gfx/skia/trunk/include/core/SkBitmapDevice.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     2 /*
     3  * Copyright 2013 Google Inc.
     4  *
     5  * Use of this source code is governed by a BSD-style license that can be
     6  * found in the LICENSE file.
     7  */
     9 #ifndef SkBitmapDevice_DEFINED
    10 #define SkBitmapDevice_DEFINED
    12 #include "SkDevice.h"
    14 ///////////////////////////////////////////////////////////////////////////////
    15 class SK_API SkBitmapDevice : public SkBaseDevice {
    16 public:
    17     SK_DECLARE_INST_COUNT(SkBitmapDevice)
    19     /**
    20      *  Construct a new device with the specified bitmap as its backend. It is
    21      *  valid for the bitmap to have no pixels associated with it. In that case,
    22      *  any drawing to this device will have no effect.
    23     */
    24     SkBitmapDevice(const SkBitmap& bitmap);
    26     /**
    27      *  Construct a new device with the specified bitmap as its backend. It is
    28      *  valid for the bitmap to have no pixels associated with it. In that case,
    29      *  any drawing to this device will have no effect.
    30     */
    31     SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties);
    33 #ifdef SK_SUPPORT_LEGACY_COMPATIBLEDEVICE_CONFIG
    34     /**
    35      *  Create a new raster device and have the pixels be automatically
    36      *  allocated. The rowBytes of the device will be computed automatically
    37      *  based on the config and the width.
    38      *
    39      *  @param config   The desired config for the pixels. If the request cannot
    40      *                  be met, the closest matching support config will be used.
    41      *  @param width    width (in pixels) of the device
    42      *  @param height   height (in pixels) of the device
    43      *  @param isOpaque Set to true if it is known that all of the pixels will
    44      *                  be drawn to opaquely. Used as an accelerator when drawing
    45      *                  these pixels to another device.
    46      */
    47     SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque = false);
    49     /**
    50      *  Create a new raster device and have the pixels be automatically
    51      *  allocated. The rowBytes of the device will be computed automatically
    52      *  based on the config and the width.
    53      *
    54      *  @param config   The desired config for the pixels. If the request cannot
    55      *                  be met, the closest matching support config will be used.
    56      *  @param width    width (in pixels) of the device
    57      *  @param height   height (in pixels) of the device
    58      *  @param isOpaque Set to true if it is known that all of the pixels will
    59      *                  be drawn to opaquely. Used as an accelerator when drawing
    60      *                  these pixels to another device.
    61      *  @param deviceProperties Properties which affect compositing.
    62      */
    63     SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque,
    64                    const SkDeviceProperties& deviceProperties);
    65 #endif
    66     static SkBitmapDevice* Create(const SkImageInfo&,
    67                                   const SkDeviceProperties* = NULL);
    69     /** Return the width of the device (in pixels).
    70     */
    71     virtual int width() const SK_OVERRIDE { return fBitmap.width(); }
    72     /** Return the height of the device (in pixels).
    73     */
    74     virtual int height() const SK_OVERRIDE { return fBitmap.height(); }
    76     /** Returns true if the device's bitmap's config treats every pixels as
    77         implicitly opaque.
    78     */
    79     virtual bool isOpaque() const SK_OVERRIDE { return fBitmap.isOpaque(); }
    81     /** Return the bitmap config of the device's pixels
    82     */
    83     virtual SkBitmap::Config config() const SK_OVERRIDE { return fBitmap.config(); }
    85     virtual SkImageInfo imageInfo() const SK_OVERRIDE;
    87 #ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG
    88     /**
    89      *  DEPRECATED: This will be made protected once WebKit stops using it.
    90      *              Instead use Canvas' writePixels method.
    91      *
    92      *  Similar to draw sprite, this method will copy the pixels in bitmap onto
    93      *  the device, with the top/left corner specified by (x, y). The pixel
    94      *  values in the device are completely replaced: there is no blending.
    95      *
    96      *  Currently if bitmap is backed by a texture this is a no-op. This may be
    97      *  relaxed in the future.
    98      *
    99      *  If the bitmap has config kARGB_8888_Config then the config8888 param
   100      *  will determines how the pixel valuess are intepreted. If the bitmap is
   101      *  not kARGB_8888_Config then this parameter is ignored.
   102      */
   103     virtual void writePixels(const SkBitmap& bitmap, int x, int y,
   104                              SkCanvas::Config8888 config8888) SK_OVERRIDE;
   105 #endif
   106     /**
   107      * Return the device's associated gpu render target, or NULL.
   108      */
   109     virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; }
   111 protected:
   112     /**
   113      *  Device may filter the text flags for drawing text here. If it wants to
   114      *  make a change to the specified values, it should write them into the
   115      *  textflags parameter (output) and return true. If the paint is fine as
   116      *  is, then ignore the textflags parameter and return false.
   117      *
   118      *  The baseclass SkDevice filters based on its depth and blitters.
   119      */
   120     virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE;
   122     /** Clears the entire device to the specified color (including alpha).
   123      *  Ignores the clip.
   124      */
   125     virtual void clear(SkColor color) SK_OVERRIDE;
   127     /** These are called inside the per-device-layer loop for each draw call.
   128      When these are called, we have already applied any saveLayer operations,
   129      and are handling any looping from the paint, and any effects from the
   130      DrawFilter.
   131      */
   132     virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
   133     virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
   134                             const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
   135     virtual void drawRect(const SkDraw&, const SkRect& r,
   136                           const SkPaint& paint) SK_OVERRIDE;
   137     virtual void drawOval(const SkDraw&, const SkRect& oval,
   138                           const SkPaint& paint) SK_OVERRIDE;
   139     virtual void drawRRect(const SkDraw&, const SkRRect& rr,
   140                            const SkPaint& paint) SK_OVERRIDE;
   142     /**
   143      *  If pathIsMutable, then the implementation is allowed to cast path to a
   144      *  non-const pointer and modify it in place (as an optimization). Canvas
   145      *  may do this to implement helpers such as drawOval, by placing a temp
   146      *  path on the stack to hold the representation of the oval.
   147      *
   148      *  If prePathMatrix is not null, it should logically be applied before any
   149      *  stroking or other effects. If there are no effects on the paint that
   150      *  affect the geometry/rasterization, then the pre matrix can just be
   151      *  pre-concated with the current matrix.
   152      */
   153     virtual void drawPath(const SkDraw&, const SkPath& path,
   154                           const SkPaint& paint,
   155                           const SkMatrix* prePathMatrix = NULL,
   156                           bool pathIsMutable = false) SK_OVERRIDE;
   157     virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
   158                             const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE;
   159     virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
   160                             int x, int y, const SkPaint& paint) SK_OVERRIDE;
   162     /**
   163      *  The default impl. will create a bitmap-shader from the bitmap,
   164      *  and call drawRect with it.
   165      */
   166     virtual void drawBitmapRect(const SkDraw&, const SkBitmap&,
   167                                 const SkRect* srcOrNull, const SkRect& dst,
   168                                 const SkPaint& paint,
   169                                 SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE;
   171     /**
   172      *  Does not handle text decoration.
   173      *  Decorations (underline and stike-thru) will be handled by SkCanvas.
   174      */
   175     virtual void drawText(const SkDraw&, const void* text, size_t len,
   176                           SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE;
   177     virtual void drawPosText(const SkDraw&, const void* text, size_t len,
   178                              const SkScalar pos[], SkScalar constY,
   179                              int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE;
   180     virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
   181                                 const SkPath& path, const SkMatrix* matrix,
   182                                 const SkPaint& paint) SK_OVERRIDE;
   183     virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
   184                               const SkPoint verts[], const SkPoint texs[],
   185                               const SkColor colors[], SkXfermode* xmode,
   186                               const uint16_t indices[], int indexCount,
   187                               const SkPaint& paint) SK_OVERRIDE;
   188     /** The SkBaseDevice passed will be an SkBaseDevice which was returned by a call to
   189         onCreateDevice on this device with kSaveLayer_Usage.
   190      */
   191     virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
   192                             const SkPaint&) SK_OVERRIDE;
   194     ///////////////////////////////////////////////////////////////////////////
   196     /** Update as needed the pixel value in the bitmap, so that the caller can
   197         access the pixels directly. Note: only the pixels field should be
   198         altered. The config/width/height/rowbytes must remain unchanged.
   199         @return the device contents as a bitmap
   200     */
   201     virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE;
   203     SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); }
   204     // just for subclasses, to assign a custom pixelref
   205     SkPixelRef* setPixelRef(SkPixelRef* pr) {
   206         fBitmap.setPixelRef(pr);
   207         return pr;
   208     }
   210     /**
   211      * Implements readPixels API. The caller will ensure that:
   212      *  1. bitmap has pixel config kARGB_8888_Config.
   213      *  2. bitmap has pixels.
   214      *  3. The rectangle (x, y, x + bitmap->width(), y + bitmap->height()) is
   215      *     contained in the device bounds.
   216      */
   217     virtual bool onReadPixels(const SkBitmap&, int x, int y, SkCanvas::Config8888) SK_OVERRIDE;
   218     virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE;
   219     virtual void* onAccessPixels(SkImageInfo* info, size_t* rowBytes) SK_OVERRIDE;
   221     /** Called when this device is installed into a Canvas. Balanced by a call
   222         to unlockPixels() when the device is removed from a Canvas.
   223     */
   224     virtual void lockPixels() SK_OVERRIDE;
   225     virtual void unlockPixels() SK_OVERRIDE;
   227     /**
   228      *  Returns true if the device allows processing of this imagefilter. If
   229      *  false is returned, then the filter is ignored. This may happen for
   230      *  some subclasses that do not support pixel manipulations after drawing
   231      *  has occurred (e.g. printing). The default implementation returns true.
   232      */
   233     virtual bool allowImageFilter(const SkImageFilter*) SK_OVERRIDE;
   235     /**
   236      *  Override and return true for filters that the device can handle
   237      *  intrinsically. Doing so means that SkCanvas will pass-through this
   238      *  filter to drawSprite and drawDevice (and potentially filterImage).
   239      *  Returning false means the SkCanvas will have apply the filter itself,
   240      *  and just pass the resulting image to the device.
   241      */
   242     virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE;
   244     /**
   245      *  Related (but not required) to canHandleImageFilter, this method returns
   246      *  true if the device could apply the filter to the src bitmap and return
   247      *  the result (and updates offset as needed).
   248      *  If the device does not recognize or support this filter,
   249      *  it just returns false and leaves result and offset unchanged.
   250      */
   251     virtual bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImageFilter::Context&,
   252                              SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
   254 private:
   255     friend class SkCanvas;
   256     friend struct DeviceCM; //for setMatrixClip
   257     friend class SkDraw;
   258     friend class SkDrawIter;
   259     friend class SkDeviceFilteredPaint;
   260     friend class SkDeviceImageFilterProxy;
   262     friend class SkSurface_Raster;
   264     // used to change the backend's pixels (and possibly config/rowbytes)
   265     // but cannot change the width/height, so there should be no change to
   266     // any clip information.
   267     virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE;
   269 #ifdef SK_SUPPORT_LEGACY_COMPATIBLEDEVICE_CONFIG
   270     // in support of legacy constructors
   271     void init(SkBitmap::Config config, int width, int height, bool isOpaque);
   272 #endif
   274     virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
   276     /** Causes any deferred drawing to the device to be completed.
   277      */
   278     virtual void flush() SK_OVERRIDE {}
   280     virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE;
   281     virtual const void* peekPixels(SkImageInfo*, size_t* rowBytes) SK_OVERRIDE;
   283     SkBitmap    fBitmap;
   285     typedef SkBaseDevice INHERITED;
   286 };
   288 #endif // SkBitmapDevice_DEFINED

mercurial