Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
2 /*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8 #ifndef SkBitmapHeap_DEFINED
9 #define SkBitmapHeap_DEFINED
11 #include "SkBitmap.h"
12 #include "SkFlattenable.h"
13 #include "SkRefCnt.h"
14 #include "SkTDArray.h"
15 #include "SkThread.h"
16 #include "SkTRefArray.h"
18 /**
19 * SkBitmapHeapEntry provides users of SkBitmapHeap (using internal storage) with a means to...
20 * (1) get access a bitmap in the heap
21 * (2) indicate they are done with bitmap by releasing their reference (if they were an owner).
22 */
23 class SkBitmapHeapEntry : SkNoncopyable {
24 public:
25 ~SkBitmapHeapEntry();
27 int32_t getSlot() { return fSlot; }
29 SkBitmap* getBitmap() { return &fBitmap; }
31 void releaseRef() {
32 sk_atomic_dec(&fRefCount);
33 }
35 private:
36 SkBitmapHeapEntry();
38 void addReferences(int count);
40 int32_t fSlot;
41 int32_t fRefCount;
43 SkBitmap fBitmap;
44 // Keep track of the bytes allocated for this bitmap. When replacing the
45 // bitmap or removing this HeapEntry we know how much memory has been
46 // reclaimed.
47 size_t fBytesAllocated;
49 friend class SkBitmapHeap;
50 friend class SkBitmapHeapTester;
51 };
54 class SkBitmapHeapReader : public SkRefCnt {
55 public:
56 SK_DECLARE_INST_COUNT(SkBitmapHeapReader)
58 SkBitmapHeapReader() : INHERITED() {}
59 virtual SkBitmap* getBitmap(int32_t slot) const = 0;
60 virtual void releaseRef(int32_t slot) = 0;
61 private:
62 typedef SkRefCnt INHERITED;
63 };
66 /**
67 * TODO: stores immutable bitmaps into a heap
68 */
69 class SkBitmapHeap : public SkBitmapHeapReader {
70 public:
71 class ExternalStorage : public SkRefCnt {
72 public:
73 SK_DECLARE_INST_COUNT(ExternalStorage)
75 virtual bool insert(const SkBitmap& bitmap, int32_t slot) = 0;
77 private:
78 typedef SkRefCnt INHERITED;
79 };
81 static const int32_t UNLIMITED_SIZE = -1;
82 static const int32_t IGNORE_OWNERS = -1;
83 static const int32_t INVALID_SLOT = -1;
85 /**
86 * Constructs a heap that is responsible for allocating and managing its own storage. In the
87 * case where we choose to allow the heap to grow indefinitely (i.e. UNLIMITED_SIZE) we
88 * guarantee that once allocated in the heap a bitmap's index in the heap is immutable.
89 * Otherwise we guarantee the bitmaps placement in the heap until its owner count goes to zero.
90 *
91 * @param preferredSize Specifies the preferred maximum number of bitmaps to store. This is
92 * not a hard limit as it can grow larger if the number of bitmaps in the heap with active
93 * owners exceeds this limit.
94 * @param ownerCount The number of owners to assign to each inserted bitmap. NOTE: while a
95 * bitmap in the heap has a least one owner it can't be removed.
96 */
97 SkBitmapHeap(int32_t preferredSize = UNLIMITED_SIZE, int32_t ownerCount = IGNORE_OWNERS);
99 /**
100 * Constructs a heap that defers the responsibility of storing the bitmaps to an external
101 * function. This is especially useful if the bitmaps will be used in a separate process as the
102 * external storage can ensure the data is properly shuttled to the appropriate processes.
103 *
104 * Our LRU implementation assumes that inserts into the external storage are consumed in the
105 * order that they are inserted (i.e. SkPipe). This ensures that we don't need to query the
106 * external storage to see if a slot in the heap is eligible to be overwritten.
107 *
108 * @param externalStorage The class responsible for storing the bitmaps inserted into the heap
109 * @param heapSize The maximum size of the heap. Because of the sequential limitation imposed
110 * by our LRU implementation we can guarantee that the heap will never grow beyond this size.
111 */
112 SkBitmapHeap(ExternalStorage* externalStorage, int32_t heapSize = UNLIMITED_SIZE);
114 virtual ~SkBitmapHeap();
116 /**
117 * Makes a shallow copy of all bitmaps currently in the heap and returns them as an array. The
118 * array indices match their position in the heap.
119 *
120 * @return a ptr to an array of bitmaps or NULL if external storage is being used.
121 */
122 SkTRefArray<SkBitmap>* extractBitmaps() const;
124 /**
125 * Retrieves the bitmap from the specified slot in the heap
126 *
127 * @return The bitmap located at that slot or NULL if external storage is being used.
128 */
129 virtual SkBitmap* getBitmap(int32_t slot) const SK_OVERRIDE {
130 SkASSERT(fExternalStorage == NULL);
131 SkBitmapHeapEntry* entry = getEntry(slot);
132 if (entry) {
133 return &entry->fBitmap;
134 }
135 return NULL;
136 }
138 /**
139 * Retrieves the bitmap from the specified slot in the heap
140 *
141 * @return The bitmap located at that slot or NULL if external storage is being used.
142 */
143 virtual void releaseRef(int32_t slot) SK_OVERRIDE {
144 SkASSERT(fExternalStorage == NULL);
145 if (fOwnerCount != IGNORE_OWNERS) {
146 SkBitmapHeapEntry* entry = getEntry(slot);
147 if (entry) {
148 entry->releaseRef();
149 }
150 }
151 }
153 /**
154 * Inserts a bitmap into the heap. The stored version of bitmap is guaranteed to be immutable
155 * and is not dependent on the lifecycle of the provided bitmap.
156 *
157 * @param bitmap the bitmap to be inserted into the heap
158 * @return the slot in the heap where the bitmap is stored or INVALID_SLOT if the bitmap could
159 * not be added to the heap. If it was added the slot will remain valid...
160 * (1) indefinitely if no owner count has been specified.
161 * (2) until all owners have called releaseRef on the appropriate SkBitmapHeapEntry*
162 */
163 int32_t insert(const SkBitmap& bitmap);
165 /**
166 * Retrieves an entry from the heap at a given slot.
167 *
168 * @param slot the slot in the heap where a bitmap was stored.
169 * @return a SkBitmapHeapEntry that wraps the bitmap or NULL if external storage is used.
170 */
171 SkBitmapHeapEntry* getEntry(int32_t slot) const {
172 SkASSERT(slot <= fStorage.count());
173 if (fExternalStorage != NULL) {
174 return NULL;
175 }
176 return fStorage[slot];
177 }
179 /**
180 * Returns a count of the number of items currently in the heap
181 */
182 int count() const {
183 SkASSERT(fExternalStorage != NULL ||
184 fStorage.count() - fUnusedSlots.count() == fLookupTable.count());
185 return fLookupTable.count();
186 }
188 /**
189 * Returns the total number of bytes allocated by the bitmaps in the heap
190 */
191 size_t bytesAllocated() const {
192 return fBytesAllocated;
193 }
195 /**
196 * Attempt to reduce the storage allocated.
197 * @param bytesToFree minimum number of bytes that should be attempted to
198 * be freed.
199 * @return number of bytes actually freed.
200 */
201 size_t freeMemoryIfPossible(size_t bytesToFree);
203 /**
204 * Defer any increments of owner counts until endAddingOwnersDeferral is called. So if an
205 * existing SkBitmap is inserted into the SkBitmapHeap, its corresponding SkBitmapHeapEntry will
206 * not have addReferences called on it, and the client does not need to make a corresponding
207 * call to releaseRef. Only meaningful if this SkBitmapHeap was created with an owner count not
208 * equal to IGNORE_OWNERS.
209 */
210 void deferAddingOwners();
212 /**
213 * Resume adding references when duplicate SkBitmaps are inserted.
214 * @param add If true, add references to the SkBitmapHeapEntrys whose SkBitmaps were re-inserted
215 * while deferring.
216 */
217 void endAddingOwnersDeferral(bool add);
219 private:
220 struct LookupEntry {
221 LookupEntry(const SkBitmap& bm)
222 : fGenerationId(bm.getGenerationID())
223 , fPixelOrigin(bm.pixelRefOrigin())
224 , fWidth(bm.width())
225 , fHeight(bm.height())
226 , fMoreRecentlyUsed(NULL)
227 , fLessRecentlyUsed(NULL){}
229 const uint32_t fGenerationId; // SkPixelRef GenerationID.
230 const SkIPoint fPixelOrigin;
231 const uint32_t fWidth;
232 const uint32_t fHeight;
234 // TODO: Generalize the LRU caching mechanism
235 LookupEntry* fMoreRecentlyUsed;
236 LookupEntry* fLessRecentlyUsed;
238 uint32_t fStorageSlot; // slot of corresponding bitmap in fStorage.
240 /**
241 * Compare two LookupEntry pointers for sorting and searching.
242 */
243 static bool Less(const LookupEntry& a, const LookupEntry& b);
244 };
246 /**
247 * Remove the entry from the lookup table. Also deletes the entry pointed
248 * to by the table. Therefore, if a pointer to that one was passed in, the
249 * pointer should no longer be used, since the object to which it points has
250 * been deleted.
251 * @return The index in the lookup table of the entry before removal.
252 */
253 int removeEntryFromLookupTable(LookupEntry*);
255 /**
256 * Searches for the bitmap in the lookup table and returns the bitmaps index within the table.
257 * If the bitmap was not already in the table it is added.
258 *
259 * @param key The key to search the lookup table, created from a bitmap.
260 * @param entry A pointer to a SkBitmapHeapEntry* that if non-null AND the bitmap is found
261 * in the lookup table is populated with the entry from the heap storage.
262 */
263 int findInLookupTable(const LookupEntry& key, SkBitmapHeapEntry** entry);
265 LookupEntry* findEntryToReplace(const SkBitmap& replacement);
266 bool copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap);
268 /**
269 * Remove a LookupEntry from the LRU, in preparation for either deleting or appending as most
270 * recent. Points the LookupEntry's old neighbors at each other, and sets fLeastRecentlyUsed
271 * (if there is still an entry left). Sets LookupEntry's fMoreRecentlyUsed to NULL and leaves
272 * its fLessRecentlyUsed unmodified.
273 */
274 void removeFromLRU(LookupEntry* entry);
276 /**
277 * Append a LookupEntry to the end of the LRU cache, marking it as the most
278 * recently used. Assumes that the LookupEntry is already in fLookupTable,
279 * but is not in the LRU cache. If it is in the cache, removeFromLRU should
280 * be called first.
281 */
282 void appendToLRU(LookupEntry*);
284 // searchable index that maps to entries in the heap
285 SkTDArray<LookupEntry*> fLookupTable;
287 // heap storage
288 SkTDArray<SkBitmapHeapEntry*> fStorage;
289 // Used to mark slots in fStorage as deleted without actually deleting
290 // the slot so as not to mess up the numbering.
291 SkTDArray<int> fUnusedSlots;
292 ExternalStorage* fExternalStorage;
294 LookupEntry* fMostRecentlyUsed;
295 LookupEntry* fLeastRecentlyUsed;
297 const int32_t fPreferredCount;
298 const int32_t fOwnerCount;
299 size_t fBytesAllocated;
301 bool fDeferAddingOwners;
302 SkTDArray<int> fDeferredEntries;
304 typedef SkBitmapHeapReader INHERITED;
305 };
307 #endif // SkBitmapHeap_DEFINED