Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
1 /* Any copyright is dedicated to the Public Domain.
2 http://creativecommons.org/publicdomain/zero/1.0/ */
4 /**
5 * Check that execution doesn't pause twice while stepping, when encountering
6 * either a breakpoint or a debugger statement.
7 */
9 var gDebuggee;
10 var gClient;
11 var gThreadClient;
13 function run_test()
14 {
15 initTestDebuggerServer();
16 gDebuggee = addTestGlobal("test-stack");
17 gClient = new DebuggerClient(DebuggerServer.connectPipe());
18 gClient.connect(function () {
19 attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
20 gThreadClient = aThreadClient;
21 test_simple_breakpoint();
22 });
23 });
24 do_test_pending();
25 }
27 function test_simple_breakpoint()
28 {
29 gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
30 let path = getFilePath('test_breakpoint-13.js');
31 let location = { url: path, line: gDebuggee.line0 + 2};
32 gThreadClient.setBreakpoint(location, function (aResponse, bpClient) {
33 gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
34 // Check that the stepping worked.
35 do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 5);
36 do_check_eq(aPacket.why.type, "resumeLimit");
38 gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
39 // Entered the foo function call frame.
40 do_check_eq(aPacket.frame.where.line, location.line);
41 do_check_neq(aPacket.why.type, "breakpoint");
42 do_check_eq(aPacket.why.type, "resumeLimit");
44 gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
45 // Check that the breakpoint wasn't the reason for this pause, but
46 // that the frame is about to be popped while stepping.
47 do_check_eq(aPacket.frame.where.line, location.line);
48 do_check_neq(aPacket.why.type, "breakpoint");
49 do_check_eq(aPacket.why.type, "resumeLimit");
50 do_check_eq(aPacket.why.frameFinished.return.type, "undefined");
52 gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
53 // The foo function call frame was just popped from the stack.
54 do_check_eq(gDebuggee.a, 1);
55 do_check_eq(gDebuggee.b, undefined);
56 do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 5);
57 do_check_eq(aPacket.why.type, "resumeLimit");
58 do_check_eq(aPacket.poppedFrames.length, 1);
60 gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
61 // Check that the debugger statement wasn't the reason for this pause.
62 do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 6);
63 do_check_neq(aPacket.why.type, "debuggerStatement");
64 do_check_eq(aPacket.why.type, "resumeLimit");
66 gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
67 // Check that the debugger statement wasn't the reason for this pause.
68 do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 7);
69 do_check_neq(aPacket.why.type, "debuggerStatement");
70 do_check_eq(aPacket.why.type, "resumeLimit");
72 // Remove the breakpoint and finish.
73 bpClient.remove(() => gThreadClient.resume(() => finishClient(gClient)));
75 });
76 // Step past the debugger statement.
77 gThreadClient.stepIn();
78 });
79 // Step into the debugger statement.
80 gThreadClient.stepIn();
81 });
82 // Get back to the frame above.
83 gThreadClient.stepIn();
84 });
85 // Step to the end of the function call frame.
86 gThreadClient.stepIn();
87 });
89 // Step into the function call.
90 gThreadClient.stepIn();
91 });
92 // Step into the next line with the function call.
93 gThreadClient.stepIn();
94 });
95 });
97 gDebuggee.eval("var line0 = Error().lineNumber;\n" +
98 "function foo() {\n" + // line0 + 1
99 " this.a = 1;\n" + // line0 + 2 <-- Breakpoint is set here.
100 "}\n" + // line0 + 3
101 "debugger;\n" + // line0 + 4
102 "foo();\n" + // line0 + 5
103 "debugger;\n" + // line0 + 6
104 "var b = 2;\n"); // line0 + 7
105 }