gfx/skia/trunk/src/pathops/SkPathOpsDebug.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     1 /*
     2  * Copyright 2013 Google Inc.
     3  *
     4  * Use of this source code is governed by a BSD-style license that can be
     5  * found in the LICENSE file.
     6  */
     7 #ifndef SkPathOpsDebug_DEFINED
     8 #define SkPathOpsDebug_DEFINED
    10 #include "SkPathOps.h"
    11 #include "SkTypes.h"
    12 #include <stdio.h>
    14 #ifdef SK_RELEASE
    15 #define FORCE_RELEASE 1
    16 #else
    17 #define FORCE_RELEASE 1  // set force release to 1 for multiple thread -- no debugging
    18 #endif
    20 #define ONE_OFF_DEBUG 0
    21 #define ONE_OFF_DEBUG_MATHEMATICA 0
    23 #if defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_ANDROID)
    24     #define SK_RAND(seed) rand()
    25 #else
    26     #define SK_RAND(seed) rand_r(&seed)
    27 #endif
    28 #ifdef SK_BUILD_FOR_WIN
    29     #define SK_SNPRINTF _snprintf
    30 #else
    31     #define SK_SNPRINTF snprintf
    32 #endif
    34 #if FORCE_RELEASE
    36 #define DEBUG_ACTIVE_OP 0
    37 #define DEBUG_ACTIVE_SPANS 0
    38 #define DEBUG_ACTIVE_SPANS_FIRST_ONLY 0
    39 #define DEBUG_ACTIVE_SPANS_SHORT_FORM 1
    40 #define DEBUG_ADD_INTERSECTING_TS 0
    41 #define DEBUG_ADD_T_PAIR 0
    42 #define DEBUG_ANGLE 0
    43 #define DEBUG_AS_C_CODE 1
    44 #define DEBUG_ASSEMBLE 0
    45 #define DEBUG_CHECK_ENDS 0
    46 #define DEBUG_CHECK_TINY 0
    47 #define DEBUG_CONCIDENT 0
    48 #define DEBUG_CROSS 0
    49 #define DEBUG_FLAT_QUADS 0
    50 #define DEBUG_FLOW 0
    51 #define DEBUG_MARK_DONE 0
    52 #define DEBUG_PATH_CONSTRUCTION 0
    53 #define DEBUG_SHOW_TEST_NAME 0
    54 #define DEBUG_SHOW_TEST_PROGRESS 0
    55 #define DEBUG_SHOW_WINDING 0
    56 #define DEBUG_SORT 0
    57 #define DEBUG_SORT_COMPACT 0
    58 #define DEBUG_SORT_RAW 0
    59 #define DEBUG_SORT_SINGLE 0
    60 #define DEBUG_SWAP_TOP 0
    61 #define DEBUG_UNSORTABLE 0
    62 #define DEBUG_VALIDATE 0
    63 #define DEBUG_WIND_BUMP 0
    64 #define DEBUG_WINDING 0
    65 #define DEBUG_WINDING_AT_T 0
    67 #else
    69 #define DEBUG_ACTIVE_OP 1
    70 #define DEBUG_ACTIVE_SPANS 1
    71 #define DEBUG_ACTIVE_SPANS_FIRST_ONLY 0
    72 #define DEBUG_ACTIVE_SPANS_SHORT_FORM 1
    73 #define DEBUG_ADD_INTERSECTING_TS 1
    74 #define DEBUG_ADD_T_PAIR 1
    75 #define DEBUG_ANGLE 1
    76 #define DEBUG_AS_C_CODE 1
    77 #define DEBUG_ASSEMBLE 1
    78 #define DEBUG_CHECK_ENDS 1
    79 #define DEBUG_CHECK_TINY 1
    80 #define DEBUG_CONCIDENT 1
    81 #define DEBUG_CROSS 01
    82 #define DEBUG_FLAT_QUADS 0
    83 #define DEBUG_FLOW 1
    84 #define DEBUG_MARK_DONE 1
    85 #define DEBUG_PATH_CONSTRUCTION 1
    86 #define DEBUG_SHOW_TEST_NAME 1
    87 #define DEBUG_SHOW_TEST_PROGRESS 1
    88 #define DEBUG_SHOW_WINDING 0
    89 #define DEBUG_SORT 1
    90 #define DEBUG_SORT_COMPACT 0
    91 #define DEBUG_SORT_RAW 0
    92 #define DEBUG_SORT_SINGLE 0
    93 #define DEBUG_SWAP_TOP 1
    94 #define DEBUG_UNSORTABLE 1
    95 #define DEBUG_VALIDATE 1
    96 #define DEBUG_WIND_BUMP 0
    97 #define DEBUG_WINDING 1
    98 #define DEBUG_WINDING_AT_T 1
   100 #endif
   102 #if DEBUG_AS_C_CODE
   103 #define CUBIC_DEBUG_STR "{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}"
   104 #define QUAD_DEBUG_STR  "{{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}}"
   105 #define LINE_DEBUG_STR  "{{%1.9g,%1.9g}, {%1.9g,%1.9g}}"
   106 #define PT_DEBUG_STR "{{%1.9g,%1.9g}}"
   107 #else
   108 #define CUBIC_DEBUG_STR "(%1.9g,%1.9g %1.9g,%1.9g %1.9g,%1.9g %1.9g,%1.9g)"
   109 #define QUAD_DEBUG_STR  "(%1.9g,%1.9g %1.9g,%1.9g %1.9g,%1.9g)"
   110 #define LINE_DEBUG_STR  "(%1.9g,%1.9g %1.9g,%1.9g)"
   111 #define PT_DEBUG_STR "(%1.9g,%1.9g)"
   112 #endif
   113 #define T_DEBUG_STR(t, n) #t "[" #n "]=%1.9g"
   114 #define TX_DEBUG_STR(t) #t "[%d]=%1.9g"
   115 #define CUBIC_DEBUG_DATA(c) c[0].fX, c[0].fY, c[1].fX, c[1].fY, c[2].fX, c[2].fY, c[3].fX, c[3].fY
   116 #define QUAD_DEBUG_DATA(q)  q[0].fX, q[0].fY, q[1].fX, q[1].fY, q[2].fX, q[2].fY
   117 #define LINE_DEBUG_DATA(l)  l[0].fX, l[0].fY, l[1].fX, l[1].fY
   118 #define PT_DEBUG_DATA(i, n) i.pt(n).fX, i.pt(n).fY
   120 #ifndef DEBUG_TEST
   121 #define DEBUG_TEST 0
   122 #endif
   124 #if defined SK_DEBUG || !FORCE_RELEASE
   126 #if DEBUG_SHOW_TEST_NAME
   127 #include "SkTLS.h"
   128 #endif
   130 #include "SkTArray.h"
   132 class SkPathOpsDebug {
   133 public:
   134     static int gMaxWindSum;
   135     static int gMaxWindValue;
   137     static const char* kLVerbStr[];
   138     static int gContourID;
   139     static int gSegmentID;
   141 #if DEBUG_SORT || DEBUG_SWAP_TOP
   142     static int gSortCountDefault;
   143     static int gSortCount;
   144 #endif
   146 #if DEBUG_ACTIVE_OP
   147     static const char* kPathOpStr[];
   148 #endif
   150     static void MathematicaIze(char* str, size_t bufferSize);
   151     static bool ValidWind(int winding);
   152     static void WindingPrintf(int winding);
   154 #if DEBUG_SHOW_TEST_NAME
   155     static void* CreateNameStr();
   156     static void DeleteNameStr(void* v);
   157 #define DEBUG_FILENAME_STRING_LENGTH 64
   158 #define DEBUG_FILENAME_STRING (reinterpret_cast<char* >(SkTLS::Get(SkPathOpsDebug::CreateNameStr, \
   159         SkPathOpsDebug::DeleteNameStr)))
   160     static void BumpTestName(char* );
   161     static void ShowPath(const SkPath& one, const SkPath& two, SkPathOp op, const char* name);
   162 #endif
   163     static void DumpAngles(const SkTArray<class SkOpAngle, true>& angles);
   164     static void DumpAngles(const SkTArray<class SkOpAngle* , true>& angles);
   165 };
   167 // shorthand for calling from debugger
   168 void Dump(const SkTArray<class SkOpAngle, true>& angles);
   169 void Dump(const SkTArray<class SkOpAngle* , true>& angles);
   170 void Dump(const SkTArray<class SkOpAngle, true>* angles);
   171 void Dump(const SkTArray<class SkOpAngle* , true>* angles);
   173 #endif  // SK_DEBUG || !FORCE_RELEASE
   175 #endif

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