Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
2 /*
3 * Copyright 2007 The Android Open Source Project
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
10 #ifndef SkBitmapProcState_DEFINED
11 #define SkBitmapProcState_DEFINED
13 #include "SkBitmap.h"
14 #include "SkBitmapFilter.h"
15 #include "SkMatrix.h"
16 #include "SkPaint.h"
17 #include "SkScaledImageCache.h"
19 #define FractionalInt_IS_64BIT
21 #ifdef FractionalInt_IS_64BIT
22 typedef SkFixed48 SkFractionalInt;
23 #define SkScalarToFractionalInt(x) SkScalarToFixed48(x)
24 #define SkFractionalIntToFixed(x) SkFixed48ToFixed(x)
25 #define SkFixedToFractionalInt(x) SkFixedToFixed48(x)
26 #define SkFractionalIntToInt(x) SkFixed48ToInt(x)
27 #else
28 typedef SkFixed SkFractionalInt;
29 #define SkScalarToFractionalInt(x) SkScalarToFixed(x)
30 #define SkFractionalIntToFixed(x) (x)
31 #define SkFixedToFractionalInt(x) (x)
32 #define SkFractionalIntToInt(x) ((x) >> 16)
33 #endif
35 class SkPaint;
36 struct SkConvolutionProcs;
38 struct SkBitmapProcState {
40 SkBitmapProcState(): fScaledCacheID(NULL), fBitmapFilter(NULL) {}
41 ~SkBitmapProcState();
43 typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y,
44 SkPMColor[], int count);
46 typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y,
47 uint16_t[], int count);
49 typedef void (*MatrixProc)(const SkBitmapProcState&,
50 uint32_t bitmapXY[],
51 int count,
52 int x, int y);
54 typedef void (*SampleProc32)(const SkBitmapProcState&,
55 const uint32_t[],
56 int count,
57 SkPMColor colors[]);
59 typedef void (*SampleProc16)(const SkBitmapProcState&,
60 const uint32_t[],
61 int count,
62 uint16_t colors[]);
64 typedef U16CPU (*FixedTileProc)(SkFixed); // returns 0..0xFFFF
65 typedef U16CPU (*FixedTileLowBitsProc)(SkFixed, int); // returns 0..0xF
66 typedef U16CPU (*IntTileProc)(int value, int count); // returns 0..count-1
68 const SkBitmap* fBitmap; // chooseProcs - orig or scaled
69 SkMatrix fInvMatrix; // chooseProcs
70 SkMatrix::MapXYProc fInvProc; // chooseProcs
72 SkFractionalInt fInvSxFractionalInt;
73 SkFractionalInt fInvKyFractionalInt;
75 FixedTileProc fTileProcX; // chooseProcs
76 FixedTileProc fTileProcY; // chooseProcs
77 FixedTileLowBitsProc fTileLowBitsProcX; // chooseProcs
78 FixedTileLowBitsProc fTileLowBitsProcY; // chooseProcs
79 IntTileProc fIntTileProcY; // chooseProcs
80 SkFixed fFilterOneX;
81 SkFixed fFilterOneY;
83 SkPMColor fPaintPMColor; // chooseProcs - A8 config
84 SkFixed fInvSx; // chooseProcs
85 SkFixed fInvKy; // chooseProcs
86 uint16_t fAlphaScale; // chooseProcs
87 uint8_t fInvType; // chooseProcs
88 uint8_t fTileModeX; // CONSTRUCTOR
89 uint8_t fTileModeY; // CONSTRUCTOR
90 uint8_t fFilterLevel; // chooseProcs
92 /** The shader will let us know when we can release some of our resources
93 * like scaled bitmaps.
94 */
96 void endContext();
98 /** Platforms implement this, and can optionally overwrite only the
99 following fields:
101 fShaderProc32
102 fShaderProc16
103 fMatrixProc
104 fSampleProc32
105 fSampleProc32
107 They will already have valid function pointers, so a platform that does
108 not have an accelerated version can just leave that field as is. A valid
109 implementation can do nothing (see SkBitmapProcState_opts_none.cpp)
110 */
111 void platformProcs();
113 /** Platforms can also optionally overwrite the convolution functions
114 if we have SIMD versions of them.
115 */
117 void platformConvolutionProcs(SkConvolutionProcs*);
119 /** Given the byte size of the index buffer to be passed to the matrix proc,
120 return the maximum number of resulting pixels that can be computed
121 (i.e. the number of SkPMColor values to be written by the sample proc).
122 This routine takes into account that filtering and scale-vs-affine
123 affect the amount of buffer space needed.
125 Only valid to call after chooseProcs (setContext) has been called. It is
126 safe to call this inside the shader's shadeSpan() method.
127 */
128 int maxCountForBufferSize(size_t bufferSize) const;
130 // If a shader proc is present, then the corresponding matrix/sample procs
131 // are ignored
132 ShaderProc32 getShaderProc32() const { return fShaderProc32; }
133 ShaderProc16 getShaderProc16() const { return fShaderProc16; }
135 SkBitmapFilter* getBitmapFilter() const { return fBitmapFilter; }
137 #ifdef SK_DEBUG
138 MatrixProc getMatrixProc() const;
139 #else
140 MatrixProc getMatrixProc() const { return fMatrixProc; }
141 #endif
142 SampleProc32 getSampleProc32() const { return fSampleProc32; }
143 SampleProc16 getSampleProc16() const { return fSampleProc16; }
145 private:
146 friend class SkBitmapProcShader;
148 ShaderProc32 fShaderProc32; // chooseProcs
149 ShaderProc16 fShaderProc16; // chooseProcs
150 // These are used if the shaderproc is NULL
151 MatrixProc fMatrixProc; // chooseProcs
152 SampleProc32 fSampleProc32; // chooseProcs
153 SampleProc16 fSampleProc16; // chooseProcs
155 SkBitmap fOrigBitmap; // CONSTRUCTOR
156 SkBitmap fScaledBitmap; // chooseProcs
158 SkScaledImageCache::ID* fScaledCacheID;
160 MatrixProc chooseMatrixProc(bool trivial_matrix);
161 bool chooseProcs(const SkMatrix& inv, const SkPaint&);
162 ShaderProc32 chooseShaderProc32();
164 // returns false if we did not try to scale the image. In that case, we
165 // will need to "lock" its pixels some other way.
166 bool possiblyScaleImage();
168 // returns false if we failed to "lock" the pixels at all. Typically this
169 // means we have to abort the shader.
170 bool lockBaseBitmap();
172 SkBitmapFilter* fBitmapFilter;
174 // If supported, sets fShaderProc32 and fShaderProc16 and returns true,
175 // otherwise returns false.
176 bool setBitmapFilterProcs();
178 // Return false if we failed to setup for fast translate (e.g. overflow)
179 bool setupForTranslate();
181 #ifdef SK_DEBUG
182 static void DebugMatrixProc(const SkBitmapProcState&,
183 uint32_t[], int count, int x, int y);
184 #endif
185 };
187 /* Macros for packing and unpacking pairs of 16bit values in a 32bit uint.
188 Used to allow access to a stream of uint16_t either one at a time, or
189 2 at a time by unpacking a uint32_t
190 */
191 #ifdef SK_CPU_BENDIAN
192 #define PACK_TWO_SHORTS(pri, sec) ((pri) << 16 | (sec))
193 #define UNPACK_PRIMARY_SHORT(packed) ((uint32_t)(packed) >> 16)
194 #define UNPACK_SECONDARY_SHORT(packed) ((packed) & 0xFFFF)
195 #else
196 #define PACK_TWO_SHORTS(pri, sec) ((pri) | ((sec) << 16))
197 #define UNPACK_PRIMARY_SHORT(packed) ((packed) & 0xFFFF)
198 #define UNPACK_SECONDARY_SHORT(packed) ((uint32_t)(packed) >> 16)
199 #endif
201 #ifdef SK_DEBUG
202 static inline uint32_t pack_two_shorts(U16CPU pri, U16CPU sec) {
203 SkASSERT((uint16_t)pri == pri);
204 SkASSERT((uint16_t)sec == sec);
205 return PACK_TWO_SHORTS(pri, sec);
206 }
207 #else
208 #define pack_two_shorts(pri, sec) PACK_TWO_SHORTS(pri, sec)
209 #endif
211 // These functions are generated via macros, but are exposed here so that
212 // platformProcs may test for them by name.
213 void S32_opaque_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
214 int count, SkPMColor colors[]);
215 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
216 int count, SkPMColor colors[]);
217 void S32_opaque_D32_filter_DXDY(const SkBitmapProcState& s,
218 const uint32_t xy[], int count, SkPMColor colors[]);
219 void S32_alpha_D32_filter_DXDY(const SkBitmapProcState& s,
220 const uint32_t xy[], int count, SkPMColor colors[]);
221 void ClampX_ClampY_filter_scale(const SkBitmapProcState& s, uint32_t xy[],
222 int count, int x, int y);
223 void ClampX_ClampY_nofilter_scale(const SkBitmapProcState& s, uint32_t xy[],
224 int count, int x, int y);
225 void ClampX_ClampY_filter_affine(const SkBitmapProcState& s,
226 uint32_t xy[], int count, int x, int y);
227 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s,
228 uint32_t xy[], int count, int x, int y);
229 void S32_D16_filter_DX(const SkBitmapProcState& s,
230 const uint32_t* xy, int count, uint16_t* colors);
232 void highQualityFilter32(const SkBitmapProcState &s, int x, int y,
233 SkPMColor *SK_RESTRICT colors, int count);
234 void highQualityFilter16(const SkBitmapProcState &s, int x, int y,
235 uint16_t *SK_RESTRICT colors, int count);
238 #endif