gfx/skia/trunk/include/core/SkDraw.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     2 /*
     3  * Copyright 2006 The Android Open Source Project
     4  *
     5  * Use of this source code is governed by a BSD-style license that can be
     6  * found in the LICENSE file.
     7  */
    10 #ifndef SkDraw_DEFINED
    11 #define SkDraw_DEFINED
    13 #include "SkCanvas.h"
    14 #include "SkMask.h"
    15 #include "SkPaint.h"
    17 class SkBitmap;
    18 class SkBounder;
    19 class SkClipStack;
    20 class SkBaseDevice;
    21 class SkMatrix;
    22 class SkPath;
    23 class SkRegion;
    24 class SkRasterClip;
    25 struct SkDrawProcs;
    26 struct SkRect;
    27 class SkRRect;
    29 class SkDraw {
    30 public:
    31     SkDraw();
    32     SkDraw(const SkDraw& src);
    34     void    drawPaint(const SkPaint&) const;
    35     void    drawPoints(SkCanvas::PointMode, size_t count, const SkPoint[],
    36                        const SkPaint&, bool forceUseDevice = false) const;
    37     void    drawRect(const SkRect&, const SkPaint&) const;
    38     void    drawRRect(const SkRRect&, const SkPaint&) const;
    39     /**
    40      *  To save on mallocs, we allow a flag that tells us that srcPath is
    41      *  mutable, so that we don't have to make copies of it as we transform it.
    42      *
    43      *  If prePathMatrix is not null, it should logically be applied before any
    44      *  stroking or other effects. If there are no effects on the paint that
    45      *  affect the geometry/rasterization, then the pre matrix can just be
    46      *  pre-concated with the current matrix.
    47      */
    48     void    drawPath(const SkPath& path, const SkPaint& paint,
    49                      const SkMatrix* prePathMatrix, bool pathIsMutable) const {
    50         this->drawPath(path, paint, prePathMatrix, pathIsMutable, false);
    51     }
    53     void drawPath(const SkPath& path, const SkPaint& paint) const {
    54         this->drawPath(path, paint, NULL, false, false);
    55     }
    57     void    drawBitmap(const SkBitmap&, const SkMatrix&, const SkPaint&) const;
    58     void    drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const;
    59     void    drawText(const char text[], size_t byteLength, SkScalar x,
    60                      SkScalar y, const SkPaint& paint) const;
    61     void    drawPosText(const char text[], size_t byteLength,
    62                         const SkScalar pos[], SkScalar constY,
    63                         int scalarsPerPosition, const SkPaint& paint) const;
    64     void    drawTextOnPath(const char text[], size_t byteLength,
    65                         const SkPath&, const SkMatrix*, const SkPaint&) const;
    66     void    drawVertices(SkCanvas::VertexMode mode, int count,
    67                          const SkPoint vertices[], const SkPoint textures[],
    68                          const SkColor colors[], SkXfermode* xmode,
    69                          const uint16_t indices[], int ptCount,
    70                          const SkPaint& paint) const;
    72     /**
    73      *  Overwrite the target with the path's coverage (i.e. its mask).
    74      *  Will overwrite the entire device, so it need not be zero'd first.
    75      *
    76      *  Only device A8 is supported right now.
    77      */
    78     void drawPathCoverage(const SkPath& src, const SkPaint& paint) const {
    79         this->drawPath(src, paint, NULL, false, true);
    80     }
    82     /** Helper function that creates a mask from a path and an optional maskfilter.
    83         Note however, that the resulting mask will not have been actually filtered,
    84         that must be done afterwards (by calling filterMask). The maskfilter is provided
    85         solely to assist in computing the mask's bounds (if the mode requests that).
    86     */
    87     static bool DrawToMask(const SkPath& devPath, const SkIRect* clipBounds,
    88                            const SkMaskFilter*, const SkMatrix* filterMatrix,
    89                            SkMask* mask, SkMask::CreateMode mode,
    90                            SkPaint::Style style);
    92     enum RectType {
    93         kHair_RectType,
    94         kFill_RectType,
    95         kStroke_RectType,
    96         kPath_RectType
    97     };
    99     /**
   100      *  Based on the paint's style, strokeWidth, and the matrix, classify how
   101      *  to draw the rect. If no special-case is available, returns
   102      *  kPath_RectType.
   103      *
   104      *  Iff RectType == kStroke_RectType, then strokeSize is set to the device
   105      *  width and height of the stroke.
   106      */
   107     static RectType ComputeRectType(const SkPaint&, const SkMatrix&,
   108                                     SkPoint* strokeSize);
   110     static bool ShouldDrawTextAsPaths(const SkPaint&, const SkMatrix&);
   111     void        drawText_asPaths(const char text[], size_t byteLength,
   112                                  SkScalar x, SkScalar y, const SkPaint&) const;
   113     void        drawPosText_asPaths(const char text[], size_t byteLength,
   114                                     const SkScalar pos[], SkScalar constY,
   115                                     int scalarsPerPosition, const SkPaint&) const;
   117 private:
   118     void    drawDevMask(const SkMask& mask, const SkPaint&) const;
   119     void    drawBitmapAsMask(const SkBitmap&, const SkPaint&) const;
   121     void    drawPath(const SkPath&, const SkPaint&, const SkMatrix* preMatrix,
   122                      bool pathIsMutable, bool drawCoverage) const;
   124     /**
   125      *  Return the current clip bounds, in local coordinates, with slop to account
   126      *  for antialiasing or hairlines (i.e. device-bounds outset by 1, and then
   127      *  run through the inverse of the matrix).
   128      *
   129      *  If the matrix cannot be inverted, or the current clip is empty, return
   130      *  false and ignore bounds parameter.
   131      */
   132     bool SK_WARN_UNUSED_RESULT
   133     computeConservativeLocalClipBounds(SkRect* bounds) const;
   135 public:
   136     const SkBitmap* fBitmap;        // required
   137     const SkMatrix* fMatrix;        // required
   138     const SkRegion* fClip;          // DEPRECATED
   139     const SkRasterClip* fRC;        // required
   141     const SkClipStack* fClipStack;  // optional
   142     SkBaseDevice*   fDevice;        // optional
   143     SkBounder*      fBounder;       // optional
   144     SkDrawProcs*    fProcs;         // optional
   146 #ifdef SK_DEBUG
   147     void validate() const;
   148 #else
   149     void validate() const {}
   150 #endif
   151 };
   153 #endif

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