intl/icu/source/common/uvectr32.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     1 /*
     2 **********************************************************************
     3 *   Copyright (C) 1999-2011, International Business Machines
     4 *   Corporation and others.  All Rights Reserved.
     5 **********************************************************************
     6 */
     8 //
     9 //  UVector32 is a class implementing a vector of 32 bit integers.
    10 //            It is similar to UVector, but holds int32_t values rather than pointers.
    11 //            Most of the code is unchanged from UVector.
    12 //
    14 #ifndef UVECTOR32_H
    15 #define UVECTOR32_H
    17 #include "unicode/utypes.h"
    18 #include "unicode/uobject.h"
    19 #include "uhash.h"
    20 #include "uassert.h"
    22 U_NAMESPACE_BEGIN
    26 /**
    27  * <p>Ultralightweight C++ implementation of a <tt>void*</tt> vector
    28  * that is (mostly) compatible with java.util.Vector.
    29  *
    30  * <p>This is a very simple implementation, written to satisfy an
    31  * immediate porting need.  As such, it is not completely fleshed out,
    32  * and it aims for simplicity and conformity.  Nonetheless, it serves
    33  * its purpose (porting code from java that uses java.util.Vector)
    34  * well, and it could be easily made into a more robust vector class.
    35  *
    36  * <p><b>Design notes</b>
    37  *
    38  * <p>There is index bounds checking, but little is done about it.  If
    39  * indices are out of bounds, either nothing happens, or zero is
    40  * returned.  We <em>do</em> avoid indexing off into the weeds.
    41  *
    42  * <p>There is detection of out of memory, but the handling is very
    43  * coarse-grained -- similar to UnicodeString's protocol, but even
    44  * coarser.  The class contains <em>one static flag</em> that is set
    45  * when any call to <tt>new</tt> returns zero.  This allows the caller
    46  * to use several vectors and make just one check at the end to see if
    47  * a memory failure occurred.  This is more efficient than making a
    48  * check after each call on each vector when doing many operations on
    49  * multiple vectors.  The single static flag works best when memory
    50  * failures are infrequent, and when recovery options are limited or
    51  * nonexistent.
    52  *
    53  * <p><b>To do</b>
    54  *
    55  * <p>Improve the handling of index out of bounds errors.
    56  *
    57  * @author Alan Liu
    58  */
    59 class U_COMMON_API UVector32 : public UObject {
    60 private:
    61     int32_t   count;
    63     int32_t   capacity;
    65     int32_t   maxCapacity;   // Limit beyond which capacity is not permitted to grow.
    67     int32_t*  elements;
    69 public:
    70     UVector32(UErrorCode &status);
    72     UVector32(int32_t initialCapacity, UErrorCode &status);
    74     virtual ~UVector32();
    76     /**
    77      * Assign this object to another (make this a copy of 'other').
    78      * Use the 'assign' function to assign each element.
    79      */
    80     void assign(const UVector32& other, UErrorCode &ec);
    82     /**
    83      * Compare this vector with another.  They will be considered
    84      * equal if they are of the same size and all elements are equal,
    85      * as compared using this object's comparer.
    86      */
    87     UBool operator==(const UVector32& other);
    89     /**
    90      * Equivalent to !operator==()
    91      */
    92     inline UBool operator!=(const UVector32& other);
    94     //------------------------------------------------------------
    95     // java.util.Vector API
    96     //------------------------------------------------------------
    98     void addElement(int32_t elem, UErrorCode &status);
   100     void setElementAt(int32_t elem, int32_t index);
   102     void insertElementAt(int32_t elem, int32_t index, UErrorCode &status);
   104     int32_t elementAti(int32_t index) const;
   106     UBool equals(const UVector32 &other) const;
   108     int32_t lastElementi(void) const;
   110     int32_t indexOf(int32_t elem, int32_t startIndex = 0) const;
   112     UBool contains(int32_t elem) const;
   114     UBool containsAll(const UVector32& other) const;
   116     UBool removeAll(const UVector32& other);
   118     UBool retainAll(const UVector32& other);
   120     void removeElementAt(int32_t index);
   122     void removeAllElements();
   124     int32_t size(void) const;
   126     UBool isEmpty(void) const;
   128     // Inline.  Use this one for speedy size check.
   129     inline UBool ensureCapacity(int32_t minimumCapacity, UErrorCode &status);
   131     // Out-of-line, handles actual growth.  Called by ensureCapacity() when necessary.
   132     UBool expandCapacity(int32_t minimumCapacity, UErrorCode &status);
   134     /**
   135      * Change the size of this vector as follows: If newSize is
   136      * smaller, then truncate the array, possibly deleting held
   137      * elements for i >= newSize.  If newSize is larger, grow the
   138      * array, filling in new slows with zero.
   139      */
   140     void setSize(int32_t newSize);
   142     //------------------------------------------------------------
   143     // New API
   144     //------------------------------------------------------------
   146     /**
   147      * Returns true if this vector contains none of the elements
   148      * of the given vector.
   149      * @param other vector to be checked for containment
   150      * @return true if the test condition is met
   151      */
   152     UBool containsNone(const UVector32& other) const;
   155     /**
   156      * Insert the given integer into this vector at its sorted position.
   157      * The current elements are assumed to be sorted already.
   158      */
   159     void sortedInsert(int32_t elem, UErrorCode& ec);
   161     /**
   162      * Returns a pointer to the internal array holding the vector.
   163      */
   164     int32_t *getBuffer() const;
   166     /**
   167      * Set the maximum allowed buffer capacity for this vector/stack.
   168      * Default with no limit set is unlimited, go until malloc() fails.
   169      * A Limit of zero means unlimited capacity.
   170      * Units are vector elements (32 bits each), not bytes.
   171      */
   172     void setMaxCapacity(int32_t limit);
   174     /**
   175      * ICU "poor man's RTTI", returns a UClassID for this class.
   176      */
   177     static UClassID U_EXPORT2 getStaticClassID();
   179     /**
   180      * ICU "poor man's RTTI", returns a UClassID for the actual class.
   181      */
   182     virtual UClassID getDynamicClassID() const;
   184 private:
   185     void _init(int32_t initialCapacity, UErrorCode &status);
   187     // Disallow
   188     UVector32(const UVector32&);
   190     // Disallow
   191     UVector32& operator=(const UVector32&);
   194     //  API Functions for Stack operations.
   195     //  In the original UVector, these were in a separate derived class, UStack.
   196     //  Here in UVector32, they are all together.
   197 public:
   198     UBool empty(void) const;   // TODO:  redundant, same as empty().  Remove it?
   200     int32_t peeki(void) const;
   202     int32_t popi(void);
   204     int32_t push(int32_t i, UErrorCode &status);
   206     int32_t *reserveBlock(int32_t size, UErrorCode &status);
   207     int32_t *popFrame(int32_t size);
   208 };
   211 // UVector32 inlines
   213 inline UBool UVector32::ensureCapacity(int32_t minimumCapacity, UErrorCode &status) {
   214     if ((minimumCapacity >= 0) && (capacity >= minimumCapacity)) {
   215         return TRUE;
   216     } else {
   217         return expandCapacity(minimumCapacity, status);
   218     }
   219 }
   221 inline int32_t UVector32::elementAti(int32_t index) const {
   222     return (index >= 0 && count > 0 && count - index > 0) ? elements[index] : 0;
   223 }
   226 inline void UVector32::addElement(int32_t elem, UErrorCode &status) {
   227     if (ensureCapacity(count + 1, status)) {
   228         elements[count] = elem;
   229         count++;
   230     }
   231 }
   233 inline int32_t *UVector32::reserveBlock(int32_t size, UErrorCode &status) {
   234     if (ensureCapacity(count+size, status) == FALSE) {
   235         return NULL;
   236     }
   237     int32_t  *rp = elements+count;
   238     count += size;
   239     return rp;
   240 }
   242 inline int32_t *UVector32::popFrame(int32_t size) {
   243     U_ASSERT(count >= size);
   244     count -= size;
   245     if (count < 0) {
   246         count = 0;
   247     }
   248     return elements+count-size;
   249 }
   253 inline int32_t UVector32::size(void) const {
   254     return count;
   255 }
   257 inline UBool UVector32::isEmpty(void) const {
   258     return count == 0;
   259 }
   261 inline UBool UVector32::contains(int32_t obj) const {
   262     return indexOf(obj) >= 0;
   263 }
   265 inline int32_t UVector32::lastElementi(void) const {
   266     return elementAti(count-1);
   267 }
   269 inline UBool UVector32::operator!=(const UVector32& other) {
   270     return !operator==(other);
   271 }
   273 inline int32_t *UVector32::getBuffer() const {
   274     return elements;
   275 }
   278 // UStack inlines
   280 inline UBool UVector32::empty(void) const {
   281     return isEmpty();
   282 }
   284 inline int32_t UVector32::peeki(void) const {
   285     return lastElementi();
   286 }
   288 inline int32_t UVector32::push(int32_t i, UErrorCode &status) {
   289     addElement(i, status);
   290     return i;
   291 }
   293 inline int32_t UVector32::popi(void) {
   294     int32_t result = 0;
   295     if (count > 0) {
   296         count--;
   297         result = elements[count];
   298     }
   299     return result;
   300 }
   302 U_NAMESPACE_END
   304 #endif

mercurial