js/src/jsdtoa.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     2  * vim: set ts=8 sts=4 et sw=4 tw=99:
     3  * This Source Code Form is subject to the terms of the Mozilla Public
     4  * License, v. 2.0. If a copy of the MPL was not distributed with this
     5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     7 #ifndef jsdtoa_h
     8 #define jsdtoa_h
    10 /*
    11  * Public interface to portable double-precision floating point to string
    12  * and back conversion package.
    13  */
    15 #include <stddef.h>
    17 struct DtoaState;
    19 DtoaState *
    20 js_NewDtoaState();
    22 void
    23 js_DestroyDtoaState(DtoaState *state);
    25 /*
    26  * js_strtod_harder() returns as a double-precision floating-point number the
    27  * value represented by the character string pointed to by s00. The string is
    28  * scanned up to the first unrecognized character.
    29  *
    30  * If se is not nullptr, *se receives a pointer to the character terminating
    31  * the scan. If no number can be formed, *se receives a pointer to the first
    32  * unparseable character in s00, and zero is returned.
    33  *
    34  * On overflow, this function returns infinity and does not indicate an error.
    35  *
    36  * *err is set to zero on success; it's set to JS_DTOA_ENOMEM on memory failure.
    37  */
    38 #define JS_DTOA_ENOMEM 2
    39 double
    40 js_strtod_harder(DtoaState *state, const char *s00, char **se, int *err);
    42 /*
    43  * Modes for converting floating-point numbers to strings.
    44  *
    45  * Some of the modes can round-trip; this means that if the number is converted to
    46  * a string using one of these mode and then converted back to a number, the result
    47  * will be identical to the original number (except that, due to ECMA, -0 will get converted
    48  * to +0).  These round-trip modes return the minimum number of significand digits that
    49  * permit the round trip.
    50  *
    51  * Some of the modes take an integer parameter <precision>.
    52  */
    53 /* NB: Keep this in sync with number_constants[]. */
    54 typedef enum JSDToStrMode {
    55     DTOSTR_STANDARD,              /* Either fixed or exponential format; round-trip */
    56     DTOSTR_STANDARD_EXPONENTIAL,  /* Always exponential format; round-trip */
    57     DTOSTR_FIXED,                 /* Round to <precision> digits after the decimal point; exponential if number is large */
    58     DTOSTR_EXPONENTIAL,           /* Always exponential format; <precision> significant digits */
    59     DTOSTR_PRECISION              /* Either fixed or exponential format; <precision> significant digits */
    60 } JSDToStrMode;
    63 /* Maximum number of characters (including trailing null) that a DTOSTR_STANDARD or DTOSTR_STANDARD_EXPONENTIAL
    64  * conversion can produce.  This maximum is reached for a number like -0.0000012345678901234567. */
    65 #define DTOSTR_STANDARD_BUFFER_SIZE 26
    67 /* Maximum number of characters (including trailing null) that one of the other conversions
    68  * can produce.  This maximum is reached for TO_FIXED, which can generate up to 21 digits before the decimal point. */
    69 #define DTOSTR_VARIABLE_BUFFER_SIZE(precision) ((precision)+24 > DTOSTR_STANDARD_BUFFER_SIZE ? (precision)+24 : DTOSTR_STANDARD_BUFFER_SIZE)
    71 /*
    72  * DO NOT USE THIS FUNCTION IF YOU CAN AVOID IT.  js::NumberToCString() is a
    73  * better function to use.
    74  *
    75  * Convert dval according to the given mode and return a pointer to the
    76  * resulting ASCII string.  If mode == DTOSTR_STANDARD and precision == 0 it's
    77  * equivalent to ToString() as specified by ECMA-262-5 section 9.8.1, but it
    78  * doesn't handle integers specially so should be avoided in that case (that's
    79  * why js::NumberToCString() is better).
    80  *
    81  * The result is held somewhere in buffer, but not necessarily at the
    82  * beginning.  The size of buffer is given in bufferSize, and must be at least
    83  * as large as given by the above macros.
    84  *
    85  * Return nullptr if out of memory.
    86  */
    87 char *
    88 js_dtostr(DtoaState *state, char *buffer, size_t bufferSize, JSDToStrMode mode, int precision,
    89           double dval);
    91 /*
    92  * DO NOT USE THIS FUNCTION IF YOU CAN AVOID IT.  js::NumberToCString() is a
    93  * better function to use.
    94  *
    95  * Convert d to a string in the given base.  The integral part of d will be
    96  * printed exactly in that base, regardless of how large it is, because there
    97  * is no exponential notation for non-base-ten numbers.  The fractional part
    98  * will be rounded to as few digits as possible while still preserving the
    99  * round-trip property (analogous to that of printing decimal numbers).  In
   100  * other words, if one were to read the resulting string in via a hypothetical
   101  * base-number-reading routine that rounds to the nearest IEEE double (and to
   102  * an even significand if there are two equally near doubles), then the result
   103  * would equal d (except for -0.0, which converts to "0", and NaN, which is
   104  * not equal to itself).
   105  *
   106  * Return nullptr if out of memory.  If the result is not nullptr, it must be
   107  * released via js_free().
   108  */
   109 char *
   110 js_dtobasestr(DtoaState *state, int base, double d);
   112 #endif /* jsdtoa_h */

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