gfx/skia/trunk/src/core/SkBitmapHeap.cpp

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     2 /*
     3  * Copyright 2012 Google Inc.
     4  *
     5  * Use of this source code is governed by a BSD-style license that can be
     6  * found in the LICENSE file.
     7  */
     9 #include "SkBitmapHeap.h"
    11 #include "SkBitmap.h"
    12 #include "SkReadBuffer.h"
    13 #include "SkWriteBuffer.h"
    14 #include "SkTSearch.h"
    16 SkBitmapHeapEntry::SkBitmapHeapEntry()
    17     : fSlot(-1)
    18     , fRefCount(0)
    19     , fBytesAllocated(0) {
    20 }
    22 SkBitmapHeapEntry::~SkBitmapHeapEntry() {
    23     SkASSERT(0 == fRefCount);
    24 }
    26 void SkBitmapHeapEntry::addReferences(int count) {
    27     if (0 == fRefCount) {
    28         // If there are no current owners then the heap manager
    29         // will be the only one able to modify it, so it does not
    30         // need to be an atomic operation.
    31         fRefCount = count;
    32     } else {
    33         sk_atomic_add(&fRefCount, count);
    34     }
    35 }
    37 ///////////////////////////////////////////////////////////////////////////////
    39 static bool operator<(const SkIPoint& a, const SkIPoint& b) {
    40     return *(const int64_t*)&a < *(const int64_t*)&b;
    41 }
    43 static bool operator>(const SkIPoint& a, const SkIPoint& b) {
    44     return *(const int64_t*)&a > *(const int64_t*)&b;
    45 }
    47 bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a,
    48                                      const SkBitmapHeap::LookupEntry& b) {
    49     if (a.fGenerationId < b.fGenerationId) {
    50         return true;
    51     } else if (a.fGenerationId > b.fGenerationId) {
    52         return false;
    53     } else if (a.fPixelOrigin < b.fPixelOrigin) {
    54         return true;
    55     } else if (a.fPixelOrigin > b.fPixelOrigin) {
    56         return false;
    57     } else if (a.fWidth < b.fWidth) {
    58         return true;
    59     } else if (a.fWidth > b.fWidth) {
    60         return false;
    61     } else if (a.fHeight < b.fHeight) {
    62         return true;
    63     }
    64     return false;
    65 }
    67 ///////////////////////////////////////////////////////////////////////////////
    69 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
    70     : INHERITED()
    71     , fExternalStorage(NULL)
    72     , fMostRecentlyUsed(NULL)
    73     , fLeastRecentlyUsed(NULL)
    74     , fPreferredCount(preferredSize)
    75     , fOwnerCount(ownerCount)
    76     , fBytesAllocated(0)
    77     , fDeferAddingOwners(false) {
    78 }
    80 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
    81     : INHERITED()
    82     , fExternalStorage(storage)
    83     , fMostRecentlyUsed(NULL)
    84     , fLeastRecentlyUsed(NULL)
    85     , fPreferredCount(preferredSize)
    86     , fOwnerCount(IGNORE_OWNERS)
    87     , fBytesAllocated(0)
    88     , fDeferAddingOwners(false) {
    89     SkSafeRef(storage);
    90 }
    92 SkBitmapHeap::~SkBitmapHeap() {
    93     SkDEBUGCODE(
    94     for (int i = 0; i < fStorage.count(); i++) {
    95         bool unused = false;
    96         for (int j = 0; j < fUnusedSlots.count(); j++) {
    97             if (fUnusedSlots[j] == fStorage[i]->fSlot) {
    98                 unused = true;
    99                 break;
   100             }
   101         }
   102         if (!unused) {
   103             fBytesAllocated -= fStorage[i]->fBytesAllocated;
   104         }
   105     }
   106     fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
   107     )
   108     SkASSERT(0 == fBytesAllocated);
   109     fStorage.deleteAll();
   110     SkSafeUnref(fExternalStorage);
   111     fLookupTable.deleteAll();
   112 }
   114 SkTRefArray<SkBitmap>* SkBitmapHeap::extractBitmaps() const {
   115     const int size = fStorage.count();
   116     SkTRefArray<SkBitmap>* array = NULL;
   117     if (size > 0) {
   118         array = SkTRefArray<SkBitmap>::Create(size);
   119         for (int i = 0; i < size; i++) {
   120             // make a shallow copy of the bitmap
   121             array->writableAt(i) = fStorage[i]->fBitmap;
   122         }
   123     }
   124     return array;
   125 }
   127 void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
   128     if (fMostRecentlyUsed == entry) {
   129         fMostRecentlyUsed = entry->fLessRecentlyUsed;
   130         if (NULL == fMostRecentlyUsed) {
   131             SkASSERT(fLeastRecentlyUsed == entry);
   132             fLeastRecentlyUsed = NULL;
   133         } else {
   134             fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
   135         }
   136     } else {
   137         // Remove entry from its prior place, and make sure to cover the hole.
   138         if (fLeastRecentlyUsed == entry) {
   139             SkASSERT(entry->fMoreRecentlyUsed != NULL);
   140             fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
   141         }
   142         // Since we have already considered the case where entry is the most recently used, it must
   143         // have a more recently used at this point.
   144         SkASSERT(entry->fMoreRecentlyUsed != NULL);
   145         entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
   147         if (entry->fLessRecentlyUsed != NULL) {
   148             SkASSERT(fLeastRecentlyUsed != entry);
   149             entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
   150         }
   151     }
   152     entry->fMoreRecentlyUsed = NULL;
   153 }
   155 void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
   156     if (fMostRecentlyUsed != NULL) {
   157         SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
   158         fMostRecentlyUsed->fMoreRecentlyUsed = entry;
   159         entry->fLessRecentlyUsed = fMostRecentlyUsed;
   160     }
   161     fMostRecentlyUsed = entry;
   162     if (NULL == fLeastRecentlyUsed) {
   163         fLeastRecentlyUsed = entry;
   164     }
   165 }
   167 // iterate through our LRU cache and try to find an entry to evict
   168 SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
   169     SkASSERT(fPreferredCount != UNLIMITED_SIZE);
   170     SkASSERT(fStorage.count() >= fPreferredCount);
   172     SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
   173     while (iter != NULL) {
   174         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
   175         if (heapEntry->fRefCount > 0) {
   176             // If the least recently used bitmap has not been unreferenced
   177             // by its owner, then according to our LRU specifications a more
   178             // recently used one can not have used all its references yet either.
   179             return NULL;
   180         }
   181         if (replacement.getGenerationID() == iter->fGenerationId) {
   182             // Do not replace a bitmap with a new one using the same
   183             // pixel ref. Instead look for a different one that will
   184             // potentially free up more space.
   185             iter = iter->fMoreRecentlyUsed;
   186         } else {
   187             return iter;
   188         }
   189     }
   190     return NULL;
   191 }
   193 size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
   194     if (UNLIMITED_SIZE == fPreferredCount) {
   195         return 0;
   196     }
   197     LookupEntry* iter = fLeastRecentlyUsed;
   198     size_t origBytesAllocated = fBytesAllocated;
   199     // Purge starting from LRU until a non-evictable bitmap is found or until
   200     // everything is evicted.
   201     while (iter != NULL) {
   202         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
   203         if (heapEntry->fRefCount > 0) {
   204             break;
   205         }
   206         LookupEntry* next = iter->fMoreRecentlyUsed;
   207         this->removeEntryFromLookupTable(iter);
   208         // Free the pixel memory. removeEntryFromLookupTable already reduced
   209         // fBytesAllocated properly.
   210         heapEntry->fBitmap.reset();
   211         // Add to list of unused slots which can be reused in the future.
   212         fUnusedSlots.push(heapEntry->fSlot);
   213         iter = next;
   214         if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
   215             break;
   216         }
   217     }
   219     if (fLeastRecentlyUsed != iter) {
   220         // There was at least one eviction.
   221         fLeastRecentlyUsed = iter;
   222         if (NULL == fLeastRecentlyUsed) {
   223             // Everything was evicted
   224             fMostRecentlyUsed = NULL;
   225             fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
   226             fStorage.deleteAll();
   227             fUnusedSlots.reset();
   228             SkASSERT(0 == fBytesAllocated);
   229         } else {
   230             fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
   231         }
   232     }
   234     return origBytesAllocated - fBytesAllocated;
   235 }
   237 int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
   238     int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
   239                                              (const LookupEntry**)fLookupTable.begin(),
   240                                              fLookupTable.count(),
   241                                              &indexEntry, sizeof(void*));
   243     if (index < 0) {
   244         // insert ourselves into the bitmapIndex
   245         index = ~index;
   246         *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
   247     } else if (entry != NULL) {
   248         // populate the entry if needed
   249         *entry = fStorage[fLookupTable[index]->fStorageSlot];
   250     }
   252     return index;
   253 }
   255 bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
   256     SkASSERT(!fExternalStorage);
   258     // If the bitmap is mutable, we need to do a deep copy, since the
   259     // caller may modify it afterwards.
   260     if (originalBitmap.isImmutable()) {
   261         copiedBitmap = originalBitmap;
   262 // TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
   263 //    else if (sharedPixelRef != NULL) {
   264 //        copiedBitmap = orig;
   265 //        copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
   266     } else if (originalBitmap.empty()) {
   267         copiedBitmap.reset();
   268     } else if (!originalBitmap.deepCopyTo(&copiedBitmap)) {
   269         return false;
   270     }
   271     copiedBitmap.setImmutable();
   272     return true;
   273 }
   275 int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
   276     // remove the bitmap index for the deleted entry
   277     SkDEBUGCODE(int count = fLookupTable.count();)
   278     int index = this->findInLookupTable(*entry, NULL);
   279     // Verify that findInLookupTable found an existing entry rather than adding
   280     // a new entry to the lookup table.
   281     SkASSERT(count == fLookupTable.count());
   282     fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
   283     SkDELETE(fLookupTable[index]);
   284     fLookupTable.remove(index);
   285     return index;
   286 }
   288 int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
   289     SkBitmapHeapEntry* entry = NULL;
   290     int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
   292     if (entry) {
   293         // Already had a copy of the bitmap in the heap.
   294         if (fOwnerCount != IGNORE_OWNERS) {
   295             if (fDeferAddingOwners) {
   296                 *fDeferredEntries.append() = entry->fSlot;
   297             } else {
   298                 entry->addReferences(fOwnerCount);
   299             }
   300         }
   301         if (fPreferredCount != UNLIMITED_SIZE) {
   302             LookupEntry* lookupEntry = fLookupTable[searchIndex];
   303             if (lookupEntry != fMostRecentlyUsed) {
   304                 this->removeFromLRU(lookupEntry);
   305                 this->appendToLRU(lookupEntry);
   306             }
   307         }
   308         return entry->fSlot;
   309     }
   311     // decide if we need to evict an existing heap entry or create a new one
   312     if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
   313         // iterate through our LRU cache and try to find an entry to evict
   314         LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
   315         if (lookupEntry != NULL) {
   316             // we found an entry to evict
   317             entry = fStorage[lookupEntry->fStorageSlot];
   318             // Remove it from the LRU. The new entry will be added to the LRU later.
   319             this->removeFromLRU(lookupEntry);
   320             int index = this->removeEntryFromLookupTable(lookupEntry);
   322             // update the current search index now that we have removed one
   323             if (index < searchIndex) {
   324                 searchIndex--;
   325             }
   326         }
   327     }
   329     // if we didn't have an entry yet we need to create one
   330     if (!entry) {
   331         if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
   332             int slot;
   333             fUnusedSlots.pop(&slot);
   334             entry = fStorage[slot];
   335         } else {
   336             entry = SkNEW(SkBitmapHeapEntry);
   337             fStorage.append(1, &entry);
   338             entry->fSlot = fStorage.count() - 1;
   339             fBytesAllocated += sizeof(SkBitmapHeapEntry);
   340         }
   341     }
   343     // create a copy of the bitmap
   344     bool copySucceeded;
   345     if (fExternalStorage) {
   346         copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
   347     } else {
   348         copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
   349     }
   351     // if the copy failed then we must abort
   352     if (!copySucceeded) {
   353         // delete the index
   354         SkDELETE(fLookupTable[searchIndex]);
   355         fLookupTable.remove(searchIndex);
   356         // If entry is the last slot in storage, it is safe to delete it.
   357         if (fStorage.count() - 1 == entry->fSlot) {
   358             // free the slot
   359             fStorage.remove(entry->fSlot);
   360             fBytesAllocated -= sizeof(SkBitmapHeapEntry);
   361             SkDELETE(entry);
   362         } else {
   363             fUnusedSlots.push(entry->fSlot);
   364         }
   365         return INVALID_SLOT;
   366     }
   368     // update the index with the appropriate slot in the heap
   369     fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
   371     // compute the space taken by this entry
   372     // TODO if there is a shared pixel ref don't count it
   373     // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
   374     // in the SharedHeap, also include the size of its pixels.
   375     entry->fBytesAllocated = originalBitmap.getSize();
   377     // add the bytes from this entry to the total count
   378     fBytesAllocated += entry->fBytesAllocated;
   380     if (fOwnerCount != IGNORE_OWNERS) {
   381         if (fDeferAddingOwners) {
   382             *fDeferredEntries.append() = entry->fSlot;
   383         } else {
   384             entry->addReferences(fOwnerCount);
   385         }
   386     }
   387     if (fPreferredCount != UNLIMITED_SIZE) {
   388         this->appendToLRU(fLookupTable[searchIndex]);
   389     }
   390     return entry->fSlot;
   391 }
   393 void SkBitmapHeap::deferAddingOwners() {
   394     fDeferAddingOwners = true;
   395 }
   397 void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
   398     if (add) {
   399         for (int i = 0; i < fDeferredEntries.count(); i++) {
   400             SkASSERT(fOwnerCount != IGNORE_OWNERS);
   401             SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
   402             SkASSERT(heapEntry != NULL);
   403             heapEntry->addReferences(fOwnerCount);
   404         }
   405     }
   406     fDeferAddingOwners = false;
   407     fDeferredEntries.reset();
   408 }

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