Wed, 31 Dec 2014 07:16:47 +0100
Revert simplistic fix pending revisit of Mozilla integration attempt.
1 //
2 // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
7 #ifndef CROSSCOMPILERGLSL_OUTPUTGLSL_H_
8 #define CROSSCOMPILERGLSL_OUTPUTGLSL_H_
10 #include "compiler/OutputGLSLBase.h"
12 class TOutputGLSL : public TOutputGLSLBase
13 {
14 public:
15 TOutputGLSL(TInfoSinkBase& objSink,
16 ShArrayIndexClampingStrategy clampingStrategy,
17 ShHashFunction64 hashFunction,
18 NameMap& nameMap,
19 TSymbolTable& symbolTable);
21 protected:
22 virtual bool writeVariablePrecision(TPrecision);
23 virtual void visitSymbol(TIntermSymbol* node);
24 };
26 #endif // CROSSCOMPILERGLSL_OUTPUTGLSL_H_