gfx/skia/trunk/src/gpu/GrDrawTarget.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     1 /*
     2  * Copyright 2010 Google Inc.
     3  *
     4  * Use of this source code is governed by a BSD-style license that can be
     5  * found in the LICENSE file.
     6  */
     8 #ifndef GrDrawTarget_DEFINED
     9 #define GrDrawTarget_DEFINED
    11 #include "GrClipData.h"
    12 #include "GrDrawState.h"
    13 #include "GrIndexBuffer.h"
    15 #include "SkClipStack.h"
    16 #include "SkMatrix.h"
    17 #include "SkPath.h"
    18 #include "SkTArray.h"
    19 #include "SkTLazy.h"
    20 #include "SkTypes.h"
    21 #include "SkXfermode.h"
    23 class GrClipData;
    24 class GrDrawTargetCaps;
    25 class GrPath;
    26 class GrVertexBuffer;
    27 class SkStrokeRec;
    29 class GrDrawTarget : public SkRefCnt {
    30 protected:
    31     class DrawInfo;
    33 public:
    34     SK_DECLARE_INST_COUNT(GrDrawTarget)
    36     ///////////////////////////////////////////////////////////////////////////
    38     // The context may not be fully constructed and should not be used during GrDrawTarget
    39     // construction.
    40     GrDrawTarget(GrContext* context);
    41     virtual ~GrDrawTarget();
    43     /**
    44      * Gets the capabilities of the draw target.
    45      */
    46     const GrDrawTargetCaps* caps() const { return fCaps.get(); }
    48     /**
    49      * Sets the current clip to the region specified by clip. All draws will be
    50      * clipped against this clip if kClip_StateBit is enabled.
    51      *
    52      * Setting the clip may (or may not) zero out the client's stencil bits.
    53      *
    54      * @param description of the clipping region
    55      */
    56     void setClip(const GrClipData* clip);
    58     /**
    59      * Gets the current clip.
    60      *
    61      * @return the clip.
    62      */
    63     const GrClipData* getClip() const;
    65     /**
    66      * Sets the draw state object for the draw target. Note that this does not
    67      * make a copy. The GrDrawTarget will take a reference to passed object.
    68      * Passing NULL will cause the GrDrawTarget to use its own internal draw
    69      * state object rather than an externally provided one.
    70      */
    71     void setDrawState(GrDrawState*  drawState);
    73     /**
    74      * Read-only access to the GrDrawTarget's current draw state.
    75      */
    76     const GrDrawState& getDrawState() const { return *fDrawState; }
    78     /**
    79      * Read-write access to the GrDrawTarget's current draw state. Note that
    80      * this doesn't ref.
    81      */
    82     GrDrawState* drawState() { return fDrawState; }
    84     /**
    85      * Color alpha and coverage are two inputs to the drawing pipeline. For some
    86      * blend modes it is safe to fold the coverage into constant or per-vertex
    87      * color alpha value. For other blend modes they must be handled separately.
    88      * Depending on features available in the underlying 3D API this may or may
    89      * not be possible.
    90      *
    91      * This function considers the current draw state and the draw target's
    92      * capabilities to determine whether coverage can be handled correctly. The
    93      * following assumptions are made:
    94      *    1. The caller intends to somehow specify coverage. This can be
    95      *       specified either by enabling a coverage stage on the GrDrawState or
    96      *       via the vertex layout.
    97      *    2. Other than enabling coverage stages or enabling coverage in the
    98      *       layout, the current configuration of the target's GrDrawState is as
    99      *       it will be at draw time.
   100      */
   101     bool canApplyCoverage() const;
   103     /** When we're using coverage AA but the blend is incompatible (given gpu
   104      * limitations) we should disable AA. */
   105     bool shouldDisableCoverageAAForBlend() {
   106         // Enable below if we should draw with AA even when it produces
   107         // incorrect blending.
   108         // return false;
   109         return !this->canApplyCoverage();
   110     }
   112     /**
   113      * Given the current draw state and hw support, will HW AA lines be used (if
   114      * a line primitive type is drawn)?
   115      */
   116     bool willUseHWAALines() const;
   118     /**
   119      * There are three types of "sources" of geometry (vertices and indices) for
   120      * draw calls made on the target. When performing an indexed draw, the
   121      * indices and vertices can use different source types. Once a source is
   122      * specified it can be used for multiple draws. However, the time at which
   123      * the geometry data is no longer editable depends on the source type.
   124      *
   125      * Sometimes it is necessary to perform a draw while upstack code has
   126      * already specified geometry that it isn't finished with. So there are push
   127      * and pop methods. This allows the client to push the sources, draw
   128      * something using alternate sources, and then pop to restore the original
   129      * sources.
   130      *
   131      * Aside from pushes and pops, a source remains valid until another source
   132      * is set or resetVertexSource / resetIndexSource is called. Drawing from
   133      * a reset source is an error.
   134      *
   135      * The three types of sources are:
   136      *
   137      * 1. A cpu array (set*SourceToArray). This is useful when the caller
   138      *    already provided vertex data in a format compatible with a
   139      *    GrVertexLayout. The data in the array is consumed at the time that
   140      *    set*SourceToArray is called and subsequent edits to the array will not
   141      *    be reflected in draws.
   142      *
   143      * 2. Reserve. This is most useful when the caller has data it must
   144      *    transform before drawing and is not long-lived. The caller requests
   145      *    that the draw target make room for some amount of vertex and/or index
   146      *    data. The target provides ptrs to hold the vertex and/or index data.
   147      *
   148      *    The data is writable up until the next drawIndexed, drawNonIndexed,
   149      *    drawIndexedInstances, drawRect, copySurface, or pushGeometrySource. At
   150      *    this point the data is frozen and the ptrs are no longer valid.
   151      *
   152      *    Where the space is allocated and how it is uploaded to the GPU is
   153      *    subclass-dependent.
   154      *
   155      * 3. Vertex and Index Buffers. This is most useful for geometry that will
   156      *    is long-lived. When the data in the buffer is consumed depends on the
   157      *    GrDrawTarget subclass. For deferred subclasses the caller has to
   158      *    guarantee that the data is still available in the buffers at playback.
   159      *    (TODO: Make this more automatic as we have done for read/write pixels)
   160      *
   161      * The size of each vertex is determined by querying the current GrDrawState.
   162      */
   164     /**
   165      * Reserves space for vertices and/or indices. Zero can be specifed as
   166      * either the vertex or index count if the caller desires to only reserve
   167      * space for only indices or only vertices. If zero is specifed for
   168      * vertexCount then the vertex source will be unmodified and likewise for
   169      * indexCount.
   170      *
   171      * If the function returns true then the reserve suceeded and the vertices
   172      * and indices pointers will point to the space created.
   173      *
   174      * If the target cannot make space for the request then this function will
   175      * return false. If vertexCount was non-zero then upon failure the vertex
   176      * source is reset and likewise for indexCount.
   177      *
   178      * The pointers to the space allocated for vertices and indices remain valid
   179      * until a drawIndexed, drawNonIndexed, drawIndexedInstances, drawRect,
   180      * copySurface, or push/popGeomtrySource is called. At that point logically a
   181      * snapshot of the data is made and the pointers are invalid.
   182      *
   183      * @param vertexCount  the number of vertices to reserve space for. Can be
   184      *                     0. Vertex size is queried from the current GrDrawState.
   185      * @param indexCount   the number of indices to reserve space for. Can be 0.
   186      * @param vertices     will point to reserved vertex space if vertexCount is
   187      *                     non-zero. Illegal to pass NULL if vertexCount > 0.
   188      * @param indices      will point to reserved index space if indexCount is
   189      *                     non-zero. Illegal to pass NULL if indexCount > 0.
   190      */
   191      bool reserveVertexAndIndexSpace(int vertexCount,
   192                                      int indexCount,
   193                                      void** vertices,
   194                                      void** indices);
   196     /**
   197      * Provides hints to caller about the number of vertices and indices
   198      * that can be allocated cheaply. This can be useful if caller is reserving
   199      * space but doesn't know exactly how much geometry is needed.
   200      *
   201      * Also may hint whether the draw target should be flushed first. This is
   202      * useful for deferred targets.
   203      *
   204      * @param vertexCount  in: hint about how many vertices the caller would
   205      *                     like to allocate. Vertex size is queried from the
   206      *                     current GrDrawState.
   207      *                     out: a hint about the number of vertices that can be
   208      *                     allocated cheaply. Negative means no hint.
   209      *                     Ignored if NULL.
   210      * @param indexCount   in: hint about how many indices the caller would
   211      *                     like to allocate.
   212      *                     out: a hint about the number of indices that can be
   213      *                     allocated cheaply. Negative means no hint.
   214      *                     Ignored if NULL.
   215      *
   216      * @return  true if target should be flushed based on the input values.
   217      */
   218     virtual bool geometryHints(int* vertexCount,
   219                                int* indexCount) const;
   221     /**
   222      * Sets source of vertex data for the next draw. Array must contain
   223      * the vertex data when this is called.
   224      *
   225      * @param vertexArray   cpu array containing vertex data.
   226      * @param vertexCount   the number of vertices in the array. Vertex size is
   227      *                      queried from the current GrDrawState.
   228      */
   229     void setVertexSourceToArray(const void* vertexArray, int vertexCount);
   231     /**
   232      * Sets source of index data for the next indexed draw. Array must contain
   233      * the indices when this is called.
   234      *
   235      * @param indexArray    cpu array containing index data.
   236      * @param indexCount    the number of indices in the array.
   237      */
   238     void setIndexSourceToArray(const void* indexArray, int indexCount);
   240     /**
   241      * Sets source of vertex data for the next draw. Data does not have to be
   242      * in the buffer until drawIndexed, drawNonIndexed, or drawIndexedInstances.
   243      *
   244      * @param buffer        vertex buffer containing vertex data. Must be
   245      *                      unlocked before draw call. Vertex size is queried
   246      *                      from current GrDrawState.
   247      */
   248     void setVertexSourceToBuffer(const GrVertexBuffer* buffer);
   250     /**
   251      * Sets source of index data for the next indexed draw. Data does not have
   252      * to be in the buffer until drawIndexed.
   253      *
   254      * @param buffer index buffer containing indices. Must be unlocked
   255      *               before indexed draw call.
   256      */
   257     void setIndexSourceToBuffer(const GrIndexBuffer* buffer);
   259     /**
   260      * Resets vertex source. Drawing from reset vertices is illegal. Set vertex
   261      * source to reserved, array, or buffer before next draw. May be able to free
   262      * up temporary storage allocated by setVertexSourceToArray or
   263      * reserveVertexSpace.
   264      */
   265     void resetVertexSource();
   267     /**
   268      * Resets index source. Indexed Drawing from reset indices is illegal. Set
   269      * index source to reserved, array, or buffer before next indexed draw. May
   270      * be able to free up temporary storage allocated by setIndexSourceToArray
   271      * or reserveIndexSpace.
   272      */
   273     void resetIndexSource();
   275     /**
   276      * Query to find out if the vertex or index source is reserved.
   277      */
   278     bool hasReservedVerticesOrIndices() const {
   279         return kReserved_GeometrySrcType == this->getGeomSrc().fVertexSrc ||
   280         kReserved_GeometrySrcType == this->getGeomSrc().fIndexSrc;
   281     }
   283     /**
   284      * Pushes and resets the vertex/index sources. Any reserved vertex / index
   285      * data is finalized (i.e. cannot be updated after the matching pop but can
   286      * be drawn from). Must be balanced by a pop.
   287      */
   288     void pushGeometrySource();
   290     /**
   291      * Pops the vertex / index sources from the matching push.
   292      */
   293     void popGeometrySource();
   295     /**
   296      * Draws indexed geometry using the current state and current vertex / index
   297      * sources.
   298      *
   299      * @param type         The type of primitives to draw.
   300      * @param startVertex  the vertex in the vertex array/buffer corresponding
   301      *                     to index 0
   302      * @param startIndex   first index to read from index src.
   303      * @param vertexCount  one greater than the max index.
   304      * @param indexCount   the number of index elements to read. The index count
   305      *                     is effectively trimmed to the last completely
   306      *                     specified primitive.
   307      * @param devBounds    optional bounds hint. This is a promise from the caller,
   308      *                     not a request for clipping.
   309      */
   310     void drawIndexed(GrPrimitiveType type,
   311                      int startVertex,
   312                      int startIndex,
   313                      int vertexCount,
   314                      int indexCount,
   315                      const SkRect* devBounds = NULL);
   317     /**
   318      * Draws non-indexed geometry using the current state and current vertex
   319      * sources.
   320      *
   321      * @param type         The type of primitives to draw.
   322      * @param startVertex  the vertex in the vertex array/buffer corresponding
   323      *                     to index 0
   324      * @param vertexCount  one greater than the max index.
   325      * @param devBounds    optional bounds hint. This is a promise from the caller,
   326      *                     not a request for clipping.
   327      */
   328     void drawNonIndexed(GrPrimitiveType type,
   329                         int startVertex,
   330                         int vertexCount,
   331                         const SkRect* devBounds = NULL);
   333     /**
   334      * Draws path into the stencil buffer. The fill must be either even/odd or
   335      * winding (not inverse or hairline). It will respect the HW antialias flag
   336      * on the draw state (if possible in the 3D API).
   337      */
   338     void stencilPath(const GrPath*, SkPath::FillType fill);
   340     /**
   341      * Draws a path. Fill must not be a hairline. It will respect the HW
   342      * antialias flag on the draw state (if possible in the 3D API).
   343      */
   344     void drawPath(const GrPath*, SkPath::FillType fill);
   346     /**
   347      * Helper function for drawing rects. It performs a geometry src push and pop
   348      * and thus will finalize any reserved geometry.
   349      *
   350      * @param rect        the rect to draw
   351      * @param matrix      optional matrix applied to rect (before viewMatrix)
   352      * @param localRect   optional rect that specifies local coords to map onto
   353      *                    rect. If NULL then rect serves as the local coords.
   354      * @param localMatrix optional matrix applied to localRect. If
   355      *                    srcRect is non-NULL and srcMatrix is non-NULL
   356      *                    then srcRect will be transformed by srcMatrix.
   357      *                    srcMatrix can be NULL when no srcMatrix is desired.
   358      */
   359     void drawRect(const SkRect& rect,
   360                   const SkMatrix* matrix,
   361                   const SkRect* localRect,
   362                   const SkMatrix* localMatrix) {
   363         AutoGeometryPush agp(this);
   364         this->onDrawRect(rect, matrix, localRect, localMatrix);
   365     }
   367     /**
   368      * Helper for drawRect when the caller doesn't need separate local rects or matrices.
   369      */
   370     void drawSimpleRect(const SkRect& rect, const SkMatrix* matrix = NULL) {
   371         this->drawRect(rect, matrix, NULL, NULL);
   372     }
   373     void drawSimpleRect(const SkIRect& irect, const SkMatrix* matrix = NULL) {
   374         SkRect rect = SkRect::Make(irect);
   375         this->drawRect(rect, matrix, NULL, NULL);
   376     }
   378     /**
   379      * This call is used to draw multiple instances of some geometry with a
   380      * given number of vertices (V) and indices (I) per-instance. The indices in
   381      * the index source must have the form i[k+I] == i[k] + V. Also, all indices
   382      * i[kI] ... i[(k+1)I-1] must be elements of the range kV ... (k+1)V-1. As a
   383      * concrete example, the following index buffer for drawing a series of
   384      * quads each as two triangles each satisfies these conditions with V=4 and
   385      * I=6:
   386      *      (0,1,2,0,2,3, 4,5,6,4,6,7, 8,9,10,8,10,11, ...)
   387      *
   388      * The call assumes that the pattern of indices fills the entire index
   389      * source. The size of the index buffer limits the number of instances that
   390      * can be drawn by the GPU in a single draw. However, the caller may specify
   391      * any (positive) number for instanceCount and if necessary multiple GPU
   392      * draws will be issued. Moreover, when drawIndexedInstances is called
   393      * multiple times it may be possible for GrDrawTarget to group them into a
   394      * single GPU draw.
   395      *
   396      * @param type          the type of primitives to draw
   397      * @param instanceCount the number of instances to draw. Each instance
   398      *                      consists of verticesPerInstance vertices indexed by
   399      *                      indicesPerInstance indices drawn as the primitive
   400      *                      type specified by type.
   401      * @param verticesPerInstance   The number of vertices in each instance (V
   402      *                              in the above description).
   403      * @param indicesPerInstance    The number of indices in each instance (I
   404      *                              in the above description).
   405      * @param devBounds    optional bounds hint. This is a promise from the caller,
   406      *                     not a request for clipping.
   407      */
   408     void drawIndexedInstances(GrPrimitiveType type,
   409                               int instanceCount,
   410                               int verticesPerInstance,
   411                               int indicesPerInstance,
   412                               const SkRect* devBounds = NULL);
   414     /**
   415      * Clear the current render target if one isn't passed in. Ignores the
   416      * clip and all other draw state (blend mode, stages, etc). Clears the
   417      * whole thing if rect is NULL, otherwise just the rect. If canIgnoreRect
   418      * is set then the entire render target can be optionally cleared.
   419      */
   420     virtual void clear(const SkIRect* rect,
   421                        GrColor color,
   422                        bool canIgnoreRect,
   423                        GrRenderTarget* renderTarget = NULL) = 0;
   425     /**
   426      * instantGpuTraceEvent places a single "sign post" type marker into command stream. The
   427      * argument marker will be the name of the annotation that is added.
   428      */
   429     void instantGpuTraceEvent(const char* marker);
   430     /**
   431      * The following two functions are used for marking groups of commands. Use pushGpuTraceEvent
   432      * to set the beginning of a command set, and popGpuTraceEvent is be called at end of the
   433      * command set. The argument marker is the name for the annotation that is added. The push and
   434      * pops can be used hierarchically, but every push must have a match pop.
   435      */
   436     void pushGpuTraceEvent(const char* marker);
   437     void popGpuTraceEvent();
   439     /**
   440      * Copies a pixel rectangle from one surface to another. This call may finalize
   441      * reserved vertex/index data (as though a draw call was made). The src pixels
   442      * copied are specified by srcRect. They are copied to a rect of the same
   443      * size in dst with top left at dstPoint. If the src rect is clipped by the
   444      * src bounds then  pixel values in the dst rect corresponding to area clipped
   445      * by the src rect are not overwritten. This method can fail and return false
   446      * depending on the type of surface, configs, etc, and the backend-specific
   447      * limitations. If rect is clipped out entirely by the src or dst bounds then
   448      * true is returned since there is no actual copy necessary to succeed.
   449      */
   450     bool copySurface(GrSurface* dst,
   451                      GrSurface* src,
   452                      const SkIRect& srcRect,
   453                      const SkIPoint& dstPoint);
   454     /**
   455      * Function that determines whether a copySurface call would succeed without
   456      * performing the copy.
   457      */
   458     bool canCopySurface(GrSurface* dst,
   459                         GrSurface* src,
   460                         const SkIRect& srcRect,
   461                         const SkIPoint& dstPoint);
   463     /**
   464      * This is can be called before allocating a texture to be a dst for copySurface. It will
   465      * populate the origin, config, and flags fields of the desc such that copySurface is more
   466      * likely to succeed and be efficient.
   467      */
   468     virtual void initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc);
   471     /**
   472      * Release any resources that are cached but not currently in use. This
   473      * is intended to give an application some recourse when resources are low.
   474      */
   475     virtual void purgeResources() {};
   477     /**
   478      * For subclass internal use to invoke a call to onDraw(). See DrawInfo below.
   479      */
   480     void executeDraw(const DrawInfo& info) { this->onDraw(info); }
   482     /**
   483      * For subclass internal use to invoke a call to onDrawPath().
   484      */
   485     void executeDrawPath(const GrPath* path, SkPath::FillType fill,
   486                          const GrDeviceCoordTexture* dstCopy) {
   487         this->onDrawPath(path, fill, dstCopy);
   488     }
   490     ////////////////////////////////////////////////////////////////////////////
   492     /**
   493      * See AutoStateRestore below.
   494      */
   495     enum ASRInit {
   496         kPreserve_ASRInit,
   497         kReset_ASRInit
   498     };
   500     /**
   501      * Saves off the current state and restores it in the destructor. It will
   502      * install a new GrDrawState object on the target (setDrawState) and restore
   503      * the previous one in the destructor. The caller should call drawState() to
   504      * get the new draw state after the ASR is installed.
   505      *
   506      * GrDrawState* state = target->drawState();
   507      * AutoStateRestore asr(target, GrDrawTarget::kReset_ASRInit).
   508      * state->setRenderTarget(rt); // state refers to the GrDrawState set on
   509      *                             // target before asr was initialized.
   510      *                             // Therefore, rt is set on the GrDrawState
   511      *                             // that will be restored after asr's
   512      *                             // destructor rather than target's current
   513      *                             // GrDrawState.
   514      */
   515     class AutoStateRestore : public ::SkNoncopyable {
   516     public:
   517         /**
   518          * Default ASR will have no effect unless set() is subsequently called.
   519          */
   520         AutoStateRestore();
   522         /**
   523          * Saves the state on target. The state will be restored when the ASR
   524          * is destroyed. If this constructor is used do not call set().
   525          *
   526          * @param init  Should the newly installed GrDrawState be a copy of the
   527          *              previous state or a default-initialized GrDrawState.
   528          * @param viewMatrix Optional view matrix. If init = kPreserve then the draw state's
   529          *                   matrix will be preconcat'ed with the param. All stages will be
   530                              updated to compensate for the matrix change. If init == kReset
   531                              then the draw state's matrix will be this matrix.
   532          */
   533         AutoStateRestore(GrDrawTarget* target, ASRInit init, const SkMatrix* viewMatrix = NULL);
   535         ~AutoStateRestore();
   537         /**
   538          * Saves the state on target. The state will be restored when the ASR
   539          * is destroyed. This should only be called once per ASR object and only
   540          * when the default constructor was used. For nested saves use multiple
   541          * ASR objects.
   542          *
   543          * @param init  Should the newly installed GrDrawState be a copy of the
   544          *              previous state or a default-initialized GrDrawState.
   545          * @param viewMatrix Optional view matrix. If init = kPreserve then the draw state's
   546          *                   matrix will be preconcat'ed with the param. All stages will be
   547                              updated to compensate for the matrix change. If init == kReset
   548                              then the draw state's matrix will be this matrix.
   549          */
   550         void set(GrDrawTarget* target, ASRInit init, const SkMatrix* viewMatrix = NULL);
   552         /**
   553          * Like set() but makes the view matrix identity. When init is kReset it is as though
   554          * NULL was passed to set's viewMatrix param. When init is kPreserve it is as though
   555          * the inverse view matrix was passed. If kPreserve is passed and the draw state's matrix
   556          * is not invertible then this may fail.
   557          */
   558         bool setIdentity(GrDrawTarget* target, ASRInit init);
   560     private:
   561         GrDrawTarget*                       fDrawTarget;
   562         SkTLazy<GrDrawState>                fTempState;
   563         GrDrawState*                        fSavedState;
   564     };
   566     ////////////////////////////////////////////////////////////////////////////
   568     class AutoReleaseGeometry : public ::SkNoncopyable {
   569     public:
   570         AutoReleaseGeometry(GrDrawTarget*  target,
   571                             int            vertexCount,
   572                             int            indexCount);
   573         AutoReleaseGeometry();
   574         ~AutoReleaseGeometry();
   575         bool set(GrDrawTarget*  target,
   576                  int            vertexCount,
   577                  int            indexCount);
   578         bool succeeded() const { return NULL != fTarget; }
   579         void* vertices() const { SkASSERT(this->succeeded()); return fVertices; }
   580         void* indices() const { SkASSERT(this->succeeded()); return fIndices; }
   581         GrPoint* positions() const {
   582             return static_cast<GrPoint*>(this->vertices());
   583         }
   585     private:
   586         void reset();
   588         GrDrawTarget* fTarget;
   589         void*         fVertices;
   590         void*         fIndices;
   591     };
   593     ////////////////////////////////////////////////////////////////////////////
   595     class AutoClipRestore : public ::SkNoncopyable {
   596     public:
   597         AutoClipRestore(GrDrawTarget* target) {
   598             fTarget = target;
   599             fClip = fTarget->getClip();
   600         }
   602         AutoClipRestore(GrDrawTarget* target, const SkIRect& newClip);
   604         ~AutoClipRestore() {
   605             fTarget->setClip(fClip);
   606         }
   607     private:
   608         GrDrawTarget*           fTarget;
   609         const GrClipData*       fClip;
   610         SkTLazy<SkClipStack>    fStack;
   611         GrClipData              fReplacementClip;
   612     };
   614     ////////////////////////////////////////////////////////////////////////////
   616     /**
   617      * Saves the geometry src state at construction and restores in the destructor. It also saves
   618      * and then restores the vertex attrib state.
   619      */
   620     class AutoGeometryPush : public ::SkNoncopyable {
   621     public:
   622         AutoGeometryPush(GrDrawTarget* target)
   623             : fAttribRestore(target->drawState()) {
   624             SkASSERT(NULL != target);
   625             fTarget = target;
   626             target->pushGeometrySource();
   627         }
   629         ~AutoGeometryPush() { fTarget->popGeometrySource(); }
   631     private:
   632         GrDrawTarget*                           fTarget;
   633         GrDrawState::AutoVertexAttribRestore    fAttribRestore;
   634     };
   636     /**
   637      * Combination of AutoGeometryPush and AutoStateRestore. The vertex attribs will be in default
   638      * state regardless of ASRInit value.
   639      */
   640     class AutoGeometryAndStatePush : public ::SkNoncopyable {
   641     public:
   642         AutoGeometryAndStatePush(GrDrawTarget* target,
   643                                  ASRInit init,
   644                                  const SkMatrix* viewMatrix = NULL)
   645             : fState(target, init, viewMatrix) {
   646             SkASSERT(NULL != target);
   647             fTarget = target;
   648             target->pushGeometrySource();
   649             if (kPreserve_ASRInit == init) {
   650                 target->drawState()->setDefaultVertexAttribs();
   651             }
   652         }
   654         ~AutoGeometryAndStatePush() { fTarget->popGeometrySource(); }
   656     private:
   657         AutoStateRestore fState;
   658         GrDrawTarget*    fTarget;
   659     };
   661     ///////////////////////////////////////////////////////////////////////////
   662     // Draw execution tracking (for font atlases and other resources)
   663     class DrawToken {
   664     public:
   665         DrawToken(GrDrawTarget* drawTarget, uint32_t drawID) :
   666                   fDrawTarget(drawTarget), fDrawID(drawID) {}
   668         bool isIssued() { return NULL != fDrawTarget && fDrawTarget->isIssued(fDrawID); }
   670     private:
   671         GrDrawTarget*  fDrawTarget;
   672         uint32_t       fDrawID;   // this may wrap, but we're doing direct comparison
   673                                   // so that should be okay
   674     };
   676     virtual DrawToken getCurrentDrawToken() { return DrawToken(this, 0); }
   678 protected:
   680     enum GeometrySrcType {
   681         kNone_GeometrySrcType,     //<! src has not been specified
   682         kReserved_GeometrySrcType, //<! src was set using reserve*Space
   683         kArray_GeometrySrcType,    //<! src was set using set*SourceToArray
   684         kBuffer_GeometrySrcType    //<! src was set using set*SourceToBuffer
   685     };
   687     struct GeometrySrcState {
   688         GeometrySrcType         fVertexSrc;
   689         union {
   690             // valid if src type is buffer
   691             const GrVertexBuffer*   fVertexBuffer;
   692             // valid if src type is reserved or array
   693             int                     fVertexCount;
   694         };
   696         GeometrySrcType         fIndexSrc;
   697         union {
   698             // valid if src type is buffer
   699             const GrIndexBuffer*    fIndexBuffer;
   700             // valid if src type is reserved or array
   701             int                     fIndexCount;
   702         };
   704         size_t                  fVertexSize;
   705     };
   707     int indexCountInCurrentSource() const {
   708         const GeometrySrcState& src = this->getGeomSrc();
   709         switch (src.fIndexSrc) {
   710             case kNone_GeometrySrcType:
   711                 return 0;
   712             case kReserved_GeometrySrcType:
   713             case kArray_GeometrySrcType:
   714                 return src.fIndexCount;
   715             case kBuffer_GeometrySrcType:
   716                 return static_cast<int>(src.fIndexBuffer->sizeInBytes() / sizeof(uint16_t));
   717             default:
   718                 GrCrash("Unexpected Index Source.");
   719                 return 0;
   720         }
   721     }
   723     // This method is called by copySurface  The srcRect is guaranteed to be entirely within the
   724     // src bounds. Likewise, the dst rect implied by dstPoint and srcRect's width and height falls
   725     // entirely within the dst. The default implementation will draw a rect from the src to the
   726     // dst if the src is a texture and the dst is a render target and fail otherwise.
   727     virtual bool onCopySurface(GrSurface* dst,
   728                                GrSurface* src,
   729                                const SkIRect& srcRect,
   730                                const SkIPoint& dstPoint);
   732     // Called to determine whether an onCopySurface call would succeed or not. This is useful for
   733     // proxy subclasses to test whether the copy would succeed without executing it yet. Derived
   734     // classes must keep this consistent with their implementation of onCopySurface(). The inputs
   735     // are the same as onCopySurface(), i.e. srcRect and dstPoint are clipped to be inside the src
   736     // and dst bounds.
   737     virtual bool onCanCopySurface(GrSurface* dst,
   738                                   GrSurface* src,
   739                                   const SkIRect& srcRect,
   740                                   const SkIPoint& dstPoint);
   742     GrContext* getContext() { return fContext; }
   743     const GrContext* getContext() const { return fContext; }
   745     // A subclass may override this function if it wishes to be notified when the clip is changed.
   746     // The override should call INHERITED::clipWillBeSet().
   747     virtual void clipWillBeSet(const GrClipData* clipData);
   749     // subclasses must call this in their destructors to ensure all vertex
   750     // and index sources have been released (including those held by
   751     // pushGeometrySource())
   752     void releaseGeometry();
   754     // accessors for derived classes
   755     const GeometrySrcState& getGeomSrc() const { return fGeoSrcStateStack.back(); }
   756     // it is preferable to call this rather than getGeomSrc()->fVertexSize because of the assert.
   757     size_t getVertexSize() const {
   758         // the vertex layout is only valid if a vertex source has been specified.
   759         SkASSERT(this->getGeomSrc().fVertexSrc != kNone_GeometrySrcType);
   760         return this->getGeomSrc().fVertexSize;
   761     }
   763     // Subclass must initialize this in its constructor.
   764     SkAutoTUnref<const GrDrawTargetCaps> fCaps;
   766     /**
   767      * Used to communicate draws to subclass's onDraw function.
   768      */
   769     class DrawInfo {
   770     public:
   771         DrawInfo(const DrawInfo& di) { (*this) = di; }
   772         DrawInfo& operator =(const DrawInfo& di);
   774         GrPrimitiveType primitiveType() const { return fPrimitiveType; }
   775         int startVertex() const { return fStartVertex; }
   776         int startIndex() const { return fStartIndex; }
   777         int vertexCount() const { return fVertexCount; }
   778         int indexCount() const { return fIndexCount; }
   779         int verticesPerInstance() const { return fVerticesPerInstance; }
   780         int indicesPerInstance() const { return fIndicesPerInstance; }
   781         int instanceCount() const { return fInstanceCount; }
   783         bool isIndexed() const { return fIndexCount > 0; }
   784 #ifdef SK_DEBUG
   785         bool isInstanced() const; // this version is longer because of asserts
   786 #else
   787         bool isInstanced() const { return fInstanceCount > 0; }
   788 #endif
   790         // adds or remove instances
   791         void adjustInstanceCount(int instanceOffset);
   792         // shifts the start vertex
   793         void adjustStartVertex(int vertexOffset);
   794         // shifts the start index
   795         void adjustStartIndex(int indexOffset);
   797         void setDevBounds(const SkRect& bounds) {
   798             fDevBoundsStorage = bounds;
   799             fDevBounds = &fDevBoundsStorage;
   800         }
   801         const SkRect* getDevBounds() const { return fDevBounds; }
   803         // NULL if no copy of the dst is needed for the draw.
   804         const GrDeviceCoordTexture* getDstCopy() const {
   805             if (NULL != fDstCopy.texture()) {
   806                 return &fDstCopy;
   807             } else {
   808                 return NULL;
   809             }
   810         }
   812     private:
   813         DrawInfo() { fDevBounds = NULL; }
   815         friend class GrDrawTarget;
   817         GrPrimitiveType         fPrimitiveType;
   819         int                     fStartVertex;
   820         int                     fStartIndex;
   821         int                     fVertexCount;
   822         int                     fIndexCount;
   824         int                     fInstanceCount;
   825         int                     fVerticesPerInstance;
   826         int                     fIndicesPerInstance;
   828         SkRect                  fDevBoundsStorage;
   829         SkRect*                 fDevBounds;
   831         GrDeviceCoordTexture    fDstCopy;
   832     };
   834 private:
   835     // A subclass can optionally overload this function to be notified before
   836     // vertex and index space is reserved.
   837     virtual void willReserveVertexAndIndexSpace(int vertexCount, int indexCount) {}
   839     // implemented by subclass to allocate space for reserved geom
   840     virtual bool onReserveVertexSpace(size_t vertexSize, int vertexCount, void** vertices) = 0;
   841     virtual bool onReserveIndexSpace(int indexCount, void** indices) = 0;
   842     // implemented by subclass to handle release of reserved geom space
   843     virtual void releaseReservedVertexSpace() = 0;
   844     virtual void releaseReservedIndexSpace() = 0;
   845     // subclass must consume array contents when set
   846     virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) = 0;
   847     virtual void onSetIndexSourceToArray(const void* indexArray, int indexCount) = 0;
   848     // subclass is notified that geom source will be set away from an array
   849     virtual void releaseVertexArray() = 0;
   850     virtual void releaseIndexArray() = 0;
   851     // subclass overrides to be notified just before geo src state is pushed/popped.
   852     virtual void geometrySourceWillPush() = 0;
   853     virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) = 0;
   854     // subclass called to perform drawing
   855     virtual void onDraw(const DrawInfo&) = 0;
   856     // Implementation of drawRect. The geometry src and vertex attribs will already
   857     // be saved before this is called and restored afterwards. A subclass may override
   858     // this to perform more optimal rect rendering. Its draws should be funneled through
   859     // one of the public GrDrawTarget draw methods (e.g. drawNonIndexed,
   860     // drawIndexedInstances, ...). The base class draws a two triangle fan using
   861     // drawNonIndexed from reserved vertex space.
   862     virtual void onDrawRect(const SkRect& rect,
   863                             const SkMatrix* matrix,
   864                             const SkRect* localRect,
   865                             const SkMatrix* localMatrix);
   867     virtual void onStencilPath(const GrPath*, SkPath::FillType) = 0;
   868     virtual void onDrawPath(const GrPath*, SkPath::FillType,
   869                             const GrDeviceCoordTexture* dstCopy) = 0;
   871     virtual void onInstantGpuTraceEvent(const char* marker) = 0;
   872     virtual void onPushGpuTraceEvent(const char* marker) = 0;
   873     virtual void onPopGpuTraceEvent() = 0;
   875     // helpers for reserving vertex and index space.
   876     bool reserveVertexSpace(size_t vertexSize,
   877                             int vertexCount,
   878                             void** vertices);
   879     bool reserveIndexSpace(int indexCount, void** indices);
   881     // called by drawIndexed and drawNonIndexed. Use a negative indexCount to
   882     // indicate non-indexed drawing.
   883     bool checkDraw(GrPrimitiveType type, int startVertex,
   884                    int startIndex, int vertexCount,
   885                    int indexCount) const;
   886     // called when setting a new vert/idx source to unref prev vb/ib
   887     void releasePreviousVertexSource();
   888     void releasePreviousIndexSource();
   890     // Makes a copy of the dst if it is necessary for the draw. Returns false if a copy is required
   891     // but couldn't be made. Otherwise, returns true.
   892     bool setupDstReadIfNecessary(DrawInfo* info) {
   893         return this->setupDstReadIfNecessary(&info->fDstCopy, info->getDevBounds());
   894     }
   895     bool setupDstReadIfNecessary(GrDeviceCoordTexture* dstCopy, const SkRect* drawBounds);
   897     // Check to see if this set of draw commands has been sent out
   898     virtual bool       isIssued(uint32_t drawID) { return true; }
   900     enum {
   901         kPreallocGeoSrcStateStackCnt = 4,
   902     };
   903     SkSTArray<kPreallocGeoSrcStateStackCnt, GeometrySrcState, true> fGeoSrcStateStack;
   904     const GrClipData*                                               fClip;
   905     GrDrawState*                                                    fDrawState;
   906     GrDrawState                                                     fDefaultDrawState;
   907     // The context owns us, not vice-versa, so this ptr is not ref'ed by DrawTarget.
   908     GrContext*                                                      fContext;
   909     // To keep track that we always have at least as many debug marker pushes as pops
   910     int                                                             fPushGpuTraceCount;
   912     typedef SkRefCnt INHERITED;
   913 };
   915 #endif

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