the bitmap
   207         should not be cached. Providing this hint when appropriate can
   208         improve performance by avoiding unnecessary overhead and resource
   209         consumption on the device.
   210     */
   211     void setIsVolatile(bool);
   213     /** Reset the bitmap to its initial state (see default constructor). If we are a (shared)
   214         owner of the pixels, that ownership is decremented.
   215     */
   216     void reset();
   218     /** Given a config and a width, this computes the optimal rowBytes value. This is called automatically
   219         if you pass 0 for rowBytes to setConfig().
   220     */
   221     static size_t ComputeRowBytes(Config c, int width);
   223     /** Return the bytes-per-pixel for the specified config. If the config is
   224         not at least 1-byte per pixel, return 0, including for kNo_Config.
   225     */
   226     static int ComputeBytesPerPixel(Config c);
   228     /** Return the shift-per-pixel for the specified config. If the config is
   229      not at least 1-byte per pixel, return 0, including for kNo_Config.
   230      */
   231     static int ComputeShiftPerPixel(Config c) {
   232         return ComputeBytesPerPixel(c) >> 1;
   233     }
   235     static int64_t ComputeSize64(Config, int width, int height);
   236     static size_t ComputeSize(Config, int width, int height);
   238     /**
   239      *  This will brute-force return true if all of the pixels in the bitmap
   240      *  are opaque. If it fails to read the pixels, or encounters an error,
   241      *  it will return false.
   242      *
   243      *  Since this can be an expensive operation, the bitmap stores a flag for
   244      *  this (isOpaque). Only call this if you need to compute this value from
   245      *  "unknown" pixels.
   246      */
   247     static bool ComputeIsOpaque(const SkBitmap&);
   249     /**
   250      *  Return the bitmap's bounds [0, 0, width, height] as an SkRect
   251      */
   252     void getBounds(SkRect* bounds) const;
   253     void getBounds(SkIRect* bounds) const;
   255     /** Set the bitmap's config and dimensions. If rowBytes is 0, then
   256         ComputeRowBytes() is called to compute the optimal value. This resets
   257         any pixel/colortable ownership, just like reset().
   258     */
   259     bool setConfig(Config, int width, int height, size_t rowBytes, SkAlphaType);
   261     bool setConfig(Config config, int width, int height, size_t rowBytes = 0) {
   262         return this->setConfig(config, width, height, rowBytes,
   263                                kPremul_SkAlphaType);
   264     }
   266     bool setConfig(const SkImageInfo& info, size_t rowBytes = 0);
   268     /**
   269      *  Allocate a pixelref to match the specified image info. If the Factory
   270      *  is non-null, call it to allcoate the pixelref. If the ImageInfo requires
   271      *  a colortable, then ColorTable must be non-null, and will be ref'd.
   272      *  On failure, the bitmap will be set to empty and return false.
   273      */
   274     bool allocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*);
   276     /**
   277      *  Allocate a pixelref to match the specified image info, using the default
   278      *  allocator.
   279      *  On success, the bitmap's pixels will be "locked", and return true.
   280      *  On failure, the bitmap will be set to empty and return false.
   281      */
   282     bool allocPixels(const SkImageInfo& info) {
   283         return this->allocPixels(info, NULL, NULL);
   284     }
   286     /**
   287      *  Legacy helper function, which creates an SkImageInfo from the specified
   288      *  config and then calls allocPixels(info).
   289      */
   290     bool allocConfigPixels(Config, int width, int height, bool isOpaque = false);
   292     bool allocN32Pixels(int width, int height, bool isOpaque = false) {
   293         SkImageInfo info = SkImageInfo::MakeN32Premul(width, height);
   294         if (isOpaque) {
   295             info.fAlphaType = kOpaque_SkAlphaType;
   296         }
   297         return this->allocPixels(info);
   298     }
   300     /**
   301      *  Install a pixelref that wraps the specified pixels and rowBytes, and
   302      *  optional ReleaseProc and context. When the pixels are no longer
   303      *  referenced, if ReleaseProc is not null, it will be called with the
   304      *  pixels and context as parameters.
   305      *  On failure, the bitmap will be set to empty and return false.
   306      */
   307     bool installPixels(const SkImageInfo&, void* pixels, size_t rowBytes,
   308                        void (*ReleaseProc)(void* addr, void* context),
   309                        void* context);
   311     /**
   312      *  Call installPixels with no ReleaseProc specified. This means that the
   313      *  caller must ensure that the specified pixels are valid for the lifetime
   314      *  of the created bitmap (and its pixelRef).
   315      */
   316     bool installPixels(const SkImageInfo& info, void* pixels, size_t rowBytes) {
   317         return this->installPixels(info, pixels, rowBytes, NULL, NULL);
   318     }
   320     /**
   321      *  Calls installPixels() with the value in the SkMask. The caller must
   322      *  ensure that the specified mask pixels are valid for the lifetime
   323      *  of the created bitmap (and its pixelRef).
   324      */
   325     bool installMaskPixels(const SkMask&);
   327     /**
   328      *  DEPRECATED: call info().
   329      */
   330     bool asImageInfo(SkImageInfo* info) const {
   331         // compatibility: return false for kUnknown
   332         if (kUnknown_SkColorType == this->colorType()) {
   333             return false;
   334         }
   335         if (info) {
   336             *info = this->info();
   337         }
   338         return true;
   339     }
   341     /** Use this to assign a new pixel address for an existing bitmap. This
   342         will automatically release any pixelref previously installed. Only call
   343         this if you are handling ownership/lifetime of the pixel memory.
   345         If the bitmap retains a reference to the colortable (assuming it is
   346         not null) it will take care of incrementing the reference count.
   348         @param pixels   Address for the pixels, managed by the caller.
   349         @param ctable   ColorTable (or null) that matches the specified pixels
   350     */
   351     void setPixels(void* p, SkColorTable* ctable = NULL);
   353     /** Copies the bitmap's pixels to the location pointed at by dst and returns
   354         true if possible, returns false otherwise.
   356         In the case when the dstRowBytes matches the bitmap's rowBytes, the copy
   357         may be made faster by copying over the dst's per-row padding (for all
   358         rows but the last). By setting preserveDstPad to true the caller can
   359         disable this optimization and ensure that pixels in the padding are not
   360         overwritten.
   362         Always returns false for RLE formats.
   364         @param dst      Location of destination buffer.
   365         @param dstSize  Size of destination buffer. Must be large enough to hold
   366                         pixels using indicated stride.
   367         @param dstRowBytes  Width of each line in the buffer. If 0, uses
   368                             bitmap's internal stride.
   369         @param preserveDstPad Must we preserve padding in the dst
   370     */
   371     bool copyPixelsTo(void* const dst, size_t dstSize, size_t dstRowBytes = 0,
   372                       bool preserveDstPad = false) const;
   374     /** Use the standard HeapAllocator to create the pixelref that manages the
   375         pixel memory. It will be sized based on the current width/height/config.
   376         If this is called multiple times, a new pixelref object will be created
   377         each time.
   379         If the bitmap retains a reference to the colortable (assuming it is
   380         not null) it will take care of incrementing the reference count.
   382         @param ctable   ColorTable (or null) to use with the pixels that will
   383                         be allocated. Only used if config == Index8_Config
   384         @return true if the allocation succeeds. If not the pixelref field of
   385                      the bitmap will be unchanged.
   386     */
   387     bool allocPixels(SkColorTable* ctable = NULL) {
   388         return this->allocPixels(NULL, ctable);
   389     }
   391     /** Use the specified Allocator to create the pixelref that manages the
   392         pixel memory. It will be sized based on the current width/height/config.
   393         If this is called multiple times, a new pixelref object will be created
   394         each time.
   396         If the bitmap retains a reference to the colortable (assuming it is
   397         not null) it will take care of incrementing the reference count.
   399         @param allocator The Allocator to use to create a pixelref that can
   400                          manage the pixel memory for the current
   401                          width/height/config. If allocator is NULL, the standard
   402                          HeapAllocator will be used.
   403         @param ctable   ColorTable (or null) to use with the pixels that will
   404                         be allocated. Only used if config == Index8_Config.
   405                         If it is non-null and the config is not Index8, it will
   406                         be ignored.
   407         @return true if the allocation succeeds. If not the pixelref field of
   408                      the bitmap will be unchanged.
   409     */
   410     bool allocPixels(Allocator* allocator, SkColorTable* ctable);
   412     /**
   413      *  Return the current pixelref object or NULL if there is none. This does
   414      *  not affect the refcount of the pixelref.
   415      */
   416     SkPixelRef* pixelRef() const { return fPixelRef; }
   418     /**
   419      *  A bitmap can reference a subset of a pixelref's pixels. That means the
   420      *  bitmap's width/height can be <= the dimensions of the pixelref. The
   421      *  pixelref origin is the x,y location within the pixelref's pixels for
   422      *  the bitmap's top/left corner. To be valid the following must be true:
   423      *
   424      *  origin_x + bitmap_width  <= pixelref_width
   425      *  origin_y + bitmap_height <= pixelref_height
   426      *
   427      *  pixelRefOrigin() returns this origin, or (0,0) if there is no pixelRef.
   428      */
   429     SkIPoint pixelRefOrigin() const { return fPixelRefOrigin; }
   431     /**
   432      *  Assign a pixelref and origin to the bitmap. Pixelrefs are reference,
   433      *  so the existing one (if any) will be unref'd and the new one will be
   434      *  ref'd. (x,y) specify the offset within the pixelref's pixels for the
   435      *  top/left corner of the bitmap. For a bitmap that encompases the entire
   436      *  pixels of the pixelref, these will be (0,0).
   437      */
   438     SkPixelRef* setPixelRef(SkPixelRef* pr, int dx, int dy);
   440     SkPixelRef* setPixelRef(SkPixelRef* pr, const SkIPoint& origin) {
   441         return this->setPixelRef(pr, origin.fX, origin.fY);
   442     }
   444     SkPixelRef* setPixelRef(SkPixelRef* pr) {
   445         return this->setPixelRef(pr, 0, 0);
   446     }
   448     /** Call this to ensure that the bitmap points to the current pixel address
   449         in the pixelref. Balance it with a call to unlockPixels(). These calls
   450         are harmless if there is no pixelref.
   451     */
   452     void lockPixels() const;
   453     /** When you are finished access the pixel memory, call this to balance a
   454         previous call to lockPixels(). This allows pixelrefs that implement
   455         cached/deferred image decoding to know when there are active clients of
   456         a given image.
   457     */
   458     void unlockPixels() const;
   460     /**
   461      *  Some bitmaps can return a copy of their pixels for lockPixels(), but
   462      *  that copy, if modified, will not be pushed back. These bitmaps should
   463      *  not be used as targets for a raster device/canvas (since all pixels
   464      *  modifications will be lost when unlockPixels() is called.)
   465      */
   466     bool lockPixelsAreWritable() const;
   468     /** Call this to be sure that the bitmap is valid enough to be drawn (i.e.
   469         it has non-null pixels, and if required by its config, it has a
   470         non-null colortable. Returns true if all of the above are met.
   471     */
   472     bool readyToDraw() const {
   473         return this->getPixels() != NULL &&
   474                (this->colorType() != kIndex_8_SkColorType || NULL != fColorTable);
   475     }
   477     /** Returns the pixelRef's texture, or NULL
   478      */
   479     GrTexture* getTexture() const;
   481     /** Return the bitmap's colortable, if it uses one (i.e. colorType is
   482         Index_8) and the pixels are locked.
   483         Otherwise returns NULL. Does not affect the colortable's
   484         reference count.
   485     */
   486     SkColorTable* getColorTable() const { return fColorTable; }
   488     /** Returns a non-zero, unique value corresponding to the pixels in our
   489         pixelref. Each time the pixels are changed (and notifyPixelsChanged
   490         is called), a different generation ID will be returned. Finally, if
   491         their is no pixelRef then zero is returned.
   492     */
   493     uint32_t getGenerationID() const;
   495     /** Call this if you have changed the contents of the pixels. This will in-
   496         turn cause a different generation ID value to be returned from
   497         getGenerationID().
   498     */
   499     void notifyPixelsChanged() const;
   501     /**
   502      *  Fill the entire bitmap with the specified color.
   503      *  If the bitmap's config does not support alpha (e.g. 565) then the alpha
   504      *  of the color is ignored (treated as opaque). If the config only supports
   505      *  alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
   506      */
   507     void eraseColor(SkColor c) const {
   508         this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c),
   509                         SkColorGetB(c));
   510     }
   512     /**
   513      *  Fill the entire bitmap with the specified color.
   514      *  If the bitmap's config does not support alpha (e.g. 565) then the alpha
   515      *  of the color is ignored (treated as opaque). If the config only supports
   516      *  alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
   517      */
   518     void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const;
   520     SK_ATTR_DEPRECATED("use eraseARGB or eraseColor")
   521     void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const {
   522         this->eraseARGB(0xFF, r, g, b);
   523     }
   525     /**
   526      *  Fill the specified area of this bitmap with the specified color.
   527      *  If the bitmap's config does not support alpha (e.g. 565) then the alpha
   528      *  of the color is ignored (treated as opaque). If the config only supports
   529      *  alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
   530      */
   531     void eraseArea(const SkIRect& area, SkColor c) const;
   533     /** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are
   534         no pixels allocated (i.e. getPixels() returns null) the method will
   535         still update the inval region (if present). If the bitmap is immutable,
   536         do nothing and return false.
   538         @param subset The subset of the bitmap to scroll/move. To scroll the
   539                       entire contents, specify [0, 0, width, height] or just
   540                       pass null.
   541         @param dx The amount to scroll in X
   542         @param dy The amount to scroll in Y
   543         @param inval Optional (may be null). Returns the area of the bitmap that
   544                      was scrolled away. E.g. if dx = dy = 0, then inval would
   545                      be set to empty. If dx >= width or dy >= height, then
   546                      inval would be set to the entire bounds of the bitmap.
   547         @return true if the scroll was doable. Will return false if the bitmap
   548                      uses an unsupported config for scrolling (only kA8,
   549                      kIndex8, kRGB_565, kARGB_4444, kARGB_8888 are supported).
   550                      If no pixels are present (i.e. getPixels() returns false)
   551                      inval will still be updated, and true will be returned.
   552     */
   553     bool scrollRect(const SkIRect* subset, int dx, int dy,
   554                     SkRegion* inval = NULL) const;
   556     /**
   557      *  Return the SkColor of the specified pixel.  In most cases this will
   558      *  require un-premultiplying the color.  Alpha only configs (A1 and A8)
   559      *  return black with the appropriate alpha set.  The value is undefined
   560      *  for kNone_Config or if x or y are out of bounds, or if the bitmap
   561      *  does not have any pixels (or has not be locked with lockPixels()).
   562      */
   563     SkColor getColor(int x, int y) const;
   565     /** Returns the address of the specified pixel. This performs a runtime
   566         check to know the size of the pixels, and will return the same answer
   567         as the corresponding size-specific method (e.g. getAddr16). Since the
   568         check happens at runtime, it is much slower than using a size-specific
   569         version. Unlike the size-specific methods, this routine also checks if
   570         getPixels() returns null, and returns that. The size-specific routines
   571         perform a debugging assert that getPixels() is not null, but they do
   572         not do any runtime checks.
   573     */
   574     void* getAddr(int x, int y) const;
   576     /** Returns the address of the pixel specified by x,y for 32bit pixels.
   577      *  In debug build, this asserts that the pixels are allocated and locked,
   578      *  and that the config is 32-bit, however none of these checks are performed
   579      *  in the release build.
   580      */
   581     inline uint32_t* getAddr32(int x, int y) const;
   583     /** Returns the address of the pixel specified by x,y for 16bit pixels.
   584      *  In debug build, this asserts that the pixels are allocated and locked,
   585      *  and that the config is 16-bit, however none of these checks are performed
   586      *  in the release build.
   587      */
   588     inline uint16_t* getAddr16(int x, int y) const;
   590     /** Returns the address of the pixel specified by x,y for 8bit pixels.
   591      *  In debug build, this asserts that the pixels are allocated and locked,
   592      *  and that the config is 8-bit, however none of these checks are performed
   593      *  in the release build.
   594      */
   595     inline uint8_t* getAddr8(int x, int y) const;
   597     /** Returns the color corresponding to the pixel specified by x,y for
   598      *  colortable based bitmaps.
   599      *  In debug build, this asserts that the pixels are allocated and locked,
   600      *  that the config is kIndex8, and that the colortable is allocated,
   601      *  however none of these checks are performed in the release build.
   602      */
   603     inline SkPMColor getIndex8Color(int x, int y) const;
   605     /** Set dst to be a setset of this bitmap. If possible, it will share the
   606         pixel memory, and just point into a subset of it. However, if the config
   607         does not support this, a local copy will be made and associated with
   608         the dst bitmap. If the subset rectangle, intersected with the bitmap's
   609         dimensions is empty, or if there is an unsupported config, false will be
   610         returned and dst will be untouched.
   611         @param dst  The bitmap that will be set to a subset of this bitmap
   612         @param subset The rectangle of pixels in this bitmap that dst will
   613                       reference.
   614         @return true if the subset copy was successfully made.
   615     */
   616     bool extractSubset(SkBitmap* dst, const SkIRect& subset) const;
   618     /** Makes a deep copy of this bitmap, respecting the requested colorType,
   619      *  and allocating the dst pixels on the cpu.
   620      *  Returns false if either there is an error (i.e. the src does not have
   621      *  pixels) or the request cannot be satisfied (e.g. the src has per-pixel
   622      *  alpha, and the requested config does not support alpha).
   623      *  @param dst The bitmap to be sized and allocated
   624      *  @param ct The desired colorType for dst
   625      *  @param allocator Allocator used to allocate the pixelref for the dst
   626      *                   bitmap. If this is null, the standard HeapAllocator
   627      *                   will be used.
   628      *  @return true if the copy was made.
   629      */
   630     bool copyTo(SkBitmap* dst, SkColorType ct, Allocator* = NULL) const;
   632     bool copyTo(SkBitmap* dst, Allocator* allocator = NULL) const {
   633         return this->copyTo(dst, this->colorType(), allocator);
   634     }
   636     /**
   637      *  Returns true if this bitmap's pixels can be converted into the requested
   638      *  colorType, such that copyTo() could succeed.
   639      */
   640     bool canCopyTo(SkColorType colorType) const;
   642     /** Makes a deep copy of this bitmap, keeping the copied pixels
   643      *  in the same domain as the source: If the src pixels are allocated for
   644      *  the cpu, then so will the dst. If the src pixels are allocated on the
   645      *  gpu (typically as a texture), the it will do the same for the dst.
   646      *  If the request cannot be fulfilled, returns false and dst is unmodified.
   647      */
   648     bool deepCopyTo(SkBitmap* dst) const;
   650     SK_ATTR_DEPRECATED("use setFilterLevel on SkPaint")
   651     void buildMipMap(bool forceRebuild = false);
   653 #ifdef SK_BUILD_FOR_ANDROID
   654     bool hasHardwareMipMap() const {
   655         return (fFlags & kHasHardwareMipMap_Flag) != 0;
   656     }
   658     void setHasHardwareMipMap(bool hasHardwareMipMap) {
   659         if (hasHardwareMipMap) {
   660             fFlags |= kHasHardwareMipMap_Flag;
   661         } else {
   662             fFlags &= ~kHasHardwareMipMap_Flag;
   663         }
   664     }
   665 #endif
   667     bool extractAlpha(SkBitmap* dst) const {
   668         return this->extractAlpha(dst, NULL, NULL, NULL);
   669     }
   671     bool extractAlpha(SkBitmap* dst, const SkPaint* paint,
   672                       SkIPoint* offset) const {
   673         return this->extractAlpha(dst, paint, NULL, offset);
   674     }
   676     /** Set dst to contain alpha layer of this bitmap. If destination bitmap
   677         fails to be initialized, e.g. because allocator can't allocate pixels
   678         for it, dst will not be modified and false will be returned.
   680         @param dst The bitmap to be filled with alpha layer
   681         @param paint The paint to draw with
   682         @param allocator Allocator used to allocate the pixelref for the dst
   683                          bitmap. If this is null, the standard HeapAllocator
   684                          will be used.
   685         @param offset If not null, it is set to top-left coordinate to position
   686                       the returned bitmap so that it visually lines up with the
   687                       original
   688     */
   689     bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator,
   690                       SkIPoint* offset) const;
   692     /** The following two functions provide the means to both flatten and
   693         unflatten the bitmap AND its pixels into the provided buffer.
   694         It is recommended that you do not call these functions directly,
   695         but instead call the write/readBitmap functions on the respective
   696         buffers as they can optimize the recording process and avoid recording
   697         duplicate bitmaps and pixelRefs.
   698      */
   699     void flatten(SkWriteBuffer&) const;
   700     void unflatten(SkReadBuffer&);
   702     SkDEBUGCODE(void validate() const;)
   704     class Allocator : public SkRefCnt {
   705     public:
   706         SK_DECLARE_INST_COUNT(Allocator)
   708         /** Allocate the pixel memory for the bitmap, given its dimensions and
   709             config. Return true on success, where success means either setPixels
   710             or setPixelRef was called. The pixels need not be locked when this
   711             returns. If the config requires a colortable, it also must be
   712             installed via setColorTable. If false is returned, the bitmap and
   713             colortable should be left unchanged.
   714         */
   715         virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0;
   716     private:
   717         typedef SkRefCnt INHERITED;
   718     };
   720     /** Subclass of Allocator that returns a pixelref that allocates its pixel
   721         memory from the heap. This is the default Allocator invoked by
   722         allocPixels().
   723     */
   724     class HeapAllocator : public Allocator {
   725     public:
   726         virtual bool allocPixelRef(SkBitmap*, SkColorTable*) SK_OVERRIDE;
   727     };
   729     class RLEPixels {
   730     public:
   731         RLEPixels(int width, int height);
   732         virtual ~RLEPixels();
   734         uint8_t* packedAtY(int y) const {
   735             SkASSERT((unsigned)y < (unsigned)fHeight);
   736             return fYPtrs[y];
   737         }
   739         // called by subclasses during creation
   740         void setPackedAtY(int y, uint8_t* addr) {
   741             SkASSERT((unsigned)y < (unsigned)fHeight);
   742             fYPtrs[y] = addr;
   743         }
   745     private:
   746         uint8_t** fYPtrs;
   747         int       fHeight;
   748     };
   750     SK_TO_STRING_NONVIRT()
   752 private:
   753     struct MipMap;
   754     mutable MipMap* fMipMap;
   756     mutable SkPixelRef* fPixelRef;
   757     mutable int         fPixelLockCount;
   758     // These are just caches from the locked pixelref
   759     mutable void*       fPixels;
   760     mutable SkColorTable* fColorTable;    // only meaningful for kIndex8
   762     SkIPoint    fPixelRefOrigin;
   764     enum Flags {
   765         kImageIsOpaque_Flag     = 0x01,
   766         kImageIsVolatile_Flag   = 0x02,
   767         kImageIsImmutable_Flag  = 0x04,
   768 #ifdef SK_BUILD_FOR_ANDROID
   769         /* A hint for the renderer responsible for drawing this bitmap
   770          * indicating that it should attempt to use mipmaps when this bitmap
   771          * is drawn scaled down.
   772          */
   773         kHasHardwareMipMap_Flag = 0x08,
   774 #endif
   775     };
   777     SkImageInfo fInfo;
   779     uint32_t    fRowBytes;
   781     uint8_t     fFlags;
   783     void internalErase(const SkIRect&, U8CPU a, U8CPU r, U8CPU g, U8CPU b)const;
   785     /* Internal computations for safe size.
   786     */
   787     static int64_t ComputeSafeSize64(Config   config,
   788                                      uint32_t width,
   789                                      uint32_t height,
   790                                      size_t   rowBytes);
   791     static size_t ComputeSafeSize(Config   config,
   792                                   uint32_t width,
   793                                   uint32_t height,
   794                                   size_t   rowBytes);
   796     /*  Unreference any pixelrefs or colortables
   797     */
   798     void freePixels();
   799     void updatePixelsFromRef() const;
   801     static SkFixed ComputeMipLevel(SkFixed sx, SkFixed dy);
   803     /** Given scale factors sx, sy, determine the miplevel available in the
   804      bitmap, and return it (this is the amount to shift matrix iterators
   805      by). If dst is not null, it is set to the correct level.
   806      */
   807     int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy);
   808     bool hasMipMap() const;
   809     void freeMipMap();
   811     friend struct SkBitmapProcState;
   812 };
   814 class SkAutoLockPixels : public SkNoncopyable {
   815 public:
   816     SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) {
   817         fDidLock = doLock;
   818         if (doLock) {
   819             bm.lockPixels();
   820         }
   821     }
   822     ~SkAutoLockPixels() {
   823         if (fDidLock) {
   824             fBitmap.unlockPixels();
   825         }
   826     }
   828 private:
   829     const SkBitmap& fBitmap;
   830     bool            fDidLock;
   831 };
   832 //TODO(mtklein): uncomment when 71713004 lands and Chromium's fixed.
   833 //#define SkAutoLockPixels(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockPixels)
   835 /** Helper class that performs the lock/unlockColors calls on a colortable.
   836     The destructor will call unlockColors(false) if it has a bitmap's colortable
   837 */
   838 class SkAutoLockColors : public SkNoncopyable {
   839 public:
   840     /** Initialize with no bitmap. Call lockColors(bitmap) to lock bitmap's
   841         colortable
   842      */
   843     SkAutoLockColors() : fCTable(NULL), fColors(NULL) {}
   844     /** Initialize with bitmap, locking its colortable if present
   845      */
   846     explicit SkAutoLockColors(const SkBitmap& bm) {
   847         fCTable = bm.getColorTable();
   848         fColors = fCTable ? fCTable->lockColors() : NULL;
   849     }
   850     /** Initialize with a colortable (may be null)
   851      */
   852     explicit SkAutoLockColors(SkColorTable* ctable) {
   853         fCTable = ctable;
   854         fColors = ctable ? ctable->lockColors() : NULL;
   855     }
   856     ~SkAutoLockColors() {
   857         if (fCTable) {
   858             fCTable->unlockColors();
   859         }
   860     }
   862     /** Return the currently locked colors, or NULL if no bitmap's colortable
   863         is currently locked.
   864     */
   865     const SkPMColor* colors() const { return fColors; }
   867     /** Locks the table and returns is colors (assuming ctable is not null) and
   868         unlocks the previous table if one was present
   869      */
   870     const SkPMColor* lockColors(SkColorTable* ctable) {
   871         if (fCTable) {
   872             fCTable->unlockColors();
   873         }
   874         fCTable = ctable;
   875         fColors = ctable ? ctable->lockColors() : NULL;
   876         return fColors;
   877     }
   879     const SkPMColor* lockColors(const SkBitmap& bm) {
   880         return this->lockColors(bm.getColorTable());
   881     }
   883 private:
   884     SkColorTable*    fCTable;
   885     const SkPMColor* fColors;
   886 };
   887 #define SkAutoLockColors(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockColors)
   889 ///////////////////////////////////////////////////////////////////////////////
   891 inline uint32_t* SkBitmap::getAddr32(int x, int y) const {
   892     SkASSERT(fPixels);
   893     SkASSERT(4 == this->bytesPerPixel());
   894     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
   895     return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
   896 }
   898 inline uint16_t* SkBitmap::getAddr16(int x, int y) const {
   899     SkASSERT(fPixels);
   900     SkASSERT(2 == this->bytesPerPixel());
   901     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
   902     return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
   903 }
   905 inline uint8_t* SkBitmap::getAddr8(int x, int y) const {
   906     SkASSERT(fPixels);
   907     SkASSERT(1 == this->bytesPerPixel());
   908     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
   909     return (uint8_t*)fPixels + y * fRowBytes + x;
   910 }
   912 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const {
   913     SkASSERT(fPixels);
   914     SkASSERT(kIndex_8_SkColorType == this->colorType());
   915     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
   916     SkASSERT(fColorTable);
   917     return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
   918 }
   920 ///////////////////////////////////////////////////////////////////////////////
   921 //
   922 // Helpers until we can fully deprecate SkBitmap::Config
   923 //
   924 extern SkBitmap::Config SkColorTypeToBitmapConfig(SkColorType);
   925 extern SkColorType SkBitmapConfigToColorType(SkBitmap::Config);
   927 #endif

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